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ProjectSerenity/Saved/Logs/ProjectSerenity_2.log

10886 lines
1.4 MiB
Plaintext

Log file open, 04/15/25 10:41:26
2 weeks ago
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=22000)
2 weeks ago
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: ProjectSerenity
LogCore: UTS: Unreal Trace Server launched successfully
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.4-CL-35576357"
LogCsvProfiler: Display: Metadata set : engineversion="5.4.4-35576357+++UE5+Release-5.4"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.3775] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 2600X Six-Core Processor"
2 weeks ago
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" "../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/ProjectSerenity.uproject"""
LogCsvProfiler: Display: Metadata set : loginid="f779668e45100695b242c79ccc911da5"
2 weeks ago
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 0.511877
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ''
2 weeks ago
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-4813CC0C492030DF5118BFBE0F29D835
2 weeks ago
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogConfig: Display: Loading Android ini files took 0.12 seconds
LogConfig: Display: Loading Mac ini files took 0.12 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.13 seconds
LogConfig: Display: Loading IOS ini files took 0.13 seconds
LogConfig: Display: Loading Unix ini files took 0.16 seconds
LogConfig: Display: Loading TVOS ini files took 0.17 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.19 seconds
LogConfig: Display: Loading Linux ini files took 0.19 seconds
LogAssetRegistry: Display: Asset registry cache read as 38.3 MiB from ../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/CachedAssetRegistry_0.bin
LogConfig: Display: Loading Windows ini files took 0.10 seconds
LogConfig: Display: Loading VisionOS ini files took 0.10 seconds
2 weeks ago
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Found config from plugin[ChaosVD] Engine
LogPluginManager: Mounting Engine plugin CmdLinkServer
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin FastBuildController
2 weeks ago
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin RenderGraphInsights
LogPluginManager: Mounting Engine plugin WorldMetrics
2 weeks ago
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin TcpMessaging
2 weeks ago
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
2 weeks ago
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRig
2 weeks ago
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
2 weeks ago
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin Niagara
2 weeks ago
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
2 weeks ago
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
2 weeks ago
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
2 weeks ago
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
2 weeks ago
LogPluginManager: Mounting Engine plugin DataRegistry
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GameplayAbilities
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
2 weeks ago
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MeshModelingToolset
2 weeks ago
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin OodleNetwork
2 weeks ago
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AnimationSharing
2 weeks ago
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin InterchangeTests
2 weeks ago
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
2 weeks ago
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
2 weeks ago
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin FastNoiseGenerator
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
2 weeks ago
LogPluginManager: Mounting Engine plugin MetaHumanProjectUtilities
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
2 weeks ago
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
2 weeks ago
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin XInputDevice
2 weeks ago
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
2 weeks ago
LogEOSSDK: Initializing EOSSDK Version:1.16.3-32303053
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlHttpThread
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogStudioTelemetry: Display: Starting StudioTelemetry Module
LogStudioTelemetry: Display: Created an analytics provider LogAnalytics from module AnalyticsLog configuration Engine [StudioTelemetry.Log]
LogStudioTelemetry: Started StudioTelemetry Session
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.4-CL-35576357
LogInit: Platform=WindowsEditor
LogInit: MachineId=f779668e45100695b242c79ccc911da5
2 weeks ago
LogInit: DeviceId=
LogInit: Engine Version: 5.4.4-35576357+++UE5+Release-5.4
LogInit: Compatible Engine Version: 5.4.0-33043543+++UE5+Release-5.4
LogInit: Net CL: 33043543
LogInit: OS: Windows 11 (24H2) [10.0.26100.3775] (), CPU: AMD Ryzen 5 2600X Six-Core Processor , GPU: NVIDIA GeForce GTX 1060 6GB
2 weeks ago
LogInit: Compiled (64-bit): Aug 16 2024 04:10:34
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.4
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.4/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 48
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 134
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 12
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 13
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:100000]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2025.04.15-05.11.27:576][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2025.04.15-05.11.27:576][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.ReflectionMethod:2]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.000000]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.000000]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:1]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2025.04.15-05.11.27:576][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:4]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:2]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Substrate:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2025.04.15-05.11.27:578][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2025.04.15-05.11.27:578][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2025.04.15-05.11.27:578][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2025.04.15-05.11.27:580][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2025.04.15-05.11.27:580][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2025.04.15-05.11.27:581][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2025.04.15-05.11.27:590][ 0]LogRHI: Using Default RHI: D3D12
[2025.04.15-05.11.27:590][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.04.15-05.11.27:590][ 0]LogRHI: Loading RHI module D3D12RHI
[2025.04.15-05.11.27:609][ 0]LogD3D12RHI: Aftermath initialized
[2025.04.15-05.11.27:609][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2025.04.15-05.11.27:609][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.04.15-05.11.27:828][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1060 6GB (VendorId: 10de, DeviceId: 1c03, SubSysId: 85b61043, Revision: 00a1
[2025.04.15-05.11.27:828][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.04.15-05.11.27:828][ 0]LogD3D12RHI: Adapter has 6031MB of dedicated video memory, 0MB of dedicated system memory, and 12257MB of shared system memory, 1 output[s]
[2025.04.15-05.11.27:828][ 0]LogD3D12RHI: Driver Version: 560.94 (internal:32.0.15.6094, unified:560.94)
[2025.04.15-05.11.27:828][ 0]LogD3D12RHI: Driver Date: 8-14-2024
[2025.04.15-05.11.27:838][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2025.04.15-05.11.27:838][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.04.15-05.11.27:838][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 12257MB of shared system memory, 0 output[s]
[2025.04.15-05.11.27:838][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2025.04.15-05.11.27:838][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2025.04.15-05.11.27:838][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2025.04.15-05.11.27:838][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2025.04.15-05.11.27:838][ 0]LogHAL: Display: Platform has ~ 24 GB [25706307584 / 34359738368 / 24], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2025.04.15-05.11.27:838][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2025.04.15-05.11.27:838][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2025.04.15-05.11.27:838][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2025.04.15-05.11.27:838][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2025.04.15-05.11.27:838][ 0]LogConfig: Set CVar [[r.Shaders.WarningsAsErrors:0 ;; 0: off, 1: global shaders, 2: all]]
[2025.04.15-05.11.27:838][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2025.04.15-05.11.27:838][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2025.04.15-05.11.27:838][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
[2025.04.15-05.11.27:838][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2025.04.15-05.11.27:838][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2025.04.15-05.11.27:838][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Config/WindowsEditor/Editor.ini]
[2025.04.15-05.11.27:838][ 0]LogInit: Computer: DESKTOP
[2025.04.15-05.11.27:838][ 0]LogInit: User: BOO
[2025.04.15-05.11.27:838][ 0]LogInit: CPU Page size=4096, Cores=6
[2025.04.15-05.11.27:838][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2025.04.15-05.11.28:070][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2025.04.15-05.11.28:070][ 0]LogMemory: Memory total: Physical=23.9GB (24GB approx) Virtual=34.4GB
[2025.04.15-05.11.28:070][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2025.04.15-05.11.28:070][ 0]LogMemory: Process Physical Memory: 544.10 MB used, 554.80 MB peak
[2025.04.15-05.11.28:070][ 0]LogMemory: Process Virtual Memory: 528.18 MB used, 528.18 MB peak
[2025.04.15-05.11.28:070][ 0]LogMemory: Physical Memory: 15077.90 MB used, 9437.55 MB free, 24515.45 MB total
[2025.04.15-05.11.28:070][ 0]LogMemory: Virtual Memory: 24392.86 MB used, 10874.59 MB free, 35267.45 MB total
[2025.04.15-05.11.28:070][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2025.04.15-05.11.28:079][ 0]LogWindows: WindowsPlatformFeatures enabled
[2025.04.15-05.11.28:100][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2025.04.15-05.11.28:100][ 0]LogInit: Using OS detected language (en-US).
[2025.04.15-05.11.28:100][ 0]LogInit: Using OS detected locale (en-US).
[2025.04.15-05.11.28:116][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2025.04.15-05.11.28:118][ 0]LogInit: Setting process to per monitor DPI aware
[2025.04.15-05.11.28:538][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2025.04.15-05.11.28:538][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2025.04.15-05.11.28:538][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME).
[2025.04.15-05.11.28:538][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.04.15-05.11.28:553][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2025.04.15-05.11.28:554][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2025.04.15-05.11.33:650][ 0]LogRHI: Using Default RHI: D3D12
[2025.04.15-05.11.33:650][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.04.15-05.11.33:650][ 0]LogRHI: Loading RHI module D3D12RHI
[2025.04.15-05.11.33:650][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.04.15-05.11.33:650][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2025.04.15-05.11.33:650][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2025.04.15-05.11.33:651][ 0]LogWindows: Attached monitors:
[2025.04.15-05.11.33:651][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
[2025.04.15-05.11.33:651][ 0]LogWindows: Found 1 attached monitors.
[2025.04.15-05.11.33:651][ 0]LogWindows: Gathering driver information using Windows Setup API
[2025.04.15-05.11.33:651][ 0]LogRHI: RHI Adapter Info:
[2025.04.15-05.11.33:651][ 0]LogRHI: Name: NVIDIA GeForce GTX 1060 6GB
[2025.04.15-05.11.33:651][ 0]LogRHI: Driver Version: 560.94 (internal:32.0.15.6094, unified:560.94)
[2025.04.15-05.11.33:651][ 0]LogRHI: Driver Date: 8-14-2024
[2025.04.15-05.11.33:651][ 0]LogD3D12RHI: GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
[2025.04.15-05.11.33:651][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2025.04.15-05.11.33:667][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2025.04.15-05.11.33:667][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2025.04.15-05.11.33:667][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2025.04.15-05.11.33:667][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: Bindless resources are supported
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: Raster order views are supported
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: Ray tracing is disabled because D3D12 ray tracing tier 1.1 is required but only tier 1.0 is supported.
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2025.04.15-05.11.33:858][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2025.04.15-05.11.33:915][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2025.04.15-05.11.33:917][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2025.04.15-05.11.33:917][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2025.04.15-05.11.33:933][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2025.04.15-05.11.33:933][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2025.04.15-05.11.33:935][ 0]LogRHI: Texture pool is 3315 MB (70% of 4736 MB)
[2025.04.15-05.11.33:935][ 0]LogD3D12RHI: Async texture creation enabled
[2025.04.15-05.11.33:935][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2025.04.15-05.11.33:947][ 0]LogVRS: Current RHI does not support Variable Rate Shading
[2025.04.15-05.11.33:950][ 0]LogInit: Initializing FReadOnlyCVARCache
[2025.04.15-05.11.33:968][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/ProjectSerenity.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/TurnkeyReport_0.log" -log="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/TurnkeyLog_0.log" -project="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/ProjectSerenity.uproject" -platform=all'
[2025.04.15-05.11.33:968][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.4/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/ProjectSerenity.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/TurnkeyReport_0.log" -log="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/TurnkeyLog_0.log" -project="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/ProjectSerenity.uproject" -platform=all" ]
[2025.04.15-05.11.34:033][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2025.04.15-05.11.34:033][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2025.04.15-05.11.34:033][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2025.04.15-05.11.34:033][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2025.04.15-05.11.34:033][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2025.04.15-05.11.34:033][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
[2025.04.15-05.11.34:033][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
[2025.04.15-05.11.34:035][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2025.04.15-05.11.34:035][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2025.04.15-05.11.34:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2025.04.15-05.11.34:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2025.04.15-05.11.34:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2025.04.15-05.11.34:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2025.04.15-05.11.34:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2025.04.15-05.11.34:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2025.04.15-05.11.34:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2025.04.15-05.11.34:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2025.04.15-05.11.34:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2025.04.15-05.11.34:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2025.04.15-05.11.34:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2025.04.15-05.11.34:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2025.04.15-05.11.34:101][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2025.04.15-05.11.34:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2025.04.15-05.11.34:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2025.04.15-05.11.34:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2025.04.15-05.11.34:111][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2025.04.15-05.11.34:111][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2025.04.15-05.11.34:111][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2025.04.15-05.11.34:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2025.04.15-05.11.34:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
[2025.04.15-05.11.34:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2025.04.15-05.11.34:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2025.04.15-05.11.34:126][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2025.04.15-05.11.34:126][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2025.04.15-05.11.34:138][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2025.04.15-05.11.34:138][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2025.04.15-05.11.34:138][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2025.04.15-05.11.34:138][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2025.04.15-05.11.34:138][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2025.04.15-05.11.34:168][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2025.04.15-05.11.34:288][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_METAL
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_METAL_SM6
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_METAL_SIM
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: PCD3D_SM6
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: PCD3D_SM5
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: PCD3D_ES31
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: VVM_1_0
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2025.04.15-05.11.34:296][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2025.04.15-05.11.34:296][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2025.04.15-05.11.34:300][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2025.04.15-05.11.34:300][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2025.04.15-05.11.34:300][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2025.04.15-05.11.34:301][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2025.04.15-05.11.34:301][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2025.04.15-05.11.34:338][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2464 MiB)
[2025.04.15-05.11.34:338][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2025.04.15-05.11.34:338][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2025.04.15-05.11.34:340][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/BOO/AppData/Local/UnrealEngine/Common/Zen/Data
[2025.04.15-05.11.34:340][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.4/Engine/Binaries/Win64/zenserver.exe' is '5.4.5-202405102234-windows-x64-release-373e58b'
[2025.04.15-05.11.34:342][ 0]LogZenServiceInstance: Installed version at 'C:/Users/BOO/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
[2025.04.15-05.11.34:342][ 0]LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed
[2025.04.15-05.11.34:347][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2025.04.15-05.11.34:350][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2025.04.15-05.11.34:372][ 0]LogDerivedDataCache: C:/Users/BOO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.02 seconds.
[2025.04.15-05.11.34:372][ 0]LogDerivedDataCache: Display: C:/Users/BOO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.14ms. RandomReadSpeed=421.34MBs, RandomWriteSpeed=53.99MBs. Assigned SpeedClass 'Local'
[2025.04.15-05.11.34:373][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/BOO/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
[2025.04.15-05.11.34:373][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2025.04.15-05.11.34:373][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
[2025.04.15-05.11.34:373][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2025.04.15-05.11.34:373][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2025.04.15-05.11.34:373][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2025.04.15-05.11.34:373][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2025.04.15-05.11.34:375][ 0]LogShaderCompilers: Guid format shader working directory is -26 characters bigger than the processId version (../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/Shaders/WorkingDirectory/16024/).
[2025.04.15-05.11.34:375][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/BOO/AppData/Local/Temp/UnrealShaderWorkingDir/DD7E0DBB4CC64B63F3D1559575733598/'.
[2025.04.15-05.11.34:377][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2025.04.15-05.11.34:377][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2025.04.15-05.11.34:378][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2025.04.15-05.11.34:378][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2025.04.15-05.11.36:429][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2025.04.15-05.11.37:686][ 0]LogSlate: Using FreeType 2.10.0
[2025.04.15-05.11.37:688][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2025.04.15-05.11.37:690][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2025.04.15-05.11.37:690][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2025.04.15-05.11.37:696][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2025.04.15-05.11.37:698][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2025.04.15-05.11.37:698][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2025.04.15-05.11.37:698][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2025.04.15-05.11.37:730][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up
[2025.04.15-05.11.37:737][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/CachedAssetRegistry_*.bin.
[2025.04.15-05.11.37:740][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2025.04.15-05.11.37:757][ 0]LogAssetRegistry: Warning: Package C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/SettingsMenu_WB.uasset is too new. Engine Version: 1012 Package Version: 1013
[2025.04.15-05.11.37:757][ 0]LogAssetRegistry: Warning: Package C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/PauseMenu_WB.uasset is too new. Engine Version: 1012 Package Version: 1013
[2025.04.15-05.11.37:758][ 0]LogAssetRegistry: Warning: Package C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/MainMenu_WB.uasset is too new. Engine Version: 1012 Package Version: 1013
[2025.04.15-05.11.37:760][ 0]LogAssetRegistry: Warning: Package C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Maps/MainMenuMap.umap is too new. Engine Version: 1012 Package Version: 1013
[2025.04.15-05.11.37:788][ 0]LogAssetRegistry: Warning: Package C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Materials/Images/serenitybackgroundplaceholder.uasset is too new. Engine Version: 1012 Package Version: 1013
[2025.04.15-05.11.37:790][ 0]LogAssetRegistry: Warning: Package C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/Fonts/PacifyAngryRegular-DOjXW_Font.uasset is too new. Engine Version: 1012 Package Version: 1013
[2025.04.15-05.11.37:790][ 0]LogAssetRegistry: Warning: Package C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/Fonts/PacifyAngryRegular-DOjXW.uasset is too new. Engine Version: 1012 Package Version: 1013
[2025.04.15-05.11.38:114][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2025.04.15-05.11.38:114][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2025.04.15-05.11.38:114][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2025.04.15-05.11.38:117][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2025.04.15-05.11.38:117][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2025.04.15-05.11.38:166][ 0]LogDeviceProfileManager: Active device profile: [000009F4B5038000][000009F4B02C5000 66] WindowsEditor
[2025.04.15-05.11.38:166][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2025.04.15-05.11.38:168][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2025.04.15-05.11.38:168][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2025.04.15-05.11.38:169][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.18362.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.19041.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2025.04.15-05.11.38:180][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/ProjectSerenity.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/TurnkeyReport_1.log" -log="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/TurnkeyLog_1.log" -project="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/ProjectSerenity.uproject" -Device=Win64@DESKTOP'
[2025.04.15-05.11.38:180][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.4/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/ProjectSerenity.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/TurnkeyReport_1.log" -log="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/TurnkeyLog_1.log" -project="C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/ProjectSerenity.uproject" -Device=Win64@DESKTOP" -nocompile -nocompileuat ]
[2025.04.15-05.11.38:505][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: MATSM_F352F674A0D503790A5235582FBA6412_PCD3D_SM6_-467229472__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC1_VFO_LFV_SKYATM_SKYHF_SLWSMDLT_STRDSTRIP_gs1_sdct_VRS_VT-0-1-1-0_MIN_PJC_SHRC_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_2613239799_SLWDP_SKPassThrough0_Nanite-Tess0CSMat1PSMat1DB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_9107FBCE4C95329989F3AF1F988A1B948D5415DB___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_00BA6C9B8E198325012E7CF76CB7C5291CF229D0DC42029D3A7877F6520B43A3D0406C57469EABB8F_TVirtualTextureVSBaseColorNormalRoughness0_0_0AEB72BAE065CE2F2C2C0D8C038E370A3CA07AFB5586EE15A713F7A265EAB68ABB3F1DF0CE336BF37_FLumenCardPS<false>0_0_03E16DC0C5BF41EC01552ED84CD1509555C29050BC4CE29BE25F7A4B1586CA4C1685BCF80731FE636_TBasePassCSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_03517BACA44D85EF64B75C82220BE571DFDE6FEDA5BAA7BEC98F764475D732E99CBF54AC272E7E1B0_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_00BA6C9B8E198325012E7CF76CB7C5291CF229D0D9FC66713AD9ABF570AFA2305B93FC5C738D84F68_TVirtualTextureVSBaseColorNormalSpecular0_0_0AEB72BAE065CE2F2C2C0D8C038E370A3CA07AFB5E954F2FCA8D2A8BAD155AD0D8EE01EBFA27AE045_TBasePassCSFCachedPointIndirectLightingPolicy0_0_03517BACA44D85EF64B75C82220BE571DFDE6FEDA10FAD6B0AF33452512BCC17223D6E15F730B5448_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_0FDDDD7613D94ED7AF910F85982311631DB4EF378BB459A7F0DBAC5232AC3C6813D7A1C9C1E037A6F_TVirtualTextureVSDisplacement0_0_0AEB72BAE065CE2F2C2C0D8C038E370A3CA07AFB59F6F6ACDC0DDFB31F85810F930773F881CC80F16_FMicropolyRasterizeCS0_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS1_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS2_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS3_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS4_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS5_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS6_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS7_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS8_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS9_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS10_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS11_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS12_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS13_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS14_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS15_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS16_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS17_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS18_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS19_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS20_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0CCCB0C8655C5681D2719_FMicropolyRasterizeCS21_0_002C4366D99330C457B947CA0DC2AB1C7E2F20DCCC4CF70EE3E9D2361C4B0
2 weeks ago
_MatTransl_3B7A55D3409170328211A060FC2E3BB1E263C720_BBD650804D314CE7A44ADF9BB4F3F5F9_
[2025.04.15-05.11.38:642][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2025.04.15-05.11.38:642][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2025.04.15-05.11.38:642][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2025.04.15-05.11.38:642][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2025.04.15-05.11.38:642][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2025.04.15-05.11.39:496][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2025.04.15-05.11.39:496][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2025.04.15-05.11.39:510][ 0]LogUObjectArray: 22197 objects as part of root set at end of initial load.
[2025.04.15-05.11.39:510][ 0]LogUObjectAllocator: 6108968 out of 0 bytes used by permanent object pool.
[2025.04.15-05.11.39:510][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2025.04.15-05.11.39:520][ 0]LogLiveCoding: Display: Starting LiveCoding
[2025.04.15-05.11.39:520][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2025.04.15-05.11.39:521][ 0]LogLiveCoding: Display: First instance in process group "UE_ProjectSerenity_0xdfe8a6fc", spawning console
[2025.04.15-05.11.39:532][ 0]LogLiveCoding: Display: Waiting for server
[2025.04.15-05.11.39:595][ 0]LogSlate: Border
[2025.04.15-05.11.39:595][ 0]LogSlate: BreadcrumbButton
[2025.04.15-05.11.39:595][ 0]LogSlate: Brushes.Title
[2025.04.15-05.11.39:595][ 0]LogSlate: Default
[2025.04.15-05.11.39:595][ 0]LogSlate: Icons.Save
[2025.04.15-05.11.39:595][ 0]LogSlate: Icons.Toolbar.Settings
[2025.04.15-05.11.39:595][ 0]LogSlate: ListView
[2025.04.15-05.11.39:595][ 0]LogSlate: SoftwareCursor_CardinalCross
[2025.04.15-05.11.39:595][ 0]LogSlate: SoftwareCursor_Grab
[2025.04.15-05.11.39:595][ 0]LogSlate: TableView.DarkRow
[2025.04.15-05.11.39:595][ 0]LogSlate: TableView.Row
[2025.04.15-05.11.39:595][ 0]LogSlate: TreeView
[2025.04.15-05.11.39:933][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2025.04.15-05.11.39:935][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.294 ms
[2025.04.15-05.11.39:967][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2025.04.15-05.11.39:967][ 0]LogInit: XR: MultiViewport is Disabled
[2025.04.15-05.11.39:967][ 0]LogInit: XR: Mobile Multiview is Disabled
[2025.04.15-05.11.40:028][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2025.04.15-05.11.40:030][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:63597'.
[2025.04.15-05.11.40:034][ 0]LogUdpMessaging: Display: Added local interface '10.243.84.25' to multicast group '230.0.0.1:6666'
[2025.04.15-05.11.40:034][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.14' to multicast group '230.0.0.1:6666'
[2025.04.15-05.11.40:048][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2025.04.15-05.11.40:676][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2025.04.15-05.11.40:810][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D5D10F08D0E344CE8000000000006400 | Instance: 0195B10E43ED724C29EFD1A900CB0181 (DESKTOP-16024).
[2025.04.15-05.11.40:974][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s
[2025.04.15-05.11.41:170][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2025.04.15-05.11.41:190][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2025.04.15-05.11.41:358][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2025.04.15-05.11.41:602][ 0]LogPython: Using Python 3.11.8
[2025.04.15-05.11.42:634][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
[2025.04.15-05.11.43:535][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2025.04.15-05.11.43:573][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.04.15-05.11.43:573][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.04.15-05.11.43:792][ 0]SourceControl: Revision control is disabled
[2025.04.15-05.11.43:884][ 0]SourceControl: Revision control is disabled
[2025.04.15-05.11.44:198][ 0]LogOpenImageDenoise: OIDN starting up
[2025.04.15-05.11.44:354][ 0]LogCollectionManager: Loaded 0 collections in 0.003078 seconds
[2025.04.15-05.11.44:357][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Collections/' took 0.00s
[2025.04.15-05.11.44:360][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Developers/BOO/Collections/' took 0.00s
[2025.04.15-05.11.44:360][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Collections/' took 0.00s
[2025.04.15-05.11.44:503][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2025.04.15-05.11.44:503][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2025.04.15-05.11.44:509][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
[2025.04.15-05.11.44:509][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2025.04.15-05.11.44:509][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
[2025.04.15-05.11.44:509][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2025.04.15-05.11.44:636][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.16.3-32303053 booting at 2025-04-15T05:11:44.636Z using C
[2025.04.15-05.11.44:636][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.3775.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=ProjectSerenity, ProductVersion=++UE5+Release-5.4-CL-35576357, IsServer=false, Flags=DisableOverlay]
[2025.04.15-05.11.44:636][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2025.04.15-05.11.44:636][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2025.04.15-05.11.44:642][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2025.04.15-05.11.44:642][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
[2025.04.15-05.11.44:642][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
[2025.04.15-05.11.44:642][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000067
[2025.04.15-05.11.44:642][ 0]LogFab: Display: Logging in using persist
[2025.04.15-05.11.44:779][ 0]LogClass: Error: StructProperty FVerticeData::Vertice1 is not initialized properly. Module:ProjectSerenity File:Public/Utilities/WorldGenerator/WorldGenerator.h
[2025.04.15-05.11.44:779][ 0]LogClass: Error: StructProperty FVerticeData::Vertice2 is not initialized properly. Module:ProjectSerenity File:Public/Utilities/WorldGenerator/WorldGenerator.h
[2025.04.15-05.11.44:779][ 0]LogClass: Error: StructProperty FVerticeData::Vertice3 is not initialized properly. Module:ProjectSerenity File:Public/Utilities/WorldGenerator/WorldGenerator.h
[2025.04.15-05.11.44:779][ 0]LogClass: Error: StructProperty FTriangleData::Normal is not initialized properly. Module:ProjectSerenity File:Public/Utilities/WorldGenerator/WorldGenerator.h
[2025.04.15-05.11.44:780][ 0]LogClass: Display: 4 Uninitialized script struct members found including 0 object properties
[2025.04.15-05.11.44:830][ 0]LogAutomationTest: Error: LogClass: StructProperty FVerticeData::Vertice1 is not initialized properly. Module:ProjectSerenity File:Public/Utilities/WorldGenerator/WorldGenerator.h [log]
[2025.04.15-05.11.44:830][ 0]LogAutomationTest: Error: LogClass: StructProperty FVerticeData::Vertice2 is not initialized properly. Module:ProjectSerenity File:Public/Utilities/WorldGenerator/WorldGenerator.h [log]
[2025.04.15-05.11.44:830][ 0]LogAutomationTest: Error: LogClass: StructProperty FVerticeData::Vertice3 is not initialized properly. Module:ProjectSerenity File:Public/Utilities/WorldGenerator/WorldGenerator.h [log]
[2025.04.15-05.11.44:830][ 0]LogAutomationTest: Error: LogClass: StructProperty FTriangleData::Normal is not initialized properly. Module:ProjectSerenity File:Public/Utilities/WorldGenerator/WorldGenerator.h [log]
[2025.04.15-05.11.44:830][ 0]LogEngine: Initializing Engine...
[2025.04.15-05.11.45:130][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
[2025.04.15-05.11.45:168][ 0]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-05.11.45:174][ 0]LogNetVersion: Set ProjectVersion to 0.0.1. Version Checksum will be recalculated on next use.
[2025.04.15-05.11.45:174][ 0]LogInit: Texture streaming: Enabled
[2025.04.15-05.11.45:193][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.4.4-35576357+++UE5+Release-5.4
[2025.04.15-05.11.45:203][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2025.04.15-05.11.45:228][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2025.04.15-05.11.45:230][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2025.04.15-05.11.45:230][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2025.04.15-05.11.45:231][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2025.04.15-05.11.45:237][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2025.04.15-05.11.45:237][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2025.04.15-05.11.45:243][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2025.04.15-05.11.45:248][ 0]LogAudio: Display: AudioInfo: 'RADA' Registered
[2025.04.15-05.11.45:250][ 0]LogAudio: Display: Audio Device Manager Initialized
[2025.04.15-05.11.45:250][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2025.04.15-05.11.45:250][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-05.11.45:250][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-05.11.45:250][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-05.11.45:250][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-05.11.45:250][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-05.11.45:250][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-05.11.45:250][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-05.11.45:250][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-05.11.45:250][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-05.11.45:250][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-05.11.45:250][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-05.11.45:257][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-05.11.45:314][ 0]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
[2025.04.15-05.11.45:314][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-05.11.45:320][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-05.11.45:320][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-05.11.45:322][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2025.04.15-05.11.45:322][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=1
[2025.04.15-05.11.45:323][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2025.04.15-05.11.45:323][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2025.04.15-05.11.45:323][ 0]LogInit: FAudioDevice initialized with ID 1.
[2025.04.15-05.11.45:323][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2025.04.15-05.11.45:323][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2025.04.15-05.11.45:333][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2025.04.15-05.11.45:338][ 0]LogInit: Undo buffer set to 32 MB
[2025.04.15-05.11.45:338][ 0]LogInit: Transaction tracking system initialized
[2025.04.15-05.11.45:387][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/SourceControl/UncontrolledChangelists.json
[2025.04.15-05.11.45:553][ 0]LocalizationService: Localization service is disabled
[2025.04.15-05.11.45:595][ 0]TimingProfiler: Initialize
[2025.04.15-05.11.45:595][ 0]TimingProfiler: OnSessionChanged
[2025.04.15-05.11.45:595][ 0]LoadingProfiler: Initialize
[2025.04.15-05.11.45:595][ 0]LoadingProfiler: OnSessionChanged
[2025.04.15-05.11.45:595][ 0]NetworkingProfiler: Initialize
[2025.04.15-05.11.45:595][ 0]NetworkingProfiler: OnSessionChanged
[2025.04.15-05.11.45:595][ 0]MemoryProfiler: Initialize
[2025.04.15-05.11.45:595][ 0]MemoryProfiler: OnSessionChanged
[2025.04.15-05.11.46:530][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2025.04.15-05.11.46:708][ 0]LogAssetRegistry: Display: Package C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/__ExternalActors__/Castle_StylArts/Levels/Castle_Map2/4/B1/MV9V8SA6MPMLU7XLOLH0FC.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2025.04.15-05.11.46:708][ 0]LogAssetRegistry: Display: Package C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/__ExternalActors__/Castle_StylArts/Levels/Castle_Map2/0/3M/WB61C9SY526DO5N9PVGSVE.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2025.04.15-05.11.46:708][ 0]LogAssetRegistry: Display: Package C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/__ExternalActors__/Castle_StylArts/Levels/Castle_Map1/5/IG/AKVHE0M6XYAQPZG5CD9ARE.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2025.04.15-05.11.46:708][ 0]LogAssetRegistry: Display: Package C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/__ExternalActors__/Castle_StylArts/Levels/Castle_Map1/1/K6/BX8GPBFFZ65Q1HJQBDDQYH.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2025.04.15-05.11.46:708][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2025.04.15-05.11.46:730][ 0]LogGameplayAbilityAudit: Selected GameplayAbilityAuditRow as the best Gameplay Ability Audit Functionality
[2025.04.15-05.11.46:747][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2025.04.15-05.11.46:750][ 0]SourceControl: Revision control is disabled
[2025.04.15-05.11.46:750][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 21.121
[2025.04.15-05.11.46:764][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Maps/DevMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2025.04.15-05.11.46:765][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2025.04.15-05.11.46:765][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-05.11.46:765][ 0]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-05.11.46:765][ 0]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-05.11.46:771][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-05.11.46:774][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms
[2025.04.15-05.11.46:995][ 0]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Characters\Player\Attributes\DT_PlayerAttributes.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.04.15-05.11.47:170][ 0]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Characters\Player\GameplayEffects\GE_PlayerDefaultAttributes.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.04.15-05.11.47:171][ 0]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Models\BPs\BP_Fence1.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.04.15-05.11.47:172][ 0]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Models\Props\My_Heavy_Package_2_0_Fence01_H_SM_005.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.04.15-05.11.47:173][ 0]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Models\Materials\Wood.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.04.15-05.11.47:174][ 0]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Models\Textures\palette_Better_than_Math_could_ever.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.04.15-05.11.47:176][ 0]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Models\BPs\BP_LogPile.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.04.15-05.11.47:176][ 0]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Models\Props\My_Heavy_Package_2_0_Cylinder_018.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.04.15-05.11.47:205][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/' took 0.89s
[2025.04.15-05.11.47:417][ 0]LogAssetRegistry: Display: Asset registry cache written as 38.3 MiB to ../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Intermediate/CachedAssetRegistry_*.bin
[2025.04.15-05.11.47:970][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'DevMap'.
[2025.04.15-05.11.47:970][ 0]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-05.11.47:972][ 0]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2025.04.15-05.11.47:972][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-05.11.47:972][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/DevMap.DevMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-05.11.47:985][ 0]LogStreaming: Display: FlushAsyncLoading(1): 3 QueuedPackages, 0 AsyncPackages
[2025.04.15-05.11.48:092][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2025.04.15-05.11.48:187][ 0]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\__ExternalActors__\Maps\DevMap\9\ZG\1TICPNUBAHX2GIEGT62P6A.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.04.15-05.11.52:544][ 0]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-05.11.52:544][ 0]LogWorldPartition: Display: WorldPartition initialize took 4.57 sec
[2025.04.15-05.11.53:357][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2025.04.15-05.11.53:383][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
[2025.04.15-05.11.53:384][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2025.04.15-05.11.53:386][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1.824ms to complete.
[2025.04.15-05.11.53:448][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 27.819
[2025.04.15-05.11.53:611][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.15-05.11.53:613][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2025.04.15-05.11.53:643][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-05.11.53:656][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-05.11.53:670][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-05.11.53:683][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-05.11.53:720][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.15-05.11.53:732][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2025.04.15-05.11.53:733][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.15-05.11.53:746][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2025.04.15-05.11.53:750][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.15-05.11.53:765][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2025.04.15-05.11.53:765][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.15-05.11.53:780][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2025.04.15-05.11.53:783][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.15-05.11.53:795][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2025.04.15-05.11.53:795][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.15-05.11.53:810][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2025.04.15-05.11.53:810][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.15-05.11.53:823][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2025.04.15-05.11.53:823][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.15-05.11.53:835][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2025.04.15-05.11.53:837][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.15-05.11.53:852][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2025.04.15-05.11.53:852][ 0]LogPakFile: Initializing PakPlatformFile
[2025.04.15-05.11.53:864][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.4/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2025.04.15-05.11.54:616][ 0]LogTurnkeySupport: Turnkey Device: Win64@Desktop: (Name=Desktop, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
[2025.04.15-05.11.54:646][ 0]LogSlate: Took 0.000442 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2025.04.15-05.11.54:656][ 0]LogSlate: Took 0.008624 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2025.04.15-05.11.54:670][ 0]LogSlate: Took 0.008568 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2025.04.15-05.11.54:680][ 0]LogSlate: Took 0.008857 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2025.04.15-05.11.54:932][ 0]LogSlate: Took 0.017942 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2025.04.15-05.11.55:105][ 0]LogConsoleManager: Warning: Console variable 'r.ShaderCompiler.JobCache' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
[2025.04.15-05.11.55:294][ 0]LogStall: Startup...
[2025.04.15-05.11.55:298][ 0]LogStall: Startup complete.
[2025.04.15-05.11.55:313][ 0]LogLoad: (Engine Initialization) Total time: 29.68 seconds
[2025.04.15-05.11.56:360][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2025.04.15-05.11.56:360][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2025.04.15-05.11.56:659][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2025.04.15-05.11.56:666][ 0]Running Python start-up script 'C:/Program Files/Epic Games/UE_5.4/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.082780 secs
[2025.04.15-05.11.56:668][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: ProjectSerenityEditor Win64 Development
[2025.04.15-05.11.56:745][ 1]LogAssetRegistry: AssetRegistryGather time 0.8034s: AssetDataDiscovery 0.6271s, AssetDataGather 0.0716s, StoreResults 0.1047s.
NumCachedDirectories 0. NumUncachedDirectories 6577. NumCachedFiles 14369. NumUncachedFiles 7.
[2025.04.15-05.11.56:824][ 1]LogSourceControl: Uncontrolled asset enumeration started...
[2025.04.15-05.11.56:837][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects)
[2025.04.15-05.11.56:888][ 1]LogD3D12RHI: Cannot end block when stack is empty
[2025.04.15-05.11.57:060][ 1]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Common\WBP_BaseButton.uasset: Failed to load '/Game/UIMaterialLab/Widgets/ComponentMaterials/MaterialInstances/MI_UI_Button2': Can't find file.
[2025.04.15-05.11.57:060][ 1]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Common\WBP_BaseButton.uasset: VerifyImport: Failed to load package for import object 'Package /Game/UIMaterialLab/Widgets/ComponentMaterials/MaterialInstances/MI_UI_Button2'
[2025.04.15-05.11.57:136][ 1]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-05.11.57:173][ 1]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
[2025.04.15-05.11.59:960][ 1]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-05.12.00:220][ 1]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Modals/WBP_ConfirmationModal.WBP_ConfirmationModal
[2025.04.15-05.12.00:441][ 1]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Characters/Player/BP_ManagementMode.BP_ManagementMode
[2025.04.15-05.12.00:685][ 1]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-05.12.00:988][ 2]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.005 s
[2025.04.15-05.12.00:988][ 2]LogAbilitySystem: Warning: No GameplayCueNotifyPaths were specified in DefaultGame.ini under [/Script/GameplayAbilities.AbilitySystemGlobals]. Falling back to using all of /Game/. This may be slow on large projects. Consider specifying which paths are to be searched.
[2025.04.15-05.12.01:137][ 2]LogSlate: Took 0.013644 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2025.04.15-05.12.01:140][ 2]LogSlate: Took 0.000266 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2025.04.15-05.12.01:457][ 3]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 16.666389
[2025.04.15-05.12.01:457][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
[2025.04.15-05.12.01:460][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 16.814915
[2025.04.15-05.12.01:977][ 5]LogFileCache: Retrieving MD5 hashes for directory 'C:/Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/' took 6.62s
[2025.04.15-05.12.02:210][ 6]LogSourceControl: Uncontrolled asset enumeration finished in 5.386523 seconds (Found 14346 uncontrolled assets)
[2025.04.15-05.12.02:713][ 7]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2025.04.15-05.12.03:360][ 9]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 18.377136
[2025.04.15-05.12.03:363][ 9]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1748075563
[2025.04.15-05.12.03:363][ 9]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 18.377136, Update Interval: 334.891815
[2025.04.15-05.12.04:689][ 13]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: dba...a76 Access[Expires: 2025.04.15-07.14.56 Remaining: 7200.67] Refresh[Expires: 2025-10-12T04:42:14.142Z Remaining: 15550038.14] State: Valid
[2025.04.15-05.12.05:014][ 14]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken
[2025.04.15-05.12.06:000][ 17]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success
[2025.04.15-05.12.06:000][ 17]LogFab: Display: User logged in
[2025.04.15-05.12.06:000][ 17]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459
[2025.04.15-05.12.06:666][ 19]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[<Redacted>], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-Y6NNWvfDdkmy7S3R51GRCQ-vsfIEAoN_UOCZUT3PB4Kfg]
[2025.04.15-05.12.29:588][240]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-05.12.29:645][240]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-05.12.29:645][240]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-05.12.29:645][240]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-05.12.29:665][240]LogPackageLocalizationCache: Processed 52 localized package path(s) for 1 prioritized culture(s) in 0.019441 seconds
[2025.04.15-05.12.29:679][240]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-05.12.29:680][240]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD3314FABB4252CE2B5875BE8C0EC371C4.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-05.12.29:700][240]LogFileHelpers: InternalPromptForCheckoutAndSave took 111.344 ms
[2025.04.15-05.12.29:758][240]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-05.12.29:758][240]LogContentValidation: Enabled validators:
[2025.04.15-05.12.29:758][240]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-05.12.29:758][240]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-05.12.29:758][240]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-05.12.29:758][240]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-05.12.29:758][240]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-05.12.32:028][312]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-05.12.32:076][312]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms
[2025.04.15-05.13.34:374][637]LogDerivedDataCache: C:/Users/BOO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.04.15-05.17.38:493][369]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 353.852325
[2025.04.15-05.17.39:495][372]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-05.17.39:495][372]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 354.520508, Update Interval: 334.174011
[2025.04.15-05.23.16:233][382]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 691.591125
[2025.04.15-05.23.17:233][385]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-05.23.17:233][385]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 692.257751, Update Interval: 355.001068
[2025.04.15-05.29.17:654][466]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1053.012207
[2025.04.15-05.29.18:654][469]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-05.29.18:654][469]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1053.678955, Update Interval: 352.182983
[2025.04.15-05.35.26:411][572]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1421.770020
[2025.04.15-05.35.27:411][575]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-05.35.27:411][575]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1422.437134, Update Interval: 333.340851
[2025.04.15-05.41.30:836][665]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1786.193359
[2025.04.15-05.41.31:837][668]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-05.41.31:837][668]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1786.861084, Update Interval: 330.411072
[2025.04.15-05.47.48:942][799]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2164.298828
[2025.04.15-05.47.49:928][802]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-05.47.49:928][802]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2164.961914, Update Interval: 316.309692
[2025.04.15-05.48.55:282][999]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Headset Earphone (6- Arctis 7 Chat), InstanceID=1
[2025.04.15-05.48.55:603][999]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=12996
[2025.04.15-05.48.55:938][ 0]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{eb9f7c40-3ca1-4ae8-87d7-f0f8dd0965cb}, Name=Headset Earphone (6- Arctis 7 Chat)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=20.80
[2025.04.15-05.48.55:938][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2025.04.15-05.48.55:940][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2025.04.15-05.53.40:314][853]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2515.669189
[2025.04.15-05.53.41:313][856]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-05.53.41:313][856]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2516.335693, Update Interval: 351.564087
[2025.04.15-06.00.30:715][ 84]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2926.068848
[2025.04.15-06.00.31:716][ 87]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-06.00.31:716][ 87]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2926.740234, Update Interval: 314.462097
[2025.04.15-06.02.13:486][668]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.'
[2025.04.15-06.02.33:430][776]LogSlate: Took 0.001536 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
[2025.04.15-06.02.51:373][676]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.51:377][676]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.51:379][676]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.51:381][676]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.51:383][676]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.51:386][676]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.51:401][676]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.51:472][677]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.51:473][677]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.51:492][677]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.51:503][678]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.51:603][679]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:621][714]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:624][714]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:626][714]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:628][714]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:629][714]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:631][714]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:708][715]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:729][715]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:752][716]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:835][718]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:850][718]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:909][719]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.52:929][719]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely.
