Update 'Contributing to Project: Serenity'

master
MathDev 1 week ago
parent e121ec5242
commit 2c07d58dfc

@ -22,22 +22,20 @@ Always create a new branch for your task or feature. **Never commit directly to
**Branch Naming Convention:**
The Types of Branches we use are as follows:
#### Feature
Format: feature/name
* Feature
Format: feature/<name>
*Features will be used for adding new gameplay mechanics, UI updates, major changes.*
#### Bugfix
Format: bugfix/name
* Bugfix
Format: bugfix/<name>
*Bugfixes will be used for fixing bugs that don't appear to be game/project breaking, and may not have been noticed early.*
#### Hotfix
Format: hotfix/name
* Hotfix
Format: hotfix/<name>
*Hotfixes are for fixing issues that prevent features from functioning. For example, missing dependencies etc.*
#### Task
Format: task/name
* Task
Format: task/<name>
*Tasks are smaller updates. For example, adding a new static mesh, implementing an animation etc.*
When you're sure about the branch type, checkout the branch. As an example:
@ -95,8 +93,6 @@ We review all changes before they're merged into the main branch. This is to ens
**Branch Naming Convention:**
The Types of Branches we use are as follows:
* Feature
Format: feature/<name>
*Features will be used for adding new gameplay mechanics, UI updates, major changes.*

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