Update 'Contributing to Project: Serenity'

master
MathDev 1 week ago
parent 7a44852f58
commit cb538a800d

@ -23,19 +23,19 @@ Always create a new branch for your task or feature. **Never commit directly to
The Types of Branches we use are as follows: The Types of Branches we use are as follows:
* **Feature** * Feature
Format: feature/<name> Format: feature/<name>
*Features will be used for adding new gameplay mechanics, UI updates, major changes.* *Features will be used for adding new gameplay mechanics, UI updates, major changes.*
* **Bugfix** * Bugfix
Format: bugfix/<name> Format: bugfix/<name>
*Bugfixes will be used for fixing bugs that don't appear to be game/project breaking, and may not have been noticed early.* *Bugfixes will be used for fixing bugs that don't appear to be game/project breaking, and may not have been noticed early.*
* **Hotfix** * Hotfix
Format: hotfix/<name> Format: hotfix/<name>
*Hotfixes are for fixing issues that prevent features from functioning. For example, missing dependencies etc.* *Hotfixes are for fixing issues that prevent features from functioning. For example, missing dependencies etc.*
* **Task** * Task
Format: task/<name> Format: task/<name>
*Tasks are smaller updates. For example, adding a new static mesh, implementing an animation etc.* *Tasks are smaller updates. For example, adding a new static mesh, implementing an animation etc.*

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