[2025.04.15-06.02.55:178][825]LogEditorTransaction: Undo Drag and Drop Widget
[2025.04.15-06.02.55:630][829]LogEditorTransaction: Undo Move Widget
[2025.04.15-06.02.56:806][877]LogEditorTransaction: Undo Move Widget
[2025.04.15-06.02.57:411][898]LogEditorTransaction: Undo Move Widget
[2025.04.15-06.02.57:815][910]LogEditorTransaction: Undo Edit Horizontal Alignment
[2025.04.15-06.02.58:202][921]LogEditorTransaction: Undo Move Widget
[2025.04.15-06.05.58:711][942]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-06.05.58:765][942]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-06.05.58:774][942]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-06.05.58:774][942]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-06.05.58:774][942]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-06.05.58:782][942]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-06.05.58:783][942]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu2B8A6AF24E6C2D6C5978B09EFDD17E29.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-06.05.58:798][942]LogFileHelpers: InternalPromptForCheckoutAndSave took 87.495 ms (total: 198.840 ms)
[2025.04.15-06.05.58:866][942]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-06.05.58:866][942]LogContentValidation: Enabled validators:
[2025.04.15-06.05.58:866][942]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-06.05.58:866][942]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-06.05.58:866][942]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-06.05.58:866][942]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-06.05.58:869][942]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-06.06.08:422][357]LogUObjectHash: Compacting FUObjectHashTables data took 2.52ms
[2025.04.15-06.06.09:909][428]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-06.06.09:966][428]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms
[2025.04.15-06.06.35:218][661]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3290.574951
[2025.04.15-06.06.36:218][664]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-06.06.36:218][664]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3291.234863, Update Interval: 326.697601
[2025.04.15-06.12.36:267][744]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3651.620605
[2025.04.15-06.12.37:934][749]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-06.12.37:934][749]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3652.954834, Update Interval: 331.989502
[2025.04.15-06.13.34:375][919]LogDerivedDataCache: C:/Users/BOO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.04.15-06.14.51:910][889]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/UI/MenuGameMode.MenuGameMode
[2025.04.15-06.14.57:998][231]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2025.04.15-06.14.57:998][231]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-06.14.58:011][231]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2025.04.15-06.14.58:011][231]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-06.14.58:080][231]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms
[2025.04.15-06.15.00:052][318]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2025.04.15-06.15.00:052][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-06.15.00:064][318]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2025.04.15-06.15.00:064][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-06.15.00:130][318]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2025.04.15-06.15.00:578][350]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2025.04.15-06.15.00:578][350]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-06.15.00:590][350]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2025.04.15-06.15.00:590][350]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-06.15.00:669][350]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
[2025.04.15-06.15.01:071][379]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2025.04.15-06.15.01:071][379]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-06.15.01:220][379]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms
[2025.04.15-06.15.01:400][389]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2025.04.15-06.15.01:400][389]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2025.04.15-06.15.01:400][389]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-06.15.01:490][389]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2025.04.15-06.15.01:825][415]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2025.04.15-06.15.01:825][415]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2025.04.15-06.15.01:825][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-06.15.01:894][415]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2025.04.15-06.15.08:108][709]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-06.15.22:312][489]LogSlate: Took 0.000408 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2025.04.15-06.15.31:921][ 43]LogEditorClassViewer: Warning: Class /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C has parent /Script/ProjectSerenity.BasePlayerState, but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.15.45:267][770]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Game/WBP_GameScreen.WBP_GameScreen
[2025.04.15-06.16.04:288][849]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: Failed to load '/Game/Input/Actions/UI/IA_ToggleInventory': Can't find file.
[2025.04.15-06.16.04:288][849]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Input/Actions/UI/IA_ToggleInventory'
[2025.04.15-06.16.04:288][849]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: Failed to load '/Game/Input/Actions/UI/IA_ToggleQuests': Can't find file.
[2025.04.15-06.16.04:288][849]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Input/Actions/UI/IA_ToggleQuests'
[2025.04.15-06.16.04:289][849]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: Failed to load '/Game/Input/Actions/UI/IA_ToggleSkills': Can't find file.
[2025.04.15-06.16.04:289][849]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Input/Actions/UI/IA_ToggleSkills'
[2025.04.15-06.16.04:318][849]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: [Compiler] EnhancedInputAction None does not have a valid Input Action asset!!
[2025.04.15-06.16.04:318][849]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: [Compiler] EnhancedInputAction None does not have a valid Input Action asset!!
[2025.04.15-06.16.04:319][849]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: [Compiler] EnhancedInputAction None does not have a valid Input Action asset!!
[2025.04.15-06.16.04:319][849]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: [Compiler] EnhancedInputActionEvent references invalid 'null' action for EnhancedInputAction None
[2025.04.15-06.16.04:319][849]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: [Compiler] EnhancedInputActionEvent references invalid 'null' action for EnhancedInputAction None
[2025.04.15-06.16.04:319][849]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: [Compiler] EnhancedInputActionEvent references invalid 'null' action for EnhancedInputAction None
[2025.04.15-06.16.04:331][849]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/GameMenu/WBP_GameMenu.WBP_GameMenu
[2025.04.15-06.18.45:382][715]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4020.738525
[2025.04.15-06.18.46:376][718]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-06.18.46:376][718]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4021.405273, Update Interval: 310.098572
[2025.04.15-06.24.32:203][149]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4367.544922
[2025.04.15-06.24.32:555][165]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-06.24.32:555][165]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4367.876953, Update Interval: 321.456940
[2025.04.15-06.27.34:800][914]LogEditorClassViewer: Warning: Class /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C has parent /Script/ProjectSerenity.BasePlayerState, but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.27.34:801][914]LogEditorClassViewer: Warning: Class /Game/UI/GameMenu/WBP_InventoryItem.PLACEHOLDER-CLASS__WBP_BaseText_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.27.34:801][914]LogEditorClassViewer: Warning: Class /Game/UI/Game/WBP_GameScreen.PLACEHOLDER-CLASS__WBP_InventoryItem_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.27.34:801][914]LogEditorClassViewer: Warning: Class /Game/UI/Game/WBP_GameScreen.PLACEHOLDER-CLASS__WBP_PlayerStats_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.27.34:801][914]LogEditorClassViewer: Warning: Class /Game/UI/GameMenu/WBP_AbilityWheel.PLACEHOLDER-CLASS__WBP_BaseText_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.27.34:801][914]LogEditorClassViewer: Warning: Class /Game/UI/GameMenu/WBP_InventoryScreen.PLACEHOLDER-CLASS__WBP_BasePanel_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.27.34:801][914]LogEditorClassViewer: Warning: Class /Game/UI/GameMenu/WBP_InventoryScreen.PLACEHOLDER-CLASS__WBP_InventoryItem_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.27.34:801][914]LogEditorClassViewer: Warning: Class /Game/UI/GameMenu/WBP_QuestsScreen.PLACEHOLDER-CLASS__WBP_BaseButton_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.27.34:801][914]LogEditorClassViewer: Warning: Class /Game/UI/GameMenu/WBP_QuestsScreen.PLACEHOLDER-CLASS__WBP_BasePanel_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.27.34:801][914]LogEditorClassViewer: Warning: Class /Game/UI/GameMenu/WBP_GameMenu.PLACEHOLDER-CLASS__WBP_AbilityWheel_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.27.34:801][914]LogEditorClassViewer: Warning: Class /Game/UI/GameMenu/WBP_GameMenu.PLACEHOLDER-CLASS__WBP_InventoryScreen_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.27.34:801][914]LogEditorClassViewer: Warning: Class /Game/UI/GameMenu/WBP_GameMenu.PLACEHOLDER-CLASS__WBP_QuestsScreen_C_2 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-06.27.43:631][652]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
[2025.04.15-06.27.44:310][682]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-06.27.44:369][682]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-06.27.44:369][682]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-06.27.44:369][682]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-06.27.44:383][682]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-06.27.44:385][682]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD27DF4C4A449FC051B1FBA19C813556C3.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-06.27.44:397][682]LogFileHelpers: InternalPromptForCheckoutAndSave took 87.063 ms (total: 285.903 ms)
[2025.04.15-06.27.44:470][682]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-06.27.44:470][682]LogContentValidation: Enabled validators:
[2025.04.15-06.27.44:470][682]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-06.27.44:470][682]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-06.27.44:470][682]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-06.27.44:470][682]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-06.27.44:471][682]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-06.27.45:159][716]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-06.27.45:205][716]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD_C' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD:EventGraph.K2Node_Event_0' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD:EventGraph.K2Node_Event_1' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD:UpdatePlayerIconPosition.K2Node_FunctionEntry_0' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD:ClearTools.K2Node_FunctionEntry_0' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD:PathNodePlacementLogic.K2Node_FunctionEntry_0' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD:UpdateNodePositionNEW.K2Node_FunctionEntry_0' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD:IconHoverScalingMASTER.K2Node_FunctionEntry_0' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD:SetTargetScaleForButton.K2Node_FunctionEntry_0' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD:OnBuildingTypeSelected.K2Node_FunctionEntry_0' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:OnBuildingTypeSelected__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:PreConstruct' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:Construct' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WBP_Minimap_MinimapButton_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:217][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_MinimapWidget_TownNameEditableText_K2Node_ComponentBoundEvent_1_OnEditableTextCommittedEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_MinimapWidget_TownNameEditableText_K2Node_ComponentBoundEvent_2_OnEditableTextChangedEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_BuildModeButton_K2Node_ComponentBoundEvent_3_OnButtonClickedEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_BuildModeReturnButton_K2Node_ComponentBoundEvent_4_OnButtonClickedEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_PathModeButton_K2Node_ComponentBoundEvent_5_OnButtonClickedEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_BuildModeButton_K2Node_ComponentBoundEvent_6_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:Tick' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_FinishPathButton_K2Node_ComponentBoundEvent_7_OnButtonClickedEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_DeleteModeButton_K2Node_ComponentBoundEvent_8_OnButtonClickedEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_BuildModeButton_K2Node_ComponentBoundEvent_9_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_BuildModeReturnButton_K2Node_ComponentBoundEvent_10_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_BuildModeReturnButton_K2Node_ComponentBoundEvent_11_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_PathModeButton_K2Node_ComponentBoundEvent_12_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_PathModeButton_K2Node_ComponentBoundEvent_13_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_FinishPathButton_K2Node_ComponentBoundEvent_14_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_FinishPathButton_K2Node_ComponentBoundEvent_15_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_DeleteModeButton_K2Node_ComponentBoundEvent_16_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_DeleteModeButton_K2Node_ComponentBoundEvent_17_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_Sld_Thickness_K2Node_ComponentBoundEvent_18_OnFloatValueChangedEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_ResidentialButton_K2Node_ComponentBoundEvent_19_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_ResidentialButton_K2Node_ComponentBoundEvent_20_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_IndustrialButton_K2Node_ComponentBoundEvent_21_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_IndustrialButton_K2Node_ComponentBoundEvent_22_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_DecorationButton_K2Node_ComponentBoundEvent_23_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_DecorationButton_K2Node_ComponentBoundEvent_24_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_ResidentialButton_K2Node_ComponentBoundEvent_25_OnButtonClickedEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_Tent001Button_K2Node_ComponentBoundEvent_26_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_Tent001Button_K2Node_ComponentBoundEvent_27_OnButtonHoverEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:BndEvt__WB_HUD_Tent001Button_K2Node_ComponentBoundEvent_28_OnButtonClickedEvent__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:UpdatePlayerIconPosition' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:218][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:ClearTools' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:UpdateNodePositionNEW' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:PathNodePlacementLogic' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:Path Node Placement Logic NEW' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:SetTargetScaleForButton' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C:IconHoverScalingMASTER' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.SKEL_WB_HUD_C' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD_C:Tick' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD_C:Construct' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD_C:UpdatePlayerIconPosition' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD_C:ClearTools' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD_C:UpdateNodePositionNEW' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD_C:PathNodePlacementLogic' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD_C:Path Node Placement Logic NEW' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD_C:SetTargetScaleForButton' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD_C:IconHoverScalingMASTER' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:219][342]LogMetaData: Removing '/Game/UI/Game/WB_HUD.WB_HUD_C:OnBuildingTypeSelected__DelegateSignature' ref from Metadata '/Game/UI/WB_HUD.PackageMetaData'
[2025.04.15-06.29.32:246][342]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-06.29.32:309][342]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Characters/Player/BP_CharacterMode] ([2] browsable assets)...
[2025.04.15-06.29.32:471][342]OBJ SavePackage: Rendered thumbnail for [BlueprintGeneratedClass /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode_C]
[2025.04.15-06.29.32:503][342]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode]
[2025.04.15-06.29.32:503][342]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Player/BP_CharacterMode]
[2025.04.15-06.29.32:557][342]LogSavePackage: Moving output files for package: /Game/Characters/Player/BP_CharacterMode
[2025.04.15-06.29.32:559][342]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_CharacterModeFF4B506E43BF98A8F406FC9C59BE4BA2.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Characters/Player/BP_CharacterMode.uasset'
[2025.04.15-06.29.32:563][342]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Characters/Player/BP_ManagementMode] ([2] browsable assets)...
[2025.04.15-06.29.32:563][342]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Player/BP_ManagementMode]
[2025.04.15-06.29.32:625][342]LogSavePackage: Moving output files for package: /Game/Characters/Player/BP_ManagementMode
[2025.04.15-06.29.32:626][342]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_ManagementModeE84C1071405CA28144C8D78A7CA9A4DF.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Characters/Player/BP_ManagementMode.uasset'
[2025.04.15-06.29.32:629][342]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-06.29.32:629][342]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-06.29.32:629][342]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-06.29.32:644][342]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-06.29.32:646][342]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD32D9826C4676BB2EF571CFA46F77FC9B.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-06.29.32:648][342]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Game/WB_HUD] ([2] browsable assets)...
[2025.04.15-06.29.32:648][342]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Game/WB_HUD]
[2025.04.15-06.29.32:648][342]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Game/WB_HUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Game/WB_HUD.uasset" SILENT=true
[2025.04.15-06.29.32:852][342]LogSavePackage: Moving output files for package: /Game/UI/Game/WB_HUD
[2025.04.15-06.29.32:852][342]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WB_HUDF2B8F2644E60E5A0220E1CA0C1518166.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Game/WB_HUD.uasset'
[2025.04.15-06.29.32:876][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 629.796 ms (total: 915.699 ms)
[2025.04.15-06.29.32:918][342]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms
[2025.04.15-06.29.32:950][342]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2025.04.15-06.29.32:975][342]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
[2025.04.15-06.29.33:010][342]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2025.04.15-06.29.33:011][342]LogContentValidation: Display: Starting to validate 4 assets
[2025.04.15-06.29.33:011][342]LogContentValidation: Enabled validators:
[2025.04.15-06.29.33:011][342]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-06.29.33:011][342]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-06.29.33:011][342]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-06.29.33:011][342]LogContentValidation: Display: Validating asset /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode
[2025.04.15-06.29.33:011][342]AssetCheck: /Game/Characters/Player/BP_CharacterMode Validating asset
[2025.04.15-06.29.33:011][342]LogContentValidation: Display: Validating asset /Game/Characters/Player/BP_ManagementMode.BP_ManagementMode
[2025.04.15-06.29.33:011][342]AssetCheck: /Game/Characters/Player/BP_ManagementMode Validating asset
[2025.04.15-06.29.33:011][342]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-06.29.33:011][342]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-06.29.33:011][342]LogContentValidation: Display: Validating asset /Game/UI/Game/WB_HUD.WB_HUD
[2025.04.15-06.29.33:013][342]AssetCheck: /Game/UI/Game/WB_HUD Validating asset
[2025.04.15-06.29.43:465][887]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Game/BP_Gamemode.BP_Gamemode
[2025.04.15-06.29.56:756][569]LogActor: Warning: BP_Fence1_C /Engine/Transient.World_19:PersistentLevel.BP_Fence1_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily
[2025.04.15-06.31.05:982][999]LogSlate: Window 'Create New Blueprint' being destroyed
[2025.04.15-06.31.06:016][999]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4761.361816
[2025.04.15-06.31.06:901][ 49]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-06.31.06:901][ 49]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4762.228027, Update Interval: 328.796051
[2025.04.15-06.32.02:210][163]LogSlate: Window 'Create New Blueprint' being destroyed
[2025.04.15-06.32.02:243][163]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Game/MainPlayerController.MainPlayerController
[2025.04.15-06.32.39:818][194]LogProperty: Warning: ObjectProperty /Script/InputBlueprintNodes.K2Node_EnhancedInputAction:InputAction: unresolved reference to '"/Script/EnhancedInput.InputAction'/Game/Input/Actions/UI/IA_Pause.IA_Pause'"'
[2025.04.15-06.32.39:819][194]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="PushContentToLayer",MemberGuid=B74613494AF94B02598B8BB490B32704)'
[2025.04.15-06.32.39:820][194]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="PopContentFromLayer",MemberGuid=DC16FB5747C45B5A7BE650B6F5EB1C0E)'
[2025.04.15-06.32.39:821][194]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="FocusGame",MemberGuid=E07D3EB44196D87FFAD4B6BE735101D1)'
[2025.04.15-06.32.44:431][194]LogSlate: Window 'Fix Self Context Function References' being destroyed
[2025.04.15-06.32.55:135][796]LogProperty: Warning: ObjectProperty /Script/InputBlueprintNodes.K2Node_EnhancedInputAction:InputAction: unresolved reference to '"/Script/EnhancedInput.InputAction'/Game/Input/Actions/UI/IA_Pause.IA_Pause'"'
[2025.04.15-06.32.55:137][796]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="PushContentToLayer",MemberGuid=B74613494AF94B02598B8BB490B32704)'
[2025.04.15-06.32.55:138][796]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="PopContentFromLayer",MemberGuid=DC16FB5747C45B5A7BE650B6F5EB1C0E)'
[2025.04.15-06.32.55:139][796]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="FocusGame",MemberGuid=E07D3EB44196D87FFAD4B6BE735101D1)'
[2025.04.15-06.32.56:551][796]LogSlate: Window 'Fix Self Context Function References' being destroyed
[2025.04.15-06.37.09:923][182]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5125.267578
[2025.04.15-06.37.10:223][203]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-06.37.10:223][203]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5125.558105, Update Interval: 322.075867
[2025.04.15-06.37.28:398][540]LogBlueprint: Warning: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] EnhancedInputAction None does not have a valid Input Action asset!!
[2025.04.15-06.37.28:399][540]LogBlueprint: Error: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] In use pin <Unnamed> no longer exists on node Focus Game . Please refresh node or break links to remove pin.
[2025.04.15-06.37.28:399][540]LogBlueprint: Error: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] In use pin <Unnamed> no longer exists on node Focus Game . Please refresh node or break links to remove pin.
[2025.04.15-06.37.28:400][540]LogBlueprint: Error: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] EnhancedInputActionEvent references invalid 'null' action for EnhancedInputAction None
[2025.04.15-06.37.28:401][540]LogBlueprint: Warning: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] Could not find a variable named "bPauseGame" in '/Game/Game/MainPlayerController.MainPlayerController_C'.
Make sure '/Game/Game/MainPlayerController.MainPlayerController_C' has been compiled for Get bPauseGame
[2025.04.15-06.37.28:402][540]LogBlueprint: Warning: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] Could not find a variable named "WidgetToFocus" in '/Game/Game/MainPlayerController.MainPlayerController_C'.
Make sure '/Game/Game/MainPlayerController.MainPlayerController_C' has been compiled for Get WidgetToFocus
[2025.04.15-06.37.28:402][540]LogBlueprint: Warning: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] Could not find a variable named "WidgetToFocus" in '/Game/Game/MainPlayerController.MainPlayerController_C'.
Make sure '/Game/Game/MainPlayerController.MainPlayerController_C' has been compiled for Get WidgetToFocus
[2025.04.15-06.37.28:408][540]LogBlueprint: Error: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] The property associated with Widget to Focus could not be found in '/Game/Game/MainPlayerController.MainPlayerController_C'
[2025.04.15-06.37.28:409][540]LogBlueprint: Error: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] The property associated with Widget to Focus could not be found in '/Game/Game/MainPlayerController.MainPlayerController_C'
[2025.04.15-06.37.28:410][540]LogBlueprint: Error: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] The property associated with Pause Game could not be found in '/Game/Game/MainPlayerController.MainPlayerController_C'
[2025.04.15-06.37.28:460][540]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms
[2025.04.15-06.41.06:168][683]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms
[2025.04.15-06.41.06:174][683]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/DevMap' took 0.036
[2025.04.15-06.41.06:176][683]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_Gamemode] ([2] browsable assets)...
[2025.04.15-06.41.06:176][683]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_Gamemode]
[2025.04.15-06.41.06:181][683]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Game/BP_Gamemode_Auto1
[2025.04.15-06.41.06:181][683]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_Gamemode_Auto134350B854A1B91ABAFF9B592E91E675E.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/Game/Game/BP_Gamemode_Auto1.uasset'
[2025.04.15-06.41.06:184][683]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/MainPlayerController] ([2] browsable assets)...
[2025.04.15-06.41.06:184][683]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/MainPlayerController]
[2025.04.15-06.41.06:196][683]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Game/MainPlayerController_Auto1
[2025.04.15-06.41.06:196][683]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/MainPlayerController_Auto158D9D9C4454B2B211AC023B9B991AF28.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/Game/Game/MainPlayerController_Auto1.uasset'
[2025.04.15-06.41.06:198][683]LogFileHelpers: Auto-saving content packages took 0.024
[2025.04.15-06.43.03:091][ 34]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5478.429199
[2025.04.15-06.43.04:091][ 37]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-06.43.04:091][ 37]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5479.098145, Update Interval: 337.219147
[2025.04.15-06.49.12:129][141]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5847.468262
[2025.04.15-06.49.13:129][144]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-06.49.13:130][144]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5848.134766, Update Interval: 348.989532
[2025.04.15-06.55.48:567][390]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6243.894043
[2025.04.15-06.55.48:908][409]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-06.55.48:908][409]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6244.218262, Update Interval: 308.736237
[2025.04.15-06.56.33:706][729]LogBlueprint: Warning: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] EnhancedInputAction None does not have a valid Input Action asset!!
[2025.04.15-06.56.33:708][729]LogBlueprint: Error: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] In use pin <Unnamed> no longer exists on node Focus Game . Please refresh node or break links to remove pin.
[2025.04.15-06.56.33:709][729]LogBlueprint: Error: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] In use pin <Unnamed> no longer exists on node Focus Game . Please refresh node or break links to remove pin.
[2025.04.15-06.56.33:709][729]LogBlueprint: Error: [AssetLog] /Game/Game/MainPlayerController.MainPlayerController: [Compiler] EnhancedInputActionEvent references invalid 'null' action for EnhancedInputAction None
[2025.04.15-06.56.33:752][729]LogUObjectHash: Compacting FUObjectHashTables data took 2.48ms
[2025.04.15-06.56.38:217][990]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-06.56.38:283][990]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/MainPlayerController] ([2] browsable assets)...
[2025.04.15-06.56.38:283][990]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/MainPlayerController]
[2025.04.15-06.56.38:283][990]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/MainPlayerController.uasset" SILENT=true
[2025.04.15-06.56.38:295][990]LogSavePackage: Moving output files for package: /Game/Game/MainPlayerController
[2025.04.15-06.56.38:295][990]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/MainPlayerControllerD68ABCC04A135DF13D6A028F36747341.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/MainPlayerController.uasset'
[2025.04.15-06.56.38:315][990]LogFileHelpers: InternalPromptForCheckoutAndSave took 97.618 ms (total: 1.01 sec)
[2025.04.15-06.56.38:388][990]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-06.56.38:388][990]LogContentValidation: Enabled validators:
[2025.04.15-06.56.38:388][990]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-06.56.38:388][990]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-06.56.38:388][990]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-06.56.38:388][990]LogContentValidation: Display: Validating asset /Game/Game/MainPlayerController.MainPlayerController
[2025.04.15-06.56.38:388][990]AssetCheck: /Game/Game/MainPlayerController Validating asset
[2025.04.15-06.57.47:016][425]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
[2025.04.15-06.57.47:021][425]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/DevMap' took 0.032
[2025.04.15-06.57.47:022][425]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/MainPlayerController] ([2] browsable assets)...
[2025.04.15-06.57.47:022][425]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/MainPlayerController]
[2025.04.15-06.57.47:032][425]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Game/MainPlayerController_Auto2
[2025.04.15-06.57.47:033][425]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/MainPlayerController_Auto217B50A3443065AEEE6FF1AB153A0CC28.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/Game/Game/MainPlayerController_Auto2.uasset'
[2025.04.15-06.57.47:035][425]LogFileHelpers: Auto-saving content packages took 0.014
[2025.04.15-06.59.16:324][184]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-06.59.16:385][184]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/MainPlayerController] ([2] browsable assets)...
[2025.04.15-06.59.16:386][184]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/MainPlayerController]
[2025.04.15-06.59.16:386][184]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/MainPlayerController.uasset" SILENT=true
[2025.04.15-06.59.16:395][184]LogSavePackage: Moving output files for package: /Game/Game/MainPlayerController
[2025.04.15-06.59.16:397][184]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/MainPlayerController53C2B6E0463FFEFC22763BBCD35366CC.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/MainPlayerController.uasset'
[2025.04.15-06.59.16:411][184]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.461 ms (total: 1.09 sec)
[2025.04.15-06.59.16:482][184]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-06.59.16:482][184]LogContentValidation: Enabled validators:
[2025.04.15-06.59.16:482][184]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-06.59.16:482][184]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-06.59.16:482][184]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-06.59.16:482][184]LogContentValidation: Display: Validating asset /Game/Game/MainPlayerController.MainPlayerController
[2025.04.15-06.59.16:482][184]AssetCheck: /Game/Game/MainPlayerController Validating asset
[2025.04.15-07.01.48:170][184]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6603.484863
[2025.04.15-07.01.49:170][187]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-07.01.49:171][187]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6604.151367, Update Interval: 319.407928
[2025.04.15-07.03.46:283][315]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Layout/WBP_Layer.WBP_Layer
[2025.04.15-07.03.58:423][980]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-07.07.44:317][336]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6959.621094
[2025.04.15-07.07.45:316][339]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-07.07.45:316][339]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6960.290039, Update Interval: 309.968567
[2025.04.15-07.10.25:010][818]LogEOSSDK: LogEOSAuth: Refreshing authentication session. AccessTokenExpired: No RefreshRequired: Yes VerifyRequired: No UserId: dba...a76
[2025.04.15-07.10.25:010][818]LogEOSSDK: LogEOSAuth: Refresh authentication session. AuthState: 1 AccessExpires: 99.67 RefreshExpires: 1.554e+07
[2025.04.15-07.10.26:010][821]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: dba...a76 Access[Expires: 2025.04.15-09.13.18 Remaining: 7200.39] Refresh[Expires: 2025-10-12T04:42:14.142Z Remaining: 15542936.14] State: Valid
[2025.04.15-07.12.27:303][300]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-07.12.27:370][300]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_Gamemode] ([2] browsable assets)...
[2025.04.15-07.12.27:370][300]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_Gamemode]
[2025.04.15-07.12.27:370][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_Gamemode" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_Gamemode.uasset" SILENT=true
[2025.04.15-07.12.27:374][300]LogSavePackage: Moving output files for package: /Game/Game/BP_Gamemode
[2025.04.15-07.12.27:376][300]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_Gamemode63842851492D6FFB40DBC5AF378025AF.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_Gamemode.uasset'
[2025.04.15-07.12.27:392][300]LogFileHelpers: InternalPromptForCheckoutAndSave took 90.233 ms (total: 1.19 sec)
[2025.04.15-07.12.27:467][300]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-07.12.27:467][300]LogContentValidation: Enabled validators:
[2025.04.15-07.12.27:467][300]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-07.12.27:467][300]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-07.12.27:467][300]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-07.12.27:467][300]LogContentValidation: Display: Validating asset /Game/Game/BP_Gamemode.BP_Gamemode
[2025.04.15-07.12.27:467][300]AssetCheck: /Game/Game/BP_Gamemode Validating asset
[2025.04.15-07.13.34:376][260]LogDerivedDataCache: C:/Users/BOO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.04.15-07.13.41:627][637]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7316.936035
[2025.04.15-07.13.41:952][654]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-07.13.41:952][654]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7317.242676, Update Interval: 338.171326
[2025.04.15-07.20.07:381][495]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7702.701172
[2025.04.15-07.20.07:684][511]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-07.20.07:684][511]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7702.984375, Update Interval: 312.110962
[2025.04.15-07.25.51:049][182]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8046.399902
[2025.04.15-07.25.51:466][202]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-07.25.51:466][202]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8046.791504, Update Interval: 334.769135
[2025.04.15-07.32.16:729][956]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8431.921875
[2025.04.15-07.32.17:088][975]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-07.32.17:088][975]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8432.261719, Update Interval: 359.106415
[2025.04.15-07.39.06:941][ 65]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8842.044922
[2025.04.15-07.39.07:318][ 82]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-07.39.07:318][ 83]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8842.401367, Update Interval: 331.870483
[2025.04.15-07.45.27:499][604]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9222.434570
[2025.04.15-07.45.27:877][624]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-07.45.27:877][625]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9222.793945, Update Interval: 359.533081
[2025.04.15-07.47.32:823][199]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB041E00) on the [0x000009F49A8D0B80, 3D] queue has not completed after 5.000000 seconds.
[2025.04.15-07.47.34:020][199]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB044080) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.195549 seconds.
[2025.04.15-07.47.34:052][199]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB041800) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.227106 seconds.
[2025.04.15-07.47.34:067][199]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB044680) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.236426 seconds.
[2025.04.15-07.47.34:521][199]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB045400) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.689472 seconds.
[2025.04.15-07.47.34:521][199]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB044380) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.689463 seconds.
[2025.04.15-07.47.34:528][199]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB043600) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.695653 seconds.
[2025.04.15-07.47.34:528][199]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB045100) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.695533 seconds.
[2025.04.15-07.47.34:528][199]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB041080) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.695656 seconds.
[2025.04.15-07.47.34:528][199]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB041980) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.695511 seconds.
[2025.04.15-07.47.41:601][518]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: Failed to load '/Game/Input/IMC_UI': Can't find file.
[2025.04.15-07.47.41:601][518]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Input/IMC_UI'
[2025.04.15-07.47.41:618][518]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] EnhancedInputAction None does not have a valid Input Action asset!!
[2025.04.15-07.47.41:618][518]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Focus Game . Please refresh node or break links to remove pin.
[2025.04.15-07.47.41:618][518]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] In use pin Owning Player no longer exists on node Focus Game . Please refresh node or break links to remove pin.
[2025.04.15-07.47.41:618][518]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] Could not find a function named "FocusGame" in 'BP_MainPlayerController'.
Make sure 'BP_MainPlayerController' has been compiled for Focus Game
[2025.04.15-07.47.41:619][518]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Pop Content from Layer . Please refresh node or break links to remove pin.
[2025.04.15-07.47.41:619][518]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Pop Content from Layer . Please refresh node or break links to remove pin.
[2025.04.15-07.47.41:619][518]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] In use pin Owning Player no longer exists on node Pop Content from Layer . Please refresh node or break links to remove pin.
[2025.04.15-07.47.41:619][518]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] Input pin Layer Name specifying non-default value no longer exists on node Pop Content from Layer . Please refresh node or reset pin to default value to remove pin.
[2025.04.15-07.47.41:619][518]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] Could not find a function named "PopContentFromLayer" in 'BP_MainPlayerController'.
Make sure 'BP_MainPlayerController' has been compiled for Pop Content from Layer
[2025.04.15-07.47.41:620][518]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Push Content to Layer . Please refresh node or break links to remove pin.
[2025.04.15-07.47.41:620][518]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] In use pin Owning Player no longer exists on node Push Content to Layer . Please refresh node or break links to remove pin.
[2025.04.15-07.47.41:620][518]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] Input pin Layer Name specifying non-default value no longer exists on node Push Content to Layer . Please refresh node or reset pin to default value to remove pin.
[2025.04.15-07.47.41:620][518]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] Input pin Widget Class specifying non-default value no longer exists on node Push Content to Layer . Please refresh node or reset pin to default value to remove pin.
[2025.04.15-07.47.41:620][518]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] Could not find a function named "PushContentToLayer" in 'BP_MainPlayerController'.
Make sure 'BP_MainPlayerController' has been compiled for Push Content to Layer
[2025.04.15-07.47.41:621][518]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BP_MainPlayerController.uasset: [Compiler] EnhancedInputActionEvent references invalid 'null' action for EnhancedInputAction None
[2025.04.15-07.47.41:627][518]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Core/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-07.49.41:207][317]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Echo Dot-HT9), InstanceID=1
[2025.04.15-07.49.41:483][317]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=12996
[2025.04.15-07.49.41:815][318]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=44100, DeviceID={0.0.0.00000000}.{ee0bc719-09dd-4318-a54e-0a31e0bbf840}, Name=Speakers (Echo Dot-HT9)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=30.61
[2025.04.15-07.49.41:816][318]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2025.04.15-07.49.41:817][318]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2025.04.15-07.52.25:847][810]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9640.772461
[2025.04.15-07.52.26:847][813]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-07.52.26:847][813]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9641.439453, Update Interval: 327.279877
[2025.04.15-07.54.20:443][142]LogWorld: UWorld::CleanupWorld for World_29, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.20:443][142]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.20:530][142]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms
[2025.04.15-07.54.36:965][908]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Core/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-07.54.38:984][984]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.38:984][984]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.39:064][984]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms
[2025.04.15-07.54.45:570][387]LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
[2025.04.15-07.54.46:881][387]LogSlate: Took 0.000265 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2025.04.15-07.54.50:614][387]LogSlate: Window 'Replace References?' being destroyed
[2025.04.15-07.54.50:629][387]Message dialog closed, result: Ok, title: Replace References?, text: This will replace any reference to the pending deleted assets with BP_MainPlayerController; and then delete them.
Are you sure?
[2025.04.15-07.54.50:630][387]LogSlate: Window 'Delete Assets' being destroyed
[2025.04.15-07.54.50:691][387]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2025.04.15-07.54.50:691][387]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.50:691][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.50:781][387]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.50:781][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.50:793][387]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.50:793][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.50:866][387]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2025.04.15-07.54.50:867][387]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.50:867][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.50:967][387]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.50:967][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.50:981][387]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.50:981][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.51:079][387]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.51:079][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.51:092][387]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.51:092][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.51:178][387]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2025.04.15-07.54.51:178][387]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.51:178][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.51:276][387]LogWorld: UWorld::CleanupWorld for World_28, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.51:276][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.51:288][387]LogWorld: UWorld::CleanupWorld for World_27, bSessionEnded=true, bCleanupResources=true
[2025.04.15-07.54.51:288][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-07.54.53:153][387]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
[2025.04.15-07.54.53:343][387]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
[2025.04.15-07.54.54:773][387]LogSlate: Window 'Save Content' being destroyed
[2025.04.15-07.54.54:790][387]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-07.54.54:845][387]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_Gamemode] ([2] browsable assets)...
[2025.04.15-07.54.54:845][387]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_Gamemode]
[2025.04.15-07.54.54:845][387]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_Gamemode" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_Gamemode.uasset" SILENT=true
[2025.04.15-07.54.54:849][387]LogSavePackage: Moving output files for package: /Game/Game/BP_Gamemode
[2025.04.15-07.54.54:850][387]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_Gamemode92824A9B4CC261BBB0EFCDBE235F99F2.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_Gamemode.uasset'
[2025.04.15-07.54.54:854][387]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/MainPlayerController] ([3] browsable assets)...
[2025.04.15-07.54.54:854][387]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/MainPlayerController]
[2025.04.15-07.54.54:854][387]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/MainPlayerController.uasset" SILENT=true
[2025.04.15-07.54.54:855][387]LogSavePackage: Moving output files for package: /Game/Game/MainPlayerController
[2025.04.15-07.54.54:856][387]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/MainPlayerController5AA281D6451F379B389B2B961D2FE1F7.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/MainPlayerController.uasset'
[2025.04.15-07.54.54:874][387]LogFileHelpers: InternalPromptForCheckoutAndSave took 83.910 ms (total: 1.27 sec)
[2025.04.15-07.54.54:947][387]LogContentValidation: Display: Starting to validate 4 assets
[2025.04.15-07.54.54:948][387]LogContentValidation: Enabled validators:
[2025.04.15-07.54.54:948][387]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-07.54.54:948][387]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-07.54.54:948][387]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-07.54.54:948][387]LogContentValidation: Display: Validating asset /Game/Game/BP_Gamemode.BP_Gamemode
[2025.04.15-07.54.54:948][387]AssetCheck: /Game/Game/BP_Gamemode Validating asset
[2025.04.15-07.54.54:948][387]LogContentValidation: Display: Validating asset /Game/Game/MainPlayerController.Default__MainPlayerController_C
[2025.04.15-07.54.54:948][387]AssetCheck: /Game/Game/MainPlayerController Validating asset
[2025.04.15-07.54.54:948][387]LogContentValidation: Display: Validating asset /Game/Game/MainPlayerController.MainPlayerController_C
[2025.04.15-07.54.54:948][387]AssetCheck: /Game/Game/MainPlayerController Validating asset
[2025.04.15-07.54.54:948][387]LogContentValidation: Display: Validating asset /Game/Game/MainPlayerController.MainPlayerController
[2025.04.15-07.54.54:948][387]AssetCheck: /Game/Game/MainPlayerController Validating asset
[2025.04.15-07.54.55:004][387]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
[2025.04.15-07.54.58:064][592]LogMetaData: Removing '/Game/Game/BP_MainPlayerController.BP_MainPlayerController_C' ref from Metadata '/Game/Core/BP_MainPlayerController.PackageMetaData'
[2025.04.15-07.54.58:064][592]LogMetaData: Removing '/Game/Game/BP_MainPlayerController.BP_MainPlayerController:FocusGame.K2Node_FunctionEntry_0' ref from Metadata '/Game/Core/BP_MainPlayerController.PackageMetaData'
[2025.04.15-07.54.58:064][592]LogMetaData: Removing '/Game/Game/BP_MainPlayerController.SKEL_BP_MainPlayerController_C:ReceiveBeginPlay' ref from Metadata '/Game/Core/BP_MainPlayerController.PackageMetaData'
[2025.04.15-07.54.58:064][592]LogMetaData: Removing '/Game/Game/BP_MainPlayerController.SKEL_BP_MainPlayerController_C:UserConstructionScript' ref from Metadata '/Game/Core/BP_MainPlayerController.PackageMetaData'
[2025.04.15-07.54.58:064][592]LogMetaData: Removing '/Game/Game/BP_MainPlayerController.SKEL_BP_MainPlayerController_C:FocusModal' ref from Metadata '/Game/Core/BP_MainPlayerController.PackageMetaData'
[2025.04.15-07.54.58:064][592]LogMetaData: Removing '/Game/Game/BP_MainPlayerController.SKEL_BP_MainPlayerController_C' ref from Metadata '/Game/Core/BP_MainPlayerController.PackageMetaData'
[2025.04.15-07.54.58:064][592]LogMetaData: Removing '/Game/Game/BP_MainPlayerController.BP_MainPlayerController_C:ReceiveBeginPlay' ref from Metadata '/Game/Core/BP_MainPlayerController.PackageMetaData'
[2025.04.15-07.54.58:064][592]LogMetaData: Removing '/Game/Game/BP_MainPlayerController.BP_MainPlayerController_C:FocusModal' ref from Metadata '/Game/Core/BP_MainPlayerController.PackageMetaData'
[2025.04.15-07.54.58:079][592]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-07.54.58:150][592]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_Gamemode] ([2] browsable assets)...
[2025.04.15-07.54.58:150][592]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_Gamemode]
[2025.04.15-07.54.58:150][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_Gamemode" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_Gamemode.uasset" SILENT=true
[2025.04.15-07.54.58:154][592]LogSavePackage: Moving output files for package: /Game/Game/BP_Gamemode
[2025.04.15-07.54.58:155][592]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_Gamemode9D7B442248FD33F98179D9A8C2378EAF.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_Gamemode.uasset'
[2025.04.15-07.54.58:159][592]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/MainPlayerController] ([3] browsable assets)...
[2025.04.15-07.54.58:159][592]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/MainPlayerController]
[2025.04.15-07.54.58:159][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/MainPlayerController.uasset" SILENT=true
[2025.04.15-07.54.58:160][592]LogSavePackage: Moving output files for package: /Game/Game/MainPlayerController
[2025.04.15-07.54.58:162][592]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/MainPlayerControllerCA1C6AD24C5D83F592A0989803D51F36.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/MainPlayerController.uasset'
[2025.04.15-07.54.58:165][592]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-07.54.58:165][592]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-07.54.58:165][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-07.54.58:176][592]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-07.54.58:176][592]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController2220F9224B1D43B666D43EA731A29367.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-07.54.58:196][592]LogFileHelpers: InternalPromptForCheckoutAndSave took 117.682 ms (total: 1.39 sec)
[2025.04.15-07.54.58:236][592]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms
[2025.04.15-07.54.58:262][592]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2025.04.15-07.54.58:291][592]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
[2025.04.15-07.54.58:316][592]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2025.04.15-07.54.58:316][592]LogContentValidation: Display: Starting to validate 5 assets
[2025.04.15-07.54.58:316][592]LogContentValidation: Enabled validators:
[2025.04.15-07.54.58:316][592]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-07.54.58:316][592]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-07.54.58:316][592]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-07.54.58:316][592]LogContentValidation: Display: Validating asset /Game/Game/BP_Gamemode.BP_Gamemode
[2025.04.15-07.54.58:316][592]AssetCheck: /Game/Game/BP_Gamemode Validating asset
[2025.04.15-07.54.58:317][592]LogContentValidation: Display: Validating asset /Game/Game/MainPlayerController.Default__MainPlayerController_C
[2025.04.15-07.54.58:317][592]AssetCheck: /Game/Game/MainPlayerController Validating asset
[2025.04.15-07.54.58:317][592]LogContentValidation: Display: Validating asset /Game/Game/MainPlayerController.MainPlayerController_C
[2025.04.15-07.54.58:317][592]AssetCheck: /Game/Game/MainPlayerController Validating asset
[2025.04.15-07.54.58:317][592]LogContentValidation: Display: Validating asset /Game/Game/MainPlayerController.MainPlayerController
[2025.04.15-07.54.58:317][592]AssetCheck: /Game/Game/MainPlayerController Validating asset
[2025.04.15-07.54.58:317][592]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-07.54.58:317][592]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-07.55.12:544][480]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-07.56.47:339][451]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-07.56.47:339][451]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-07.56.47:346][451]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-07.56.47:351][451]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.952 ms
[2025.04.15-07.56.47:353][451]BlueprintLog: Warning: Blueprint failed to compile: WBP_GameMenu
[2025.04.15-07.56.47:367][451]LogPlayLevel: [PlayLevel] Compiling BP_ManagementMode before play...
