You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
ProjectSerenity/Intermediate/ProjectFiles/ProjectSerenity.vcxproj.user

55 lines
3.5 KiB
Plaintext

2 weeks ago
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugGame|x64'">
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_DebugGame|x64'">
<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_DebugGame|x64'">
<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugGame_Editor|x64'">
<LocalDebuggerCommandArguments>"C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\ProjectSerenity.uproject" -skipcompile</LocalDebuggerCommandArguments>
2 weeks ago
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<RemoteDebuggerCommandArguments>"C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\ProjectSerenity.uproject" -skipcompile</RemoteDebuggerCommandArguments>
2 weeks ago
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_DebugGame_Editor|x64'">
<RemoteDebuggerCommandArguments>"$(SolutionDir)ProjectSerenity.uproject" -skipcompile</RemoteDebuggerCommandArguments>
<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_DebugGame_Editor|x64'">
<RemoteDebuggerCommandArguments>"$(SolutionDir)ProjectSerenity.uproject" -skipcompile</RemoteDebuggerCommandArguments>
<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development|x64'">
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_Development|x64'">
<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_Development|x64'">
<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development_Editor|x64'">
<LocalDebuggerCommandArguments>"$(SolutionDir)ProjectSerenity.uproject" -skipcompile</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_Development_Editor|x64'">
<RemoteDebuggerCommandArguments>"$(SolutionDir)ProjectSerenity.uproject" -skipcompile</RemoteDebuggerCommandArguments>
<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_Development_Editor|x64'">
<RemoteDebuggerCommandArguments>"$(SolutionDir)ProjectSerenity.uproject" -skipcompile</RemoteDebuggerCommandArguments>
<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Shipping|x64'">
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64_Shipping|x64'">
<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Win64_arm64ec_Shipping|x64'">
<DebuggerFlavor>WindowsRemoteDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>