[2025.04.15-07.56.47:442][451]LogPlayLevel: [PlayLevel] Compiling BP_CharacterMode before play...
[2025.04.15-07.56.47:515][451]LogPlayLevel: [PlayLevel] Compiling BP_MainHUD before play...
[2025.04.15-07.56.47:524][451]LogPlayLevel: [PlayLevel] Compiling BP_MainPlayerController before play...
[2025.04.15-07.56.47:593][451]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms
[2025.04.15-07.56.47:598][451]LogPlayLevel: PlayLevel: Blueprint regeneration took 245 ms (4 blueprints)
[2025.04.15-07.56.50:820][451]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2025.04.15-07.56.51:437][480]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-07.56.51:494][480]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-07.56.51:494][480]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-07.56.51:494][480]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-07.56.51:506][480]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-07.56.51:507][480]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController23D30CB4471076C5A2C610BE827AB9F0.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-07.56.51:522][480]LogFileHelpers: InternalPromptForCheckoutAndSave took 85.452 ms (total: 1.47 sec)
[2025.04.15-07.56.51:593][480]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-07.56.51:593][480]LogContentValidation: Enabled validators:
[2025.04.15-07.56.51:593][480]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-07.56.51:593][480]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-07.56.51:593][480]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-07.56.51:593][480]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-07.56.51:593][480]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-07.56.51:633][481]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-07.56.51:693][481]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-07.56.51:693][481]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-07.56.51:693][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-07.56.51:706][481]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-07.56.51:708][481]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController2C683D644017A73E15B0B98B10DFD93B.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-07.56.51:723][481]LogFileHelpers: InternalPromptForCheckoutAndSave took 89.580 ms (total: 1.56 sec)
[2025.04.15-07.56.51:794][481]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-07.56.51:794][481]LogContentValidation: Enabled validators:
[2025.04.15-07.56.51:794][481]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-07.56.51:794][481]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-07.56.51:794][481]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-07.56.51:794][481]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-07.56.51:795][481]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-07.56.56:240][928]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2025.04.15-07.57.18:026][184]LogAssetEditorSubsystem: Opening Asset editor for InputMappingContext /Game/Input/IMC_Main.IMC_Main
[2025.04.15-07.57.39:301][403]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-07.57.39:387][403]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Input/IMC_Main] ([1] browsable assets)...
[2025.04.15-07.57.39:387][403]OBJ SavePackage: Finished generating thumbnails for package [/Game/Input/IMC_Main]
[2025.04.15-07.57.39:387][403]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Input/IMC_Main" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset" SILENT=true
[2025.04.15-07.57.39:390][403]LogSavePackage: Moving output files for package: /Game/Input/IMC_Main
[2025.04.15-07.57.39:391][403]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main9DAB4F36494504AABE2C6B8DE8014B36.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-07.57.39:892][403]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main9DAB4F36494504AABE2C6B8DE8014B36.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-07.57.40:393][403]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main9DAB4F36494504AABE2C6B8DE8014B36.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-07.57.40:893][403]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main9DAB4F36494504AABE2C6B8DE8014B36.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-07.57.41:395][403]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main9DAB4F36494504AABE2C6B8DE8014B36.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-07.57.41:895][403]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main9DAB4F36494504AABE2C6B8DE8014B36.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-07.57.42:396][403]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main9DAB4F36494504AABE2C6B8DE8014B36.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-07.57.42:897][403]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main9DAB4F36494504AABE2C6B8DE8014B36.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-07.57.43:398][403]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main9DAB4F36494504AABE2C6B8DE8014B36.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-07.57.43:900][403]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main9DAB4F36494504AABE2C6B8DE8014B36.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-07.57.44:401][403]LogFileManager: Error: Error moving file '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main9DAB4F36494504AABE2C6B8DE8014B36.tmp'.
[2025.04.15-07.57.44:401][403]LogSavePackage: Warning: Failed to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset' to temp directory
[2025.04.15-07.57.44:401][403]LogSavePackage: Error: Error saving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset'
[2025.04.15-07.57.44:401][403]Warning: Error saving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset'
[2025.04.15-07.57.56:178][403]LogSlate: Window 'Message' being destroyed
[2025.04.15-07.57.56:189][403]Message dialog closed, result: Continue, title: Message, text: The asset '/Game/Input/IMC_Main' (IMC_Main.uasset) cannot be saved as the package is locked because you are in play on PC mode.
Cancel: Stop saving all assets and return to the editor.
Retry: Attempt to save the asset again.
Continue: Skip saving this asset only.
[2025.04.15-07.57.58:841][403]LogSlate: Window 'Packages Failed To Save' being destroyed
[2025.04.15-07.57.58:854][403]Message dialog closed, result: Ok, title: Packages Failed To Save, text: The following assets failed to save correctly:
/Game/Input/IMC_Main
[2025.04.15-07.57.58:854][403]LogFileHelpers: InternalPromptForCheckoutAndSave took 19.5 sec (total: 21.1 sec)
[2025.04.15-07.57.59:981][475]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-07.58.00:041][475]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Input/IMC_Main] ([1] browsable assets)...
[2025.04.15-07.58.00:041][475]OBJ SavePackage: Finished generating thumbnails for package [/Game/Input/IMC_Main]
[2025.04.15-07.58.00:041][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Input/IMC_Main" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset" SILENT=true
[2025.04.15-07.58.00:044][475]LogSavePackage: Moving output files for package: /Game/Input/IMC_Main
[2025.04.15-07.58.00:045][475]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main780C2CDC48A4E793E531A4811A5DF7B1.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset'
[2025.04.15-07.58.00:060][475]LogFileHelpers: InternalPromptForCheckoutAndSave took 79.635 ms (total: 21.1 sec)
[2025.04.15-07.58.00:125][475]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-07.58.00:125][475]LogContentValidation: Enabled validators:
[2025.04.15-07.58.00:125][475]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-07.58.00:125][475]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-07.58.00:125][475]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-07.58.00:125][475]LogContentValidation: Display: Validating asset /Game/Input/IMC_Main.IMC_Main
[2025.04.15-07.58.00:125][475]AssetCheck: /Game/Input/IMC_Main Validating asset
[2025.04.15-07.58.01:633][570]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-07.58.01:690][570]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-07.58.01:690][570]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-07.58.01:690][570]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-07.58.01:703][570]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-07.58.01:705][570]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerD3F6800D4573D82A0CA0CFABF8BFD9C1.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-07.58.01:719][570]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.554 ms (total: 21.2 sec)
[2025.04.15-07.58.01:791][570]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-07.58.01:791][570]LogContentValidation: Enabled validators:
[2025.04.15-07.58.01:791][570]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-07.58.01:791][570]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-07.58.01:791][570]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-07.58.01:791][570]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-07.58.01:791][570]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-07.58.18:282][985]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-07.58.18:344][985]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-07.58.18:344][985]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-07.58.18:344][985]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-07.58.18:359][985]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-07.58.18:361][985]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerF485DEA143587F2EAFCFFB8E0AEF268C.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-07.58.18:375][985]LogFileHelpers: InternalPromptForCheckoutAndSave took 93.233 ms (total: 21.3 sec)
[2025.04.15-07.58.18:442][985]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-07.58.18:442][985]LogContentValidation: Enabled validators:
[2025.04.15-07.58.18:442][985]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-07.58.18:442][985]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-07.58.18:442][985]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-07.58.18:442][985]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-07.58.18:442][985]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-07.58.20:408][ 75]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-07.58.20:458][ 75]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms
[2025.04.15-07.58.31:029][251]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10005.980469
[2025.04.15-07.58.32:027][254]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-07.58.32:027][254]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10006.648438, Update Interval: 301.146271
[2025.04.15-08.04.29:792][380]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10364.727539
[2025.04.15-08.04.30:794][383]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-08.04.30:794][383]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10365.395508, Update Interval: 320.424194
[2025.04.15-08.08.53:800][253]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-08.08.53:851][253]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
[2025.04.15-08.10.30:109][152]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10725.029297
[2025.04.15-08.10.31:111][155]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-08.10.31:111][155]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10725.696289, Update Interval: 350.322571
[2025.04.15-08.11.51:185][568]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: Failed to load '/Game/Core/BP_MainHUD': Can't find file.
[2025.04.15-08.11.51:185][568]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Core/BP_MainHUD'
[2025.04.15-08.11.51:186][568]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: Failed to load '/Game/Core/BP_MainPlayerController': Can't find file.
[2025.04.15-08.11.51:186][568]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Core/BP_MainPlayerController'
[2025.04.15-08.11.51:216][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:216][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:217][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.11.51:218][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:218][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:218][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.11.51:219][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:219][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:219][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.11.51:221][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:221][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:221][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.11.51:222][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:222][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:224][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.11.51:224][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Owning Player and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:225][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Owning Player : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:225][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] In use pin As BP Main Player Controller no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.11.51:226][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Owning Player and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:226][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Owning Player : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:226][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] In use pin As BP Main Player Controller no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.11.51:227][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:227][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.11.51:228][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.11.51:228][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.11.51:228][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] In use pin Target no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.11.51:228][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] In use pin Exception Layer Name no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.11.51:228][568]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Core\BPFL_UI.uasset: [Compiler] Could not find a function named "ClearAllLayersExcept" in 'BPFL_UI'.
Make sure 'BPFL_UI' has been compiled for Clear All Layers Except
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.BPFL_UI:ClearLayer.K2Node_FunctionEntry_0' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.BPFL_UI:FocusGame.K2Node_FunctionEntry_0' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.SKEL_BPFL_UI_C:RegisterLayer' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.SKEL_BPFL_UI_C:PushContentToLayer' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.SKEL_BPFL_UI_C:PopContentFromLayer' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.SKEL_BPFL_UI_C:ClearAllLayers' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.SKEL_BPFL_UI_C:ClearLayer' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.SKEL_BPFL_UI_C:FocusGame' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.SKEL_BPFL_UI_C:FocusModal' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.SKEL_BPFL_UI_C:ClearAllLayerExcept' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.BPFL_UI_C:RegisterLayer' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.BPFL_UI_C:PushContentToLayer' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.BPFL_UI_C:PopContentFromLayer' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.BPFL_UI_C:ClearAllLayers' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.BPFL_UI_C:ClearLayer' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.BPFL_UI_C:FocusGame' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.BPFL_UI_C:FocusModal' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:033][719]LogMetaData: Removing '/Game/Game/BPFL_UI.BPFL_UI_C:ClearAllLayerExcept' ref from Metadata '/Game/Core/BPFL_UI.PackageMetaData'
[2025.04.15-08.11.53:042][719]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.11.53:095][719]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_SettingsScreen] ([2] browsable assets)...
[2025.04.15-08.11.53:105][719]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen]
[2025.04.15-08.11.53:105][719]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_SettingsScreen]
[2025.04.15-08.11.53:105][719]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_SettingsScreen" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_SettingsScreen.uasset" SILENT=true
[2025.04.15-08.11.53:128][719]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_SettingsScreen
[2025.04.15-08.11.53:129][719]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_SettingsScreenB89711CE4CD48997E03796BDB34181B6.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_SettingsScreen.uasset'
[2025.04.15-08.11.53:134][719]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Modals/WBP_DialogueModal] ([2] browsable assets)...
[2025.04.15-08.11.53:136][719]LogSlate: Last resort fallback font was requested. Font: '/Engine/EngineFonts/Faces/DroidSansFallback.DroidSansFallback', Character: ' (U+e845)'
[2025.04.15-08.11.53:153][719]LogSlate: Took 0.015944 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K)
[2025.04.15-08.11.53:156][719]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Modals/WBP_DialogueModal.WBP_DialogueModal]
[2025.04.15-08.11.53:157][719]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Modals/WBP_DialogueModal]
[2025.04.15-08.11.53:157][719]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Modals/WBP_DialogueModal" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Modals/WBP_DialogueModal.uasset" SILENT=true
[2025.04.15-08.11.53:169][719]LogSavePackage: Moving output files for package: /Game/UI/Modals/WBP_DialogueModal
[2025.04.15-08.11.53:171][719]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_DialogueModalC02ED8D147DE70A743324BAC38E1BA51.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Modals/WBP_DialogueModal.uasset'
[2025.04.15-08.11.53:174][719]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_TitleScreen] ([2] browsable assets)...
[2025.04.15-08.11.53:181][719]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_TitleScreen.WBP_TitleScreen]
[2025.04.15-08.11.53:182][719]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_TitleScreen]
[2025.04.15-08.11.53:182][719]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_TitleScreen" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_TitleScreen.uasset" SILENT=true
[2025.04.15-08.11.53:194][719]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_TitleScreen
[2025.04.15-08.11.53:196][719]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_TitleScreenCD5E1F604F5B72DA86A0EFAA09F350C0.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_TitleScreen.uasset'
[2025.04.15-08.11.53:200][719]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/Modals/BP_ModalComponent] ([2] browsable assets)...
[2025.04.15-08.11.53:200][719]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Modals/BP_ModalComponent]
[2025.04.15-08.11.53:200][719]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Modals/BP_ModalComponent" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Modals/BP_ModalComponent.uasset" SILENT=true
[2025.04.15-08.11.53:209][719]LogSavePackage: Moving output files for package: /Game/UI/Modals/BP_ModalComponent
[2025.04.15-08.11.53:211][719]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_ModalComponent837B95D74C4148853C58D0BD99C03664.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Modals/BP_ModalComponent.uasset'
[2025.04.15-08.11.53:215][719]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.11.53:215][719]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.11.53:215][719]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.11.53:232][719]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.11.53:232][719]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI987F829A461FCAF4A321F0A96B83570E.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.11.53:255][719]LogFileHelpers: InternalPromptForCheckoutAndSave took 213.860 ms (total: 21.5 sec)
[2025.04.15-08.11.53:300][719]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
[2025.04.15-08.11.53:332][719]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
[2025.04.15-08.11.53:362][719]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2025.04.15-08.11.53:396][719]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2025.04.15-08.11.53:396][719]LogContentValidation: Display: Starting to validate 5 assets
[2025.04.15-08.11.53:396][719]LogContentValidation: Enabled validators:
[2025.04.15-08.11.53:396][719]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.11.53:396][719]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.11.53:396][719]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.11.53:396][719]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen
[2025.04.15-08.11.53:397][719]AssetCheck: /Game/UI/Menu/WBP_SettingsScreen Validating asset
[2025.04.15-08.11.53:397][719]LogContentValidation: Display: Validating asset /Game/UI/Modals/WBP_DialogueModal.WBP_DialogueModal
[2025.04.15-08.11.53:399][719]AssetCheck: /Game/UI/Modals/WBP_DialogueModal Validating asset
[2025.04.15-08.11.53:399][719]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_TitleScreen.WBP_TitleScreen
[2025.04.15-08.11.53:401][719]AssetCheck: /Game/UI/Menu/WBP_TitleScreen Validating asset
[2025.04.15-08.11.53:401][719]LogContentValidation: Display: Validating asset /Game/UI/Modals/BP_ModalComponent.BP_ModalComponent
[2025.04.15-08.11.53:401][719]AssetCheck: /Game/UI/Modals/BP_ModalComponent Validating asset
[2025.04.15-08.11.53:401][719]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.11.53:401][719]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.12.11:298][672]LogProperty: Warning: ObjectProperty /Script/InputBlueprintNodes.K2Node_EnhancedInputAction:InputAction: unresolved reference to '"/Script/EnhancedInput.InputAction'/Game/Input/Actions/UI/IA_Pause.IA_Pause'"'
[2025.04.15-08.12.11:300][672]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="PushContentToLayer",MemberGuid=B74613494AF94B02598B8BB490B32704)'
[2025.04.15-08.12.11:301][672]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="PopContentFromLayer",MemberGuid=DC16FB5747C45B5A7BE650B6F5EB1C0E)'
[2025.04.15-08.12.11:302][672]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="FocusGame",MemberGuid=E07D3EB44196D87FFAD4B6BE735101D1)'
[2025.04.15-08.12.11:303][672]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="PopContentFromLayer",MemberGuid=DC16FB5747C45B5A7BE650B6F5EB1C0E)'
[2025.04.15-08.12.18:485][174]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.12.25:936][779]LogEditorTransaction: Undo Move Node
[2025.04.15-08.12.26:629][794]LogEditorTransaction: Undo Move Node
[2025.04.15-08.13.34:376][124]LogDerivedDataCache: C:/Users/BOO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.04.15-08.13.37:663][332]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-08.13.37:713][332]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-08.13.39:249][332]LogSlate: Window 'Save Content' being destroyed
[2025.04.15-08.13.39:265][332]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.13.39:325][332]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-08.13.39:325][332]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-08.13.39:325][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-08.13.39:335][332]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-08.13.39:336][332]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController2DB87670402E2FE602734FA73BBCEE41.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-08.13.39:339][332]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.13.39:339][332]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.13.39:339][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.13.39:354][332]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.13.39:356][332]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI77F2C4734BA61603A4E93F97B6C7ECC4.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.13.39:373][332]LogFileHelpers: InternalPromptForCheckoutAndSave took 107.803 ms (total: 21.7 sec)
[2025.04.15-08.13.39:460][333]LogContentValidation: Display: Starting to validate 2 assets
[2025.04.15-08.13.39:460][333]LogContentValidation: Enabled validators:
[2025.04.15-08.13.39:460][333]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.13.39:460][333]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.13.39:460][333]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.13.39:460][333]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-08.13.39:460][333]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-08.13.39:460][333]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.13.39:460][333]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.13.42:813][496]LogActor: Warning: BP_LogPile_C /Engine/Transient.World_40:PersistentLevel.BP_LogPile_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily
[2025.04.15-08.13.48:281][718]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-08.13.48:432][718]LogSlate: Window 'Open Asset' being destroyed
[2025.04.15-08.14.07:059][528]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-08.14.15:831][173]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.14.15:913][173]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Layout/WBP_PrimaryLayout] ([2] browsable assets)...
[2025.04.15-08.14.15:923][173]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout]
[2025.04.15-08.14.15:923][173]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_PrimaryLayout]
[2025.04.15-08.14.15:923][173]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_PrimaryLayout" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset" SILENT=true
[2025.04.15-08.14.15:960][173]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_PrimaryLayout
[2025.04.15-08.14.15:960][173]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout7AAC1B5E47A61452E3380791EE6903D1.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-08.14.16:461][173]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout7AAC1B5E47A61452E3380791EE6903D1.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-08.14.16:961][173]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout7AAC1B5E47A61452E3380791EE6903D1.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-08.14.17:463][173]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout7AAC1B5E47A61452E3380791EE6903D1.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-08.14.17:963][173]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout7AAC1B5E47A61452E3380791EE6903D1.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-08.14.18:464][173]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout7AAC1B5E47A61452E3380791EE6903D1.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-08.14.18:965][173]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout7AAC1B5E47A61452E3380791EE6903D1.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-08.14.19:467][173]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout7AAC1B5E47A61452E3380791EE6903D1.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-08.14.19:967][173]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout7AAC1B5E47A61452E3380791EE6903D1.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-08.14.20:468][173]LogFileManager: Warning: MoveFile was unable to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout7AAC1B5E47A61452E3380791EE6903D1.tmp' (Error Code 32), retrying in .5s...
[2025.04.15-08.14.20:970][173]LogFileManager: Error: Error moving file '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout7AAC1B5E47A61452E3380791EE6903D1.tmp'.
[2025.04.15-08.14.20:970][173]LogSavePackage: Warning: Failed to move '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset' to temp directory
[2025.04.15-08.14.20:970][173]LogSavePackage: Error: Error saving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset'
[2025.04.15-08.14.20:970][173]Warning: Error saving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset'
[2025.04.15-08.14.33:808][173]LogSlate: Window 'Message' being destroyed
[2025.04.15-08.14.33:818][173]Message dialog closed, result: Continue, title: Message, text: The asset '/Game/UI/Layout/WBP_PrimaryLayout' (WBP_PrimaryLayout.uasset) cannot be saved as the package is locked because you are in play on PC mode.
Cancel: Stop saving all assets and return to the editor.
Retry: Attempt to save the asset again.
Continue: Skip saving this asset only.
[2025.04.15-08.14.34:862][173]LogSlate: Window 'Packages Failed To Save' being destroyed
[2025.04.15-08.14.34:874][173]Message dialog closed, result: Ok, title: Packages Failed To Save, text: The following assets failed to save correctly:
/Game/UI/Layout/WBP_PrimaryLayout
[2025.04.15-08.14.34:874][173]LogFileHelpers: InternalPromptForCheckoutAndSave took 19.0 sec (total: 40.7 sec)
[2025.04.15-08.14.37:771][348]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.14.37:842][348]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Layout/WBP_PrimaryLayout] ([2] browsable assets)...
[2025.04.15-08.14.37:842][348]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_PrimaryLayout]
[2025.04.15-08.14.37:842][348]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_PrimaryLayout" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset" SILENT=true
[2025.04.15-08.14.37:874][348]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_PrimaryLayout
[2025.04.15-08.14.37:876][348]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout59610374436D7058A8BA8695F7C51424.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset'
[2025.04.15-08.14.37:892][348]LogFileHelpers: InternalPromptForCheckoutAndSave took 121.306 ms (total: 40.8 sec)
[2025.04.15-08.14.37:956][348]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.14.37:956][348]LogContentValidation: Enabled validators:
[2025.04.15-08.14.37:956][348]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.14.37:956][348]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.14.37:956][348]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.14.37:956][348]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-08.14.37:958][348]AssetCheck: /Game/UI/Layout/WBP_PrimaryLayout Validating asset
[2025.04.15-08.14.38:605][386]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-08.14.38:605][386]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-08.14.38:612][386]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-08.14.38:617][386]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.361 ms (total: 25.313 ms)
[2025.04.15-08.14.38:619][386]BlueprintLog: Warning: Blueprint failed to compile: WBP_GameMenu
[2025.04.15-08.14.38:619][386]LogPlayLevel: [PlayLevel] Compiling BP_MainPlayerController before play...
[2025.04.15-08.14.38:649][386]LogPlayLevel: [PlayLevel] Compiling BPFL_UI before play...
[2025.04.15-08.14.38:651][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:651][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:651][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.14.38:652][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:653][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:653][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.14.38:654][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:654][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:654][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.14.38:656][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:656][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:656][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.14.38:656][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Owning Player and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:657][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Owning Player : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:657][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main Player Controller no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.14.38:657][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Owning Player and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:658][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Owning Player : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:658][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main Player Controller no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.14.38:659][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:659][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.14.38:659][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.14.38:659][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.14.38:659][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin Target no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.14.38:660][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin Exception Layer Name no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.14.38:660][386]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Could not find a function named "ClearAllLayersExcept" in 'BPFL_UI'.
Make sure 'BPFL_UI' has been compiled for Clear All Layers Except
[2025.04.15-08.14.38:686][386]LogPlayLevel: [PlayLevel] Compiling BP_ModalComponent before play...
[2025.04.15-08.14.38:692][386]LogPlayLevel: [PlayLevel] Compiling WBP_SettingsScreen before play...
[2025.04.15-08.14.38:702][386]LogPlayLevel: [PlayLevel] Compiling WBP_DialogueModal before play...
[2025.04.15-08.14.38:711][386]LogPlayLevel: [PlayLevel] Compiling WBP_TitleScreen before play...
[2025.04.15-08.14.38:751][386]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms
[2025.04.15-08.14.38:754][386]LogPlayLevel: PlayLevel: Blueprint regeneration took 134 ms (6 blueprints)
[2025.04.15-08.14.38:754][386]BlueprintLog: Warning: Blueprint failed to compile: BPFL_UI
[2025.04.15-08.14.40:573][386]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2025.04.15-08.14.41:952][453]LogSlate: Window 'Message Log' being destroyed
[2025.04.15-08.14.41:966][453]LogSlate: Window 'Message Log' being destroyed
[2025.04.15-08.14.58:845][614]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-08.14.58:845][614]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-08.14.58:853][614]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-08.14.58:857][614]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.331 ms (total: 37.645 ms)
[2025.04.15-08.14.58:859][614]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-08.14.58:859][614]BlueprintLog: Warning: Blueprint failed to compile: BPFL_UI
[2025.04.15-08.14.58:859][614]BlueprintLog: Warning: Blueprint failed to compile: WBP_GameMenu
[2025.04.15-08.15.00:078][614]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2025.04.15-08.15.01:629][685]LogSlate: Window 'Message Log' being destroyed
[2025.04.15-08.15.01:647][685]LogSlate: Window 'Message Log' being destroyed
[2025.04.15-08.16.31:327][275]LogSlate: Window 'Editor Preferences' being destroyed
[2025.04.15-08.16.31:342][275]LogSlate: Window 'Editor Preferences' being destroyed
[2025.04.15-08.16.44:242][997]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.16.44:302][997]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-08.16.44:302][997]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-08.16.44:302][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-08.16.44:316][997]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-08.16.44:318][997]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD94DA87824C993F4DFE58EBBE50CC9256.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-08.16.44:333][997]LogFileHelpers: InternalPromptForCheckoutAndSave took 91.194 ms (total: 40.9 sec)
[2025.04.15-08.16.44:404][997]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.16.44:404][997]LogContentValidation: Enabled validators:
[2025.04.15-08.16.44:404][997]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.16.44:404][997]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.16.44:404][997]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.16.44:404][997]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-08.16.44:405][997]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-08.16.55:048][802]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11109.928711
[2025.04.15-08.16.55:359][839]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-08.16.55:359][839]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11110.232422, Update Interval: 358.936127
[2025.04.15-08.17.55:145][202]LogEditorTransaction: Undo Remove Parameter
[2025.04.15-08.18.16:399][911]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
[2025.04.15-08.18.16:408][911]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/DevMap' took 0.039
[2025.04.15-08.18.16:408][911]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.18.16:408][911]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.18.16:408][911]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/Game/Game/BPFL_UI_Auto3.uasset" SILENT=false AUTOSAVING=true
[2025.04.15-08.18.16:429][911]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Game/BPFL_UI_Auto3
[2025.04.15-08.18.16:429][911]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI_Auto304CBC5D445DC5C6DE4CD8C93943755AF.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/Game/Game/BPFL_UI_Auto3.uasset'
[2025.04.15-08.18.16:431][911]LogFileHelpers: Auto-saving content packages took 0.023
[2025.04.15-08.18.16:595][921]LogWorld: UWorld::CleanupWorld for World_42, bSessionEnded=true, bCleanupResources=true
[2025.04.15-08.18.16:595][921]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-08.18.16:674][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
[2025.04.15-08.18.20:484][177]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.18.20:555][177]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.18.20:555][177]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.18.20:555][177]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.18.20:571][177]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.18.20:572][177]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UID70122184E6C141C168C6F9BA149DBE1.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.18.20:591][177]LogFileHelpers: InternalPromptForCheckoutAndSave took 107.213 ms (total: 41.0 sec)
[2025.04.15-08.18.20:670][177]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.18.20:670][177]LogContentValidation: Enabled validators:
[2025.04.15-08.18.20:670][177]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.18.20:670][177]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.18.20:670][177]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.18.20:670][177]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.18.20:670][177]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.19.02:513][515]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.19.02:585][515]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.19.02:585][515]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.19.02:585][515]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.19.02:601][515]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.19.02:602][515]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UIB7144F284EBDECF3486B6A9335B892EF.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.19.02:617][515]LogFileHelpers: InternalPromptForCheckoutAndSave took 103.136 ms (total: 41.1 sec)
[2025.04.15-08.19.02:684][515]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.19.02:684][515]LogContentValidation: Enabled validators:
[2025.04.15-08.19.02:685][515]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.19.02:685][515]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.19.02:685][515]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.19.02:685][515]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.19.02:685][515]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.19.05:147][697]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.19.05:216][697]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.19.05:216][697]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.19.05:216][697]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.19.05:232][697]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.19.05:234][697]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UIDB0D7D674003B30B8C52279E579F1E58.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.19.05:255][697]LogFileHelpers: InternalPromptForCheckoutAndSave took 108.648 ms (total: 41.2 sec)
[2025.04.15-08.19.05:334][697]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.19.05:334][697]LogContentValidation: Enabled validators:
[2025.04.15-08.19.05:334][697]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.19.05:334][697]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.19.05:334][697]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.19.05:334][697]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.19.05:334][697]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.20.02:245][328]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.20.02:318][328]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.20.02:318][328]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.20.02:318][328]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.20.02:333][328]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.20.02:335][328]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI4FB6865B46D2B4A594EE3C9ED40BB769.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.20.02:351][328]LogFileHelpers: InternalPromptForCheckoutAndSave took 106.664 ms (total: 41.3 sec)
[2025.04.15-08.20.02:415][328]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.20.02:416][328]LogContentValidation: Enabled validators:
[2025.04.15-08.20.02:416][328]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.20.02:416][328]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.20.02:416][328]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.20.02:416][328]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.20.02:416][328]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.20.04:922][595]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.20.04:986][595]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.20.04:986][595]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.20.04:986][595]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.20.05:002][595]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.20.05:003][595]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI134810864F9684B4989576889EF742BC.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.20.05:021][595]LogFileHelpers: InternalPromptForCheckoutAndSave took 99.285 ms (total: 41.4 sec)
[2025.04.15-08.20.05:084][595]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.20.05:084][595]LogContentValidation: Enabled validators:
[2025.04.15-08.20.05:084][595]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.20.05:084][595]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.20.05:084][595]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.20.05:084][595]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.20.05:084][595]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.20.36:708][224]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.20.36:746][224]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.20.36:746][224]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.20.36:746][224]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.20.36:764][224]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.20.36:765][224]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UIDCEDB13D4967D33DFBE70D8CDB0C9C60.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.20.36:781][224]LogFileHelpers: InternalPromptForCheckoutAndSave took 73.149 ms (total: 41.5 sec)
[2025.04.15-08.20.36:849][224]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.20.36:849][224]LogContentValidation: Enabled validators:
[2025.04.15-08.20.36:849][224]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.20.36:849][224]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.20.36:849][224]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.20.36:849][224]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.20.36:851][224]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.20.45:701][875]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.20.45:766][875]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.20.45:766][875]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.20.45:766][875]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.20.45:782][875]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.20.45:784][875]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI483426EA47555A3C25631D967C93CD99.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.20.45:801][875]LogFileHelpers: InternalPromptForCheckoutAndSave took 99.117 ms (total: 41.6 sec)
[2025.04.15-08.20.45:865][875]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.20.45:865][875]LogContentValidation: Enabled validators:
[2025.04.15-08.20.45:865][875]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.20.45:865][875]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.20.45:865][875]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.20.45:865][875]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.20.45:865][875]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.20.48:004][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.20.48:004][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.20.48:005][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.20.48:005][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Owning Player and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.20.48:005][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Owning Player : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.20.48:006][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main Player Controller no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.20.48:006][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Owning Player and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.20.48:006][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Owning Player : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.20.48:007][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main Player Controller no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.20.48:007][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.20.48:008][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.20.48:008][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.20.48:008][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.20.48:008][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin Target no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.20.48:009][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin Exception Layer Name no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.20.48:009][ 37]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Could not find a function named "ClearAllLayersExcept" in 'BPFL_UI'.
Make sure 'BPFL_UI' has been compiled for Clear All Layers Except
[2025.04.15-08.20.48:044][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
[2025.04.15-08.21.25:726][981]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.21.25:799][981]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.21.25:799][981]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.21.25:799][981]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.21.25:814][981]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.21.25:816][981]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI260983AF4C5E4BA9043F7BA87D78A5D3.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.21.25:833][981]LogFileHelpers: InternalPromptForCheckoutAndSave took 107.246 ms (total: 41.7 sec)
[2025.04.15-08.21.25:898][981]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.21.25:898][981]LogContentValidation: Enabled validators:
[2025.04.15-08.21.25:898][981]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.21.25:898][981]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.21.25:898][981]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.21.25:898][981]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.21.25:898][981]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.21.56:330][606]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.21.56:396][606]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.21.56:396][606]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.21.56:396][606]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.21.56:412][606]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.21.56:413][606]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI1BE87ABA49B9850CE10F84B27D494C33.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.21.56:427][606]LogFileHelpers: InternalPromptForCheckoutAndSave took 96.981 ms (total: 41.8 sec)
[2025.04.15-08.21.56:497][606]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.21.56:497][606]LogContentValidation: Enabled validators:
[2025.04.15-08.21.56:497][606]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.21.56:497][606]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.21.56:497][606]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.21.56:497][606]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.21.56:497][606]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.22.17:321][978]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Owning Player and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.22.17:321][978]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Owning Player : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.22.17:321][978]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main Player Controller no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.22.17:322][978]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.22.17:322][978]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.22.17:322][978]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.22.17:323][978]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.22.17:323][978]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin Target no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.22.17:323][978]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin Exception Layer Name no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.22.17:323][978]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Could not find a function named "ClearAllLayersExcept" in 'BPFL_UI'.
Make sure 'BPFL_UI' has been compiled for Clear All Layers Except
[2025.04.15-08.22.17:359][978]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2025.04.15-08.22.46:358][754]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.22.46:429][754]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.22.46:430][754]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.22.46:430][754]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.22.46:446][754]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.22.46:448][754]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI16EA08174C06B88069375E9A332D5AC1.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.22.46:463][754]LogFileHelpers: InternalPromptForCheckoutAndSave took 105.421 ms (total: 41.9 sec)
[2025.04.15-08.22.46:528][754]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.22.46:528][754]LogContentValidation: Enabled validators:
[2025.04.15-08.22.46:528][754]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.22.46:528][754]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.22.46:528][754]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.22.46:528][754]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.22.46:528][754]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.23.24:614][558]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.23.24:615][558]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?).
[2025.04.15-08.23.24:615][558]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin As BP Main HUD no longer exists on node Bad cast node . Please refresh node or break links to remove pin.
[2025.04.15-08.23.24:615][558]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.23.24:615][558]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin Target no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.23.24:615][558]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] In use pin Exception Layer Name no longer exists on node Clear All Layers Except . Please refresh node or break links to remove pin.
[2025.04.15-08.23.24:616][558]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Game\BPFL_UI.uasset: [Compiler] Could not find a function named "ClearAllLayersExcept" in 'BPFL_UI'.
Make sure 'BPFL_UI' has been compiled for Clear All Layers Except
[2025.04.15-08.23.24:652][558]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2025.04.15-08.23.50:285][742]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11525.142578
[2025.04.15-08.23.50:645][767]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-08.23.50:645][767]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11525.491211, Update Interval: 338.145691
[2025.04.15-08.24.10:276][252]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.24.10:341][252]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.24.10:341][252]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.24.10:341][252]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.24.10:358][252]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.24.10:359][252]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI8DB5D7494AA25D10679166BE4F594B95.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.24.10:376][252]LogFileHelpers: InternalPromptForCheckoutAndSave took 101.263 ms (total: 42.0 sec)
[2025.04.15-08.24.10:442][252]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.24.10:442][252]LogContentValidation: Enabled validators:
[2025.04.15-08.24.10:442][252]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.24.10:442][252]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.24.10:442][252]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.24.10:442][252]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.24.10:442][252]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.24.44:314][973]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.24.44:381][973]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.24.44:381][973]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.24.44:381][973]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.24.44:401][973]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.24.44:402][973]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI2EF06CDC42A20DBAA1E24EA0A283AA31.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.24.44:423][973]LogFileHelpers: InternalPromptForCheckoutAndSave took 109.095 ms (total: 42.1 sec)
[2025.04.15-08.24.44:495][973]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.24.44:496][973]LogContentValidation: Enabled validators:
[2025.04.15-08.24.44:496][973]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.24.44:496][973]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.24.44:496][973]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.24.44:496][973]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.24.44:496][973]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.24.46:972][145]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.24.47:048][145]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.24.47:049][145]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.24.47:049][145]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.24.47:067][145]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.24.47:068][145]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UIE55D123B45C5E3504CD97BB2C4FB60CA.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.24.47:084][145]LogFileHelpers: InternalPromptForCheckoutAndSave took 113.228 ms (total: 42.2 sec)
[2025.04.15-08.24.47:141][145]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.24.47:141][145]LogContentValidation: Enabled validators:
[2025.04.15-08.24.47:141][145]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.24.47:141][145]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.24.47:141][145]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.24.47:141][145]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.24.47:141][145]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.24.52:944][543]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.24.53:008][543]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-08.24.53:008][543]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-08.24.53:008][543]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-08.24.53:018][543]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-08.24.53:019][543]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerB6427B9447F723D2A397C583430AD731.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-08.24.53:039][543]LogFileHelpers: InternalPromptForCheckoutAndSave took 95.097 ms (total: 42.3 sec)
[2025.04.15-08.24.53:111][543]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.24.53:111][543]LogContentValidation: Enabled validators:
[2025.04.15-08.24.53:111][543]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.24.53:111][543]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.24.53:111][543]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.24.53:111][543]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-08.24.53:111][543]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-08.24.56:438][754]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms
[2025.04.15-08.25.18:741][283]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.25.18:807][283]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.25.18:807][283]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.25.18:807][283]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.25.18:829][283]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.25.18:831][283]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI1ACF69254AB145F5E5EB5C8C5C52F83D.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.25.18:848][283]LogFileHelpers: InternalPromptForCheckoutAndSave took 106.599 ms (total: 42.4 sec)
[2025.04.15-08.25.18:911][283]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.25.18:911][283]LogContentValidation: Enabled validators:
[2025.04.15-08.25.18:911][283]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.25.18:911][283]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.25.18:911][283]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.25.18:911][283]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.25.18:911][283]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.25.51:049][ 55]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="PopContentFromLayer",MemberGuid=DC16FB5747C45B5A7BE650B6F5EB1C0E)'
[2025.04.15-08.25.51:051][ 55]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="FocusGame",MemberGuid=E07D3EB44196D87FFAD4B6BE735101D1)'
[2025.04.15-08.26.12:589][789]LogEditorTransaction: Undo Delete current selection
[2025.04.15-08.26.18:387][249]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.26.18:460][249]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-08.26.18:460][249]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-08.26.18:460][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-08.26.18:471][249]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-08.26.18:473][249]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerA942137144D8D95AF4E2139A59E41A33.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-08.26.18:491][249]LogFileHelpers: InternalPromptForCheckoutAndSave took 103.009 ms (total: 42.5 sec)
[2025.04.15-08.26.18:558][249]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.26.18:558][249]LogContentValidation: Enabled validators:
[2025.04.15-08.26.18:558][249]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.26.18:559][249]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.26.18:559][249]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.26.18:559][249]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-08.26.18:559][249]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-08.26.28:624][590]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.26.28:692][590]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-08.26.28:692][590]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-08.26.28:692][590]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-08.26.28:703][590]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-08.26.28:704][590]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerB834011F4F62AFBDA4CB3F9F2ED0AED5.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-08.26.28:722][590]LogFileHelpers: InternalPromptForCheckoutAndSave took 97.968 ms (total: 42.6 sec)
[2025.04.15-08.26.28:791][590]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.26.28:792][590]LogContentValidation: Enabled validators:
[2025.04.15-08.26.28:792][590]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.26.28:792][590]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.26.28:792][590]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.26.28:792][590]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-08.26.28:792][590]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-08.27.04:080][600]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.27.04:151][600]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-08.27.04:151][600]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-08.27.04:151][600]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-08.27.04:164][600]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-08.27.04:165][600]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController69D960BB4DC4008A82FE07A2E1C65EE3.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-08.27.04:185][600]LogFileHelpers: InternalPromptForCheckoutAndSave took 104.922 ms (total: 42.7 sec)
[2025.04.15-08.27.04:263][600]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.27.04:263][600]LogContentValidation: Enabled validators:
[2025.04.15-08.27.04:263][600]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.27.04:263][600]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.27.04:263][600]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.27.04:263][600]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-08.27.04:263][600]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-08.27.05:688][686]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.27.05:758][686]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-08.27.05:758][686]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-08.27.05:758][686]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-08.27.05:769][686]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-08.27.05:771][686]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController846E664946035EADD4C2AEAF3152353B.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-08.27.05:786][686]LogFileHelpers: InternalPromptForCheckoutAndSave took 98.809 ms (total: 42.8 sec)
[2025.04.15-08.27.05:857][686]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.27.05:857][686]LogContentValidation: Enabled validators:
[2025.04.15-08.27.05:857][686]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.27.05:857][686]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.27.05:857][686]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.27.05:857][686]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-08.27.05:857][686]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-08.27.12:458][172]LogEditorClassViewer: Warning: Class /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C has parent /Script/ProjectSerenity.BasePlayerState, but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-08.27.19:939][976]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.27.20:005][976]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-08.27.20:005][976]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-08.27.20:006][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-08.27.20:017][976]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-08.27.20:019][976]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController79385F6449852EEA06563E966EF55F09.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-08.27.20:039][976]LogFileHelpers: InternalPromptForCheckoutAndSave took 100.449 ms (total: 42.9 sec)
[2025.04.15-08.27.20:110][976]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.27.20:110][976]LogContentValidation: Enabled validators:
[2025.04.15-08.27.20:110][976]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.27.20:110][976]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.27.20:110][976]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.27.20:110][976]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-08.27.20:110][976]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-08.28.05:049][533]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.28.05:105][533]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-08.28.05:105][533]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-08.28.05:105][533]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-08.28.05:117][533]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-08.28.05:118][533]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController2F1AD17A4E283C3D27DD67BDE34F6CEB.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-08.28.05:137][533]LogFileHelpers: InternalPromptForCheckoutAndSave took 87.327 ms (total: 43.0 sec)
[2025.04.15-08.28.05:214][533]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.28.05:214][533]LogContentValidation: Enabled validators:
[2025.04.15-08.28.05:214][533]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.28.05:214][533]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.28.05:214][533]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.28.05:214][533]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-08.28.05:214][533]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-08.28.09:844][917]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2025.04.15-08.28.10:737][963]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.28.10:813][963]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-08.28.10:813][963]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-08.28.10:813][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-08.28.10:826][963]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-08.28.10:828][963]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController45DB17D94CAEE4F7595C8492F282466D.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-08.28.10:850][963]LogFileHelpers: InternalPromptForCheckoutAndSave took 113.358 ms (total: 43.1 sec)
[2025.04.15-08.28.10:931][963]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.28.10:931][963]LogContentValidation: Enabled validators:
[2025.04.15-08.28.10:931][963]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.28.10:931][963]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.28.10:931][963]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.28.10:931][963]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-08.28.10:931][963]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-08.28.11:166][976]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-08.28.11:231][976]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2025.04.15-08.30.19:994][467]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11914.859375
[2025.04.15-08.30.20:995][470]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-08.30.20:995][470]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11915.527344, Update Interval: 310.924408
[2025.04.15-08.33.37:801][882]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms
[2025.04.15-08.33.37:806][882]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/DevMap' took 0.036
[2025.04.15-08.33.37:806][882]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-08.33.37:806][882]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-08.33.37:819][882]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Game/BP_MainPlayerController_Auto4
[2025.04.15-08.33.37:819][882]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController_Auto4493D941F484F11ACE5957ABCCA7F45DC.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/Game/Game/BP_MainPlayerController_Auto4.uasset'
[2025.04.15-08.33.37:821][882]LogFileHelpers: Auto-saving content packages took 0.015
[2025.04.15-08.35.12:071][229]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.35.12:184][229]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-08.35.12:184][229]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-08.35.12:184][229]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-08.35.12:201][229]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-08.35.12:203][229]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController8FE6860D4EBCA4A5245B30A1B15A612F.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-08.35.12:228][229]LogFileHelpers: InternalPromptForCheckoutAndSave took 157.845 ms (total: 43.3 sec)
[2025.04.15-08.35.12:334][229]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.35.12:334][229]LogContentValidation: Enabled validators:
[2025.04.15-08.35.12:334][229]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.35.12:334][229]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.35.12:334][229]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.35.12:334][229]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-08.35.12:334][229]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-08.35.14:869][449]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-08.35.14:927][449]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2025.04.15-08.36.10:609][146]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 12265.473633
[2025.04.15-08.36.11:609][149]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-08.36.11:609][149]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 12266.140625, Update Interval: 305.095978
[2025.04.15-08.41.59:343][192]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 12614.213867
[2025.04.15-08.42.00:347][195]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-08.42.00:347][195]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 12614.891602, Update Interval: 307.218231
[2025.04.15-08.44.47:455][118]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.44.47:529][118]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Input/IMC_Main] ([1] browsable assets)...
[2025.04.15-08.44.47:529][118]OBJ SavePackage: Finished generating thumbnails for package [/Game/Input/IMC_Main]
[2025.04.15-08.44.47:529][118]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Input/IMC_Main" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset" SILENT=true
[2025.04.15-08.44.47:533][118]LogSavePackage: Moving output files for package: /Game/Input/IMC_Main
[2025.04.15-08.44.47:535][118]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main99899489491E33B0AB480ABCC3ECF622.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset'
[2025.04.15-08.44.47:557][118]LogFileHelpers: InternalPromptForCheckoutAndSave took 101.285 ms (total: 43.4 sec)
[2025.04.15-08.44.47:627][118]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.44.47:627][118]LogContentValidation: Enabled validators:
[2025.04.15-08.44.47:627][118]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.44.47:627][118]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.44.47:628][118]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.44.47:628][118]LogContentValidation: Display: Validating asset /Game/Input/IMC_Main.IMC_Main
[2025.04.15-08.44.47:628][118]AssetCheck: /Game/Input/IMC_Main Validating asset
[2025.04.15-08.45.23:443][500]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-08.45.23:494][500]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
[2025.04.15-08.47.04:659][832]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.47.04:718][832]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-08.47.04:718][832]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-08.47.04:718][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-08.47.04:730][832]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-08.47.04:732][832]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController27ED7C3F4D26739C3A603AB43FAAFB78.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-08.47.04:749][832]LogFileHelpers: InternalPromptForCheckoutAndSave took 90.978 ms (total: 43.5 sec)
[2025.04.15-08.47.04:819][832]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.47.04:819][832]LogContentValidation: Enabled validators:
[2025.04.15-08.47.04:819][832]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.47.04:819][832]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.47.04:819][832]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.47.04:819][832]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-08.47.04:819][832]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-08.47.07:529][978]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-08.47.07:580][978]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2025.04.15-08.47.51:582][574]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 12966.439453
[2025.04.15-08.47.52:580][577]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-08.47.52:580][577]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 12967.102539, Update Interval: 356.486084
[2025.04.15-08.48.52:436][148]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.48.52:502][148]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.48.52:502][148]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.48.52:502][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.48.52:520][148]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.48.52:522][148]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UIE6EEAA7E466A8A5709D4F8B87A1F03FF.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.48.52:544][148]LogFileHelpers: InternalPromptForCheckoutAndSave took 108.226 ms (total: 43.6 sec)
[2025.04.15-08.48.52:617][148]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.48.52:617][148]LogContentValidation: Enabled validators:
[2025.04.15-08.48.52:617][148]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.48.52:617][148]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.48.52:617][148]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.48.52:617][148]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.48.52:617][148]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.49.06:469][ 87]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.49.06:532][ 87]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.49.06:532][ 87]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.49.06:532][ 87]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.49.06:549][ 87]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.49.06:551][ 87]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI4951DE93452672550034CA99EC7146FC.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.49.06:568][ 87]LogFileHelpers: InternalPromptForCheckoutAndSave took 98.189 ms (total: 43.7 sec)
[2025.04.15-08.49.06:632][ 87]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.49.06:632][ 87]LogContentValidation: Enabled validators:
[2025.04.15-08.49.06:632][ 87]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.49.06:632][ 87]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.49.06:632][ 87]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.49.06:632][ 87]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.49.06:632][ 87]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.49.16:827][719]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.49.16:910][719]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.49.16:910][719]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.49.16:910][719]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.49.16:927][719]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.49.16:929][719]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UIC0C99C4D42BAA20DE8B3F8BD9FC73D21.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.49.16:958][719]LogFileHelpers: InternalPromptForCheckoutAndSave took 131.464 ms (total: 43.8 sec)
[2025.04.15-08.49.17:036][719]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.49.17:036][719]LogContentValidation: Enabled validators:
[2025.04.15-08.49.17:036][719]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.49.17:036][719]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.49.17:036][719]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.49.17:036][719]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.49.17:036][719]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.49.34:583][892]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-08.49.34:662][892]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-08.49.34:662][892]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-08.49.34:662][892]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-08.49.34:681][892]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-08.49.34:683][892]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UI5D23376B475A2C8B432A799C2B469E1F.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-08.49.34:705][892]LogFileHelpers: InternalPromptForCheckoutAndSave took 122.140 ms (total: 44.0 sec)
[2025.04.15-08.49.34:782][892]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-08.49.34:782][892]LogContentValidation: Enabled validators:
[2025.04.15-08.49.34:782][892]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-08.49.34:782][892]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-08.49.34:782][892]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-08.49.34:782][892]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-08.49.34:782][892]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-08.54.25:283][323]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 13360.076172
[2025.04.15-08.54.26:284][326]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-08.54.26:284][326]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 13360.744141, Update Interval: 342.185120
[2025.04.15-09.00.09:031][443]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB045100) on the [0x000009F49A8D0B80, 3D] queue has not completed after 5.000711 seconds.
[2025.04.15-09.00.10:008][443]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB041680) on the [0x000009F49A8D0B80, 3D] queue has not completed after 5.977826 seconds.
[2025.04.15-09.00.10:035][443]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB040600) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.003553 seconds.
[2025.04.15-09.00.10:045][443]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB043780) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.012544 seconds.
[2025.04.15-09.00.10:045][443]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB042A00) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.012691 seconds.
[2025.04.15-09.00.10:686][443]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB043F00) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.652473 seconds.
[2025.04.15-09.00.10:693][443]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB043480) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.659267 seconds.
[2025.04.15-09.00.10:693][443]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB044200) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.659158 seconds.
[2025.04.15-09.00.10:693][443]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB045400) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.659143 seconds.
[2025.04.15-09.00.16:137][686]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-09.00.16:446][686]LogSlate: Window 'Open Asset' being destroyed
[2025.04.15-09.00.32:526][503]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to '"/Script/Engine.BlueprintGeneratedClass'/Game/Core/BPFL_UI.BPFL_UI_C'",MemberName="FocusModal",MemberGuid=21D612AB4340507F7FA9FAA28C4DF44F)'
[2025.04.15-09.01.07:357][996]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 13762.116211
[2025.04.15-09.01.07:694][ 17]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-09.01.07:694][ 17]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 13762.436523, Update Interval: 331.973022
[2025.04.15-09.01.53:970][718]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.01.54:036][718]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-09.01.54:044][718]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-09.01.54:044][718]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-09.01.54:044][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-09.01.54:057][718]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-09.01.54:058][718]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu4975C9664FB4B3535F47BE905A7325D4.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-09.01.54:079][718]LogFileHelpers: InternalPromptForCheckoutAndSave took 109.621 ms (total: 44.1 sec)
[2025.04.15-09.01.54:156][718]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.01.54:156][718]LogContentValidation: Enabled validators:
[2025.04.15-09.01.54:156][718]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.01.54:156][718]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.01.54:156][718]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.01.54:156][718]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-09.01.54:159][718]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-09.01.55:443][787]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms
[2025.04.15-09.01.56:304][828]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.01.56:382][828]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-09.01.56:387][828]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-09.01.56:387][828]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-09.01.56:387][828]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-09.01.56:398][828]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-09.01.56:400][828]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu47A5309443DD676023BCFEACE7D62C12.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-09.01.56:424][828]LogFileHelpers: InternalPromptForCheckoutAndSave took 120.101 ms (total: 44.2 sec)
[2025.04.15-09.01.56:505][828]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.01.56:505][828]LogContentValidation: Enabled validators:
[2025.04.15-09.01.56:505][828]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.01.56:505][828]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.01.56:505][828]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.01.56:505][828]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-09.01.56:508][828]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-09.01.57:952][910]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-09.01.58:003][910]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms
[2025.04.15-09.02.38:298][465]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
[2025.04.15-09.02.38:303][465]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/DevMap' took 0.042
[2025.04.15-09.02.38:305][465]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-09.02.38:305][465]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-09.02.38:316][465]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/UI/Menu/WBP_PauseMenu_Auto5
[2025.04.15-09.02.38:316][465]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu_Auto553B0C1FA4F12D3B4059015A549330B07.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/Game/UI/Menu/WBP_PauseMenu_Auto5.uasset'
[2025.04.15-09.02.38:318][465]LogFileHelpers: Auto-saving content packages took 0.015
[2025.04.15-09.02.45:742][629]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.02.45:819][629]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-09.02.45:824][629]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-09.02.45:825][629]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-09.02.45:825][629]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-09.02.45:835][629]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-09.02.45:837][629]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu65D2CC4B48BD7DC9E653B09BDE3F92C8.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-09.02.45:853][629]LogFileHelpers: InternalPromptForCheckoutAndSave took 111.713 ms (total: 44.3 sec)
[2025.04.15-09.02.45:915][629]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.02.45:915][629]LogContentValidation: Enabled validators:
[2025.04.15-09.02.45:915][629]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.02.45:915][629]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.02.45:915][629]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.02.45:915][629]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-09.02.45:917][629]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-09.02.54:779][ 6]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.02.54:854][ 6]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-09.02.54:854][ 6]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-09.02.54:854][ 6]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-09.02.54:864][ 6]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-09.02.54:866][ 6]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu8F5EF05B438614B7B6F68B884CF88774.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-09.02.54:884][ 6]LogFileHelpers: InternalPromptForCheckoutAndSave took 104.318 ms (total: 44.4 sec)
[2025.04.15-09.02.54:947][ 6]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.02.54:948][ 6]LogContentValidation: Enabled validators:
[2025.04.15-09.02.54:948][ 6]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.02.54:948][ 6]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.02.54:948][ 6]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.02.54:948][ 6]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-09.02.54:950][ 6]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-09.02.55:194][ 20]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-09.02.55:245][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: ================================================
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Total job queries 241, among them cache hits 20 (8.30%), DDC hits 215 (89.21%), Duplicates 2 (0.83%)
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Tracking 219 distinct input hashes that result in 191 distinct outputs (87.21%)
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: RAM used: 5.14 MiB of 1.20 GiB budget. Usage: 0.42%
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: === Shader Compilation stats ===
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Shaders Compiled: 4
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%)
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.07 s
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Job execution time: average 1.72 s, max 1.98 s
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Job life time (pending + execution): average 1.79 s, max 2.04
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Shader code size: average 36.146 KiB, min 33.809 KiB, max 41.363 KiB
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.05 s
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.02%
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Average processing rate: 1.95 jobs/sec
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Total thread time: 2.291 s
[2025.04.15-09.02.59:248][196]LogShaderCompilers: Display: Total thread preprocess time: 4.753 s
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: Percentage time preprocessing: 207.46%
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: Effective parallelization: 1.12 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.84 sec, max 0.84 sec, min 0.84 sec)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 1 times, average 0.61 sec, max 0.61 sec, min 0.61 sec)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: TVirtualTexturePSBaseColorNormalSpecular (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 36.83% of total time (compiled 1 times, average 0.84 sec, max 0.84 sec, min 0.84 sec)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: FLumenCardPS<false> - 26.76% of total time (compiled 1 times, average 0.61 sec, max 0.61 sec, min 0.61 sec)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: FLumenCardVS - 18.26% of total time (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 18.15% of total time (compiled 1 times, average 0.42 sec, max 0.42 sec, min 0.42 sec)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: TVirtualTextureVSBaseColorNormalSpecular - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: === Material stats ===
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: Materials Cooked: 0
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: Materials Translated: 171
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: Material Total Translate Time: 0.20 s
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: Material Translation Only: 0.10 s (53%)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: Material DDC Serialization Only: 0.01 s (3%)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: Material Cache Hits: 70 (41%)
[2025.04.15-09.02.59:249][196]LogShaderCompilers: Display: ================================================
[2025.04.15-09.04.35:032][873]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-09.05.13:257][334]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms
[2025.04.15-09.05.13:893][358]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.05.13:962][358]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-09.05.13:962][358]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-09.05.13:962][358]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-09.05.13:974][358]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-09.05.13:976][358]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController739E1BBB47C0D9BEEF581EB64303F634.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-09.05.13:996][358]LogFileHelpers: InternalPromptForCheckoutAndSave took 103.475 ms (total: 44.5 sec)
[2025.04.15-09.05.14:077][358]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.05.14:077][358]LogContentValidation: Enabled validators:
[2025.04.15-09.05.14:077][358]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.05.14:077][358]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.05.14:077][358]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.05.14:077][358]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-09.05.14:077][358]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-09.07.27:503][549]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 14142.298828
[2025.04.15-09.07.28:435][622]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-09.07.28:435][622]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 14143.210938, Update Interval: 326.107971
[2025.04.15-09.07.36:048][156]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.07.36:110][156]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-09.07.36:116][156]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-09.07.36:116][156]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-09.07.36:116][156]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-09.07.36:127][156]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-09.07.36:129][156]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenuB58FBA7F472D2A84B242E68EF0D01A3E.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-09.07.36:152][156]LogFileHelpers: InternalPromptForCheckoutAndSave took 103.425 ms (total: 44.6 sec)
[2025.04.15-09.07.36:227][156]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.07.36:227][156]LogContentValidation: Enabled validators:
[2025.04.15-09.07.36:227][156]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.07.36:227][156]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.07.36:227][156]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.07.36:227][156]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-09.07.36:230][156]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-09.07.37:558][233]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-09.07.37:609][233]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
[2025.04.15-09.08.15:864][551]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms
[2025.04.15-09.08.17:496][624]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-09.08.17:555][624]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms
[2025.04.15-09.08.45:953][799]LogEOSSDK: LogEOSAuth: Refreshing authentication session. AccessTokenExpired: No RefreshRequired: Yes VerifyRequired: No UserId: dba...a76
[2025.04.15-09.08.45:954][800]LogEOSSDK: LogEOSAuth: Refresh authentication session. AuthState: 1 AccessExpires: 99.71 RefreshExpires: 1.554e+07
[2025.04.15-09.08.46:950][802]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: dba...a76 Access[Expires: 2025.04.15-11.11.39 Remaining: 7200.54] Refresh[Expires: 2025-10-12T04:42:14.142Z Remaining: 15535835.14] State: Valid
[2025.04.15-09.10.14:465][317]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
[2025.04.15-09.10.16:290][409]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-09.10.16:341][409]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms
[2025.04.15-09.10.17:419][409]LogSlate: Window 'Save Content' being destroyed
[2025.04.15-09.10.17:444][409]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.10.17:509][409]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-09.10.17:516][409]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-09.10.17:516][409]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-09.10.17:516][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-09.10.17:528][409]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-09.10.17:529][409]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu6C3BF4EA437D06787C7ED8B1D43247B1.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-09.10.17:549][409]LogFileHelpers: InternalPromptForCheckoutAndSave took 104.787 ms (total: 44.7 sec)
[2025.04.15-09.10.17:647][410]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.10.17:647][410]LogContentValidation: Enabled validators:
[2025.04.15-09.10.17:647][410]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.10.17:647][410]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.10.17:648][410]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.10.17:648][410]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-09.10.17:651][410]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-09.13.34:377][132]LogDerivedDataCache: C:/Users/BOO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.04.15-09.13.47:374][166]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 14522.176758
[2025.04.15-09.13.48:112][183]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-09.13.48:112][183]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 14522.897461, Update Interval: 324.205444
[2025.04.15-09.17.04:178][272]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.17.04:247][272]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-09.17.04:252][272]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-09.17.04:252][272]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-09.17.04:252][272]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-09.17.04:264][272]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-09.17.04:265][272]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu3753B20A4F9B05C67B300FBCA078D404.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-09.17.04:283][272]LogFileHelpers: InternalPromptForCheckoutAndSave took 105.142 ms (total: 44.8 sec)
[2025.04.15-09.17.04:362][272]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.17.04:363][272]LogContentValidation: Enabled validators:
[2025.04.15-09.17.04:363][272]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.17.04:363][272]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.17.04:363][272]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.17.04:363][272]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-09.17.04:366][272]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-09.17.06:637][374]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
[2025.04.15-09.17.08:511][422]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-09.17.08:560][422]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-09.18.31:708][564]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.18.31:779][564]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-09.18.31:787][564]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-09.18.31:787][564]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-09.18.31:787][564]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-09.18.31:799][564]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-09.18.31:801][564]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu43481EA74831C85701F1FCB8970553FB.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-09.18.31:819][564]LogFileHelpers: InternalPromptForCheckoutAndSave took 111.820 ms (total: 44.9 sec)
[2025.04.15-09.18.31:900][564]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.18.31:900][564]LogContentValidation: Enabled validators:
[2025.04.15-09.18.31:900][564]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.18.31:900][564]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.18.31:900][564]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.18.31:900][564]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-09.18.31:903][564]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-09.18.32:034][569]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.18.32:098][569]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-09.18.32:098][569]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-09.18.32:098][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-09.18.32:111][569]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-09.18.32:112][569]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu5D3E7A6F459B1011B7D94893A77C39C4.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-09.18.32:132][569]LogFileHelpers: InternalPromptForCheckoutAndSave took 98.068 ms (total: 45.0 sec)
[2025.04.15-09.18.32:213][569]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.18.32:213][569]LogContentValidation: Enabled validators:
[2025.04.15-09.18.32:213][569]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.18.32:213][569]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.18.32:213][569]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.18.32:213][569]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-09.18.32:216][569]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-09.18.32:398][579]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
[2025.04.15-09.18.32:618][580]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms
[2025.04.15-09.18.33:602][624]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-09.18.33:650][624]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2025.04.15-09.18.33:727][629]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-09.18.33:777][629]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
[2025.04.15-09.20.11:101][972]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 14905.968750
[2025.04.15-09.20.11:456][989]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-09.20.11:456][989]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 14906.296875, Update Interval: 313.341461
[2025.04.15-09.24.30:275][709]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SpecularProfile_64.svg'. File could not be found
[2025.04.15-09.24.35:856][195]LogContentBrowser: Deferred new asset file creation: NewInputMappingContext
[2025.04.15-09.24.35:885][195]LogContentBrowser: Creating deferred item: NewInputMappingContext
[2025.04.15-09.24.35:910][196]LogContentBrowser: Renaming the item being created (Deferred Item: NewInputMappingContext).
[2025.04.15-09.24.35:948][197]LogContentBrowser: Attempting asset rename: NewInputMappingContext -> NewInputMappingContext
[2025.04.15-09.24.35:952][197]LogContentBrowser: End creating deferred item NewInputMappingContext
[2025.04.15-09.24.42:672][594]LogContentBrowser: Attempting asset rename: NewInputMappingContext -> IMC_UI
[2025.04.15-09.24.42:748][594]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.24.42:827][594]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Input/IMC_UI] ([1] browsable assets)...
[2025.04.15-09.24.42:827][594]OBJ SavePackage: Finished generating thumbnails for package [/Game/Input/IMC_UI]
[2025.04.15-09.24.42:827][594]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Input/IMC_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_UI.uasset" SILENT=true
[2025.04.15-09.24.42:829][594]LogSavePackage: Moving output files for package: /Game/Input/IMC_UI
[2025.04.15-09.24.42:829][594]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_UI2A42B71F4D826F0C9B7805BFCD3B617A.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_UI.uasset'
[2025.04.15-09.24.42:858][594]LogFileHelpers: InternalPromptForCheckoutAndSave took 109.890 ms (total: 45.1 sec)
[2025.04.15-09.24.42:909][594]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
[2025.04.15-09.24.42:944][594]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms
[2025.04.15-09.24.42:975][594]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
[2025.04.15-09.24.43:061][594]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.24.43:061][594]LogContentValidation: Enabled validators:
[2025.04.15-09.24.43:061][594]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.24.43:061][594]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.24.43:061][594]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.24.43:061][594]LogContentValidation: Display: Validating asset /Game/Input/IMC_UI.IMC_UI
[2025.04.15-09.24.43:062][594]AssetCheck: /Game/Input/IMC_UI Validating asset
[2025.04.15-09.24.44:177][632]LogAssetEditorSubsystem: Opening Asset editor for InputMappingContext /Game/Input/IMC_UI.IMC_UI
[2025.04.15-09.24.53:998][384]LogEditorClassViewer: Warning: Class /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C has parent /Script/ProjectSerenity.BasePlayerState, but this parent is not found. The Class will not be shown in ClassViewer.
[2025.04.15-09.25.00:455][851]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.25.00:521][851]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Input/IMC_UI] ([1] browsable assets)...
[2025.04.15-09.25.00:521][851]OBJ SavePackage: Finished generating thumbnails for package [/Game/Input/IMC_UI]
[2025.04.15-09.25.00:521][851]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Input/IMC_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_UI.uasset" SILENT=true
[2025.04.15-09.25.00:522][851]LogSavePackage: Moving output files for package: /Game/Input/IMC_UI
[2025.04.15-09.25.00:524][851]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_UI3EF9373E46A7D751365A419421567BC7.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_UI.uasset'
[2025.04.15-09.25.00:546][851]LogFileHelpers: InternalPromptForCheckoutAndSave took 90.693 ms (total: 45.2 sec)
[2025.04.15-09.25.00:633][851]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.25.00:633][851]LogContentValidation: Enabled validators:
[2025.04.15-09.25.00:633][851]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.25.00:633][851]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.25.00:633][851]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.25.00:633][851]LogContentValidation: Display: Validating asset /Game/Input/IMC_UI.IMC_UI
[2025.04.15-09.25.00:633][851]AssetCheck: /Game/Input/IMC_UI Validating asset
[2025.04.15-09.25.06:678][176]LogEditCondition: Error: EnhancedActionKeyMapping - EditCondition attempted to use an invalid operand "SettingBehavior" (value error).
[2025.04.15-09.25.08:025][247]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.25.08:086][247]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Input/IMC_Main] ([1] browsable assets)...
[2025.04.15-09.25.08:087][247]OBJ SavePackage: Finished generating thumbnails for package [/Game/Input/IMC_Main]
[2025.04.15-09.25.08:087][247]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Input/IMC_Main" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset" SILENT=true
[2025.04.15-09.25.08:089][247]LogSavePackage: Moving output files for package: /Game/Input/IMC_Main
[2025.04.15-09.25.08:091][247]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main1CE24CB34A7309C3DC4C66AD965D55A0.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset'
[2025.04.15-09.25.08:111][247]LogFileHelpers: InternalPromptForCheckoutAndSave took 86.484 ms (total: 45.3 sec)
[2025.04.15-09.25.08:192][247]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.25.08:192][247]LogContentValidation: Enabled validators:
[2025.04.15-09.25.08:192][247]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.25.08:192][247]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.25.08:192][247]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.25.08:192][247]LogContentValidation: Display: Validating asset /Game/Input/IMC_Main.IMC_Main
[2025.04.15-09.25.08:192][247]AssetCheck: /Game/Input/IMC_Main Validating asset
[2025.04.15-09.25.32:979][999]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.25.33:055][999]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-09.25.33:056][999]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-09.25.33:056][999]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-09.25.33:068][999]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-09.25.33:070][999]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerC055430F4ACAD113439A13850FAB60F8.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-09.25.33:088][999]LogFileHelpers: InternalPromptForCheckoutAndSave took 107.177 ms (total: 45.4 sec)
[2025.04.15-09.25.33:153][999]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.25.33:153][999]LogContentValidation: Enabled validators:
[2025.04.15-09.25.33:153][999]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.25.33:153][999]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.25.33:153][999]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.25.33:153][999]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-09.25.33:153][999]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-09.25.33:204][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.25.33:271][ 0]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-09.25.33:271][ 0]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-09.25.33:271][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-09.25.33:283][ 0]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-09.25.33:285][ 0]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController1CB7DA6E4F0A54E768257A8702763877.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-09.25.33:305][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 101.074 ms (total: 45.5 sec)
[2025.04.15-09.25.33:373][ 0]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.25.33:373][ 0]LogContentValidation: Enabled validators:
[2025.04.15-09.25.33:373][ 0]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.25.33:374][ 0]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.25.33:374][ 0]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.25.33:374][ 0]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-09.25.33:374][ 0]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-09.25.35:016][117]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms
[2025.04.15-09.25.36:037][159]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-09.25.36:088][159]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2025.04.15-09.25.57:881][376]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 15252.807617
[2025.04.15-09.25.58:887][379]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-09.25.58:888][380]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 15253.476562, Update Interval: 347.097992
[2025.04.15-09.26.27:045][ 77]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.26.27:122][ 77]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-09.26.27:122][ 77]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-09.26.27:122][ 77]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-09.26.27:136][ 77]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-09.26.27:138][ 77]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController4250410740E6AE7195DD1BA5B33CFFF1.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-09.26.27:159][ 77]LogFileHelpers: InternalPromptForCheckoutAndSave took 113.887 ms (total: 45.6 sec)
[2025.04.15-09.26.27:245][ 77]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.26.27:245][ 77]LogContentValidation: Enabled validators:
[2025.04.15-09.26.27:245][ 77]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.26.27:245][ 77]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.26.27:245][ 77]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.26.27:245][ 77]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-09.26.27:246][ 77]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-09.26.27:396][ 83]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-09.26.27:477][ 83]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-09.26.27:477][ 83]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-09.26.27:477][ 83]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-09.26.27:489][ 83]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-09.26.27:491][ 83]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerFB0DF47F4E0AF01AFEED689C3141D0A4.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-09.26.27:517][ 83]LogFileHelpers: InternalPromptForCheckoutAndSave took 121.759 ms (total: 45.8 sec)
[2025.04.15-09.26.27:586][ 83]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-09.26.27:586][ 83]LogContentValidation: Enabled validators:
[2025.04.15-09.26.27:586][ 83]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-09.26.27:586][ 83]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-09.26.27:586][ 83]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-09.26.27:586][ 83]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-09.26.27:586][ 83]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-09.26.30:418][279]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2025.04.15-09.32.40:787][585]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 15655.677734
[2025.04.15-09.32.42:120][589]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-09.32.42:120][589]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 15656.678711, Update Interval: 351.811279
[2025.04.15-09.39.32:191][819]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 16067.078125
[2025.04.15-09.39.33:192][822]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-09.39.33:192][822]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 16067.746094, Update Interval: 316.408569
[2025.04.15-09.45.49:249][950]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 16444.134766
[2025.04.15-09.45.50:250][953]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-09.45.50:250][953]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 16444.802734, Update Interval: 323.266083
[2025.04.15-09.52.11:642][ 97]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 16826.652344
[2025.04.15-09.52.12:643][100]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-09.52.12:643][100]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 16827.320312, Update Interval: 307.011322
[2025.04.15-09.57.52:357][119]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 17167.521484
[2025.04.15-09.57.53:356][122]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-09.57.53:356][122]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 17168.187500, Update Interval: 353.649719
[2025.04.15-10.04.20:414][283]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 17555.783203
[2025.04.15-10.04.21:415][286]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-10.04.21:415][286]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 17556.453125, Update Interval: 301.206696
[2025.04.15-10.06.43:453][713]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Headset Earphone (6- Arctis 7 Chat), InstanceID=1
[2025.04.15-10.06.43:769][713]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=12996
[2025.04.15-10.06.44:103][714]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{eb9f7c40-3ca1-4ae8-87d7-f0f8dd0965cb}, Name=Headset Earphone (6- Arctis 7 Chat)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=21.17
[2025.04.15-10.06.44:103][714]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2025.04.15-10.06.44:105][714]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2025.04.15-10.10.17:137][353]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 17912.580078
[2025.04.15-10.10.18:140][356]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-10.10.18:140][356]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 17913.246094, Update Interval: 302.959076
[2025.04.15-10.13.34:377][945]LogDerivedDataCache: C:/Users/BOO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.04.15-10.16.18:175][436]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 18273.724609
[2025.04.15-10.16.19:176][439]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-10.16.19:176][439]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 18274.392578, Update Interval: 352.477783
[2025.04.15-10.23.08:885][668]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 18684.603516
[2025.04.15-10.23.09:885][671]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-10.23.09:885][671]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 18685.271484, Update Interval: 353.979309
[2025.04.15-10.29.49:594][870]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 19085.455078
[2025.04.15-10.29.50:593][873]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-10.29.50:593][873]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 19086.121094, Update Interval: 319.030731
[2025.04.15-10.35.52:973][960]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 19448.955078
[2025.04.15-10.35.53:971][963]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-10.35.53:971][963]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 19449.619141, Update Interval: 309.237946
[2025.04.15-10.42.03:012][ 70]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 19819.142578
[2025.04.15-10.42.04:012][ 73]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-10.42.04:013][ 73]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 19819.812500, Update Interval: 331.537231
[2025.04.15-10.48.23:367][526]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 20199.410156
[2025.04.15-10.48.23:661][544]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-10.48.23:661][544]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 20199.687500, Update Interval: 335.613281
[2025.04.15-10.48.34:199][248]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-10.48.34:281][248]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Input/IMC_UI] ([1] browsable assets)...
[2025.04.15-10.48.34:281][248]OBJ SavePackage: Finished generating thumbnails for package [/Game/Input/IMC_UI]
[2025.04.15-10.48.34:281][248]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Input/IMC_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_UI.uasset" SILENT=true
[2025.04.15-10.48.34:284][248]LogSavePackage: Moving output files for package: /Game/Input/IMC_UI
[2025.04.15-10.48.34:286][248]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_UI09F7936B45164398C01102A21C0EC735.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_UI.uasset'
[2025.04.15-10.48.34:308][248]LogFileHelpers: InternalPromptForCheckoutAndSave took 108.188 ms (total: 45.9 sec)
[2025.04.15-10.48.34:390][248]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-10.48.34:390][248]LogContentValidation: Enabled validators:
[2025.04.15-10.48.34:390][248]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-10.48.34:390][248]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-10.48.34:390][248]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-10.48.34:390][248]LogContentValidation: Display: Validating asset /Game/Input/IMC_UI.IMC_UI
[2025.04.15-10.48.34:390][248]AssetCheck: /Game/Input/IMC_UI Validating asset
[2025.04.15-10.48.41:675][389]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB042A00) on the [0x000009F49A8D0B80, 3D] queue has not completed after 5.000121 seconds.
[2025.04.15-10.48.43:043][389]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB041B00) on the [0x000009F49A8D0B80, 3D] queue has not completed after 6.368423 seconds.
[2025.04.15-10.48.43:764][389]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB046600) on the [0x000009F49A8D0B80, 3D] queue has not completed after 7.088715 seconds.
[2025.04.15-10.48.43:887][389]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB041080) on the [0x000009F49A8D0B80, 3D] queue has not completed after 7.207154 seconds.
[2025.04.15-10.48.44:567][389]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB043480) on the [0x000009F49A8D0B80, 3D] queue has not completed after 7.886476 seconds.
[2025.04.15-10.48.44:568][389]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB044E00) on the [0x000009F49A8D0B80, 3D] queue has not completed after 7.887120 seconds.
[2025.04.15-10.48.44:783][389]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB041800) on the [0x000009F49A8D0B80, 3D] queue has not completed after 8.101591 seconds.
[2025.04.15-10.48.44:805][389]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB045280) on the [0x000009F49A8D0B80, 3D] queue has not completed after 8.122681 seconds.
[2025.04.15-10.48.44:806][389]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB043000) on the [0x000009F49A8D0B80, 3D] queue has not completed after 8.123623 seconds.
[2025.04.15-10.48.44:806][389]LogD3D12RHI: Warning: GPU timeout: A payload (0x000009F4BB045A00) on the [0x000009F49A8D0B80, 3D] queue has not completed after 8.123611 seconds.
[2025.04.15-10.49.44:105][816]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-10.49.44:161][816]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms
[2025.04.15-10.50.02:645][ 36]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-10.50.02:708][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms
[2025.04.15-10.51.33:555][773]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-10.51.33:643][773]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-10.51.33:652][773]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-10.51.33:652][773]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-10.51.33:652][773]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-10.51.33:667][773]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-10.51.33:669][773]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu3DE62BD24139CBB6ABF7EBB2EDDB6BD4.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-10.51.33:696][773]LogFileHelpers: InternalPromptForCheckoutAndSave took 140.977 ms (total: 46.0 sec)
[2025.04.15-10.51.33:775][773]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-10.51.33:775][773]LogContentValidation: Enabled validators:
[2025.04.15-10.51.33:775][773]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-10.51.33:775][773]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-10.51.33:775][773]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-10.51.33:775][773]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-10.51.33:779][773]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-10.52.45:825][706]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms
[2025.04.15-10.52.45:832][706]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/DevMap' took 0.049
[2025.04.15-10.52.45:833][706]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-10.52.45:833][706]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-10.52.45:845][706]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Game/BP_MainPlayerController_Auto6
[2025.04.15-10.52.45:846][706]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController_Auto6F958C6544EE65D96DA3E708CE43529B7.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/Game/Game/BP_MainPlayerController_Auto6.uasset'
[2025.04.15-10.52.45:848][706]LogFileHelpers: Auto-saving content packages took 0.016
[2025.04.15-10.54.39:404][ 47]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 20575.544922
[2025.04.15-10.54.40:403][ 50]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-10.54.40:403][ 50]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 20576.212891, Update Interval: 309.411896
[2025.04.15-10.56.14:277][358]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-10.56.14:328][358]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2025.04.15-10.56.15:597][358]LogSlate: Window 'Save Content' being destroyed
[2025.04.15-10.56.15:628][358]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-10.56.15:706][358]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-10.56.15:706][358]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-10.56.15:706][358]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-10.56.15:719][358]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-10.56.15:720][358]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController2A3FF5B24A26B49644A31DBAC9658B50.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-10.56.15:742][358]LogFileHelpers: InternalPromptForCheckoutAndSave took 114.183 ms (total: 46.1 sec)
[2025.04.15-10.56.15:857][359]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-10.56.15:857][359]LogContentValidation: Enabled validators:
[2025.04.15-10.56.15:857][359]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-10.56.15:857][359]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-10.56.15:858][359]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-10.56.15:858][359]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-10.56.15:858][359]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-10.57.13:970][923]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-10.57.13:970][923]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-10.57.13:978][923]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-10.57.13:983][923]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.470 ms (total: 51.115 ms)
[2025.04.15-10.57.13:985][923]BlueprintLog: Warning: Blueprint failed to compile: WBP_GameMenu
[2025.04.15-10.57.13:995][923]LogPlayLevel: [PlayLevel] Compiling BP_MainPlayerController before play...
[2025.04.15-10.57.14:083][923]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2025.04.15-10.57.14:088][923]LogPlayLevel: PlayLevel: Blueprint regeneration took 103 ms (1 blueprints)
[2025.04.15-10.57.18:860][923]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/GameMenu/WBP_GameMenu.WBP_GameMenu
[2025.04.15-10.57.19:123][923]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2025.04.15-10.57.21:487][ 28]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: [Compiler] EnhancedInputAction None does not have a valid Input Action asset!!
[2025.04.15-10.57.21:487][ 28]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: [Compiler] EnhancedInputAction None does not have a valid Input Action asset!!
[2025.04.15-10.57.21:487][ 28]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: [Compiler] EnhancedInputAction None does not have a valid Input Action asset!!
[2025.04.15-10.57.21:488][ 28]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: [Compiler] EnhancedInputActionEvent references invalid 'null' action for EnhancedInputAction None
[2025.04.15-10.57.21:488][ 28]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: [Compiler] EnhancedInputActionEvent references invalid 'null' action for EnhancedInputAction None
[2025.04.15-10.57.21:488][ 28]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_GameMenu.uasset: [Compiler] EnhancedInputActionEvent references invalid 'null' action for EnhancedInputAction None
[2025.04.15-10.57.21:530][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
[2025.04.15-10.57.35:092][134]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-10.57.35:161][134]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/GameMenu/WBP_GameMenu] ([2] browsable assets)...
[2025.04.15-10.57.35:169][134]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/GameMenu/WBP_GameMenu.WBP_GameMenu]
[2025.04.15-10.57.35:169][134]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/GameMenu/WBP_GameMenu]
[2025.04.15-10.57.35:169][134]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/GameMenu/WBP_GameMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/GameMenu/WBP_GameMenu.uasset" SILENT=true
[2025.04.15-10.57.35:178][134]LogSavePackage: Moving output files for package: /Game/UI/GameMenu/WBP_GameMenu
[2025.04.15-10.57.35:179][134]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_GameMenu4ABDF3E145BE32832ED009B50B0AAF45.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/GameMenu/WBP_GameMenu.uasset'
[2025.04.15-10.57.35:201][134]LogFileHelpers: InternalPromptForCheckoutAndSave took 109.566 ms (total: 46.2 sec)
[2025.04.15-10.57.35:277][134]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-10.57.35:277][134]LogContentValidation: Enabled validators:
[2025.04.15-10.57.35:277][134]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-10.57.35:277][134]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-10.57.35:277][134]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-10.57.35:277][134]LogContentValidation: Display: Validating asset /Game/UI/GameMenu/WBP_GameMenu.WBP_GameMenu
[2025.04.15-10.57.35:281][134]AssetCheck: /Game/UI/GameMenu/WBP_GameMenu Validating asset
[2025.04.15-10.57.37:057][240]LogDebuggerCommands: Repeating last play command: Simulate
[2025.04.15-10.57.37:078][240]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-10.57.37:078][240]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-10.57.37:085][240]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-10.57.37:091][240]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.385 ms (total: 64.501 ms)
[2025.04.15-10.57.37:094][240]LogPlayLevel: [PlayLevel] Compiling WBP_GameMenu before play...
[2025.04.15-10.57.37:172][240]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms
[2025.04.15-10.57.37:176][240]LogPlayLevel: PlayLevel: Blueprint regeneration took 84 ms (1 blueprints)
[2025.04.15-10.57.37:211][240]LogOnline: OSS: Created online subsystem instance for: NULL
[2025.04.15-10.57.37:211][240]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2025.04.15-10.57.37:211][240]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-10.57.37:277][240]LogPlayLevel: PIE: StaticDuplicateObject took: (0.065935s)
[2025.04.15-10.57.37:277][240]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.066071s)
[2025.04.15-10.57.37:302][240]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms
[2025.04.15-10.57.37:306][240]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-10.57.37:307][240]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-10.57.37:307][240]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-10.57.37:307][240]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-10.57.37:307][240]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-10.57.37:346][240]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-10.57.37:346][240]LogWorldPartition: Display: WorldPartition initialize took 38.675 ms (total: 4.61 sec)
[2025.04.15-10.57.37:346][240]LogPlayLevel: PIE: World Init took: (0.042358s)
[2025.04.15-10.57.37:361][240]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2025.04.15-10.57.37:361][240]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-10.57.37:361][240]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-10.57.37:361][240]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-10.57.37:361][240]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-10.57.37:361][240]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-10.57.37:361][240]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-10.57.37:361][240]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-10.57.37:361][240]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-10.57.37:362][240]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-10.57.37:362][240]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-10.57.37:362][240]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-10.57.37:364][240]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-10.57.37:412][240]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-10.57.37:415][240]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-10.57.37:415][240]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-10.57.37:415][240]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-10.57.37:416][240]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2025.04.15-10.57.37:416][240]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2025.04.15-10.57.37:418][240]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2025.04.15-10.57.37:418][240]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2025.04.15-10.57.37:418][240]LogInit: FAudioDevice initialized with ID 2.
[2025.04.15-10.57.37:418][240]LogAudio: Display: Audio Device (ID: 2) registered with world 'DevMap'.
[2025.04.15-10.57.37:418][240]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2025.04.15-10.57.37:423][240]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-10.57.37:435][240]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.27.37
[2025.04.15-10.57.37:435][240]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-10.57.37:437][240]LogWorld: Bringing up level for play took: 0.013746
[2025.04.15-10.57.37:441][240]LogOnline: OSS: Created online subsystem instance for: :Context_47
[2025.04.15-10.57.37:441][240]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-10.57.37:472][240]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-10.57.40:113][240]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-10.57.40:126][240]LogMetaSound: Display: Auto-Updating '/Game/SoStylized/Sounds/Weather/MS_Nature.MS_Nature' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected.
[2025.04.15-10.57.40:130][240]LogMetaSound: Display: Auto-Updating '/Game/SoStylized/Sounds/Weather/MS_Nature.MS_Nature' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected.
[2025.04.15-10.57.40:143][240]LogMetaSound: Display: Auto-Updating '/Game/SoStylized/Sounds/Weather/MS_Rain.MS_Rain' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected.
[2025.04.15-10.57.40:143][240]LogMetaSound: Display: Auto-Updating '/Game/SoStylized/Sounds/Weather/MS_Rain.MS_Rain' node class 'UE.Wave Player.Stereo (v1.0)': Interface change detected.
[2025.04.15-10.57.40:209][240]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/Game/Minimap/BP_MinimapActor.BP_MinimapActor_C:ExecuteUbergraph_BP_MinimapActor'!
[2025.04.15-10.57.40:209][240]LogScript: Warning: Script Msg called by: BP_MinimapActor_C /Memory/UEDPIE_0_DF2VQIU7XRKZR1ENS0LHEWKMX.DevMap:PersistentLevel.BP_MinimapActor_C_UAID_047C16542E9ACE3202_1873848551
[2025.04.15-10.57.40:209][240]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-10.57.40:237][240]PIE: Server logged in
[2025.04.15-10.57.40:238][240]PIE: Play in editor total start time 3.161 seconds.
[2025.04.15-10.57.47:543][580]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-10.57.47:543][580]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-10.57.47:769][580]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-10.57.47:775][580]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-10.57.47:775][580]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-10.57.47:775][580]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-10.57.47:776][580]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-10.57.47:776][580]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-10.57.47:780][580]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-10.57.47:799][580]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-10.57.47:829][580]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-10.57.47:830][580]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2025.04.15-10.57.47:830][580]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2025.04.15-10.57.47:831][580]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2025.04.15-10.57.47:923][580]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
[2025.04.15-10.57.47:984][581]LogPlayLevel: Display: Destroying online subsystem :Context_47
[2025.04.15-10.57.49:716][697]LogDebuggerCommands: Repeating last play command: Simulate
[2025.04.15-10.57.49:741][697]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-10.57.49:741][697]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-10.57.49:748][697]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-10.57.49:753][697]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.293 ms (total: 76.794 ms)
[2025.04.15-10.57.49:755][697]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-10.57.49:755][697]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-10.57.49:788][697]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033330s)
[2025.04.15-10.57.49:788][697]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.033391s)
[2025.04.15-10.57.49:813][697]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2025.04.15-10.57.49:816][697]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-10.57.49:819][697]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-10.57.49:819][697]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-10.57.49:819][697]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-10.57.49:819][697]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-10.57.49:864][697]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-10.57.49:864][697]LogWorldPartition: Display: WorldPartition initialize took 45.347 ms (total: 4.65 sec)
[2025.04.15-10.57.49:864][697]LogPlayLevel: PIE: World Init took: (0.047052s)
[2025.04.15-10.57.49:881][697]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2025.04.15-10.57.49:881][697]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-10.57.49:881][697]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-10.57.49:881][697]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-10.57.49:882][697]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-10.57.49:882][697]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-10.57.49:882][697]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-10.57.49:882][697]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-10.57.49:882][697]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-10.57.49:882][697]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-10.57.49:882][697]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-10.57.49:882][697]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-10.57.49:884][697]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-10.57.49:932][697]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-10.57.49:932][697]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-10.57.49:932][697]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-10.57.49:932][697]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-10.57.49:933][697]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2025.04.15-10.57.49:933][697]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2025.04.15-10.57.49:936][697]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2025.04.15-10.57.49:936][697]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2025.04.15-10.57.49:936][697]LogInit: FAudioDevice initialized with ID 3.
[2025.04.15-10.57.49:936][697]LogAudio: Display: Audio Device (ID: 3) registered with world 'DevMap'.
[2025.04.15-10.57.49:936][697]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2025.04.15-10.57.49:944][697]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-10.57.49:950][697]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.27.49
[2025.04.15-10.57.49:950][697]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-10.57.49:952][697]LogWorld: Bringing up level for play took: 0.008608
[2025.04.15-10.57.49:955][697]LogOnline: OSS: Created online subsystem instance for: :Context_48
[2025.04.15-10.57.49:955][697]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-10.57.49:964][697]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-10.57.52:247][697]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-10.57.52:268][697]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/Game/Minimap/BP_MinimapActor.BP_MinimapActor_C:ExecuteUbergraph_BP_MinimapActor'!
[2025.04.15-10.57.52:268][697]LogScript: Warning: Script Msg called by: BP_MinimapActor_C /Memory/UEDPIE_0_DF2VQIU7XRKZR1ENS0LHEWKMX.DevMap:PersistentLevel.BP_MinimapActor_C_UAID_047C16542E9ACE3202_1873848551
[2025.04.15-10.57.52:268][697]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-10.57.52:289][697]PIE: Server logged in
[2025.04.15-10.57.52:291][697]PIE: Play in editor total start time 2.554 seconds.
[2025.04.15-10.58.06:060][ 70]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Characters/Player/BP_ManagementMode.BP_ManagementMode
[2025.04.15-10.58.06:227][ 70]LogSlate: Window 'Open Asset' being destroyed
[2025.04.15-10.58.38:235][ 53]LogWorld: UWorld::CleanupWorld for World_63, bSessionEnded=true, bCleanupResources=true
[2025.04.15-10.58.38:236][ 53]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-10.58.38:529][ 53]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
[2025.04.15-10.58.42:027][147]LogSlate: Took 0.000427 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2025.04.15-10.58.50:178][364]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Characters\Player\BP_BasePlayerState.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.04.15-10.58.50:178][364]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Characters\Player\BP_BasePlayerState.uasset: CreateExport: Failed to load Class /Script/ProjectSerenity.BasePlayerState as Parent for BlueprintGeneratedClass /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C - both will fail to load
[2025.04.15-10.58.50:178][364]LogLinker: Warning: Unable to load Default__BP_BasePlayerState_C with outer Package /Game/Characters/Player/BP_BasePlayerState because its class (BP_BasePlayerState_C) does not exist
[2025.04.15-10.58.50:179][364]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Characters\Player\BP_BasePlayerState.uasset: CreateExport: Failed to load Class /Script/ProjectSerenity.BasePlayerState as Parent for BlueprintGeneratedClass /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C - both will fail to load
[2025.04.15-10.58.50:179][364]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Characters\Player\BP_BasePlayerState.uasset: CreateExport: Failed to load Class /Script/ProjectSerenity.BasePlayerState as Parent for BlueprintGeneratedClass /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C - both will fail to load
[2025.04.15-10.58.50:179][364]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Characters\Player\BP_BasePlayerState.uasset: CreateExport: Failed to load Class /Script/ProjectSerenity.BasePlayerState as Parent for BlueprintGeneratedClass /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C - both will fail to load
[2025.04.15-10.58.50:180][364]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Characters\Player\BP_BasePlayerState.uasset: CreateExport: Failed to load Class /Script/ProjectSerenity.BasePlayerState as Parent for BlueprintGeneratedClass /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C - both will fail to load
[2025.04.15-10.58.50:180][364]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\Characters\Player\BP_BasePlayerState.uasset: CreateExport: Failed to load Class /Script/ProjectSerenity.BasePlayerState as Parent for BlueprintGeneratedClass /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C - both will fail to load
[2025.04.15-10.58.50:182][364]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState
[2025.04.15-10.58.51:360][364]LogSlate: Window 'Message' being destroyed
[2025.04.15-10.58.51:405][364]Message dialog closed, result: No, title: Message, text: Blueprint could not be loaded because it derives from an invalid class. Check to make sure the parent class for this blueprint hasn't been removed! Do you want to continue (it can crash the editor)?
[2025.04.15-10.58.51:414][364]LogSlate: Window 'Open Asset' being destroyed
[2025.04.15-10.58.51:455][364]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'BaseAbilitySystemComponent_0': BP_BasePlayerState_C /Game/Characters/Player/BP_BasePlayerState.Default__BP_BasePlayerState_C
[2025.04.15-10.58.51:456][364]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AttributeSet': BP_BasePlayerState_C /Game/Characters/Player/BP_BasePlayerState.Default__BP_BasePlayerState_C
[2025.04.15-10.58.51:456][364]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C
[2025.04.15-10.58.51:456][364]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SimpleConstructionScript_0': BlueprintGeneratedClass /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C
[2025.04.15-10.58.51:456][364]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_0': SimpleConstructionScript /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState_C:SimpleConstructionScript_0
[2025.04.15-10.58.53:880][413]LogContentBrowserAssetDataSource: Warning: Unable to convert short ParentClass name "None" to path name
[2025.04.15-10.58.58:233][521]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode
[2025.04.15-10.58.58:392][521]LogSlate: Window 'Open Asset' being destroyed
[2025.04.15-10.59.10:758][ 93]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-10.59.10:758][ 93]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-10.59.10:984][ 93]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-10.59.10:984][ 93]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-10.59.10:986][ 93]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-10.59.10:986][ 93]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-10.59.10:986][ 93]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-10.59.10:986][ 93]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-10.59.10:990][ 93]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-10.59.11:011][ 93]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-10.59.11:082][ 93]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-10.59.11:083][ 93]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2025.04.15-10.59.11:083][ 93]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2025.04.15-10.59.11:086][ 93]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2025.04.15-10.59.11:164][ 93]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms
[2025.04.15-10.59.11:251][ 94]LogPlayLevel: Display: Destroying online subsystem :Context_48
[2025.04.15-10.59.12:805][155]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2025.04.15-10.59.17:495][348]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-10.59.17:561][348]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms
[2025.04.15-11.00.01:603][886]LogShaderCompilers: Display: ================================================
[2025.04.15-11.00.01:603][886]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2025.04.15-11.00.01:603][886]LogShaderCompilers: Display: Total job queries 252, among them cache hits 21 (8.33%), DDC hits 220 (87.30%), Duplicates 2 (0.79%)
[2025.04.15-11.00.01:603][886]LogShaderCompilers: Display: Tracking 229 distinct input hashes that result in 198 distinct outputs (86.46%)
[2025.04.15-11.00.01:603][886]LogShaderCompilers: Display: RAM used: 5.35 MiB of 1.20 GiB budget. Usage: 0.44%
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: === Shader Compilation stats ===
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Shaders Compiled: 9
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Jobs assigned 9, completed 9 (100%)
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Average time worker was idle: 4259.91 s
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.07 s
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Job execution time: average 1.57 s, max 1.98 s
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Job life time (pending + execution): average 1.61 s, max 2.04
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Shader code size: average 39.645 KiB, min 30.684 KiB, max 59.199 KiB
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 5.29 s
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.02%
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Jobs were issued in 9 batches (only local compilation was used), average 1.00 jobs/batch
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Average processing rate: 1.70 jobs/sec
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Total thread time: 5.129 s
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Total thread preprocess time: 4.976 s
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Percentage time preprocessing: 97.01%
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Effective parallelization: 0.97 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 3 times, average 0.76 sec, max 0.84 sec, min 0.72 sec)
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 2 times, average 0.57 sec, max 0.61 sec, min 0.53 sec)
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.46 sec, max 0.50 sec, min 0.42 sec)
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: FLumenCardVS (compiled 2 times, average 0.39 sec, max 0.42 sec, min 0.36 sec)
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: TVirtualTexturePSBaseColorNormalSpecular (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 44.60% of total time (compiled 3 times, average 0.76 sec, max 0.84 sec, min 0.72 sec)
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: FLumenCardPS<false> - 22.38% of total time (compiled 2 times, average 0.57 sec, max 0.61 sec, min 0.53 sec)
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 17.94% of total time (compiled 2 times, average 0.46 sec, max 0.50 sec, min 0.42 sec)
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: FLumenCardVS - 15.08% of total time (compiled 2 times, average 0.39 sec, max 0.42 sec, min 0.36 sec)
[2025.04.15-11.00.01:604][886]LogShaderCompilers: Display: TVirtualTextureVSBaseColorNormalSpecular - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2025.04.15-11.00.01:605][886]LogShaderCompilers: Display: === Material stats ===
[2025.04.15-11.00.01:605][886]LogShaderCompilers: Display: Materials Cooked: 0
[2025.04.15-11.00.01:605][886]LogShaderCompilers: Display: Materials Translated: 172
[2025.04.15-11.00.01:605][886]LogShaderCompilers: Display: Material Total Translate Time: 0.20 s
[2025.04.15-11.00.01:605][886]LogShaderCompilers: Display: Material Translation Only: 0.11 s (53%)
[2025.04.15-11.00.01:605][886]LogShaderCompilers: Display: Material DDC Serialization Only: 0.01 s (3%)
[2025.04.15-11.00.01:605][886]LogShaderCompilers: Display: Material Cache Hits: 70 (41%)
[2025.04.15-11.00.01:605][886]LogShaderCompilers: Display: ================================================
[2025.04.15-11.00.17:425][632]LogScript: Warning: Accessed None trying to read property CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue
BP_MainPlayerController_C /Engine/Transient.World_35:PersistentLevel.BP_MainPlayerController_C_1
Function /Game/Game/BP_MainPlayerController.BP_MainPlayerController_C:ExecuteUbergraph_BP_MainPlayerController:02A5
[2025.04.15-11.00.19:386][729]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-11.00.19:437][729]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2025.04.15-11.00.46:389][971]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms
[2025.04.15-11.00.49:036][979]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 20945.060547
[2025.04.15-11.00.49:750][982]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-11.00.49:750][982]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 20945.751953, Update Interval: 307.654053
[2025.04.15-11.01.16:026][419]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Game/BP_Gamemode.BP_Gamemode
[2025.04.15-11.01.24:912][825]LogEditorClassViewer: Warning: AssetRegistry Blueprint /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState is missing tag value for GeneratedClass. Blueprint will not be available to ClassViewer when unloaded.
[2025.04.15-11.01.29:690][131]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
[2025.04.15-11.01.30:433][165]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.01.30:506][165]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_Gamemode] ([2] browsable assets)...
[2025.04.15-11.01.30:506][165]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_Gamemode]
[2025.04.15-11.01.30:506][165]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_Gamemode" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_Gamemode.uasset" SILENT=true
[2025.04.15-11.01.30:510][165]LogSavePackage: Moving output files for package: /Game/Game/BP_Gamemode
[2025.04.15-11.01.30:511][165]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_Gamemode4995C44241AB03089275BE80F3218285.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_Gamemode.uasset'
[2025.04.15-11.01.30:568][165]LogFileHelpers: InternalPromptForCheckoutAndSave took 135.587 ms (total: 46.4 sec)
[2025.04.15-11.01.30:640][165]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.01.30:640][165]LogContentValidation: Enabled validators:
[2025.04.15-11.01.30:640][165]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.01.30:640][165]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.01.30:640][165]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.01.30:640][165]LogContentValidation: Display: Validating asset /Game/Game/BP_Gamemode.BP_Gamemode
[2025.04.15-11.01.30:640][165]AssetCheck: /Game/Game/BP_Gamemode Validating asset
[2025.04.15-11.01.33:766][323]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-11.01.33:817][323]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms
[2025.04.15-11.02.11:636][ 40]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.02.11:706][ 40]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-11.02.11:706][ 40]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-11.02.11:706][ 40]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-11.02.11:721][ 40]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-11.02.11:722][ 40]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController257A3F164238BA00C3D4BC8137485D75.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-11.02.11:741][ 40]LogFileHelpers: InternalPromptForCheckoutAndSave took 104.140 ms (total: 46.5 sec)
[2025.04.15-11.02.11:825][ 40]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.02.11:825][ 40]LogContentValidation: Enabled validators:
[2025.04.15-11.02.11:825][ 40]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.02.11:825][ 40]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.02.11:825][ 40]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.02.11:825][ 40]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-11.02.11:825][ 40]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-11.02.11:961][ 45]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.02.12:059][ 45]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-11.02.12:059][ 45]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-11.02.12:059][ 45]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-11.02.12:072][ 45]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-11.02.12:075][ 45]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController5DBBED5F4FCA68966D32208833E82003.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-11.02.12:102][ 45]LogFileHelpers: InternalPromptForCheckoutAndSave took 140.888 ms (total: 46.6 sec)
[2025.04.15-11.02.12:184][ 45]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.02.12:184][ 45]LogContentValidation: Enabled validators:
[2025.04.15-11.02.12:184][ 45]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.02.12:184][ 45]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.02.12:184][ 45]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.02.12:184][ 45]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-11.02.12:184][ 45]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-11.02.12:451][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2025.04.15-11.02.13:490][101]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-11.02.13:539][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2025.04.15-11.03.01:504][843]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-11.03.01:554][843]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
[2025.04.15-11.03.47:832][409]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.03.47:901][409]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-11.03.47:901][409]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-11.03.47:901][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-11.03.47:914][409]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-11.03.47:916][409]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController3CE0D8A4489D542C3DF7CA8559811EA8.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-11.03.47:941][409]LogFileHelpers: InternalPromptForCheckoutAndSave took 108.373 ms (total: 46.7 sec)
[2025.04.15-11.03.48:018][409]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.03.48:018][409]LogContentValidation: Enabled validators:
[2025.04.15-11.03.48:018][409]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.03.48:018][409]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.03.48:018][409]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.03.48:018][409]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-11.03.48:018][409]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-11.03.48:186][416]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.03.48:252][416]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-11.03.48:253][416]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-11.03.48:253][416]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-11.03.48:265][416]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-11.03.48:267][416]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController76CEEF504F8CE5F86D617C835AFAABB8.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-11.03.48:287][416]LogFileHelpers: InternalPromptForCheckoutAndSave took 101.359 ms (total: 46.8 sec)
[2025.04.15-11.03.48:350][416]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.03.48:350][416]LogContentValidation: Enabled validators:
[2025.04.15-11.03.48:350][416]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.03.48:350][416]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.03.48:350][416]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.03.48:350][416]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-11.03.48:350][416]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-11.03.54:220][670]LogAssetEditorSubsystem: Opening Asset editor for InputMappingContext /Game/Input/IMC_Main.IMC_Main
[2025.04.15-11.04.09:443][544]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.04.09:519][544]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Input/IMC_Main] ([1] browsable assets)...
[2025.04.15-11.04.09:520][544]OBJ SavePackage: Finished generating thumbnails for package [/Game/Input/IMC_Main]
[2025.04.15-11.04.09:520][544]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Input/IMC_Main" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset" SILENT=true
[2025.04.15-11.04.09:522][544]LogSavePackage: Moving output files for package: /Game/Input/IMC_Main
[2025.04.15-11.04.09:524][544]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_Main8280D8E04871845A6ABB45B710E05720.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_Main.uasset'
[2025.04.15-11.04.09:548][544]LogFileHelpers: InternalPromptForCheckoutAndSave took 104.578 ms (total: 46.9 sec)
[2025.04.15-11.04.09:639][544]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.04.09:639][544]LogContentValidation: Enabled validators:
[2025.04.15-11.04.09:639][544]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.04.09:639][544]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.04.09:639][544]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.04.09:639][544]LogContentValidation: Display: Validating asset /Game/Input/IMC_Main.IMC_Main
[2025.04.15-11.04.09:639][544]AssetCheck: /Game/Input/IMC_Main Validating asset
[2025.04.15-11.04.12:514][698]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms
[2025.04.15-11.05.17:636][342]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/Input/Other/IA_Pause.IA_Pause
[2025.04.15-11.05.24:783][758]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.05.24:853][758]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Input/Other/IA_Pause] ([1] browsable assets)...
[2025.04.15-11.05.24:853][758]OBJ SavePackage: Finished generating thumbnails for package [/Game/Input/Other/IA_Pause]
[2025.04.15-11.05.24:853][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Input/Other/IA_Pause" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/Other/IA_Pause.uasset" SILENT=true
[2025.04.15-11.05.24:855][758]LogSavePackage: Moving output files for package: /Game/Input/Other/IA_Pause
[2025.04.15-11.05.24:856][758]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IA_PauseB961C44C4995A613EE8CA5B5EA23AFC7.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/Other/IA_Pause.uasset'
[2025.04.15-11.05.24:884][758]LogFileHelpers: InternalPromptForCheckoutAndSave took 101.025 ms (total: 47.0 sec)
[2025.04.15-11.05.24:969][758]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.05.24:969][758]LogContentValidation: Enabled validators:
[2025.04.15-11.05.24:969][758]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.05.24:969][758]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.05.24:969][758]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.05.24:969][758]LogContentValidation: Display: Validating asset /Game/Input/Other/IA_Pause.IA_Pause
[2025.04.15-11.05.24:969][758]AssetCheck: /Game/Input/Other/IA_Pause Validating asset
[2025.04.15-11.05.30:362][ 84]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-11.05.30:419][ 84]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
[2025.04.15-11.05.32:202][ 84]LogSlate: Window 'Save Content' being destroyed
[2025.04.15-11.05.32:229][ 84]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.05.32:316][ 84]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-11.05.32:317][ 84]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-11.05.32:317][ 84]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-11.05.32:330][ 84]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-11.05.32:332][ 84]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController9DD5B6824F40DAC2FC0BB7A53A599A2A.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-11.05.32:356][ 84]LogFileHelpers: InternalPromptForCheckoutAndSave took 126.908 ms (total: 47.2 sec)
[2025.04.15-11.05.32:508][ 85]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.05.32:508][ 85]LogContentValidation: Enabled validators:
[2025.04.15-11.05.32:508][ 85]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.05.32:508][ 85]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.05.32:508][ 85]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.05.32:508][ 85]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-11.05.32:508][ 85]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-11.06.37:998][410]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 21293.291016
[2025.04.15-11.06.38:995][413]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-11.06.38:995][413]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 21293.958984, Update Interval: 309.657288
[2025.04.15-11.07.06:998][497]LogEOSSDK: LogEOSAuth: Refreshing authentication session. AccessTokenExpired: No RefreshRequired: Yes VerifyRequired: No UserId: dba...a76
[2025.04.15-11.07.06:998][497]LogEOSSDK: LogEOSAuth: Refresh authentication session. AuthState: 1 AccessExpires: 99.86 RefreshExpires: 1.553e+07
[2025.04.15-11.07.08:336][501]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: dba...a76 Access[Expires: 2025.04.15-13.10.00 Remaining: 7200.76] Refresh[Expires: 2025-10-12T04:42:14.142Z Remaining: 15528734.14] State: Valid
[2025.04.15-11.08.39:090][ 68]LogSlate: Window 'Open Asset' being destroyed
[2025.04.15-11.08.49:421][743]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.08.49:526][743]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-11.08.49:571][743]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-11.08.49:571][743]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-11.08.49:571][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-11.08.49:584][743]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-11.08.49:585][743]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenuF922CE8F4D570EADFD31809C3050ADA7.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-11.08.49:606][743]LogFileHelpers: InternalPromptForCheckoutAndSave took 185.079 ms (total: 47.3 sec)
[2025.04.15-11.08.49:681][743]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.08.49:681][743]LogContentValidation: Enabled validators:
[2025.04.15-11.08.49:681][743]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.08.49:681][743]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.08.49:681][743]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.08.49:681][743]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-11.08.49:685][743]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-11.08.49:766][745]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.08.49:837][745]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-11.08.49:837][745]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-11.08.49:837][745]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-11.08.49:855][745]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-11.08.49:856][745]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu5B9C03564138A7A01D4AAF82EC50562E.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-11.08.49:880][745]LogFileHelpers: InternalPromptForCheckoutAndSave took 114.386 ms (total: 47.5 sec)
[2025.04.15-11.08.49:967][745]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.08.49:967][745]LogContentValidation: Enabled validators:
[2025.04.15-11.08.49:967][745]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.08.49:967][745]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.08.49:967][745]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.08.49:967][745]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-11.08.49:971][745]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-11.08.55:272][ 53]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2025.04.15-11.08.56:816][124]LogDebuggerCommands: Repeating last play command: Standalone Game
[2025.04.15-11.08.56:872][124]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms
[2025.04.15-11.10.40:814][403]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
[2025.04.15-11.12.34:948][ 77]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 21649.785156
[2025.04.15-11.12.35:946][ 80]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-11.12.35:946][ 81]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 21650.451172, Update Interval: 307.284149
[2025.04.15-11.13.34:377][256]LogDerivedDataCache: C:/Users/BOO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.04.15-11.13.52:023][571]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.13.52:023][571]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.13.52:030][571]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.13.52:036][571]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.733 ms (total: 89.528 ms)
[2025.04.15-11.13.52:038][571]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.13.52:038][571]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.13.52:070][571]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032467s)
[2025.04.15-11.13.52:070][571]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032517s)
[2025.04.15-11.13.52:096][571]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
[2025.04.15-11.13.52:102][571]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.13.52:103][571]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.13.52:103][571]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.13.52:103][571]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.13.52:103][571]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.13.52:142][571]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.13.52:142][571]LogWorldPartition: Display: WorldPartition initialize took 38.467 ms (total: 4.69 sec)
[2025.04.15-11.13.52:143][571]LogPlayLevel: PIE: World Init took: (0.040096s)
[2025.04.15-11.13.52:159][571]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2025.04.15-11.13.52:159][571]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.13.52:159][571]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.13.52:159][571]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.13.52:159][571]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.13.52:159][571]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.13.52:159][571]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.13.52:159][571]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.13.52:159][571]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.13.52:159][571]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.13.52:159][571]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.13.52:159][571]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.13.52:161][571]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.13.52:204][571]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.13.52:205][571]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.13.52:205][571]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.13.52:205][571]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.13.52:206][571]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2025.04.15-11.13.52:206][571]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2025.04.15-11.13.52:208][571]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2025.04.15-11.13.52:208][571]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2025.04.15-11.13.52:208][571]LogInit: FAudioDevice initialized with ID 4.
[2025.04.15-11.13.52:208][571]LogAudio: Display: Audio Device (ID: 4) registered with world 'DevMap'.
[2025.04.15-11.13.52:208][571]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2025.04.15-11.13.52:272][571]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.13.52:273][571]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.13.52:280][571]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.43.52
[2025.04.15-11.13.52:281][571]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.13.52:283][571]LogWorld: Bringing up level for play took: 0.009242
[2025.04.15-11.13.52:285][571]LogOnline: OSS: Created online subsystem instance for: :Context_52
[2025.04.15-11.13.52:285][571]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.13.52:292][571]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.13.54:504][571]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.13.54:504][571]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.13.54:504][571]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.13.54:507][571]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.13.54:530][571]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.13.54:547][571]PIE: Server logged in
[2025.04.15-11.13.54:548][571]PIE: Play in editor total start time 2.525 seconds.
[2025.04.15-11.13.54:588][571]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.13.57:267][624]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.13.57:267][624]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.13.57:268][624]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.13.57:498][624]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.13.57:498][624]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.13.57:498][624]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.13.57:498][624]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.13.57:499][624]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.13.57:499][624]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.13.57:502][624]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.13.57:521][624]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.13.57:586][624]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-11.13.57:587][624]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2025.04.15-11.13.57:587][624]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2025.04.15-11.13.57:589][624]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2025.04.15-11.13.57:646][624]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms
[2025.04.15-11.13.57:722][625]LogPlayLevel: Display: Destroying online subsystem :Context_52
[2025.04.15-11.13.59:408][740]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.13.59:408][740]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.13.59:416][740]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.13.59:420][740]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.570 ms (total: 102.098 ms)
[2025.04.15-11.13.59:422][740]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.13.59:422][740]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.13.59:455][740]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032566s)
[2025.04.15-11.13.59:455][740]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032611s)
[2025.04.15-11.13.59:479][740]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-11.13.59:482][740]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.13.59:484][740]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.13.59:484][740]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.13.59:484][740]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.13.59:484][740]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.13.59:521][740]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.13.59:522][740]LogWorldPartition: Display: WorldPartition initialize took 38.531 ms (total: 4.73 sec)
[2025.04.15-11.13.59:522][740]LogPlayLevel: PIE: World Init took: (0.039921s)
[2025.04.15-11.13.59:536][740]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2025.04.15-11.13.59:537][740]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.13.59:537][740]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.13.59:537][740]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.13.59:537][740]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.13.59:537][740]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.13.59:537][740]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.13.59:537][740]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.13.59:537][740]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.13.59:537][740]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.13.59:537][740]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.13.59:537][740]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.13.59:539][740]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.13.59:583][740]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.13.59:584][740]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.13.59:584][740]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.13.59:584][740]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.13.59:584][740]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
[2025.04.15-11.13.59:584][740]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
[2025.04.15-11.13.59:586][740]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2025.04.15-11.13.59:586][740]LogInit: FAudioDevice initialized with ID 5.
[2025.04.15-11.13.59:586][740]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2025.04.15-11.13.59:586][740]LogAudio: Display: Audio Device (ID: 5) registered with world 'DevMap'.
[2025.04.15-11.13.59:586][740]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2025.04.15-11.13.59:655][740]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.13.59:655][740]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.13.59:662][740]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.43.59
[2025.04.15-11.13.59:663][740]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.13.59:665][740]LogWorld: Bringing up level for play took: 0.008915
[2025.04.15-11.13.59:668][740]LogOnline: OSS: Created online subsystem instance for: :Context_53
[2025.04.15-11.13.59:668][740]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.13.59:675][740]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.14.01:927][740]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.14.01:928][740]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.14.01:928][740]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.14.01:930][740]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.14.01:950][740]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.14.01:968][740]PIE: Server logged in
[2025.04.15-11.14.01:969][740]PIE: Play in editor total start time 2.568 seconds.
[2025.04.15-11.14.02:005][740]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.14.03:692][778]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.14.03:692][778]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.14.03:693][778]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.14.03:907][778]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.14.03:908][778]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.14.03:908][778]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.14.03:908][778]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.14.03:908][778]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.14.03:908][778]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.14.03:911][778]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.14.03:931][778]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.14.04:002][778]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2025.04.15-11.14.04:002][778]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2025.04.15-11.14.04:004][778]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2025.04.15-11.14.04:062][778]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms
[2025.04.15-11.14.04:131][779]LogPlayLevel: Display: Destroying online subsystem :Context_53
[2025.04.15-11.14.04:907][817]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.14.04:939][817]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.14.04:939][817]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.14.04:946][817]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.14.04:951][817]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.838 ms (total: 114.937 ms)
[2025.04.15-11.14.04:971][817]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.14.04:972][817]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.14.05:004][817]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031529s)
[2025.04.15-11.14.05:004][817]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031578s)
[2025.04.15-11.14.05:029][817]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms
[2025.04.15-11.14.05:032][817]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.14.05:033][817]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.14.05:033][817]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.14.05:033][817]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.14.05:033][817]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.14.05:072][817]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.14.05:072][817]LogWorldPartition: Display: WorldPartition initialize took 38.396 ms (total: 4.77 sec)
[2025.04.15-11.14.05:072][817]LogPlayLevel: PIE: World Init took: (0.039771s)
[2025.04.15-11.14.05:086][817]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2025.04.15-11.14.05:086][817]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.14.05:086][817]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.14.05:086][817]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.14.05:086][817]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.14.05:086][817]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.14.05:086][817]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.14.05:086][817]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.14.05:086][817]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.14.05:086][817]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.14.05:086][817]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.14.05:086][817]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.14.05:088][817]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.14.05:133][817]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.14.05:133][817]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.14.05:133][817]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.14.05:133][817]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.14.05:134][817]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
[2025.04.15-11.14.05:134][817]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2025.04.15-11.14.05:137][817]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2025.04.15-11.14.05:137][817]LogInit: FAudioDevice initialized with ID 6.
[2025.04.15-11.14.05:137][817]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2025.04.15-11.14.05:137][817]LogAudio: Display: Audio Device (ID: 6) registered with world 'DevMap'.
[2025.04.15-11.14.05:137][817]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2025.04.15-11.14.05:206][817]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.14.05:206][817]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.14.05:213][817]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.44.05
[2025.04.15-11.14.05:214][817]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.14.05:215][817]LogWorld: Bringing up level for play took: 0.009244
[2025.04.15-11.14.05:219][817]LogOnline: OSS: Created online subsystem instance for: :Context_54
[2025.04.15-11.14.05:219][817]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.14.05:226][817]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.14.07:483][817]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.14.07:483][817]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.14.07:483][817]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.14.07:485][817]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.14.07:508][817]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.14.07:530][817]PIE: Server logged in
[2025.04.15-11.14.07:531][817]PIE: Play in editor total start time 2.602 seconds.
[2025.04.15-11.14.07:566][817]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.14.08:688][837]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.14.08:688][837]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.14.08:689][837]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.14.08:906][837]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.14.08:907][837]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.14.08:907][837]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.14.08:908][837]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.14.08:908][837]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.14.08:908][837]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.14.08:911][837]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.14.08:930][837]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.14.08:996][837]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
[2025.04.15-11.14.08:996][837]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2025.04.15-11.14.08:998][837]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
[2025.04.15-11.14.09:060][837]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
[2025.04.15-11.14.09:123][838]LogPlayLevel: Display: Destroying online subsystem :Context_54
[2025.04.15-11.14.23:474][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_anim.Quinn_calf_l_anim (Required Memory Estimate: 2.80 MB)
[2025.04.15-11.14.23:480][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_anim.Quinn_calf_r_anim (Required Memory Estimate: 2.80 MB)
[2025.04.15-11.14.23:506][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_anim.Quinn_clavicle_l_anim (Required Memory Estimate: 2.35 MB)
[2025.04.15-11.14.23:508][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_anim.Quinn_calf_l_anim, at AnimationSequence/4464e1c1b81fe9595cfaa87a797099d4b05754b2
[2025.04.15-11.14.23:516][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_r_anim.Quinn_clavicle_r_anim (Required Memory Estimate: 2.35 MB)
[2025.04.15-11.14.23:529][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_anim.Quinn_calf_r_anim, at AnimationSequence/e86c1615342fd9a8c5270beeff9cf34617f81d3b
[2025.04.15-11.14.23:531][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_anim.Quinn_clavicle_l_anim, at AnimationSequence/179a4d58940cc160cd5baa49f15dcdbcbe6629f3
[2025.04.15-11.14.23:533][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_l_anim.Quinn_foot_l_anim (Required Memory Estimate: 1.45 MB)
[2025.04.15-11.14.23:534][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_l_anim.Quinn_hand_l_anim (Required Memory Estimate: 1.90 MB)
[2025.04.15-11.14.23:550][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_r_anim.Quinn_clavicle_r_anim, at AnimationSequence/16b7d5add752955fc6bf75717136a52b77367a01
[2025.04.15-11.14.23:550][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_r_anim.Quinn_foot_r_anim (Required Memory Estimate: 1.45 MB)
[2025.04.15-11.14.23:551][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_r_anim.Quinn_hand_r_anim (Required Memory Estimate: 1.90 MB)
[2025.04.15-11.14.23:556][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_l_anim.Quinn_foot_l_anim, at AnimationSequence/090d8d456572e04f6501d58338af00ca7d24e553
[2025.04.15-11.14.23:556][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_l_anim.Quinn_lowerarm_l_anim (Required Memory Estimate: 4.61 MB)
[2025.04.15-11.14.23:566][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_l_anim.Quinn_hand_l_anim, at AnimationSequence/d7ad929063a5583e5d8fe3478858d4e5e5ad2c0a
[2025.04.15-11.14.23:576][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_r_anim.Quinn_foot_r_anim, at AnimationSequence/4ee3073901d41c079a78a9cbf08a278eb4a2a46b
[2025.04.15-11.14.23:586][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_r_anim.Quinn_lowerarm_r_anim (Required Memory Estimate: 4.61 MB)
[2025.04.15-11.14.23:586][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_l_anim.Quinn_thigh_l_anim (Required Memory Estimate: 6.41 MB)
[2025.04.15-11.14.23:586][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_r_anim.Quinn_thigh_r_anim (Required Memory Estimate: 6.41 MB)
[2025.04.15-11.14.23:595][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_r_anim.Quinn_hand_r_anim, at AnimationSequence/77314a61b5b8a1aa9547e2db4d56b85d7d6dff93
[2025.04.15-11.14.23:614][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_l_anim.Quinn_lowerarm_l_anim, at AnimationSequence/6c07bf306d9840197e3cef2d0894582306123ee2
[2025.04.15-11.14.23:621][320]LogSkeletalMesh: Building Skeletal Mesh SKM_Quinn...
[2025.04.15-11.14.23:653][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_upperarm_l_anim.Quinn_upperarm_l_anim (Required Memory Estimate: 5.51 MB)
[2025.04.15-11.14.23:655][320]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_upperarm_r_anim.Quinn_upperarm_r_anim (Required Memory Estimate: 5.51 MB)
[2025.04.15-11.14.23:667][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_r_anim.Quinn_lowerarm_r_anim, at AnimationSequence/e8b23baba6e16429bf32868c6d0ec6f34f008173
[2025.04.15-11.14.23:683][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_l_anim.Quinn_thigh_l_anim, at AnimationSequence/fc496bdbdf2d06bf3fafe4ad12c62d129ba68113
[2025.04.15-11.14.23:687][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_r_anim.Quinn_thigh_r_anim, at AnimationSequence/b5ab108f1cc53473ccf271058c396759934d4d01
[2025.04.15-11.14.23:724][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_upperarm_l_anim.Quinn_upperarm_l_anim, at AnimationSequence/afbfd22037dac359a66a4bc419ecc104a17535d5
[2025.04.15-11.14.23:729][320]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_upperarm_r_anim.Quinn_upperarm_r_anim, at AnimationSequence/a3449237ce5dafa41a8d96c7ec2aea0a00b88daf
[2025.04.15-11.14.23:803][320]LogSkeletalMesh: Display: Waiting for skinned assets to be ready 0/1 (SKM_Quinn) ...
[2025.04.15-11.14.24:907][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.25:312][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.25:715][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.26:120][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.26:522][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.26:928][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.27:333][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.27:738][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.28:145][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.28:509][320]LogSkeletalMeshReduction: Reducing skeletal mesh for LOD 2
[2025.04.15-11.14.28:509][320]LogSkeletalMeshReduction: Reducing skeletal mesh for LOD 3
[2025.04.15-11.14.28:552][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.28:959][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.29:365][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.29:771][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.30:174][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.30:581][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.30:983][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.31:389][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.31:801][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.32:214][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.32:618][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.33:030][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.33:431][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.33:593][320]LogSkeletalMesh: Built Skeletal Mesh [9.98s] /Game/Characters/Mannequins/Meshes/SKM_Quinn.SKM_Quinn
[2025.04.15-11.14.33:607][320]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
[2025.04.15-11.14.37:130][425]LogSlate: Window 'Open Asset' being destroyed
[2025.04.15-11.14.37:156][425]LogSlate: Window 'Open Asset' being destroyed
[2025.04.15-11.14.41:221][613]LogAssetEditorSubsystem: Opening Asset editor for InputMappingContext /Game/Input/IMC_UI.IMC_UI
[2025.04.15-11.14.52:279][309]LogEditorClassViewer: Warning: AssetRegistry Blueprint /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState is missing tag value for GeneratedClass. Blueprint will not be available to ClassViewer when unloaded.
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: ================================================
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Total job queries 282, among them cache hits 29 (10.28%), DDC hits 230 (81.56%), Duplicates 2 (0.71%)
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Tracking 251 distinct input hashes that result in 208 distinct outputs (82.87%)
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: RAM used: 5.59 MiB of 1.20 GiB budget. Usage: 0.46%
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: === Shader Compilation stats ===
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Shaders Compiled: 21
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Jobs assigned 21, completed 21 (100%)
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Average time worker was idle: 1895.61 s
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.11 s
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Job execution time: average 1.11 s, max 1.98 s
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Job life time (pending + execution): average 1.18 s, max 2.04
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Shader code size: average 34.93 KiB, min 27.629 KiB, max 59.199 KiB
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.76 s
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.02%
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Jobs were issued in 21 batches (only local compilation was used), average 1.00 jobs/batch
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Average processing rate: 2.15 jobs/sec
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Total thread time: 11.053 s
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Total thread preprocess time: 5.406 s
[2025.04.15-11.15.01:957][968]LogShaderCompilers: Display: Percentage time preprocessing: 48.91%
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: Effective parallelization: 1.13 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 7 times, average 0.70 sec, max 0.84 sec, min 0.59 sec)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 6 times, average 0.51 sec, max 0.61 sec, min 0.44 sec)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 4 times, average 0.40 sec, max 0.50 sec, min 0.32 sec)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: FLumenCardVS (compiled 4 times, average 0.38 sec, max 0.42 sec, min 0.36 sec)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: TVirtualTexturePSBaseColorNormalSpecular (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 44.43% of total time (compiled 7 times, average 0.70 sec, max 0.84 sec, min 0.59 sec)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: FLumenCardPS<false> - 27.54% of total time (compiled 6 times, average 0.51 sec, max 0.61 sec, min 0.44 sec)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.44% of total time (compiled 4 times, average 0.40 sec, max 0.50 sec, min 0.32 sec)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: FLumenCardVS - 13.59% of total time (compiled 4 times, average 0.38 sec, max 0.42 sec, min 0.36 sec)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: TVirtualTextureVSBaseColorNormalSpecular - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: === Material stats ===
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: Materials Cooked: 0
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: Materials Translated: 176
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: Material Total Translate Time: 0.20 s
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: Material Translation Only: 0.11 s (53%)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: Material DDC Serialization Only: 0.01 s (3%)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: Material Cache Hits: 70 (40%)
[2025.04.15-11.15.01:958][968]LogShaderCompilers: Display: ================================================
[2025.04.15-11.15.02:151][979]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.15.02:221][979]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Input/IMC_UI] ([1] browsable assets)...
[2025.04.15-11.15.02:221][979]OBJ SavePackage: Finished generating thumbnails for package [/Game/Input/IMC_UI]
[2025.04.15-11.15.02:221][979]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Input/IMC_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_UI.uasset" SILENT=true
[2025.04.15-11.15.02:222][979]LogSavePackage: Moving output files for package: /Game/Input/IMC_UI
[2025.04.15-11.15.02:224][979]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/IMC_UIA20A7602420959445C19E5902D22B731.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Input/IMC_UI.uasset'
[2025.04.15-11.15.02:253][979]LogFileHelpers: InternalPromptForCheckoutAndSave took 100.943 ms (total: 47.6 sec)
[2025.04.15-11.15.02:320][979]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.15.02:320][979]LogContentValidation: Enabled validators:
[2025.04.15-11.15.02:320][979]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.15.02:320][979]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.15.02:320][979]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.15.02:320][979]LogContentValidation: Display: Validating asset /Game/Input/IMC_UI.IMC_UI
[2025.04.15-11.15.02:320][979]AssetCheck: /Game/Input/IMC_UI Validating asset
[2025.04.15-11.15.06:241][170]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.15.06:261][170]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.15.06:261][170]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.15.06:268][170]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.15.06:275][170]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.092 ms (total: 128.029 ms)
[2025.04.15-11.15.06:276][170]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.15.06:276][170]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.15.06:308][170]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031270s)
[2025.04.15-11.15.06:308][170]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031315s)
[2025.04.15-11.15.06:341][170]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2025.04.15-11.15.06:347][170]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.15.06:349][170]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.15.06:349][170]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.15.06:349][170]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.15.06:349][170]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.15.06:387][170]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.15.06:387][170]LogWorldPartition: Display: WorldPartition initialize took 38.337 ms (total: 4.81 sec)
[2025.04.15-11.15.06:387][170]LogPlayLevel: PIE: World Init took: (0.039774s)
[2025.04.15-11.15.06:403][170]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2025.04.15-11.15.06:403][170]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.15.06:403][170]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.15.06:403][170]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.15.06:403][170]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.15.06:403][170]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.15.06:403][170]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.15.06:403][170]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.15.06:403][170]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.15.06:403][170]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.15.06:403][170]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.15.06:403][170]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.15.06:405][170]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.15.06:449][170]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.15.06:449][170]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.15.06:449][170]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.15.06:449][170]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.15.06:450][170]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
[2025.04.15-11.15.06:450][170]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
[2025.04.15-11.15.06:452][170]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
[2025.04.15-11.15.06:452][170]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2025.04.15-11.15.06:452][170]LogInit: FAudioDevice initialized with ID 7.
[2025.04.15-11.15.06:452][170]LogAudio: Display: Audio Device (ID: 7) registered with world 'DevMap'.
[2025.04.15-11.15.06:452][170]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2025.04.15-11.15.06:518][170]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.15.06:520][170]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.15.06:527][170]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.45.06
[2025.04.15-11.15.06:527][170]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.15.06:529][170]LogWorld: Bringing up level for play took: 0.008673
[2025.04.15-11.15.06:531][170]LogOnline: OSS: Created online subsystem instance for: :Context_57
[2025.04.15-11.15.06:531][170]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.15.06:538][170]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.15.08:764][170]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.15.08:764][170]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.15.08:764][170]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.15.08:766][170]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.15.08:787][170]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.15.08:804][170]PIE: Server logged in
[2025.04.15-11.15.08:805][170]PIE: Play in editor total start time 2.544 seconds.
[2025.04.15-11.15.08:842][170]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.15.10:230][195]LogBlueprintUserMessages: [BP_MainPlayerController_C_0] Hello
[2025.04.15-11.15.10:233][195]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-11.15.10:233][195]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-11.15.11:923][243]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.15.11:923][243]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.15.11:924][243]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.15.12:137][243]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.15.12:137][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.15.12:137][243]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.15.12:137][243]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.15.12:138][243]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.15.12:138][243]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.15.12:140][243]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.15.12:161][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.15.12:222][243]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-11.15.12:223][243]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
[2025.04.15-11.15.12:223][243]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2025.04.15-11.15.12:224][243]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2025.04.15-11.15.12:286][243]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms
[2025.04.15-11.15.12:344][244]LogPlayLevel: Display: Destroying online subsystem :Context_57
[2025.04.15-11.15.40:440][874]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.15.40:503][874]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-11.15.40:503][874]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-11.15.40:503][874]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-11.15.40:515][874]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-11.15.40:517][874]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerBE0619E14C4E78417624DA8E7E08CD5C.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-11.15.40:538][874]LogFileHelpers: InternalPromptForCheckoutAndSave took 97.867 ms (total: 47.7 sec)
[2025.04.15-11.15.40:620][874]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.15.40:620][874]LogContentValidation: Enabled validators:
[2025.04.15-11.15.40:620][874]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.15.40:620][874]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.15.40:620][874]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.15.40:620][874]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-11.15.40:620][874]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-11.15.43:642][135]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms
[2025.04.15-11.16.33:900][286]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.16.33:900][286]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.16.34:074][286]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
[2025.04.15-11.18.35:381][251]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 22009.748047
[2025.04.15-11.18.36:381][254]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-11.18.36:381][254]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 22010.417969, Update Interval: 345.658752
[2025.04.15-11.21.26:132][151]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.21.26:155][151]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.21.26:155][151]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.21.26:162][151]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.21.26:168][151]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.040 ms (total: 141.069 ms)
[2025.04.15-11.21.26:171][151]LogPlayLevel: [PlayLevel] Compiling WBP_PauseMenu before play...
[2025.04.15-11.21.26:263][151]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms
[2025.04.15-11.21.26:269][151]LogPlayLevel: PlayLevel: Blueprint regeneration took 98 ms (1 blueprints)
[2025.04.15-11.21.26:270][151]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.21.26:302][151]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032266s)
[2025.04.15-11.21.26:302][151]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032314s)
[2025.04.15-11.21.26:328][151]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms
[2025.04.15-11.21.26:330][151]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.21.26:332][151]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.21.26:332][151]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.21.26:332][151]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.21.26:332][151]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.21.26:371][151]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.21.26:372][151]LogWorldPartition: Display: WorldPartition initialize took 39.817 ms (total: 4.85 sec)
[2025.04.15-11.21.26:372][151]LogPlayLevel: PIE: World Init took: (0.041335s)
[2025.04.15-11.21.26:389][151]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
[2025.04.15-11.21.26:389][151]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.21.26:389][151]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.21.26:389][151]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.21.26:389][151]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.21.26:389][151]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.21.26:389][151]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.21.26:389][151]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.21.26:389][151]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.21.26:389][151]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.21.26:389][151]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.21.26:389][151]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.21.26:391][151]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.21.26:440][151]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.21.26:440][151]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.21.26:440][151]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.21.26:440][151]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.21.26:441][151]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
[2025.04.15-11.21.26:441][151]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
[2025.04.15-11.21.26:443][151]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
[2025.04.15-11.21.26:443][151]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2025.04.15-11.21.26:443][151]LogInit: FAudioDevice initialized with ID 8.
[2025.04.15-11.21.26:443][151]LogAudio: Display: Audio Device (ID: 8) registered with world 'DevMap'.
[2025.04.15-11.21.26:443][151]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2025.04.15-11.21.26:519][151]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.21.26:519][151]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.21.26:526][151]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.51.26
[2025.04.15-11.21.26:528][151]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.21.26:529][151]LogWorld: Bringing up level for play took: 0.009709
[2025.04.15-11.21.26:532][151]LogOnline: OSS: Created online subsystem instance for: :Context_58
[2025.04.15-11.21.26:532][151]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.21.26:539][151]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.21.28:928][151]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.21.28:928][151]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.21.28:928][151]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.21.28:930][151]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.21.28:957][151]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.21.28:975][151]PIE: Server logged in
[2025.04.15-11.21.28:976][151]PIE: Play in editor total start time 2.823 seconds.
[2025.04.15-11.21.29:013][151]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.21.30:551][174]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-11.21.30:551][174]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-11.21.35:602][330]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.21.35:602][330]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.21.35:602][330]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.21.35:833][330]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.21.35:833][330]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.21.35:833][330]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.21.35:834][330]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.21.35:834][330]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.21.35:834][330]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.21.35:837][330]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.21.35:859][330]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.21.35:941][330]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
[2025.04.15-11.21.35:941][330]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2025.04.15-11.21.35:943][330]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
[2025.04.15-11.21.36:026][330]LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms
[2025.04.15-11.21.36:094][331]LogPlayLevel: Display: Destroying online subsystem :Context_58
[2025.04.15-11.22.09:345][ 93]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms
[2025.04.15-11.22.09:352][ 93]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/DevMap' took 0.038
[2025.04.15-11.22.09:353][ 93]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-11.22.09:359][ 93]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-11.22.09:359][ 93]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-11.22.09:371][ 93]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/UI/Menu/WBP_PauseMenu_Auto7
[2025.04.15-11.22.09:371][ 93]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu_Auto77D1670804AABAE2C969047AA0ABF1C98.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/Game/UI/Menu/WBP_PauseMenu_Auto7.uasset'
[2025.04.15-11.22.09:373][ 93]LogFileHelpers: Auto-saving content packages took 0.021
[2025.04.15-11.22.33:153][581]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.22.33:179][581]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.22.33:180][581]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.22.33:187][581]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.22.33:192][581]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.537 ms (total: 153.607 ms)
[2025.04.15-11.22.33:195][581]LogPlayLevel: [PlayLevel] Compiling WBP_PauseMenu before play...
[2025.04.15-11.22.33:285][581]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
[2025.04.15-11.22.33:290][581]LogPlayLevel: PlayLevel: Blueprint regeneration took 95 ms (1 blueprints)
[2025.04.15-11.22.33:290][581]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.22.33:320][581]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030987s)
[2025.04.15-11.22.33:320][581]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031037s)
[2025.04.15-11.22.33:342][581]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms
[2025.04.15-11.22.33:344][581]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.22.33:346][581]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.22.33:346][581]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.22.33:346][581]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.22.33:346][581]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.22.33:384][581]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.22.33:384][581]LogWorldPartition: Display: WorldPartition initialize took 38.200 ms (total: 4.88 sec)
[2025.04.15-11.22.33:384][581]LogPlayLevel: PIE: World Init took: (0.039625s)
[2025.04.15-11.22.33:400][581]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
[2025.04.15-11.22.33:400][581]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.22.33:400][581]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.22.33:400][581]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.22.33:400][581]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.22.33:400][581]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.22.33:400][581]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.22.33:400][581]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.22.33:400][581]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.22.33:400][581]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.22.33:400][581]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.22.33:400][581]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.22.33:401][581]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.22.33:448][581]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.22.33:449][581]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.22.33:449][581]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.22.33:449][581]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.22.33:450][581]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
[2025.04.15-11.22.33:450][581]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
[2025.04.15-11.22.33:451][581]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
[2025.04.15-11.22.33:451][581]LogInit: FAudioDevice initialized with ID 9.
[2025.04.15-11.22.33:451][581]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2025.04.15-11.22.33:451][581]LogAudio: Display: Audio Device (ID: 9) registered with world 'DevMap'.
[2025.04.15-11.22.33:451][581]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2025.04.15-11.22.33:512][581]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.22.33:512][581]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.22.33:520][581]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.52.33
[2025.04.15-11.22.33:520][581]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.22.33:522][581]LogWorld: Bringing up level for play took: 0.008575
[2025.04.15-11.22.33:524][581]LogOnline: OSS: Created online subsystem instance for: :Context_59
[2025.04.15-11.22.33:524][581]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.22.33:531][581]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.22.35:736][581]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.22.35:736][581]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.22.35:736][581]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.22.35:739][581]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.22.35:760][581]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.22.35:795][581]PIE: Server logged in
[2025.04.15-11.22.35:796][581]PIE: Play in editor total start time 2.623 seconds.
[2025.04.15-11.22.35:835][581]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.22.38:021][634]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-11.22.38:021][634]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-11.22.38:021][634]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-11.22.44:159][829]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.22.44:159][829]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.22.44:160][829]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.22.44:399][829]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.22.44:399][829]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.22.44:399][829]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.22.44:400][829]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.22.44:400][829]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.22.44:400][829]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.22.44:403][829]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.22.44:424][829]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.22.44:493][829]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
[2025.04.15-11.22.44:493][829]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2025.04.15-11.22.44:495][829]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
[2025.04.15-11.22.44:560][829]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms
[2025.04.15-11.22.44:625][830]LogPlayLevel: Display: Destroying online subsystem :Context_59
[2025.04.15-11.23.08:583][ 54]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.23.08:686][ 54]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-11.23.08:691][ 54]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-11.23.08:692][ 54]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-11.23.08:692][ 54]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-11.23.08:705][ 54]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-11.23.08:707][ 54]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenuFD6E9BB04515BED335C30EA983C7D166.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-11.23.08:730][ 54]LogFileHelpers: InternalPromptForCheckoutAndSave took 145.884 ms (total: 47.8 sec)
[2025.04.15-11.23.08:796][ 54]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.23.08:796][ 54]LogContentValidation: Enabled validators:
[2025.04.15-11.23.08:796][ 54]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.23.08:796][ 54]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.23.08:796][ 54]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.23.08:796][ 54]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-11.23.08:799][ 54]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-11.23.42:044][973]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.23.42:119][973]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-11.23.42:124][973]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-11.23.42:124][973]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-11.23.42:124][973]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-11.23.42:137][973]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-11.23.42:138][973]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu43D79A914E27C8CA0E80378BF8A3EFE8.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-11.23.42:159][973]LogFileHelpers: InternalPromptForCheckoutAndSave took 115.339 ms (total: 47.9 sec)
[2025.04.15-11.23.42:234][973]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.23.42:234][973]LogContentValidation: Enabled validators:
[2025.04.15-11.23.42:234][973]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.23.42:234][973]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.23.42:234][973]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.23.42:234][973]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-11.23.42:236][973]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-11.23.47:459][261]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
[2025.04.15-11.23.52:422][456]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-11.24.00:430][907]LogEditorClassViewer: Warning: AssetRegistry Blueprint /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState is missing tag value for GeneratedClass. Blueprint will not be available to ClassViewer when unloaded.
[2025.04.15-11.24.07:743][406]LogWorld: UWorld::CleanupWorld for World_39, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.24.07:743][406]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.24.07:908][406]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2025.04.15-11.25.14:097][649]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.25.14:181][649]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Layout/WBP_PrimaryLayout] ([2] browsable assets)...
[2025.04.15-11.25.14:181][649]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_PrimaryLayout]
[2025.04.15-11.25.14:181][649]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_PrimaryLayout" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset" SILENT=true
[2025.04.15-11.25.14:213][649]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_PrimaryLayout
[2025.04.15-11.25.14:214][649]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout567CD7964FD2D3C6E11498B4D1ED586C.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset'
[2025.04.15-11.25.14:241][649]LogFileHelpers: InternalPromptForCheckoutAndSave took 142.896 ms (total: 48.1 sec)
[2025.04.15-11.25.14:310][649]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.25.14:310][649]LogContentValidation: Enabled validators:
[2025.04.15-11.25.14:310][649]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.25.14:310][649]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.25.14:310][649]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.25.14:310][649]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-11.25.14:312][649]AssetCheck: /Game/UI/Layout/WBP_PrimaryLayout Validating asset
[2025.04.15-11.25.18:197][853]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 22411.720703
[2025.04.15-11.25.18:572][871]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-11.25.18:572][871]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 22412.076172, Update Interval: 354.065369
[2025.04.15-11.25.34:291][ 55]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.25.34:358][ 55]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Layout/WBP_PrimaryLayout] ([2] browsable assets)...
[2025.04.15-11.25.34:363][ 55]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout]
[2025.04.15-11.25.34:363][ 55]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_PrimaryLayout]
[2025.04.15-11.25.34:363][ 55]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_PrimaryLayout" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset" SILENT=true
[2025.04.15-11.25.34:395][ 55]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_PrimaryLayout
[2025.04.15-11.25.34:397][ 55]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout715593CF451041FAFA9BC1B3D214DEC9.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset'
[2025.04.15-11.25.34:418][ 55]LogFileHelpers: InternalPromptForCheckoutAndSave took 127.260 ms (total: 48.2 sec)
[2025.04.15-11.25.34:491][ 55]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.25.34:491][ 55]LogContentValidation: Enabled validators:
[2025.04.15-11.25.34:491][ 55]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.25.34:491][ 55]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.25.34:491][ 55]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.25.34:491][ 55]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-11.25.34:493][ 55]AssetCheck: /Game/UI/Layout/WBP_PrimaryLayout Validating asset
[2025.04.15-11.25.35:814][117]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2025.04.15-11.25.37:011][161]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.25.37:034][161]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.25.37:034][161]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.25.37:041][161]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.25.37:047][161]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.451 ms (total: 166.058 ms)
[2025.04.15-11.25.37:048][161]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.25.37:048][161]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.25.37:079][161]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031561s)
[2025.04.15-11.25.37:080][161]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031611s)
[2025.04.15-11.25.37:107][161]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2025.04.15-11.25.37:114][161]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.25.37:115][161]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.25.37:115][161]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.25.37:115][161]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.25.37:115][161]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.25.37:153][161]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.25.37:153][161]LogWorldPartition: Display: WorldPartition initialize took 38.607 ms (total: 4.92 sec)
[2025.04.15-11.25.37:153][161]LogPlayLevel: PIE: World Init took: (0.040008s)
[2025.04.15-11.25.37:169][161]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
[2025.04.15-11.25.37:169][161]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.25.37:169][161]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.25.37:169][161]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.25.37:169][161]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.25.37:169][161]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.25.37:169][161]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.25.37:169][161]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.25.37:169][161]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.25.37:169][161]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.25.37:169][161]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.25.37:169][161]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.25.37:171][161]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.25.37:216][161]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.25.37:217][161]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.25.37:217][161]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.25.37:217][161]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.25.37:217][161]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
[2025.04.15-11.25.37:217][161]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
[2025.04.15-11.25.37:220][161]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
[2025.04.15-11.25.37:220][161]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2025.04.15-11.25.37:220][161]LogInit: FAudioDevice initialized with ID 10.
[2025.04.15-11.25.37:220][161]LogAudio: Display: Audio Device (ID: 10) registered with world 'DevMap'.
[2025.04.15-11.25.37:220][161]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
[2025.04.15-11.25.37:305][161]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.25.37:306][161]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.25.37:313][161]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.55.37
[2025.04.15-11.25.37:313][161]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.25.37:314][161]LogWorld: Bringing up level for play took: 0.008034
[2025.04.15-11.25.37:318][161]LogOnline: OSS: Created online subsystem instance for: :Context_61
[2025.04.15-11.25.37:318][161]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.25.37:324][161]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.25.39:620][161]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.25.39:620][161]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.25.39:620][161]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.25.39:623][161]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.25.39:644][161]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.25.39:663][161]PIE: Server logged in
[2025.04.15-11.25.39:664][161]PIE: Play in editor total start time 2.633 seconds.
[2025.04.15-11.25.39:702][161]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.25.50:132][450]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.25.50:132][450]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.25.50:132][450]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.25.50:353][450]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.25.50:354][450]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.25.50:354][450]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.25.50:354][450]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.25.50:354][450]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.25.50:354][450]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.25.50:357][450]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.25.50:377][450]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.25.50:410][450]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-11.25.50:447][450]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
[2025.04.15-11.25.50:447][450]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
[2025.04.15-11.25.50:449][450]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
[2025.04.15-11.25.50:507][450]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms
[2025.04.15-11.25.50:569][451]LogPlayLevel: Display: Destroying online subsystem :Context_61
[2025.04.15-11.26.17:759][898]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2025.04.15-11.26.18:306][920]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.26.18:391][920]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Layout/WBP_PrimaryLayout] ([2] browsable assets)...
[2025.04.15-11.26.18:395][920]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout]
[2025.04.15-11.26.18:395][920]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_PrimaryLayout]
[2025.04.15-11.26.18:395][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_PrimaryLayout" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset" SILENT=true
[2025.04.15-11.26.18:426][920]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_PrimaryLayout
[2025.04.15-11.26.18:427][920]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayoutD4B880B9443E9F2E52D03BA69FC6B33A.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset'
[2025.04.15-11.26.18:449][920]LogFileHelpers: InternalPromptForCheckoutAndSave took 142.149 ms (total: 48.3 sec)
[2025.04.15-11.26.18:533][920]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.26.18:533][920]LogContentValidation: Enabled validators:
[2025.04.15-11.26.18:533][920]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.26.18:533][920]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.26.18:533][920]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.26.18:533][920]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-11.26.18:535][920]AssetCheck: /Game/UI/Layout/WBP_PrimaryLayout Validating asset
[2025.04.15-11.26.19:506][973]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.26.19:530][973]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.26.19:531][973]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.26.19:538][973]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.26.19:543][973]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.911 ms (total: 178.969 ms)
[2025.04.15-11.26.19:544][973]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.26.19:545][973]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.26.19:578][973]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032823s)
[2025.04.15-11.26.19:578][973]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032878s)
[2025.04.15-11.26.19:603][973]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
[2025.04.15-11.26.19:609][973]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.26.19:610][973]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.26.19:610][973]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.26.19:610][973]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.26.19:610][973]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.26.19:649][973]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.26.19:649][973]LogWorldPartition: Display: WorldPartition initialize took 38.437 ms (total: 4.96 sec)
[2025.04.15-11.26.19:649][973]LogPlayLevel: PIE: World Init took: (0.039779s)
[2025.04.15-11.26.19:665][973]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
[2025.04.15-11.26.19:665][973]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.26.19:665][973]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.26.19:665][973]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.26.19:665][973]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.26.19:665][973]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.26.19:665][973]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.26.19:665][973]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.26.19:665][973]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.26.19:665][973]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.26.19:665][973]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.26.19:665][973]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.26.19:667][973]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.26.19:713][973]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.26.19:713][973]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.26.19:713][973]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.26.19:713][973]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.26.19:714][973]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
[2025.04.15-11.26.19:714][973]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
[2025.04.15-11.26.19:716][973]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
[2025.04.15-11.26.19:716][973]LogInit: FAudioDevice initialized with ID 11.
[2025.04.15-11.26.19:716][973]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2025.04.15-11.26.19:716][973]LogAudio: Display: Audio Device (ID: 11) registered with world 'DevMap'.
[2025.04.15-11.26.19:717][973]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
[2025.04.15-11.26.19:804][973]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.26.19:804][973]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.26.19:811][973]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.56.19
[2025.04.15-11.26.19:811][973]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.26.19:813][973]LogWorld: Bringing up level for play took: 0.007945
[2025.04.15-11.26.19:815][973]LogOnline: OSS: Created online subsystem instance for: :Context_62
[2025.04.15-11.26.19:816][973]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.26.19:823][973]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.26.22:045][973]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.26.22:045][973]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.26.22:045][973]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.26.22:047][973]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.26.22:068][973]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.26.22:085][973]PIE: Server logged in
[2025.04.15-11.26.22:086][973]PIE: Play in editor total start time 2.557 seconds.
[2025.04.15-11.26.22:124][973]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.26.24:482][ 27]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-11.26.24:482][ 27]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-11.26.24:482][ 27]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-11.26.30:665][214]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.26.30:666][214]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.26.30:666][214]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.26.30:901][214]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.26.30:902][214]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.26.30:902][214]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.26.30:903][214]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.26.30:903][214]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.26.30:903][214]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.26.30:906][214]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.26.30:930][214]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.26.31:005][214]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-11.26.31:006][214]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
[2025.04.15-11.26.31:006][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2025.04.15-11.26.31:008][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
[2025.04.15-11.26.31:071][214]LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
[2025.04.15-11.26.31:127][215]LogPlayLevel: Display: Destroying online subsystem :Context_62
[2025.04.15-11.26.32:389][285]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.26.32:410][285]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.26.32:410][285]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.26.32:418][285]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.26.32:423][285]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.352 ms (total: 191.322 ms)
[2025.04.15-11.26.32:424][285]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.26.32:424][285]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.26.32:456][285]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031556s)
[2025.04.15-11.26.32:456][285]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031606s)
[2025.04.15-11.26.32:481][285]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
[2025.04.15-11.26.32:485][285]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.26.32:486][285]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.26.32:486][285]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.26.32:486][285]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.26.32:486][285]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.26.32:524][285]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.26.32:524][285]LogWorldPartition: Display: WorldPartition initialize took 38.485 ms (total: 5.00 sec)
[2025.04.15-11.26.32:524][285]LogPlayLevel: PIE: World Init took: (0.040055s)
[2025.04.15-11.26.32:540][285]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
[2025.04.15-11.26.32:541][285]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.26.32:541][285]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.26.32:541][285]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.26.32:541][285]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.26.32:541][285]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.26.32:541][285]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.26.32:541][285]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.26.32:541][285]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.26.32:541][285]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.26.32:541][285]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.26.32:541][285]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.26.32:542][285]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.26.32:587][285]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.26.32:587][285]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.26.32:587][285]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.26.32:587][285]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.26.32:588][285]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
[2025.04.15-11.26.32:588][285]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
[2025.04.15-11.26.32:590][285]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
[2025.04.15-11.26.32:590][285]LogInit: FAudioDevice initialized with ID 12.
[2025.04.15-11.26.32:590][285]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2025.04.15-11.26.32:590][285]LogAudio: Display: Audio Device (ID: 12) registered with world 'DevMap'.
[2025.04.15-11.26.32:591][285]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
[2025.04.15-11.26.32:656][285]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.26.32:656][285]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.26.32:664][285]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.56.32
[2025.04.15-11.26.32:664][285]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.26.32:667][285]LogWorld: Bringing up level for play took: 0.010385
[2025.04.15-11.26.32:669][285]LogOnline: OSS: Created online subsystem instance for: :Context_63
[2025.04.15-11.26.32:670][285]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.26.32:676][285]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.26.34:946][285]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.26.34:946][285]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.26.34:946][285]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.26.34:947][285]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.26.34:969][285]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.26.34:991][285]PIE: Server logged in
[2025.04.15-11.26.34:991][285]PIE: Play in editor total start time 2.583 seconds.
[2025.04.15-11.26.35:029][285]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.26.38:721][387]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.26.38:722][387]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.26.38:722][387]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.26.38:977][387]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.26.38:978][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.26.38:978][387]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.26.38:978][387]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.26.38:979][387]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.26.38:979][387]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.26.38:981][387]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.26.39:002][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.26.39:070][387]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
[2025.04.15-11.26.39:070][387]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2025.04.15-11.26.39:072][387]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
[2025.04.15-11.26.39:130][387]LogUObjectHash: Compacting FUObjectHashTables data took 2.68ms
[2025.04.15-11.26.39:185][388]LogPlayLevel: Display: Destroying online subsystem :Context_63
[2025.04.15-11.26.42:948][617]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.26.43:041][617]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Layout/WBP_PrimaryLayout] ([2] browsable assets)...
[2025.04.15-11.26.43:041][617]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_PrimaryLayout]
[2025.04.15-11.26.43:041][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_PrimaryLayout" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset" SILENT=true
[2025.04.15-11.26.43:074][617]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_PrimaryLayout
[2025.04.15-11.26.43:076][617]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout68FB46474D9A5CCF4EDC769548FA753F.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset'
[2025.04.15-11.26.43:092][617]LogFileHelpers: InternalPromptForCheckoutAndSave took 145.163 ms (total: 48.5 sec)
[2025.04.15-11.26.43:174][617]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.26.43:174][617]LogContentValidation: Enabled validators:
[2025.04.15-11.26.43:174][617]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.26.43:174][617]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.26.43:174][617]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.26.43:174][617]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-11.26.43:176][617]AssetCheck: /Game/UI/Layout/WBP_PrimaryLayout Validating asset
[2025.04.15-11.26.43:384][627]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.26.43:474][627]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Layout/WBP_PrimaryLayout] ([2] browsable assets)...
[2025.04.15-11.26.43:474][627]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_PrimaryLayout]
[2025.04.15-11.26.43:474][627]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_PrimaryLayout" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset" SILENT=true
[2025.04.15-11.26.43:506][627]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_PrimaryLayout
[2025.04.15-11.26.43:507][627]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout2624891D46B318CC0F8FABA19BBD62E7.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset'
[2025.04.15-11.26.43:529][627]LogFileHelpers: InternalPromptForCheckoutAndSave took 144.971 ms (total: 48.6 sec)
[2025.04.15-11.26.43:616][627]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.26.43:616][627]LogContentValidation: Enabled validators:
[2025.04.15-11.26.43:616][627]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.26.43:616][627]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.26.43:616][627]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.26.43:616][627]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-11.26.43:618][627]AssetCheck: /Game/UI/Layout/WBP_PrimaryLayout Validating asset
[2025.04.15-11.26.46:223][765]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
[2025.04.15-11.26.46:401][772]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2025.04.15-11.26.46:732][789]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
[2025.04.15-11.26.48:808][952]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms
[2025.04.15-11.26.50:109][ 25]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.26.50:177][ 25]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Layout/WBP_PrimaryLayout] ([2] browsable assets)...
[2025.04.15-11.26.50:177][ 25]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_PrimaryLayout]
[2025.04.15-11.26.50:177][ 25]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_PrimaryLayout" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset" SILENT=true
[2025.04.15-11.26.50:209][ 25]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_PrimaryLayout
[2025.04.15-11.26.50:210][ 25]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout9DEDEE644A9B950582A5A78D779C79CC.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset'
[2025.04.15-11.26.50:234][ 25]LogFileHelpers: InternalPromptForCheckoutAndSave took 125.152 ms (total: 48.7 sec)
[2025.04.15-11.26.50:318][ 25]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.26.50:318][ 25]LogContentValidation: Enabled validators:
[2025.04.15-11.26.50:318][ 25]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.26.50:318][ 25]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.26.50:318][ 25]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.26.50:318][ 25]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-11.26.50:320][ 25]AssetCheck: /Game/UI/Layout/WBP_PrimaryLayout Validating asset
[2025.04.15-11.26.50:921][ 58]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.26.50:949][ 58]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.26.50:949][ 58]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.26.50:957][ 58]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.26.50:963][ 58]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.447 ms (total: 204.769 ms)
[2025.04.15-11.26.50:965][ 58]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.26.50:965][ 58]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.26.50:997][ 58]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031693s)
[2025.04.15-11.26.50:997][ 58]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031744s)
[2025.04.15-11.26.51:022][ 58]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
[2025.04.15-11.26.51:025][ 58]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.26.51:026][ 58]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.26.51:026][ 58]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.26.51:026][ 58]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.26.51:026][ 58]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.26.51:065][ 58]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.26.51:065][ 58]LogWorldPartition: Display: WorldPartition initialize took 38.773 ms (total: 5.04 sec)
[2025.04.15-11.26.51:065][ 58]LogPlayLevel: PIE: World Init took: (0.040127s)
[2025.04.15-11.26.51:081][ 58]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
[2025.04.15-11.26.51:082][ 58]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.26.51:082][ 58]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.26.51:082][ 58]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.26.51:082][ 58]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.26.51:082][ 58]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.26.51:082][ 58]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.26.51:082][ 58]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.26.51:082][ 58]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.26.51:082][ 58]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.26.51:082][ 58]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.26.51:082][ 58]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.26.51:084][ 58]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.26.51:131][ 58]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.26.51:131][ 58]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.26.51:131][ 58]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.26.51:131][ 58]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.26.51:132][ 58]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
[2025.04.15-11.26.51:132][ 58]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
[2025.04.15-11.26.51:134][ 58]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
[2025.04.15-11.26.51:134][ 58]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
[2025.04.15-11.26.51:134][ 58]LogInit: FAudioDevice initialized with ID 13.
[2025.04.15-11.26.51:134][ 58]LogAudio: Display: Audio Device (ID: 13) registered with world 'DevMap'.
[2025.04.15-11.26.51:134][ 58]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
[2025.04.15-11.26.51:212][ 58]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.26.51:213][ 58]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.26.51:220][ 58]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.56.51
[2025.04.15-11.26.51:220][ 58]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.26.51:223][ 58]LogWorld: Bringing up level for play took: 0.010044
[2025.04.15-11.26.51:226][ 58]LogOnline: OSS: Created online subsystem instance for: :Context_64
[2025.04.15-11.26.51:226][ 58]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.26.51:235][ 58]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.26.53:646][ 58]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.26.53:646][ 58]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.26.53:646][ 58]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.26.53:648][ 58]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.26.53:670][ 58]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.26.53:687][ 58]PIE: Server logged in
[2025.04.15-11.26.53:687][ 58]PIE: Play in editor total start time 2.74 seconds.
[2025.04.15-11.26.53:724][ 58]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.26.56:238][119]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.26.56:238][119]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.26.56:239][119]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.26.56:483][119]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.26.56:485][119]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.26.56:485][119]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.26.56:485][119]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.26.56:485][119]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.26.56:485][119]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.26.56:489][119]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.26.56:511][119]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.26.56:589][119]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-11.26.56:589][119]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
[2025.04.15-11.26.56:589][119]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
[2025.04.15-11.26.56:590][119]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
[2025.04.15-11.26.56:656][119]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms
[2025.04.15-11.26.56:720][120]LogPlayLevel: Display: Destroying online subsystem :Context_64
[2025.04.15-11.27.08:190][591]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.27.28:151][581]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2025.04.15-11.27.29:035][609]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.27.29:118][609]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-11.27.29:119][609]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-11.27.29:119][609]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-11.27.29:135][609]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-11.27.29:137][609]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD223594994A3FA86D830B0FB4BF3E80B6.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-11.27.29:188][609]LogFileHelpers: InternalPromptForCheckoutAndSave took 153.169 ms (total: 48.9 sec)
[2025.04.15-11.27.29:309][609]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.27.29:309][609]LogContentValidation: Enabled validators:
[2025.04.15-11.27.29:309][609]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.27.29:309][609]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.27.29:309][609]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.27.29:309][609]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.27.29:310][609]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-11.27.29:777][632]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.27.29:800][632]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.27.29:800][632]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.27.29:808][632]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.27.29:813][632]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.621 ms (total: 217.390 ms)
[2025.04.15-11.27.29:814][632]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.27.29:814][632]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.27.29:846][632]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031067s)
[2025.04.15-11.27.29:846][632]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031121s)
[2025.04.15-11.27.29:872][632]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2025.04.15-11.27.29:878][632]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.27.29:879][632]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.27.29:879][632]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.27.29:879][632]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.27.29:879][632]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.27.29:918][632]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.27.29:919][632]LogWorldPartition: Display: WorldPartition initialize took 38.893 ms (total: 5.08 sec)
[2025.04.15-11.27.29:919][632]LogPlayLevel: PIE: World Init took: (0.040263s)
[2025.04.15-11.27.29:942][632]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
[2025.04.15-11.27.29:942][632]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.27.29:942][632]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.27.29:942][632]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.27.29:942][632]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.27.29:942][632]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.27.29:942][632]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.27.29:942][632]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.27.29:942][632]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.27.29:942][632]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.27.29:942][632]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.27.29:942][632]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.27.29:945][632]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.27.29:995][632]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.27.29:995][632]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.27.29:996][632]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.27.29:996][632]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.27.29:996][632]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
[2025.04.15-11.27.29:996][632]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
[2025.04.15-11.27.29:998][632]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
[2025.04.15-11.27.29:999][632]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
[2025.04.15-11.27.29:999][632]LogInit: FAudioDevice initialized with ID 14.
[2025.04.15-11.27.29:999][632]LogAudio: Display: Audio Device (ID: 14) registered with world 'DevMap'.
[2025.04.15-11.27.29:999][632]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
[2025.04.15-11.27.30:073][632]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.27.30:073][632]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.27.30:080][632]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.57.30
[2025.04.15-11.27.30:080][632]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.27.30:081][632]LogWorld: Bringing up level for play took: 0.008865
[2025.04.15-11.27.30:085][632]LogOnline: OSS: Created online subsystem instance for: :Context_66
[2025.04.15-11.27.30:085][632]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.27.30:092][632]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.27.32:272][632]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.27.32:272][632]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.27.32:272][632]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.27.32:274][632]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.27.32:291][632]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.27.32:312][632]PIE: Server logged in
[2025.04.15-11.27.32:312][632]PIE: Play in editor total start time 2.515 seconds.
[2025.04.15-11.27.32:350][632]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.27.36:597][743]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.27.36:597][743]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.27.36:598][743]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.27.36:827][743]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.27.36:828][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.27.36:828][743]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.27.36:828][743]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.27.36:828][743]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.27.36:828][743]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.27.36:831][743]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.27.36:851][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.27.36:919][743]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-11.27.36:919][743]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
[2025.04.15-11.27.36:920][743]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
[2025.04.15-11.27.36:922][743]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
[2025.04.15-11.27.36:979][743]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms
[2025.04.15-11.27.37:038][744]LogPlayLevel: Display: Destroying online subsystem :Context_66
[2025.04.15-11.27.42:909][ 43]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.27.42:986][ 43]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Layout/WBP_PrimaryLayout] ([2] browsable assets)...
[2025.04.15-11.27.42:990][ 43]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout]
[2025.04.15-11.27.42:990][ 43]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_PrimaryLayout]
[2025.04.15-11.27.42:990][ 43]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_PrimaryLayout" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset" SILENT=true
[2025.04.15-11.27.43:022][ 43]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_PrimaryLayout
[2025.04.15-11.27.43:024][ 43]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout92F9377F4EE63FB68DC642878C3F7965.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset'
[2025.04.15-11.27.43:050][ 43]LogFileHelpers: InternalPromptForCheckoutAndSave took 141.756 ms (total: 49.0 sec)
[2025.04.15-11.27.43:122][ 43]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.27.43:122][ 43]LogContentValidation: Enabled validators:
[2025.04.15-11.27.43:122][ 43]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.27.43:122][ 43]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.27.43:122][ 43]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.27.43:122][ 43]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-11.27.43:124][ 43]AssetCheck: /Game/UI/Layout/WBP_PrimaryLayout Validating asset
[2025.04.15-11.27.53:458][658]LogEditorClassViewer: Warning: AssetRegistry Blueprint /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState is missing tag value for GeneratedClass. Blueprint will not be available to ClassViewer when unloaded.
[2025.04.15-11.27.55:722][801]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.27.55:797][801]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-11.27.55:797][801]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-11.27.55:797][801]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-11.27.55:812][801]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-11.27.55:813][801]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD65CC372E4B3F0055550590B8A000E9B7.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-11.27.55:836][801]LogFileHelpers: InternalPromptForCheckoutAndSave took 113.637 ms (total: 49.1 sec)
[2025.04.15-11.27.55:907][801]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.27.55:907][801]LogContentValidation: Enabled validators:
[2025.04.15-11.27.55:907][801]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.27.55:907][801]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.27.55:907][801]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.27.55:907][801]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.27.55:907][801]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-11.27.56:072][807]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.27.56:175][807]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-11.27.56:175][807]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-11.27.56:175][807]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-11.27.56:190][807]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-11.27.56:191][807]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD85A975E945AB061E771A25B14FA5356C.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-11.27.56:214][807]LogFileHelpers: InternalPromptForCheckoutAndSave took 142.185 ms (total: 49.3 sec)
[2025.04.15-11.27.56:296][807]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.27.56:296][807]LogContentValidation: Enabled validators:
[2025.04.15-11.27.56:296][807]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.27.56:296][807]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.27.56:296][807]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.27.56:296][807]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.27.56:296][807]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-11.28.00:492][ 73]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.28.00:557][ 73]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-11.28.00:557][ 73]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-11.28.00:557][ 73]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-11.28.00:573][ 73]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-11.28.00:575][ 73]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD44A002FF40644DEFED4BAE99A94F20A2.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-11.28.00:599][ 73]LogFileHelpers: InternalPromptForCheckoutAndSave took 106.814 ms (total: 49.4 sec)
[2025.04.15-11.28.00:672][ 73]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.28.00:672][ 73]LogContentValidation: Enabled validators:
[2025.04.15-11.28.00:672][ 73]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.28.00:672][ 73]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.28.00:672][ 73]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.28.00:672][ 73]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.28.00:672][ 73]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-11.28.00:869][ 81]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.28.00:953][ 81]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-11.28.00:953][ 81]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-11.28.00:953][ 81]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-11.28.00:968][ 81]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-11.28.00:970][ 81]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD62FEA1374A7223D1C4FD4DA72B40C946.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-11.28.01:014][ 81]LogFileHelpers: InternalPromptForCheckoutAndSave took 144.891 ms (total: 49.5 sec)
[2025.04.15-11.28.01:117][ 81]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.28.01:117][ 81]LogContentValidation: Enabled validators:
[2025.04.15-11.28.01:117][ 81]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.28.01:117][ 81]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.28.01:117][ 81]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.28.01:117][ 81]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.28.01:117][ 81]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-11.28.01:585][ 98]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
[2025.04.15-11.28.02:444][128]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.28.02:529][128]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-11.28.02:529][128]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-11.28.02:529][128]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-11.28.02:544][128]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-11.28.02:546][128]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD686F2FB5403A4CA4F68EF7B22B78A5BA.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-11.28.02:569][128]LogFileHelpers: InternalPromptForCheckoutAndSave took 123.877 ms (total: 49.7 sec)
[2025.04.15-11.28.02:657][128]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.28.02:657][128]LogContentValidation: Enabled validators:
[2025.04.15-11.28.02:657][128]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.28.02:657][128]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.28.02:657][128]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.28.02:657][128]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.28.02:657][128]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-11.28.03:103][151]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.28.03:129][151]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.28.03:129][151]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.28.03:136][151]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.28.03:141][151]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.420 ms (total: 229.811 ms)
[2025.04.15-11.28.03:153][151]LogPlayLevel: [PlayLevel] Compiling WBP_PrimaryLayout before play...
[2025.04.15-11.28.03:241][151]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms
[2025.04.15-11.28.03:247][151]LogPlayLevel: PlayLevel: Blueprint regeneration took 104 ms (1 blueprints)
[2025.04.15-11.28.03:248][151]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.28.03:281][151]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032728s)
[2025.04.15-11.28.03:281][151]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032783s)
[2025.04.15-11.28.03:303][151]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2025.04.15-11.28.03:306][151]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.28.03:307][151]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.28.03:307][151]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.28.03:307][151]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.28.03:307][151]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.28.03:345][151]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.28.03:345][151]LogWorldPartition: Display: WorldPartition initialize took 38.480 ms (total: 5.12 sec)
[2025.04.15-11.28.03:345][151]LogPlayLevel: PIE: World Init took: (0.039865s)
[2025.04.15-11.28.03:361][151]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True
[2025.04.15-11.28.03:361][151]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.28.03:361][151]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.28.03:361][151]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.28.03:361][151]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.28.03:361][151]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.28.03:361][151]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.28.03:361][151]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.28.03:361][151]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.28.03:361][151]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.28.03:361][151]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.28.03:362][151]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.28.03:363][151]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.28.03:407][151]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.28.03:407][151]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.28.03:407][151]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.28.03:407][151]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.28.03:408][151]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15
[2025.04.15-11.28.03:408][151]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
[2025.04.15-11.28.03:411][151]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
[2025.04.15-11.28.03:411][151]LogInit: FAudioDevice initialized with ID 15.
[2025.04.15-11.28.03:411][151]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
[2025.04.15-11.28.03:411][151]LogAudio: Display: Audio Device (ID: 15) registered with world 'DevMap'.
[2025.04.15-11.28.03:411][151]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
[2025.04.15-11.28.03:487][151]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.28.03:487][151]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.28.03:494][151]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.58.03
[2025.04.15-11.28.03:494][151]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.28.03:495][151]LogWorld: Bringing up level for play took: 0.008425
[2025.04.15-11.28.03:498][151]LogOnline: OSS: Created online subsystem instance for: :Context_67
[2025.04.15-11.28.03:499][151]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.28.03:506][151]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.28.05:705][151]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.28.05:705][151]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.28.05:705][151]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.28.05:707][151]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.28.05:725][151]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.28.05:742][151]PIE: Server logged in
[2025.04.15-11.28.05:743][151]PIE: Play in editor total start time 2.621 seconds.
[2025.04.15-11.28.05:781][151]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.28.10:950][279]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-11.28.10:950][279]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-11.28.10:950][279]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-11.28.16:171][432]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.28.16:171][432]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.28.16:172][432]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.28.16:411][432]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.28.16:411][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.28.16:411][432]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.28.16:412][432]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.28.16:412][432]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.28.16:412][432]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.28.16:415][432]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.28.16:436][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.28.16:507][432]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15
[2025.04.15-11.28.16:507][432]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
[2025.04.15-11.28.16:510][432]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
[2025.04.15-11.28.16:568][432]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms
[2025.04.15-11.28.16:640][433]LogPlayLevel: Display: Destroying online subsystem :Context_67
[2025.04.15-11.28.17:265][467]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.28.17:288][467]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.28.17:288][467]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.28.17:295][467]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.28.17:301][467]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.793 ms (total: 242.605 ms)
[2025.04.15-11.28.17:303][467]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.28.17:303][467]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.28.17:335][467]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031452s)
[2025.04.15-11.28.17:335][467]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031502s)
[2025.04.15-11.28.17:357][467]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
[2025.04.15-11.28.17:361][467]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.28.17:362][467]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.28.17:362][467]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.28.17:362][467]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.28.17:362][467]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.28.17:401][467]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.28.17:401][467]LogWorldPartition: Display: WorldPartition initialize took 38.255 ms (total: 5.15 sec)
[2025.04.15-11.28.17:401][467]LogPlayLevel: PIE: World Init took: (0.039641s)
[2025.04.15-11.28.17:416][467]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True
[2025.04.15-11.28.17:416][467]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.28.17:416][467]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.28.17:416][467]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.28.17:416][467]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.28.17:416][467]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.28.17:416][467]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.28.17:416][467]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.28.17:416][467]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.28.17:417][467]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.28.17:417][467]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.28.17:417][467]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.28.17:418][467]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.28.17:461][467]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.28.17:462][467]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.28.17:462][467]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.28.17:462][467]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.28.17:462][467]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16
[2025.04.15-11.28.17:462][467]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
[2025.04.15-11.28.17:465][467]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
[2025.04.15-11.28.17:465][467]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
[2025.04.15-11.28.17:465][467]LogInit: FAudioDevice initialized with ID 16.
[2025.04.15-11.28.17:465][467]LogAudio: Display: Audio Device (ID: 16) registered with world 'DevMap'.
[2025.04.15-11.28.17:465][467]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
[2025.04.15-11.28.17:539][467]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.28.17:540][467]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.28.17:546][467]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-16.58.17
[2025.04.15-11.28.17:546][467]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.28.17:549][467]LogWorld: Bringing up level for play took: 0.008962
[2025.04.15-11.28.17:552][467]LogOnline: OSS: Created online subsystem instance for: :Context_68
[2025.04.15-11.28.17:552][467]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.28.17:560][467]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.28.19:757][467]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.28.19:757][467]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.28.19:757][467]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.28.19:759][467]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.28.19:776][467]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.28.19:793][467]PIE: Server logged in
[2025.04.15-11.28.19:795][467]PIE: Play in editor total start time 2.508 seconds.
[2025.04.15-11.28.19:832][467]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.28.35:008][880]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.28.35:008][880]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.28.35:008][880]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.28.35:258][880]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.28.35:259][880]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.28.35:259][880]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.28.35:259][880]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.28.35:260][880]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.28.35:260][880]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.28.35:263][880]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.28.35:284][880]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.28.35:351][880]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16
[2025.04.15-11.28.35:351][880]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
[2025.04.15-11.28.35:353][880]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
[2025.04.15-11.28.35:412][880]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
[2025.04.15-11.28.35:486][881]LogPlayLevel: Display: Destroying online subsystem :Context_68
[2025.04.15-11.28.46:016][536]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.28.46:079][536]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-11.28.46:079][536]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-11.28.46:079][536]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-11.28.46:094][536]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-11.28.46:096][536]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD1F990F1A49EC0AC5E9CE058EA479425F.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-11.28.46:117][536]LogFileHelpers: InternalPromptForCheckoutAndSave took 100.865 ms (total: 49.8 sec)
[2025.04.15-11.28.46:225][536]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.28.46:225][536]LogContentValidation: Enabled validators:
[2025.04.15-11.28.46:225][536]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.28.46:225][536]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.28.46:225][536]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.28.46:225][536]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.28.46:225][536]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-11.29.59:006][516]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms
[2025.04.15-11.30.00:443][575]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.30.00:533][575]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Layout/WBP_PrimaryLayout] ([2] browsable assets)...
[2025.04.15-11.30.00:537][575]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout]
[2025.04.15-11.30.00:537][575]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_PrimaryLayout]
[2025.04.15-11.30.00:537][575]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_PrimaryLayout" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset" SILENT=true
[2025.04.15-11.30.00:570][575]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_PrimaryLayout
[2025.04.15-11.30.00:571][575]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayoutB2399FF049FA6798D983E09A480D4BCE.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset'
[2025.04.15-11.30.00:595][575]LogFileHelpers: InternalPromptForCheckoutAndSave took 152.403 ms (total: 49.9 sec)
[2025.04.15-11.30.00:675][575]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.30.00:675][575]LogContentValidation: Enabled validators:
[2025.04.15-11.30.00:675][575]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.30.00:675][575]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.30.00:675][575]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.30.00:675][575]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-11.30.00:677][575]AssetCheck: /Game/UI/Layout/WBP_PrimaryLayout Validating asset
[2025.04.15-11.30.01:684][630]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.30.01:711][630]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.30.01:711][630]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.30.01:719][630]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.30.01:724][630]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.846 ms (total: 255.451 ms)
[2025.04.15-11.30.01:726][630]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.30.01:726][630]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.30.01:757][630]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031394s)
[2025.04.15-11.30.01:757][630]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031440s)
[2025.04.15-11.30.01:782][630]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2025.04.15-11.30.01:789][630]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.30.01:790][630]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.30.01:790][630]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.30.01:790][630]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.30.01:790][630]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.30.01:829][630]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.30.01:829][630]LogWorldPartition: Display: WorldPartition initialize took 38.316 ms (total: 5.19 sec)
[2025.04.15-11.30.01:829][630]LogPlayLevel: PIE: World Init took: (0.039696s)
[2025.04.15-11.30.01:845][630]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True
[2025.04.15-11.30.01:845][630]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.30.01:845][630]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.30.01:845][630]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.30.01:845][630]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.30.01:845][630]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.30.01:845][630]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.30.01:845][630]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.30.01:845][630]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.30.01:845][630]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.30.01:845][630]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.30.01:845][630]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.30.01:847][630]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.30.01:892][630]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.30.01:893][630]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.30.01:893][630]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.30.01:893][630]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.30.01:893][630]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17
[2025.04.15-11.30.01:893][630]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
[2025.04.15-11.30.01:896][630]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
[2025.04.15-11.30.01:896][630]LogInit: FAudioDevice initialized with ID 17.
[2025.04.15-11.30.01:896][630]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
[2025.04.15-11.30.01:896][630]LogAudio: Display: Audio Device (ID: 17) registered with world 'DevMap'.
[2025.04.15-11.30.01:896][630]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
[2025.04.15-11.30.01:971][630]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.30.01:971][630]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.30.01:977][630]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.00.01
[2025.04.15-11.30.01:978][630]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.30.01:979][630]LogWorld: Bringing up level for play took: 0.008469
[2025.04.15-11.30.01:983][630]LogOnline: OSS: Created online subsystem instance for: :Context_69
[2025.04.15-11.30.01:983][630]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.30.01:990][630]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.30.04:169][630]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.30.04:169][630]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.30.04:169][630]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.30.04:170][630]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.30.04:189][630]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.30.04:205][630]PIE: Server logged in
[2025.04.15-11.30.04:206][630]PIE: Play in editor total start time 2.502 seconds.
[2025.04.15-11.30.04:243][630]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.30.07:243][705]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-11.30.07:243][705]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-11.30.07:243][705]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-11.30.08:213][735]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.30.08:213][735]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.30.08:214][735]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.30.08:455][735]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.30.08:455][735]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.30.08:455][735]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.30.08:455][735]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.30.08:456][735]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.30.08:456][735]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.30.08:458][735]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.30.08:480][735]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.30.08:549][735]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-11.30.08:549][735]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
[2025.04.15-11.30.08:549][735]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
[2025.04.15-11.30.08:551][735]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
[2025.04.15-11.30.08:610][735]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms
[2025.04.15-11.30.08:677][736]LogPlayLevel: Display: Destroying online subsystem :Context_69
[2025.04.15-11.30.46:173][ 25]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.30.46:261][ 25]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-11.30.46:261][ 25]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-11.30.46:261][ 25]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-11.30.46:276][ 25]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-11.30.46:277][ 25]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD917430D74D17FC98B19B3C91401E8D61.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-11.30.46:305][ 25]LogFileHelpers: InternalPromptForCheckoutAndSave took 131.783 ms (total: 50.1 sec)
[2025.04.15-11.30.46:406][ 25]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.30.46:406][ 25]LogContentValidation: Enabled validators:
[2025.04.15-11.30.46:406][ 25]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.30.46:406][ 25]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.30.46:406][ 25]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.30.46:406][ 25]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.30.46:406][ 25]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-11.31.12:777][694]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Layout/WBP_Layer.WBP_Layer
[2025.04.15-11.31.53:550][ 21]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 22806.558594
[2025.04.15-11.31.54:553][ 24]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-11.31.54:553][ 25]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 22807.226562, Update Interval: 315.141449
[2025.04.15-11.33.44:921][413]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2025.04.15-11.33.44:931][413]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/DevMap' took 0.045
[2025.04.15-11.33.44:932][413]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Layout/WBP_Layer] ([2] browsable assets)...
[2025.04.15-11.33.44:935][413]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Layout/WBP_Layer.WBP_Layer]
[2025.04.15-11.33.44:935][413]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_Layer]
[2025.04.15-11.33.44:962][413]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/UI/Layout/WBP_Layer_Auto8
[2025.04.15-11.33.44:962][413]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_Layer_Auto874A0DFC64081F2FA160F5BBB3951862D.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/Game/UI/Layout/WBP_Layer_Auto8.uasset'
[2025.04.15-11.33.44:964][413]LogFileHelpers: Auto-saving content packages took 0.034
[2025.04.15-11.38.09:027][925]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 23181.429688
[2025.04.15-11.38.10:026][928]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-11.38.10:026][928]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 23182.095703, Update Interval: 327.589355
[2025.04.15-11.43.45:193][933]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms
[2025.04.15-11.43.45:200][933]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/DevMap' took 0.038
[2025.04.15-11.43.45:200][933]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Layout/WBP_Layer] ([2] browsable assets)...
[2025.04.15-11.43.45:200][933]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_Layer]
[2025.04.15-11.43.45:226][933]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/UI/Layout/WBP_Layer_Auto9
[2025.04.15-11.43.45:226][933]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_Layer_Auto9A4137BFC46194EA3A18FC797F20FE8F2.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/Game/UI/Layout/WBP_Layer_Auto9.uasset'
[2025.04.15-11.43.45:228][933]LogFileHelpers: Auto-saving content packages took 0.028
[2025.04.15-11.44.18:101][ 32]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 23550.525391
[2025.04.15-11.44.19:100][ 35]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-11.44.19:100][ 35]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 23551.193359, Update Interval: 333.201691
[2025.04.15-11.45.47:214][378]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.45.47:323][378]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Layout/WBP_Layer] ([2] browsable assets)...
[2025.04.15-11.45.47:323][378]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_Layer]
[2025.04.15-11.45.47:323][378]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_Layer" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_Layer.uasset" SILENT=true
[2025.04.15-11.45.47:349][378]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_Layer
[2025.04.15-11.45.47:351][378]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_Layer9474792340F35C5A43092192A8052AC7.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_Layer.uasset'
[2025.04.15-11.45.47:373][378]LogFileHelpers: InternalPromptForCheckoutAndSave took 159.573 ms (total: 50.2 sec)
[2025.04.15-11.45.47:460][378]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.45.47:460][378]LogContentValidation: Enabled validators:
[2025.04.15-11.45.47:460][378]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.45.47:460][378]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.45.47:460][378]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.45.47:460][378]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_Layer.WBP_Layer
[2025.04.15-11.45.47:460][378]AssetCheck: /Game/UI/Layout/WBP_Layer Validating asset
[2025.04.15-11.45.49:508][478]LogWorld: UWorld::CleanupWorld for World_61, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.45.49:508][478]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.45.49:523][478]LogWorld: UWorld::CleanupWorld for World_60, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.45.49:523][478]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.45.49:620][478]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2025.04.15-11.45.56:532][846]LogWorld: UWorld::CleanupWorld for World_65, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.45.56:532][846]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.45.56:641][846]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms
[2025.04.15-11.45.57:669][883]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2025.04.15-11.45.57:669][883]LogWorld: UWorld::CleanupWorld for World_64, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.45.57:669][883]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.45.57:965][883]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms
[2025.04.15-11.45.58:893][929]LogWorld: UWorld::CleanupWorld for World_49, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.45.58:893][929]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.45.58:907][929]LogWorld: UWorld::CleanupWorld for World_48, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.45.58:907][929]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.45.59:037][929]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
[2025.04.15-11.47.11:789][270]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.47.11:812][270]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.47.11:812][270]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.47.11:820][270]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.47.11:826][270]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.120 ms (total: 268.571 ms)
[2025.04.15-11.47.11:828][270]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.47.11:828][270]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.47.11:861][270]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032401s)
[2025.04.15-11.47.11:861][270]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032447s)
[2025.04.15-11.47.11:890][270]LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms
[2025.04.15-11.47.11:893][270]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.47.11:895][270]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.47.11:895][270]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.47.11:895][270]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.47.11:895][270]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.47.11:938][270]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.47.11:938][270]LogWorldPartition: Display: WorldPartition initialize took 42.560 ms (total: 5.23 sec)
[2025.04.15-11.47.11:938][270]LogPlayLevel: PIE: World Init took: (0.044381s)
[2025.04.15-11.47.11:956][270]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True
[2025.04.15-11.47.11:956][270]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.47.11:956][270]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.47.11:956][270]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.47.11:956][270]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.47.11:956][270]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.47.11:956][270]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.47.11:956][270]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.47.11:956][270]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.47.11:956][270]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.47.11:956][270]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.47.11:956][270]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.47.11:959][270]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.47.12:012][270]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.47.12:012][270]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.47.12:012][270]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.47.12:012][270]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.47.12:012][270]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18
[2025.04.15-11.47.12:012][270]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
[2025.04.15-11.47.12:015][270]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
[2025.04.15-11.47.12:015][270]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
[2025.04.15-11.47.12:015][270]LogInit: FAudioDevice initialized with ID 18.
[2025.04.15-11.47.12:015][270]LogAudio: Display: Audio Device (ID: 18) registered with world 'DevMap'.
[2025.04.15-11.47.12:015][270]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
[2025.04.15-11.47.12:085][270]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.47.12:086][270]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.47.12:095][270]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.17.12
[2025.04.15-11.47.12:095][270]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.47.12:097][270]LogWorld: Bringing up level for play took: 0.011615
[2025.04.15-11.47.12:101][270]LogOnline: OSS: Created online subsystem instance for: :Context_72
[2025.04.15-11.47.12:102][270]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.47.12:109][270]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.47.14:378][270]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.47.14:378][270]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.47.14:378][270]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.47.14:379][270]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.47.14:398][270]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.47.14:415][270]PIE: Server logged in
[2025.04.15-11.47.14:416][270]PIE: Play in editor total start time 2.607 seconds.
[2025.04.15-11.47.14:452][270]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.47.36:849][921]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-11.47.36:849][921]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-11.47.36:849][921]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-11.47.54:158][763]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.47.54:158][763]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.47.54:158][763]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.47.54:360][763]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.47.54:360][763]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.47.54:360][763]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.47.54:360][763]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.47.54:361][763]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.47.54:361][763]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.47.54:363][763]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.47.54:383][763]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.47.54:453][763]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18
[2025.04.15-11.47.54:453][763]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
[2025.04.15-11.47.54:455][763]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
[2025.04.15-11.47.54:515][763]LogUObjectHash: Compacting FUObjectHashTables data took 2.60ms
[2025.04.15-11.47.54:579][764]LogPlayLevel: Display: Destroying online subsystem :Context_72
[2025.04.15-11.48.08:723][934]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.48.08:814][934]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Layout/WBP_Layer] ([2] browsable assets)...
[2025.04.15-11.48.08:814][934]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_Layer]
[2025.04.15-11.48.08:814][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_Layer" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_Layer.uasset" SILENT=true
[2025.04.15-11.48.08:838][934]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_Layer
[2025.04.15-11.48.08:840][934]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_Layer813D5BC44BC87EC4882F80B27B52F64B.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_Layer.uasset'
[2025.04.15-11.48.08:864][934]LogFileHelpers: InternalPromptForCheckoutAndSave took 140.166 ms (total: 50.4 sec)
[2025.04.15-11.48.08:941][934]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.48.08:941][934]LogContentValidation: Enabled validators:
[2025.04.15-11.48.08:941][934]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.48.08:941][934]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.48.08:941][934]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.48.08:941][934]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_Layer.WBP_Layer
[2025.04.15-11.48.08:941][934]AssetCheck: /Game/UI/Layout/WBP_Layer Validating asset
[2025.04.15-11.48.39:238][357]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.48.39:318][357]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Layout/WBP_Layer] ([2] browsable assets)...
[2025.04.15-11.48.39:318][357]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_Layer]
[2025.04.15-11.48.39:318][357]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_Layer" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_Layer.uasset" SILENT=true
[2025.04.15-11.48.39:344][357]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_Layer
[2025.04.15-11.48.39:345][357]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_Layer3500FAA64AE2EAAE9D683DAC94D281D4.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_Layer.uasset'
[2025.04.15-11.48.39:369][357]LogFileHelpers: InternalPromptForCheckoutAndSave took 131.752 ms (total: 50.5 sec)
[2025.04.15-11.48.39:449][357]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.48.39:449][357]LogContentValidation: Enabled validators:
[2025.04.15-11.48.39:449][357]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.48.39:449][357]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.48.39:449][357]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.48.39:449][357]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_Layer.WBP_Layer
[2025.04.15-11.48.39:449][357]AssetCheck: /Game/UI/Layout/WBP_Layer Validating asset
[2025.04.15-11.48.40:038][387]LogWorld: UWorld::CleanupWorld for World_83, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.48.40:038][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.48.40:053][387]LogWorld: UWorld::CleanupWorld for World_82, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.48.40:053][387]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.48.40:153][387]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2025.04.15-11.48.46:271][867]LogWorld: UWorld::CleanupWorld for World_44, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.48.46:271][867]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.48.46:286][867]LogWorld: UWorld::CleanupWorld for World_43, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.48.46:286][867]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.48.46:435][867]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2025.04.15-11.48.52:497][365]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2025.04.15-11.48.52:497][365]LogWorld: UWorld::CleanupWorld for World_72, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.48.52:497][365]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.48.52:601][365]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
[2025.04.15-11.48.54:654][476]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2025.04.15-11.48.54:654][476]LogWorld: UWorld::CleanupWorld for World_79, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.48.54:654][476]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.48.54:748][476]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
[2025.04.15-11.49.38:699][380]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Game/WBP_GameScreen.WBP_GameScreen
[2025.04.15-11.49.47:448][925]LogWorld: UWorld::CleanupWorld for World_88, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.49.47:448][925]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.49.47:461][925]LogWorld: UWorld::CleanupWorld for World_87, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.49.47:461][925]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.49.47:556][925]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms
[2025.04.15-11.49.48:799][968]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Game/WB_HUD.WB_HUD
[2025.04.15-11.50.04:115][ 4]LogWorld: UWorld::CleanupWorld for World_90, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.50.04:115][ 4]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.50.04:128][ 4]LogWorld: UWorld::CleanupWorld for World_89, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.50.04:128][ 4]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.50.04:310][ 4]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2025.04.15-11.50.09:262][218]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Game/WB_HUD.WB_HUD
[2025.04.15-11.50.39:908][584]LogWorld: UWorld::CleanupWorld for World_92, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.50.39:908][584]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.50.39:922][584]LogWorld: UWorld::CleanupWorld for World_91, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.50.39:922][584]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.50.40:490][584]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2025.04.15-11.50.46:299][815]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 23938.087891
[2025.04.15-11.50.46:666][833]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-11.50.46:666][833]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 23938.416016, Update Interval: 313.965881
[2025.04.15-11.50.50:683][ 13]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.50.53:387][117]LogEditorClassViewer: Warning: AssetRegistry Blueprint /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState is missing tag value for GeneratedClass. Blueprint will not be available to ClassViewer when unloaded.
[2025.04.15-11.51.12:534][292]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Game/WBP_GameScreen.WBP_GameScreen
[2025.04.15-11.51.14:327][368]LogWorld: UWorld::CleanupWorld for World_95, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.51.14:327][368]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.51.14:339][368]LogWorld: UWorld::CleanupWorld for World_94, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.51.14:339][368]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.51.14:426][368]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2025.04.15-11.51.30:607][422]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2025.04.15-11.51.31:359][456]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.51.31:429][456]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-11.51.31:430][456]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-11.51.31:430][456]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-11.51.31:443][456]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-11.51.31:445][456]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUDBB06FB4949E228093BBD819AF1C3F677.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-11.51.31:467][456]LogFileHelpers: InternalPromptForCheckoutAndSave took 108.347 ms (total: 50.6 sec)
[2025.04.15-11.51.31:546][456]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.51.31:546][456]LogContentValidation: Enabled validators:
[2025.04.15-11.51.31:546][456]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.51.31:546][456]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.51.31:546][456]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.51.31:546][456]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.51.31:546][456]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-11.51.32:501][509]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.51.32:527][509]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.51.32:528][509]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.51.32:535][509]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.51.32:540][509]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.024 ms (total: 281.596 ms)
[2025.04.15-11.51.32:542][509]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.51.32:542][509]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.51.32:574][509]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031357s)
[2025.04.15-11.51.32:574][509]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031405s)
[2025.04.15-11.51.32:598][509]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
[2025.04.15-11.51.32:604][509]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.51.32:605][509]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.51.32:605][509]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.51.32:605][509]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.51.32:605][509]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.51.32:643][509]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.51.32:644][509]LogWorldPartition: Display: WorldPartition initialize took 38.188 ms (total: 5.27 sec)
[2025.04.15-11.51.32:644][509]LogPlayLevel: PIE: World Init took: (0.039519s)
[2025.04.15-11.51.32:659][509]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True
[2025.04.15-11.51.32:659][509]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.51.32:659][509]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.51.32:659][509]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.51.32:659][509]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.51.32:659][509]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.51.32:659][509]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.51.32:659][509]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.51.32:659][509]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.51.32:659][509]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.51.32:659][509]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.51.32:659][509]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.51.32:661][509]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.51.32:707][509]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.51.32:707][509]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.51.32:707][509]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.51.32:707][509]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.51.32:708][509]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19
[2025.04.15-11.51.32:708][509]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
[2025.04.15-11.51.32:710][509]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
[2025.04.15-11.51.32:710][509]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
[2025.04.15-11.51.32:710][509]LogInit: FAudioDevice initialized with ID 19.
[2025.04.15-11.51.32:710][509]LogAudio: Display: Audio Device (ID: 19) registered with world 'DevMap'.
[2025.04.15-11.51.32:710][509]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
[2025.04.15-11.51.32:775][509]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.51.32:776][509]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.51.32:783][509]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.21.32
[2025.04.15-11.51.32:783][509]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.51.32:784][509]LogWorld: Bringing up level for play took: 0.007857
[2025.04.15-11.51.32:786][509]LogOnline: OSS: Created online subsystem instance for: :Context_82
[2025.04.15-11.51.32:787][509]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.51.32:793][509]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.51.35:070][509]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.51.35:070][509]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.51.35:070][509]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.51.35:072][509]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.51.35:092][509]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.51.35:110][509]PIE: Server logged in
[2025.04.15-11.51.35:111][509]PIE: Play in editor total start time 2.591 seconds.
[2025.04.15-11.51.35:150][509]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.51.39:683][612]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-11.51.39:683][612]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-11.51.39:683][612]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-11.51.48:422][814]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.51.48:422][814]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.51.48:422][814]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.51.48:673][814]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.51.48:674][814]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.51.48:674][814]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.51.48:674][814]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.51.48:674][814]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.51.48:674][814]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.51.48:678][814]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.51.48:695][814]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.51.48:765][814]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-11.51.48:765][814]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19
[2025.04.15-11.51.48:765][814]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
[2025.04.15-11.51.48:767][814]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
[2025.04.15-11.51.48:839][814]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
[2025.04.15-11.51.48:909][815]LogPlayLevel: Display: Destroying online subsystem :Context_82
[2025.04.15-11.54.03:872][508]LogEditorClassViewer: Warning: AssetRegistry Blueprint /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState is missing tag value for GeneratedClass. Blueprint will not be available to ClassViewer when unloaded.
[2025.04.15-11.54.06:888][697]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms
[2025.04.15-11.54.07:334][716]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.54.07:414][716]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-11.54.07:414][716]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-11.54.07:414][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-11.54.07:428][716]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-11.54.07:430][716]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUDD4D414DA47F4A137153B6393E1BC73D0.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-11.54.07:455][716]LogFileHelpers: InternalPromptForCheckoutAndSave took 121.047 ms (total: 50.7 sec)
[2025.04.15-11.54.07:552][716]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.54.07:552][716]LogContentValidation: Enabled validators:
[2025.04.15-11.54.07:552][716]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.54.07:552][716]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.54.07:552][716]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.54.07:552][716]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.54.07:552][716]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-11.54.09:078][774]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.54.09:102][774]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.54.09:102][774]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.54.09:109][774]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.54.09:113][774]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.405 ms (total: 294.002 ms)
[2025.04.15-11.54.09:115][774]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.54.09:115][774]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.54.09:147][774]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031794s)
[2025.04.15-11.54.09:147][774]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031838s)
[2025.04.15-11.54.09:173][774]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2025.04.15-11.54.09:179][774]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.54.09:180][774]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.54.09:180][774]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.54.09:181][774]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.54.09:181][774]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.54.09:219][774]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.54.09:219][774]LogWorldPartition: Display: WorldPartition initialize took 38.643 ms (total: 5.31 sec)
[2025.04.15-11.54.09:219][774]LogPlayLevel: PIE: World Init took: (0.040021s)
[2025.04.15-11.54.09:234][774]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True
[2025.04.15-11.54.09:234][774]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.54.09:234][774]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.54.09:234][774]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.54.09:234][774]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.54.09:234][774]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.54.09:234][774]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.54.09:234][774]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.54.09:234][774]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.54.09:234][774]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.54.09:234][774]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.54.09:234][774]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.54.09:236][774]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.54.09:288][774]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.54.09:288][774]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.54.09:288][774]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.54.09:288][774]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.54.09:289][774]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20
[2025.04.15-11.54.09:289][774]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20
[2025.04.15-11.54.09:291][774]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20
[2025.04.15-11.54.09:291][774]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
[2025.04.15-11.54.09:291][774]LogInit: FAudioDevice initialized with ID 20.
[2025.04.15-11.54.09:291][774]LogAudio: Display: Audio Device (ID: 20) registered with world 'DevMap'.
[2025.04.15-11.54.09:291][774]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
[2025.04.15-11.54.09:317][774]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.54.09:324][774]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.24.09
[2025.04.15-11.54.09:324][774]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.54.09:326][774]LogWorld: Bringing up level for play took: 0.008211
[2025.04.15-11.54.09:328][774]LogOnline: OSS: Created online subsystem instance for: :Context_83
[2025.04.15-11.54.09:328][774]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.54.09:335][774]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.54.11:528][774]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.54.11:528][774]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.54.11:529][774]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.54.11:530][774]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.54.11:549][774]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.54.11:563][774]PIE: Server logged in
[2025.04.15-11.54.11:564][774]PIE: Play in editor total start time 2.465 seconds.
[2025.04.15-11.54.11:604][774]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.54.13:539][820]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-11.54.13:539][820]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-11.54.13:539][820]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-11.56.18:987][686]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-11.56.39:031][344]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Characters/Player/BP_ManagementMode.BP_ManagementMode
[2025.04.15-11.56.40:754][368]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'Graph.Node.Comment.TextColor'.'
[2025.04.15-11.56.59:370][991]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 24310.843750
[2025.04.15-11.56.59:786][ 1]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-11.56.59:786][ 1]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 24311.228516, Update Interval: 356.321289
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: ================================================
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Total job queries 311, among them cache hits 42 (13.50%), DDC hits 242 (77.81%), Duplicates 2 (0.64%)
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Tracking 267 distinct input hashes that result in 220 distinct outputs (82.40%)
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: RAM used: 5.92 MiB of 1.20 GiB budget. Usage: 0.48%
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: === Shader Compilation stats ===
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Shaders Compiled: 25
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Jobs assigned 25, completed 25 (100%)
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Average time worker was idle: 2014.70 s
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.11 s
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Job execution time: average 1.16 s, max 1.98 s
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Job life time (pending + execution): average 1.23 s, max 2.04
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Shader code size: average 33.171 KiB, min 4.656 KiB, max 59.199 KiB
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 12.04 s
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.02%
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Jobs were issued in 25 batches (only local compilation was used), average 1.00 jobs/batch
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Average processing rate: 2.08 jobs/sec
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Total thread time: 13.012 s
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Total thread preprocess time: 5.922 s
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Percentage time preprocessing: 45.51%
[2025.04.15-11.57.04:817][130]LogShaderCompilers: Display: Effective parallelization: 1.08 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 7 times, average 0.70 sec, max 0.84 sec, min 0.59 sec)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: FHitProxyVS (compiled 2 times, average 0.61 sec, max 0.74 sec, min 0.48 sec)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 6 times, average 0.51 sec, max 0.61 sec, min 0.44 sec)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 4 times, average 0.40 sec, max 0.50 sec, min 0.32 sec)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: FLumenCardVS (compiled 4 times, average 0.38 sec, max 0.42 sec, min 0.36 sec)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 37.74% of total time (compiled 7 times, average 0.70 sec, max 0.84 sec, min 0.59 sec)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: FLumenCardPS<false> - 23.39% of total time (compiled 6 times, average 0.51 sec, max 0.61 sec, min 0.44 sec)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 12.27% of total time (compiled 4 times, average 0.40 sec, max 0.50 sec, min 0.32 sec)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: FLumenCardVS - 11.55% of total time (compiled 4 times, average 0.38 sec, max 0.42 sec, min 0.36 sec)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: FHitProxyVS - 9.37% of total time (compiled 2 times, average 0.61 sec, max 0.74 sec, min 0.48 sec)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: === Material stats ===
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: Materials Cooked: 0
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: Materials Translated: 176
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: Material Total Translate Time: 0.20 s
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: Material Translation Only: 0.11 s (53%)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: Material DDC Serialization Only: 0.01 s (3%)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: Material Cache Hits: 70 (40%)
[2025.04.15-11.57.04:819][130]LogShaderCompilers: Display: ================================================
[2025.04.15-11.57.16:574][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.57.16:574][483]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.57.16:815][483]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.57.16:815][483]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.57.16:815][483]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.57.16:815][483]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.57.16:816][483]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.57.16:816][483]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.57.17:033][483]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.57.17:052][483]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.57.17:086][483]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-11.57.17:127][483]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20
[2025.04.15-11.57.17:127][483]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
[2025.04.15-11.57.17:129][483]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
[2025.04.15-11.57.17:134][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.57.17:207][483]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms
[2025.04.15-11.57.17:300][484]Cmd: SELECT NONE
[2025.04.15-11.57.17:306][484]Cmd: SELECT NONE
[2025.04.15-11.57.17:306][484]LogPlayLevel: Display: Destroying online subsystem :Context_83
[2025.04.15-11.58.07:410][698]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms
[2025.04.15-11.58.07:421][698]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/DevMap' took 0.041
[2025.04.15-11.58.07:421][698]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Layout/WBP_PrimaryLayout] ([2] browsable assets)...
[2025.04.15-11.58.07:421][698]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_PrimaryLayout]
[2025.04.15-11.58.07:454][698]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/UI/Layout/WBP_PrimaryLayout_Auto0
[2025.04.15-11.58.07:454][698]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout_Auto08F45D07E48B6D802532D268271E31536.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/Game/UI/Layout/WBP_PrimaryLayout_Auto0.uasset'
[2025.04.15-11.58.07:456][698]LogFileHelpers: Auto-saving content packages took 0.036
[2025.04.15-11.59.00:473][139]LogEditorClassViewer: Warning: AssetRegistry Blueprint /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState is missing tag value for GeneratedClass. Blueprint will not be available to ClassViewer when unloaded.
[2025.04.15-11.59.08:907][515]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2025.04.15-11.59.09:116][516]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2025.04.15-11.59.09:792][538]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.59.09:904][538]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-11.59.09:904][538]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-11.59.09:904][538]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-11.59.09:919][538]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-11.59.09:920][538]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD8A205D0540F735703AC02AA7FD246A0C.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-11.59.09:939][538]LogFileHelpers: InternalPromptForCheckoutAndSave took 147.420 ms (total: 50.9 sec)
[2025.04.15-11.59.10:032][538]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.59.10:032][538]LogContentValidation: Enabled validators:
[2025.04.15-11.59.10:032][538]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.59.10:032][538]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.59.10:032][538]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.59.10:032][538]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-11.59.10:033][538]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-11.59.12:500][661]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms
[2025.04.15-11.59.12:510][661]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.59.12:592][661]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Layout/WBP_PrimaryLayout] ([2] browsable assets)...
[2025.04.15-11.59.12:592][661]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Layout/WBP_PrimaryLayout]
[2025.04.15-11.59.12:592][661]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Layout/WBP_PrimaryLayout" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset" SILENT=true
[2025.04.15-11.59.12:623][661]LogSavePackage: Moving output files for package: /Game/UI/Layout/WBP_PrimaryLayout
[2025.04.15-11.59.12:625][661]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PrimaryLayout9CF077964485FF54412E299BC10D2B30.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Layout/WBP_PrimaryLayout.uasset'
[2025.04.15-11.59.12:649][661]LogFileHelpers: InternalPromptForCheckoutAndSave took 138.489 ms (total: 51.0 sec)
[2025.04.15-11.59.12:742][661]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.59.12:742][661]LogContentValidation: Enabled validators:
[2025.04.15-11.59.12:742][661]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.59.12:742][661]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.59.12:742][661]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.59.12:742][661]LogContentValidation: Display: Validating asset /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-11.59.12:744][661]AssetCheck: /Game/UI/Layout/WBP_PrimaryLayout Validating asset
[2025.04.15-11.59.12:824][662]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
[2025.04.15-11.59.12:940][666]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
[2025.04.15-11.59.13:707][705]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.59.13:735][705]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.59.13:735][705]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.59.13:742][705]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.59.13:748][705]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.636 ms (total: 307.639 ms)
[2025.04.15-11.59.13:749][705]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-11.59.13:750][705]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.59.13:788][705]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038369s)
[2025.04.15-11.59.13:788][705]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.038424s)
[2025.04.15-11.59.13:814][705]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms
[2025.04.15-11.59.13:818][705]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.59.13:819][705]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.59.13:819][705]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.59.13:819][705]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.59.13:819][705]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.59.13:858][705]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.59.13:858][705]LogWorldPartition: Display: WorldPartition initialize took 39.288 ms (total: 5.35 sec)
[2025.04.15-11.59.13:858][705]LogPlayLevel: PIE: World Init took: (0.040892s)
[2025.04.15-11.59.13:873][705]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True
[2025.04.15-11.59.13:873][705]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.59.13:873][705]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.59.13:873][705]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.59.13:873][705]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.59.13:873][705]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.59.13:873][705]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.59.13:873][705]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.59.13:873][705]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.59.13:873][705]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.59.13:873][705]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.59.13:873][705]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.59.13:875][705]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.59.13:930][705]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.59.13:930][705]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.59.13:930][705]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.59.13:930][705]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.59.13:932][705]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21
[2025.04.15-11.59.13:932][705]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21
[2025.04.15-11.59.13:935][705]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21
[2025.04.15-11.59.13:935][705]LogInit: FAudioDevice initialized with ID 21.
[2025.04.15-11.59.13:935][705]LogAudio: Display: Audio Device (ID: 21) registered with world 'DevMap'.
[2025.04.15-11.59.13:935][705]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21
[2025.04.15-11.59.13:935][705]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21
[2025.04.15-11.59.13:998][705]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.59.13:998][705]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.59.14:005][705]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.29.14
[2025.04.15-11.59.14:005][705]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.59.14:007][705]LogWorld: Bringing up level for play took: 0.009534
[2025.04.15-11.59.14:010][705]LogOnline: OSS: Created online subsystem instance for: :Context_86
[2025.04.15-11.59.14:010][705]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.59.14:018][705]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.59.14:984][705]OodleDataCompression: Display: Oodle: OODLE USAGE WARNING : Destination buffer appears to be in uncached or write-combined memory! This is extremely slow. See "How do I decompress to graphics memory quickly?" in the Oodle FAQ. (Probe times 3492,4212,4284,3492,3600)
(Usage warnings can be disabled via Oodle_SetUsageWarnings.)
[2025.04.15-11.59.16:313][705]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.59.16:313][705]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.59.16:313][705]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.59.16:315][705]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.59.16:336][705]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.59.16:357][705]PIE: Server logged in
[2025.04.15-11.59.16:358][705]PIE: Play in editor total start time 2.631 seconds.
[2025.04.15-11.59.16:397][705]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.59.20:993][806]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-11.59.20:993][806]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-11.59.20:993][806]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-11.59.28:691][ 48]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.59.28:691][ 48]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.59.28:691][ 48]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.59.28:954][ 48]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.59.28:955][ 48]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.59.28:955][ 48]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.59.28:955][ 48]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.59.28:956][ 48]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.59.28:956][ 48]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.59.28:971][ 48]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.59.28:989][ 48]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.59.29:059][ 48]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21
[2025.04.15-11.59.29:059][ 48]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
[2025.04.15-11.59.29:061][ 48]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
[2025.04.15-11.59.29:127][ 48]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms
[2025.04.15-11.59.29:272][ 49]LogPlayLevel: Display: Destroying online subsystem :Context_86
[2025.04.15-11.59.38:579][438]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.59.38:664][438]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-11.59.38:664][438]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-11.59.38:664][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-11.59.38:676][438]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-11.59.38:678][438]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController22533B8F403AAF92228B93ACB162BBC9.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-11.59.38:699][438]LogFileHelpers: InternalPromptForCheckoutAndSave took 120.555 ms (total: 51.1 sec)
[2025.04.15-11.59.38:780][438]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.59.38:780][438]LogContentValidation: Enabled validators:
[2025.04.15-11.59.38:781][438]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.59.38:781][438]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.59.38:781][438]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.59.38:781][438]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-11.59.38:781][438]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-11.59.38:930][444]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-11.59.39:015][444]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-11.59.39:015][444]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-11.59.39:015][444]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-11.59.39:028][444]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-11.59.39:029][444]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController1EEE25FA480A7404747EE9ACFEF6CCC8.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-11.59.39:057][444]LogFileHelpers: InternalPromptForCheckoutAndSave took 127.272 ms (total: 51.2 sec)
[2025.04.15-11.59.39:137][444]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-11.59.39:137][444]LogContentValidation: Enabled validators:
[2025.04.15-11.59.39:137][444]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-11.59.39:137][444]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-11.59.39:137][444]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-11.59.39:137][444]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-11.59.39:137][444]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-11.59.40:593][512]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-11.59.40:621][512]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-11.59.40:621][512]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-11.59.40:628][512]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-11.59.40:634][512]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.256 ms (total: 320.895 ms)
[2025.04.15-11.59.40:638][512]LogPlayLevel: [PlayLevel] Compiling BP_MainPlayerController before play...
[2025.04.15-11.59.40:711][512]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2025.04.15-11.59.40:719][512]LogPlayLevel: PlayLevel: Blueprint regeneration took 84 ms (1 blueprints)
[2025.04.15-11.59.40:720][512]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.59.40:751][512]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031086s)
[2025.04.15-11.59.40:751][512]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031136s)
[2025.04.15-11.59.40:776][512]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2025.04.15-11.59.40:778][512]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-11.59.40:779][512]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-11.59.40:780][512]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-11.59.40:780][512]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-11.59.40:780][512]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-11.59.40:818][512]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-11.59.40:818][512]LogWorldPartition: Display: WorldPartition initialize took 38.849 ms (total: 5.39 sec)
[2025.04.15-11.59.40:818][512]LogPlayLevel: PIE: World Init took: (0.040189s)
[2025.04.15-11.59.40:832][512]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True
[2025.04.15-11.59.40:832][512]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-11.59.40:832][512]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-11.59.40:832][512]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-11.59.40:832][512]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-11.59.40:832][512]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-11.59.40:832][512]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-11.59.40:832][512]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-11.59.40:832][512]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-11.59.40:832][512]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-11.59.40:833][512]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-11.59.40:833][512]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-11.59.40:834][512]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-11.59.40:879][512]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-11.59.40:879][512]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-11.59.40:879][512]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-11.59.40:879][512]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-11.59.40:880][512]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=22
[2025.04.15-11.59.40:880][512]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=22
[2025.04.15-11.59.40:882][512]LogInit: FAudioDevice initialized with ID 22.
[2025.04.15-11.59.40:882][512]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22
[2025.04.15-11.59.40:882][512]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22
[2025.04.15-11.59.40:882][512]LogAudio: Display: Audio Device (ID: 22) registered with world 'DevMap'.
[2025.04.15-11.59.40:882][512]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22
[2025.04.15-11.59.40:950][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.59.40:955][512]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-11.59.40:963][512]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.29.40
[2025.04.15-11.59.40:963][512]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-11.59.40:965][512]LogWorld: Bringing up level for play took: 0.009320
[2025.04.15-11.59.40:968][512]LogOnline: OSS: Created online subsystem instance for: :Context_87
[2025.04.15-11.59.40:968][512]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-11.59.40:975][512]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-11.59.43:283][512]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.59.43:283][512]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-11.59.43:283][512]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.59.43:286][512]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-11.59.43:307][512]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-11.59.43:323][512]PIE: Server logged in
[2025.04.15-11.59.43:324][512]PIE: Play in editor total start time 2.708 seconds.
[2025.04.15-11.59.43:361][512]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-11.59.45:230][537]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-11.59.45:230][537]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-11.59.45:230][537]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-11.59.48:538][641]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-11.59.48:539][641]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-11.59.48:539][641]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-11.59.48:785][641]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-11.59.48:785][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.59.48:785][641]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-11.59.48:785][641]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-11.59.48:785][641]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-11.59.48:785][641]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-11.59.48:819][641]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-11.59.48:837][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-11.59.48:905][641]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22
[2025.04.15-11.59.48:905][641]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
[2025.04.15-11.59.48:907][641]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
[2025.04.15-11.59.48:965][641]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms
[2025.04.15-11.59.49:067][642]LogPlayLevel: Display: Destroying online subsystem :Context_87
[2025.04.15-12.00.00:763][170]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.00.00:840][170]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.00.00:840][170]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.00.00:840][170]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.00.00:853][170]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.00.00:855][170]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController5DB4942B4570631DA051ADBB7CEAAB7C.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.00.00:876][170]LogFileHelpers: InternalPromptForCheckoutAndSave took 112.528 ms (total: 51.4 sec)
[2025.04.15-12.00.00:960][170]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.00.00:960][170]LogContentValidation: Enabled validators:
[2025.04.15-12.00.00:960][170]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.00.00:960][170]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.00.00:960][170]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.00.00:960][170]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.00.00:960][170]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.00.01:124][178]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.00.01:203][178]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.00.01:203][178]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.00.01:203][178]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.00.01:216][178]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.00.01:218][178]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerF044B9F94409CBEF7A1840AE0E304441.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.00.01:240][178]LogFileHelpers: InternalPromptForCheckoutAndSave took 115.058 ms (total: 51.5 sec)
[2025.04.15-12.00.01:362][178]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.00.01:362][178]LogContentValidation: Enabled validators:
[2025.04.15-12.00.01:362][178]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.00.01:362][178]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.00.01:362][178]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.00.01:362][178]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.00.01:362][178]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.00.02:335][223]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.00.02:356][223]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.00.02:356][223]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.00.02:363][223]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.00.02:369][223]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.519 ms (total: 333.415 ms)
[2025.04.15-12.00.02:372][223]LogPlayLevel: [PlayLevel] Compiling BP_MainPlayerController before play...
[2025.04.15-12.00.02:449][223]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms
[2025.04.15-12.00.02:456][223]LogPlayLevel: PlayLevel: Blueprint regeneration took 84 ms (1 blueprints)
[2025.04.15-12.00.02:456][223]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.00.02:488][223]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032089s)
[2025.04.15-12.00.02:488][223]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032138s)
[2025.04.15-12.00.02:512][223]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2025.04.15-12.00.02:514][223]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.00.02:516][223]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.00.02:516][223]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.00.02:516][223]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.00.02:516][223]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.00.02:554][223]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.00.02:554][223]LogWorldPartition: Display: WorldPartition initialize took 38.771 ms (total: 5.43 sec)
[2025.04.15-12.00.02:554][223]LogPlayLevel: PIE: World Init took: (0.040169s)
[2025.04.15-12.00.02:569][223]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True
[2025.04.15-12.00.02:569][223]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.00.02:569][223]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.00.02:569][223]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.00.02:569][223]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.00.02:569][223]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.00.02:569][223]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.00.02:569][223]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.00.02:569][223]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.00.02:569][223]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.00.02:569][223]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.00.02:569][223]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.00.02:571][223]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.00.02:616][223]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.00.02:616][223]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.00.02:616][223]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.00.02:616][223]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.00.02:617][223]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=23
[2025.04.15-12.00.02:617][223]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=23
[2025.04.15-12.00.02:619][223]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23
[2025.04.15-12.00.02:619][223]LogInit: FAudioDevice initialized with ID 23.
[2025.04.15-12.00.02:619][223]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23
[2025.04.15-12.00.02:619][223]LogAudio: Display: Audio Device (ID: 23) registered with world 'DevMap'.
[2025.04.15-12.00.02:619][223]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23
[2025.04.15-12.00.02:695][223]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.00.02:695][223]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.00.02:704][223]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.30.02
[2025.04.15-12.00.02:705][223]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.00.02:707][223]LogWorld: Bringing up level for play took: 0.010426
[2025.04.15-12.00.02:709][223]LogOnline: OSS: Created online subsystem instance for: :Context_88
[2025.04.15-12.00.02:709][223]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.00.02:718][223]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.00.04:958][223]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.00.04:958][223]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.00.04:958][223]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.00.04:960][223]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.00.04:981][223]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.00.04:998][223]PIE: Server logged in
[2025.04.15-12.00.04:998][223]PIE: Play in editor total start time 2.644 seconds.
[2025.04.15-12.00.05:035][223]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.00.06:697][260]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-12.00.06:697][260]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.00.06:697][260]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-12.00.08:004][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.00.08:004][300]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.00.08:007][300]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.00.08:243][300]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.00.08:244][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.00.08:244][300]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.00.08:244][300]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.00.08:244][300]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.00.08:244][300]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.00.08:273][300]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.00.08:291][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.00.08:357][300]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 23
[2025.04.15-12.00.08:357][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23
[2025.04.15-12.00.08:358][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23
[2025.04.15-12.00.08:418][300]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
[2025.04.15-12.00.08:522][301]LogPlayLevel: Display: Destroying online subsystem :Context_88
[2025.04.15-12.00.16:687][657]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.00.16:766][657]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.00.16:766][657]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.00.16:766][657]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.00.16:779][657]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.00.16:780][657]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController62A1FBEC41CFB6DAB1104E9FBB368A32.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.00.16:802][657]LogFileHelpers: InternalPromptForCheckoutAndSave took 114.482 ms (total: 51.6 sec)
[2025.04.15-12.00.16:875][657]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.00.16:875][657]LogContentValidation: Enabled validators:
[2025.04.15-12.00.16:875][657]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.00.16:875][657]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.00.16:875][657]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.00.16:875][657]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.00.16:875][657]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.00.17:030][664]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.00.17:106][664]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.00.17:106][664]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.00.17:106][664]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.00.17:118][664]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.00.17:120][664]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController1F3898C14DA46C90119CC0B9230A7AA9.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.00.17:140][664]LogFileHelpers: InternalPromptForCheckoutAndSave took 109.410 ms (total: 51.7 sec)
[2025.04.15-12.00.17:217][664]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.00.17:217][664]LogContentValidation: Enabled validators:
[2025.04.15-12.00.17:217][664]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.00.17:217][664]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.00.17:217][664]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.00.17:217][664]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.00.17:217][664]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.00.18:048][704]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.00.18:070][704]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.00.18:070][704]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.00.18:077][704]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.00.18:083][704]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.910 ms (total: 346.325 ms)
[2025.04.15-12.00.18:086][704]LogPlayLevel: [PlayLevel] Compiling BP_MainPlayerController before play...
[2025.04.15-12.00.18:163][704]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2025.04.15-12.00.18:170][704]LogPlayLevel: PlayLevel: Blueprint regeneration took 85 ms (1 blueprints)
[2025.04.15-12.00.18:171][704]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.00.18:202][704]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031196s)
[2025.04.15-12.00.18:202][704]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031244s)
[2025.04.15-12.00.18:226][704]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2025.04.15-12.00.18:228][704]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.00.18:229][704]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.00.18:229][704]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.00.18:229][704]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.00.18:229][704]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.00.18:268][704]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.00.18:268][704]LogWorldPartition: Display: WorldPartition initialize took 38.469 ms (total: 5.47 sec)
[2025.04.15-12.00.18:268][704]LogPlayLevel: PIE: World Init took: (0.039883s)
[2025.04.15-12.00.18:284][704]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True
[2025.04.15-12.00.18:284][704]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.00.18:284][704]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.00.18:284][704]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.00.18:284][704]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.00.18:284][704]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.00.18:284][704]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.00.18:284][704]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.00.18:284][704]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.00.18:284][704]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.00.18:284][704]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.00.18:284][704]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.00.18:286][704]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.00.18:329][704]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.00.18:330][704]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.00.18:330][704]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.00.18:330][704]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.00.18:330][704]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=24
[2025.04.15-12.00.18:330][704]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=24
[2025.04.15-12.00.18:333][704]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24
[2025.04.15-12.00.18:333][704]LogInit: FAudioDevice initialized with ID 24.
[2025.04.15-12.00.18:333][704]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24
[2025.04.15-12.00.18:333][704]LogAudio: Display: Audio Device (ID: 24) registered with world 'DevMap'.
[2025.04.15-12.00.18:333][704]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24
[2025.04.15-12.00.18:397][704]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.00.18:397][704]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.00.18:405][704]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.30.18
[2025.04.15-12.00.18:405][704]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.00.18:406][704]LogWorld: Bringing up level for play took: 0.008967
[2025.04.15-12.00.18:409][704]LogOnline: OSS: Created online subsystem instance for: :Context_89
[2025.04.15-12.00.18:409][704]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.00.18:417][704]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.00.20:735][704]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.00.20:735][704]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.00.20:735][704]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.00.20:737][704]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.00.20:758][704]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.00.20:775][704]PIE: Server logged in
[2025.04.15-12.00.20:775][704]PIE: Play in editor total start time 2.707 seconds.
[2025.04.15-12.00.20:812][704]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.00.22:340][739]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-12.00.22:340][739]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.00.22:340][739]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-12.00.22:340][739]LogBlueprintUserMessages: [BP_MainPlayerController_C_0] Hello
[2025.04.15-12.00.25:312][829]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.00.25:312][829]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.00.25:312][829]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.00.25:551][829]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.00.25:551][829]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.00.25:552][829]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.00.25:552][829]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.00.25:552][829]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.00.25:552][829]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.00.25:581][829]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.00.25:599][829]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.00.25:666][829]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 24
[2025.04.15-12.00.25:666][829]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24
[2025.04.15-12.00.25:668][829]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24
[2025.04.15-12.00.25:725][829]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms
[2025.04.15-12.00.25:826][830]LogPlayLevel: Display: Destroying online subsystem :Context_89
[2025.04.15-12.00.30:724][ 31]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.00.30:819][ 31]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.00.30:819][ 31]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.00.30:819][ 31]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.00.30:833][ 31]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.00.30:834][ 31]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerC42584F9463AF5319908D991FB1E5E94.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.00.30:855][ 31]LogFileHelpers: InternalPromptForCheckoutAndSave took 131.202 ms (total: 51.8 sec)
[2025.04.15-12.00.30:942][ 31]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.00.30:942][ 31]LogContentValidation: Enabled validators:
[2025.04.15-12.00.30:942][ 31]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.00.30:942][ 31]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.00.30:942][ 31]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.00.30:942][ 31]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.00.30:942][ 31]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.00.31:084][ 36]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.00.31:152][ 36]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.00.31:152][ 36]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.00.31:152][ 36]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.00.31:165][ 36]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.00.31:167][ 36]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController4D11142342FB1443CF8EC9AD8B88775B.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.00.31:188][ 36]LogFileHelpers: InternalPromptForCheckoutAndSave took 104.121 ms (total: 51.9 sec)
[2025.04.15-12.00.31:279][ 36]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.00.31:279][ 36]LogContentValidation: Enabled validators:
[2025.04.15-12.00.31:279][ 36]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.00.31:279][ 36]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.00.31:279][ 36]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.00.31:279][ 36]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.00.31:280][ 36]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.00.31:404][ 41]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.00.31:489][ 41]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.00.31:489][ 41]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.00.31:489][ 41]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.00.31:502][ 41]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.00.31:504][ 41]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController171B5D0E4C1013D7D866D8830C5B8768.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.00.31:524][ 41]LogFileHelpers: InternalPromptForCheckoutAndSave took 119.809 ms (total: 52.1 sec)
[2025.04.15-12.00.31:613][ 41]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.00.31:613][ 41]LogContentValidation: Enabled validators:
[2025.04.15-12.00.31:613][ 41]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.00.31:613][ 41]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.00.31:613][ 41]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.00.31:613][ 41]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.00.31:613][ 41]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.00.32:421][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms
[2025.04.15-12.00.32:594][ 78]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms
[2025.04.15-12.00.33:185][104]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.00.33:207][104]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.00.33:207][104]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.00.33:214][104]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.00.33:218][104]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.448 ms (total: 358.773 ms)
[2025.04.15-12.00.33:221][104]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.00.33:221][104]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.00.33:252][104]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031446s)
[2025.04.15-12.00.33:252][104]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031492s)
[2025.04.15-12.00.33:277][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms
[2025.04.15-12.00.33:282][104]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.00.33:283][104]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.00.33:283][104]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.00.33:283][104]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.00.33:283][104]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.00.33:322][104]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.00.33:322][104]LogWorldPartition: Display: WorldPartition initialize took 38.816 ms (total: 5.51 sec)
[2025.04.15-12.00.33:322][104]LogPlayLevel: PIE: World Init took: (0.040123s)
[2025.04.15-12.00.33:338][104]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True
[2025.04.15-12.00.33:338][104]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.00.33:338][104]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.00.33:338][104]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.00.33:338][104]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.00.33:338][104]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.00.33:338][104]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.00.33:338][104]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.00.33:338][104]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.00.33:338][104]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.00.33:338][104]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.00.33:338][104]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.00.33:340][104]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.00.33:384][104]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.00.33:385][104]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.00.33:385][104]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.00.33:385][104]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.00.33:385][104]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=25
[2025.04.15-12.00.33:385][104]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=25
[2025.04.15-12.00.33:388][104]LogInit: FAudioDevice initialized with ID 25.
[2025.04.15-12.00.33:388][104]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25
[2025.04.15-12.00.33:388][104]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=25
[2025.04.15-12.00.33:388][104]LogAudio: Display: Audio Device (ID: 25) registered with world 'DevMap'.
[2025.04.15-12.00.33:388][104]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25
[2025.04.15-12.00.33:470][104]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.00.33:470][104]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.00.33:478][104]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.30.33
[2025.04.15-12.00.33:478][104]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.00.33:480][104]LogWorld: Bringing up level for play took: 0.009547
[2025.04.15-12.00.33:483][104]LogOnline: OSS: Created online subsystem instance for: :Context_90
[2025.04.15-12.00.33:483][104]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.00.33:491][104]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.00.35:782][104]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.00.35:782][104]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.00.35:782][104]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.00.35:784][104]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.00.35:805][104]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.00.35:828][104]PIE: Server logged in
[2025.04.15-12.00.35:830][104]PIE: Play in editor total start time 2.626 seconds.
[2025.04.15-12.00.35:869][104]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.00.37:810][146]LogBlueprintUserMessages: [BP_MainPlayerController_C_0] Hello
[2025.04.15-12.00.37:812][146]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-12.00.37:812][146]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.00.37:812][146]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-12.00.37:812][146]LogBlueprintUserMessages: [BP_MainPlayerController_C_0] Hello
[2025.04.15-12.00.39:833][210]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.00.39:833][210]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.00.39:834][210]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.00.40:085][210]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.00.40:085][210]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.00.40:085][210]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.00.40:085][210]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.00.40:086][210]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.00.40:086][210]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.00.40:116][210]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.00.40:134][210]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.00.40:200][210]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.00.40:200][210]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 25
[2025.04.15-12.00.40:200][210]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25
[2025.04.15-12.00.40:202][210]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25
[2025.04.15-12.00.40:262][210]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms
[2025.04.15-12.00.40:366][211]LogPlayLevel: Display: Destroying online subsystem :Context_90
[2025.04.15-12.00.54:809][944]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.00.54:835][944]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.00.54:835][944]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.00.54:844][944]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.00.54:850][944]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 14.810 ms (total: 373.584 ms)
[2025.04.15-12.00.54:854][944]LogPlayLevel: [PlayLevel] Compiling BP_MainPlayerController before play...
[2025.04.15-12.00.54:942][944]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms
[2025.04.15-12.00.54:949][944]LogPlayLevel: PlayLevel: Blueprint regeneration took 97 ms (1 blueprints)
[2025.04.15-12.00.54:949][944]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.00.54:984][944]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034981s)
[2025.04.15-12.00.54:984][944]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.035062s)
[2025.04.15-12.00.55:012][944]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms
[2025.04.15-12.00.55:014][944]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.00.55:017][944]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.00.55:017][944]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.00.55:017][944]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.00.55:017][944]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.00.55:062][944]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.00.55:062][944]LogWorldPartition: Display: WorldPartition initialize took 45.565 ms (total: 5.55 sec)
[2025.04.15-12.00.55:062][944]LogPlayLevel: PIE: World Init took: (0.047253s)
[2025.04.15-12.00.55:082][944]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True
[2025.04.15-12.00.55:082][944]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.00.55:082][944]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.00.55:082][944]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.00.55:082][944]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.00.55:082][944]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.00.55:082][944]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.00.55:082][944]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.00.55:082][944]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.00.55:082][944]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.00.55:082][944]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.00.55:082][944]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.00.55:084][944]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.00.55:134][944]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.00.55:134][944]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.00.55:134][944]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.00.55:134][944]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.00.55:135][944]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=26
[2025.04.15-12.00.55:135][944]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=26
[2025.04.15-12.00.55:137][944]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=26
[2025.04.15-12.00.55:137][944]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=26
[2025.04.15-12.00.55:137][944]LogInit: FAudioDevice initialized with ID 26.
[2025.04.15-12.00.55:138][944]LogAudio: Display: Audio Device (ID: 26) registered with world 'DevMap'.
[2025.04.15-12.00.55:138][944]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26
[2025.04.15-12.00.55:247][944]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.00.55:247][944]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.00.55:255][944]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.30.55
[2025.04.15-12.00.55:255][944]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.00.55:258][944]LogWorld: Bringing up level for play took: 0.010398
[2025.04.15-12.00.55:262][944]LogOnline: OSS: Created online subsystem instance for: :Context_91
[2025.04.15-12.00.55:262][944]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.00.55:270][944]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.00.57:548][944]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.00.57:548][944]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.00.57:548][944]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.00.57:550][944]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.00.57:570][944]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.00.57:592][944]PIE: Server logged in
[2025.04.15-12.00.57:593][944]PIE: Play in editor total start time 2.76 seconds.
[2025.04.15-12.00.57:631][944]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.01.00:513][ 21]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(957)]!
[2025.04.15-12.01.00:513][ 21]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.01.00:513][ 21]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-12.01.02:075][ 69]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.01.02:076][ 69]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.01.02:077][ 69]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.01.02:308][ 69]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.01.02:309][ 69]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.01.02:309][ 69]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.01.02:309][ 69]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.01.02:309][ 69]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.01.02:309][ 69]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.01.02:336][ 69]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.01.02:355][ 69]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.01.02:419][ 69]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 26
[2025.04.15-12.01.02:419][ 69]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26
[2025.04.15-12.01.02:421][ 69]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26
[2025.04.15-12.01.02:477][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms
[2025.04.15-12.01.02:572][ 70]LogPlayLevel: Display: Destroying online subsystem :Context_91
[2025.04.15-12.01.08:137][362]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-12.01.45:172][368]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.01.45:249][368]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-12.01.45:249][368]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-12.01.45:249][368]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-12.01.45:267][368]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-12.01.45:269][368]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UIFA63A03A4EDAC1088B374C8DD0006A32.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-12.01.45:293][368]LogFileHelpers: InternalPromptForCheckoutAndSave took 121.256 ms (total: 52.2 sec)
[2025.04.15-12.01.45:370][368]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.01.45:370][368]LogContentValidation: Enabled validators:
[2025.04.15-12.01.45:370][368]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.01.45:370][368]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.01.45:370][368]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.01.45:370][368]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-12.01.45:370][368]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-12.01.45:491][373]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.01.45:567][373]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BPFL_UI] ([2] browsable assets)...
[2025.04.15-12.01.45:567][373]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BPFL_UI]
[2025.04.15-12.01.45:567][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BPFL_UI" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset" SILENT=true
[2025.04.15-12.01.45:585][373]LogSavePackage: Moving output files for package: /Game/Game/BPFL_UI
[2025.04.15-12.01.45:586][373]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BPFL_UIBBD05FE244B6464E54B87B82496BFD81.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BPFL_UI.uasset'
[2025.04.15-12.01.45:621][373]LogFileHelpers: InternalPromptForCheckoutAndSave took 130.596 ms (total: 52.3 sec)
[2025.04.15-12.01.45:715][373]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.01.45:715][373]LogContentValidation: Enabled validators:
[2025.04.15-12.01.45:715][373]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.01.45:715][373]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.01.45:715][373]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.01.45:715][373]LogContentValidation: Display: Validating asset /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-12.01.45:715][373]AssetCheck: /Game/Game/BPFL_UI Validating asset
[2025.04.15-12.02.02:226][175]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.02.02:307][175]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.02.02:307][175]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.02.02:308][175]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.02.02:320][175]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.02.02:322][175]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController4E391D634CD500F1E6328591F7807E6E.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.02.02:351][175]LogFileHelpers: InternalPromptForCheckoutAndSave took 125.490 ms (total: 52.4 sec)
[2025.04.15-12.02.02:446][175]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.02.02:446][175]LogContentValidation: Enabled validators:
[2025.04.15-12.02.02:446][175]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.02.02:446][175]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.02.02:446][175]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.02.02:446][175]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.02.02:446][175]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.02.13:505][732]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.02.13:791][732]LogSlate: Window 'Open Asset' being destroyed
[2025.04.15-12.03.12:848][ 92]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2025.04.15-12.03.12:919][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
[2025.04.15-12.03.26:789][ 92]LogSlate: Window 'Delete Assets' being destroyed
[2025.04.15-12.03.26:951][ 92]LogWorld: UWorld::CleanupWorld for World_102, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.03.26:951][ 92]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.03.26:965][ 92]LogWorld: UWorld::CleanupWorld for World_101, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.03.26:965][ 92]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.03.27:006][ 92]LogUObjectGlobals: Force Deleting 6 Package(s):
Asset Name: /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/Menu/WBP_TitleScreen.WBP_TitleScreen
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/Menu/CharacterSelection/WBP_CharacterEntry.WBP_CharacterEntry
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/Menu/CharacterSelection/FCharacterEntry.FCharacterEntry
Asset Type: UserDefinedStruct
[2025.04.15-12.03.28:973][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms
[2025.04.15-12.03.29:029][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms
[2025.04.15-12.03.29:060][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2025.04.15-12.03.29:173][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2025.04.15-12.03.50:587][198]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 24721.794922
[2025.04.15-12.03.51:581][201]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-12.03.51:581][201]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 24722.458984, Update Interval: 353.763245
[2025.04.15-12.04.05:099][601]LogEditorClassViewer: Warning: AssetRegistry Blueprint /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState is missing tag value for GeneratedClass. Blueprint will not be available to ClassViewer when unloaded.
[2025.04.15-12.04.08:275][755]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.04.08:302][755]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.04.08:302][755]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.04.08:309][755]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.04.08:314][755]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.710 ms (total: 386.294 ms)
[2025.04.15-12.04.08:316][755]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.04.08:316][755]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.04.08:348][755]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031889s)
[2025.04.15-12.04.08:348][755]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031936s)
[2025.04.15-12.04.08:373][755]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms
[2025.04.15-12.04.08:380][755]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.04.08:381][755]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.04.08:381][755]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.04.08:381][755]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.04.08:381][755]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.04.08:421][755]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.04.08:421][755]LogWorldPartition: Display: WorldPartition initialize took 38.966 ms (total: 5.59 sec)
[2025.04.15-12.04.08:421][755]LogPlayLevel: PIE: World Init took: (0.040359s)
[2025.04.15-12.04.08:436][755]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True
[2025.04.15-12.04.08:436][755]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.04.08:436][755]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.04.08:436][755]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.04.08:436][755]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.04.08:436][755]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.04.08:436][755]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.04.08:436][755]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.04.08:436][755]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.04.08:436][755]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.04.08:436][755]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.04.08:437][755]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.04.08:438][755]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.04.08:485][755]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.04.08:485][755]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.04.08:485][755]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.04.08:485][755]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.04.08:486][755]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=27
[2025.04.15-12.04.08:486][755]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=27
[2025.04.15-12.04.08:488][755]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=27
[2025.04.15-12.04.08:488][755]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=27
[2025.04.15-12.04.08:488][755]LogInit: FAudioDevice initialized with ID 27.
[2025.04.15-12.04.08:488][755]LogAudio: Display: Audio Device (ID: 27) registered with world 'DevMap'.
[2025.04.15-12.04.08:488][755]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27
[2025.04.15-12.04.08:492][755]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.04.08:498][755]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.34.08
[2025.04.15-12.04.08:498][755]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.04.08:500][755]LogWorld: Bringing up level for play took: 0.007275
[2025.04.15-12.04.08:501][755]LogOnline: OSS: Created online subsystem instance for: :Context_96
[2025.04.15-12.04.08:501][755]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.04.08:509][755]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.04.10:835][755]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.04.10:835][755]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.04.10:835][755]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.04.10:837][755]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.04.10:858][755]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.04.10:874][755]PIE: Server logged in
[2025.04.15-12.04.10:875][755]PIE: Play in editor total start time 2.58 seconds.
[2025.04.15-12.04.10:914][755]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.04.14:343][843]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.04.14:344][843]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.04.18:410][995]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.04.18:410][995]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.04.18:599][995]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.04.18:599][995]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.04.18:600][995]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.04.18:600][995]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.04.18:600][995]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.04.18:600][995]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.04.18:865][995]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.04.18:883][995]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.04.18:946][995]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.04.18:948][995]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 27
[2025.04.15-12.04.18:948][995]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27
[2025.04.15-12.04.18:950][995]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27
[2025.04.15-12.04.19:009][995]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms
[2025.04.15-12.04.19:122][996]LogPlayLevel: Display: Destroying online subsystem :Context_96
[2025.04.15-12.04.25:659][228]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Menu/CharacterSelection/WBP_CharacterEntry.WBP_CharacterEntry
[2025.04.15-12.04.37:382][788]LogSlate: Window 'Color Picker' being destroyed
[2025.04.15-12.04.43:538][ 59]LogWorld: UWorld::CleanupWorld for World_104, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.04.43:538][ 59]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.04.43:551][ 59]LogWorld: UWorld::CleanupWorld for World_103, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.04.43:551][ 59]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.04.43:749][ 59]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2025.04.15-12.05.11:679][527]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Common/WBP_BaseButton.WBP_BaseButton
[2025.04.15-12.06.08:241][536]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2025.04.15-12.06.08:291][536]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms
[2025.04.15-12.06.11:567][536]LogSlate: Window 'Delete Assets' being destroyed
[2025.04.15-12.06.11:761][536]LogWorld: UWorld::CleanupWorld for World_106, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.06.11:761][536]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.06.11:774][536]LogWorld: UWorld::CleanupWorld for World_105, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.06.11:774][536]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.06.11:814][536]LogUObjectGlobals: Force Deleting 5 Package(s):
Asset Name: /Game/UI/Common/WBP_BasePanel.WBP_BasePanel
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/Common/WBP_BaseButton.WBP_BaseButton
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/Common/WBP_BaseText.WBP_BaseText
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/Common/Tabs/WBP_TabSwitcher.WBP_TabSwitcher
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/Common/WBP_BaseBorder.WBP_BaseBorder
Asset Type: WidgetBlueprint
[2025.04.15-12.06.12:477][536]LogProperty: Warning: Serialized WidgetBlueprintGeneratedClass /Engine/Transient.REINST_WBP_BaseText_C_113 for a property of WidgetBlueprintGeneratedClass /Engine/Transient.DEADCLASS_WBP_BaseText_C_15. Reference will be nullptred.
Property = ObjectProperty /Engine/Transient.REINST_WBP_BaseButton_C_111:BaseText
Item = REINST_WBP_BaseText_C_113 /Engine/Transient.World_106:WBP_BaseButton_C_1.WidgetTree_0.BaseText
[2025.04.15-12.06.12:935][536]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2025.04.15-12.06.12:959][536]LogOutputDevice: Warning:
Script Stack (0 frames) :
[2025.04.15-12.06.13:146][536]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.187 s
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: === Handled ensure: ===
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error:
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: Ensure condition failed: CurObject != nullptr [File:D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\ObjectTools.cpp] [Line: 3636]
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error:
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: Stack:
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffdc4999d36 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffdc3bcdb98 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffdc41356a5 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffdc4129c1a UnrealEditor-UnrealEd.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc48a05c UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc4a8368 UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc213975 UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc271187 UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc25e8f1 UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc251aa6 UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffe5650d54f UnrealEditor-ApplicationCore.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffe564f6f16 UnrealEditor-ApplicationCore.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffe5650ff93 UnrealEditor-ApplicationCore.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffe564f0e51 UnrealEditor-ApplicationCore.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffe5f62b643 USER32.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffe5f6291cd USER32.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffe56510989 UnrealEditor-ApplicationCore.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc279a40 UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc22f326 UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffdc428b0ef UnrealEditor-UnrealEd.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffdc498e97f UnrealEditor-UnrealEd.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffdb946ba71 UnrealEditor-AssetTools.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x0000022b487797ce UnrealEditor-ContentBrowserAssetDataSource.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x0000022b48779a1a UnrealEditor-ContentBrowserAssetDataSource.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x0000022b48757d17 UnrealEditor-ContentBrowserAssetDataSource.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffdb2df1653 UnrealEditor-ContentBrowser.dll!UnknownFunction []
[2025.04.15-12.06.13:146][536]LogOutputDevice: Error: [Callstack] 0x00007ffdb2dea1a0 UnrealEditor-ContentBrowser.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffdb2e933db UnrealEditor-ContentBrowser.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffdb2dee91a UnrealEditor-ContentBrowser.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc48a05c UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc4a8368 UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc213975 UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc271187 UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc25e8f1 UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffddc251aa6 UnrealEditor-Slate.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffe5650d54f UnrealEditor-ApplicationCore.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffe564f6f16 UnrealEditor-ApplicationCore.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffe5650ff93 UnrealEditor-ApplicationCore.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffe564f0e51 UnrealEditor-ApplicationCore.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffe5f62b643 USER32.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffe5f6291cd USER32.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffe56510a96 UnrealEditor-ApplicationCore.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ff639fa780a UnrealEditor.exe!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ff639fce33c UnrealEditor.exe!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ff639fce42a UnrealEditor.exe!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ff639fd18a4 UnrealEditor.exe!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ff639fe70c4 UnrealEditor.exe!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ff639fea37a UnrealEditor.exe!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffe60e7e8d7 KERNEL32.DLL!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error: [Callstack] 0x00007ffe615914fc ntdll.dll!UnknownFunction []
[2025.04.15-12.06.13:147][536]LogOutputDevice: Error:
[2025.04.15-12.06.13:149][536]LogStats: SubmitErrorReport - 0.000 s
[2025.04.15-12.06.16:102][536]LogStats: SendNewReport - 2.953 s
[2025.04.15-12.06.16:102][536]LogStats: FDebug::EnsureFailed - 3.143 s
[2025.04.15-12.06.16:411][536]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms
[2025.04.15-12.06.16:463][536]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms
[2025.04.15-12.06.16:497][536]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
[2025.04.15-12.06.16:632][536]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
[2025.04.15-12.06.23:498][734]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.10.23:366][350]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.10.23:484][350]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.10.23:487][350]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.10.23:487][350]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.10.23:487][350]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.10.23:499][350]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.10.23:500][350]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenuF217C97E459FD47BD196DDACEAC63715.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.10.23:526][350]LogFileHelpers: InternalPromptForCheckoutAndSave took 159.340 ms (total: 52.6 sec)
[2025.04.15-12.10.23:613][350]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.10.23:613][350]LogContentValidation: Enabled validators:
[2025.04.15-12.10.23:613][350]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.10.23:613][350]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.10.23:613][350]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.10.23:613][350]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.10.23:614][350]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.10.39:998][ 86]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 25131.437500
[2025.04.15-12.10.40:383][103]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-12.10.40:384][104]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 25131.804688, Update Interval: 344.660797
[2025.04.15-12.11.18:695][ 92]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.11.18:774][ 92]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.11.18:779][ 92]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.11.18:779][ 92]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.11.18:779][ 92]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.11.18:789][ 92]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.11.18:791][ 92]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenuEEC421B04A506FD9D88A5FB05499505F.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.11.18:815][ 92]LogFileHelpers: InternalPromptForCheckoutAndSave took 120.349 ms (total: 52.7 sec)
[2025.04.15-12.11.18:894][ 92]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.11.18:895][ 92]LogContentValidation: Enabled validators:
[2025.04.15-12.11.18:895][ 92]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.11.18:895][ 92]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.11.18:895][ 92]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.11.18:895][ 92]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.11.18:896][ 92]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.11.20:566][163]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_PauseMenu.uasset: [Compiler] OnClicked (SettingsButton) does not have a valid matching component!
[2025.04.15-12.11.20:567][163]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_PauseMenu.uasset: [Compiler] Event node OnClicked (SettingsButton) is out-of-date. Please refresh it.
[2025.04.15-12.11.20:569][163]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_PauseMenu.uasset: [Compiler] OnClicked (QuitButton) does not have a valid matching component!
[2025.04.15-12.11.20:570][163]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_PauseMenu.uasset: [Compiler] Event node OnClicked (QuitButton) is out-of-date. Please refresh it.
[2025.04.15-12.11.20:570][163]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_PauseMenu.uasset: [Compiler] OnClicked (ResumeButton) does not have a valid matching component!
[2025.04.15-12.11.20:571][163]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_PauseMenu.uasset: [Compiler] Event node OnClicked (ResumeButton) is out-of-date. Please refresh it.
[2025.04.15-12.11.20:625][163]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms
[2025.04.15-12.11.22:193][225]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_PauseMenu.uasset: [Compiler] OnClicked (SettingsButton) does not have a valid matching component!
[2025.04.15-12.11.22:194][225]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_PauseMenu.uasset: [Compiler] Event node OnClicked (SettingsButton) is out-of-date. Please refresh it.
[2025.04.15-12.11.22:194][225]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_PauseMenu.uasset: [Compiler] OnClicked (QuitButton) does not have a valid matching component!
[2025.04.15-12.11.22:194][225]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_PauseMenu.uasset: [Compiler] Event node OnClicked (QuitButton) is out-of-date. Please refresh it.
[2025.04.15-12.11.22:194][225]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_PauseMenu.uasset: [Compiler] OnClicked (ResumeButton) does not have a valid matching component!
[2025.04.15-12.11.22:195][225]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_PauseMenu.uasset: [Compiler] Event node OnClicked (ResumeButton) is out-of-date. Please refresh it.
[2025.04.15-12.11.22:230][225]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
[2025.04.15-12.12.14:269][297]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.12.14:363][297]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.12.14:376][297]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.12.14:376][297]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.12.14:376][297]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.12.14:390][297]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.12.14:392][297]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu87480D91417AAF3EE10A6385F4554915.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.12.14:420][297]LogFileHelpers: InternalPromptForCheckoutAndSave took 151.801 ms (total: 52.9 sec)
[2025.04.15-12.12.14:425][297]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.12.14:532][297]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.12.14:532][297]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.12.14:532][297]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.12.14:545][297]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.12.14:546][297]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu1794F74249D66712ACAAE785B69C01AB.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.12.14:567][297]LogFileHelpers: InternalPromptForCheckoutAndSave took 141.943 ms (total: 53.0 sec)
[2025.04.15-12.12.14:640][297]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.12.14:640][297]LogContentValidation: Enabled validators:
[2025.04.15-12.12.14:640][297]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.12.14:640][297]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.12.14:640][297]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.12.14:640][297]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.12.14:641][297]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.12.17:695][555]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
[2025.04.15-12.12.22:890][841]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.12.22:913][841]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.12.22:913][841]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.12.22:920][841]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.12.22:926][841]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.622 ms (total: 398.917 ms)
[2025.04.15-12.12.22:928][841]LogPlayLevel: [PlayLevel] Compiling WBP_CharacterEntry before play...
[2025.04.15-12.12.22:934][841]LogPlayLevel: [PlayLevel] Compiling WBP_DialogueModal before play...
[2025.04.15-12.12.22:937][841]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_DialogueModal.uasset: [Compiler] Can't connect pins WBP Base Button and Widget to Focus : Object Reference is not compatible with Widget Object Reference.
[2025.04.15-12.12.22:937][841]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_DialogueModal.uasset: [Compiler] Could not find a variable named "WBP_BaseButton" in '/Game/UI/Modals/WBP_DialogueModal.WBP_DialogueModal_C'.
Make sure '/Game/UI/Modals/WBP_DialogueModal.WBP_DialogueModal_C' has been compiled for Get WBP_BaseButton
[2025.04.15-12.12.22:938][841]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_DialogueModal.uasset: [Compiler] Can't connect pins Widget to Focus and WBP Base Button : Widget Object Reference is not compatible with Object Reference.
[2025.04.15-12.12.22:938][841]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_DialogueModal.uasset: [Compiler] OnClicked (WBP_BaseButton_2) does not have a valid matching component!
[2025.04.15-12.12.22:939][841]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_DialogueModal.uasset: [Compiler] Event node OnClicked (WBP_BaseButton_2) is out-of-date. Please refresh it.
[2025.04.15-12.12.22:939][841]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_DialogueModal.uasset: [Compiler] OnClicked (WBP_BaseButton_1) does not have a valid matching component!
[2025.04.15-12.12.22:940][841]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_DialogueModal.uasset: [Compiler] Event node OnClicked (WBP_BaseButton_1) is out-of-date. Please refresh it.
[2025.04.15-12.12.22:940][841]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_DialogueModal.uasset: [Compiler] OnClicked (WBP_BaseButton) does not have a valid matching component!
[2025.04.15-12.12.22:942][841]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_DialogueModal.uasset: [Compiler] Event node OnClicked (WBP_BaseButton) is out-of-date. Please refresh it.
[2025.04.15-12.12.22:943][841]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_DialogueModal.uasset: [Compiler] The property associated with WBP Base Button could not be found in '/Game/UI/Modals/WBP_DialogueModal.WBP_DialogueModal_C'
[2025.04.15-12.12.22:968][841]LogPlayLevel: [PlayLevel] Compiling WBP_ConfirmationModal before play...
[2025.04.15-12.12.22:970][841]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_ConfirmationModal.uasset: [Compiler] OnClicked (CancelButton) does not have a valid matching component!
[2025.04.15-12.12.22:971][841]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_ConfirmationModal.uasset: [Compiler] Event node OnClicked (CancelButton) is out-of-date. Please refresh it.
[2025.04.15-12.12.22:971][841]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_ConfirmationModal.uasset: [Compiler] OnClicked (ConfirmButton) does not have a valid matching component!
[2025.04.15-12.12.22:971][841]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Modals\WBP_ConfirmationModal.uasset: [Compiler] Event node OnClicked (ConfirmButton) is out-of-date. Please refresh it.
[2025.04.15-12.12.23:017][841]LogPlayLevel: [PlayLevel] Compiling WBP_InventoryItem before play...
[2025.04.15-12.12.23:018][841]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: [Compiler] Can't connect pins Target and Secondary Text Block : Object Reference is not compatible with DEADCLASS WBP Base Text C 15 Object Reference.
[2025.04.15-12.12.23:019][841]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: [Compiler] Could not find a function named "UpdateTextAndFont" in 'WBP_InventoryItem'.
Make sure 'WBP_InventoryItem' has been compiled for Update Text and Font
[2025.04.15-12.12.23:019][841]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: [Compiler] Can't connect pins Secondary Text Block and Target : DEADCLASS WBP Base Text C 15 Object Reference is not compatible with Object Reference.
[2025.04.15-12.12.23:019][841]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: [Compiler] Could not find a variable named "SecondaryTextBlock" in '/Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C'.
Make sure '/Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C' has been compiled for Get SecondaryTextBlock
[2025.04.15-12.12.23:020][841]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: [Compiler] The property associated with Secondary Text Block could not be found in '/Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C'
[2025.04.15-12.12.23:061][841]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
[2025.04.15-12.12.23:067][841]LogPlayLevel: PlayLevel: Blueprint regeneration took 139 ms (4 blueprints)
[2025.04.15-12.12.23:067][841]BlueprintLog: Warning: Blueprint failed to compile: WBP_DialogueModal
[2025.04.15-12.12.23:067][841]BlueprintLog: Warning: Blueprint failed to compile: WBP_ConfirmationModal
[2025.04.15-12.12.23:067][841]BlueprintLog: Warning: Blueprint failed to compile: WBP_InventoryItem
[2025.04.15-12.12.24:449][841]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Modals/WBP_DialogueModal.WBP_DialogueModal
[2025.04.15-12.12.24:694][841]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2025.04.15-12.12.27:391][948]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Modals/WBP_ConfirmationModal.WBP_ConfirmationModal
[2025.04.15-12.12.30:679][ 33]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem
[2025.04.15-12.12.34:177][150]LogSlate: Window 'Message Log' being destroyed
[2025.04.15-12.12.34:208][150]LogSlate: Window 'Message Log' being destroyed
[2025.04.15-12.12.45:815][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_TitleScreen.uasset: Failed to load '/Game/UI/Common/WBP_BaseButton': Can't find file.
[2025.04.15-12.12.45:815][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_TitleScreen.uasset: VerifyImport: Failed to load package for import object 'Package /Game/UI/Common/WBP_BaseButton'
[2025.04.15-12.12.45:815][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_TitleScreen.uasset: Failed to load '/Game/UI/Common/WBP_BasePanel': Can't find file.
[2025.04.15-12.12.45:815][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_TitleScreen.uasset: VerifyImport: Failed to load package for import object 'Package /Game/UI/Common/WBP_BasePanel'
[2025.04.15-12.12.45:837][672]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_TitleScreen.uasset: [Compiler] Can't connect pins Continue Button and Widget to Focus : Object Reference is not compatible with Widget Object Reference.
[2025.04.15-12.12.45:837][672]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_TitleScreen.uasset: [Compiler] Could not find a variable named "ContinueButton" in '/Game/UI/Menu/WBP_TitleScreen.WBP_TitleScreen_C'.
Make sure '/Game/UI/Menu/WBP_TitleScreen.WBP_TitleScreen_C' has been compiled for Get ContinueButton
[2025.04.15-12.12.45:838][672]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_TitleScreen.uasset: [Compiler] Can't connect pins Widget to Focus and Continue Button : Widget Object Reference is not compatible with Object Reference.
[2025.04.15-12.12.45:838][672]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_TitleScreen.uasset: [Compiler] On Clicked (ContinueButton) does not have a valid matching component!
[2025.04.15-12.12.45:838][672]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_TitleScreen.uasset: [Compiler] On Clicked (QuitButton) does not have a valid matching component!
[2025.04.15-12.12.45:838][672]LogBlueprint: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_TitleScreen.uasset: [Compiler] On Clicked (SettingsButton) does not have a valid matching component!
[2025.04.15-12.12.45:839][672]LogBlueprint: Error: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_TitleScreen.uasset: [Compiler] The property associated with Continue Button could not be found in '/Game/UI/Menu/WBP_TitleScreen.WBP_TitleScreen_C'
[2025.04.15-12.12.45:847][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: Failed to load '/Game/UI/Common/Tabs/WBP_TabSwitcher': Can't find file.
[2025.04.15-12.12.45:847][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: VerifyImport: Failed to load package for import object 'Package /Game/UI/Common/Tabs/WBP_TabSwitcher'
[2025.04.15-12.12.45:848][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: Failed to load '/Game/UI/Common/WBP_BaseText': Can't find file.
[2025.04.15-12.12.45:848][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: VerifyImport: Failed to load package for import object 'Package /Game/UI/Common/WBP_BaseText'
[2025.04.15-12.12.45:850][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:850][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:850][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:850][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:852][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:852][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:853][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:853][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:859][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:859][672]LogLinker: Warning: Unable to load Default__WBP_SettingsScreen_C with outer Package /Game/UI/Menu/WBP_SettingsScreen because its class (WBP_SettingsScreen_C) does not exist
[2025.04.15-12.12.45:860][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:863][672]LogBlueprint: Warning: FMemberReference::ResolveMember (GetOwningPlayer) bSelfContext == true, but no scope supplied!
[2025.04.15-12.12.45:864][672]LogBlueprint: Warning: FMemberReference::ResolveMember (InitTabButtons) bSelfContext == true, but no scope supplied!
[2025.04.15-12.12.45:865][672]LogBlueprint: Warning: FMemberReference::ResolveMember (GetOwningPlayer) bSelfContext == true, but no scope supplied!
[2025.04.15-12.12.45:870][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:870][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:871][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:872][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:872][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:872][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:873][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:873][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:874][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:874][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:875][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:875][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:876][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:876][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:877][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:877][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:878][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:878][672]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\WBP_SettingsScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C - both will fail to load
[2025.04.15-12.12.45:914][672]LogUObjectHash: Compacting FUObjectHashTables data took 2.26ms
[2025.04.15-12.12.46:924][672]LogSlate: Window 'Delete Assets' being destroyed
[2025.04.15-12.12.46:985][672]LogUObjectGlobals: Force Deleting 2 Package(s):
Asset Name: /Game/UI/Menu/WBP_TitleScreen.WBP_TitleScreen
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen
Asset Type: WidgetBlueprint
[2025.04.15-12.12.48:072][672]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
[2025.04.15-12.12.48:105][672]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms
[2025.04.15-12.12.48:136][672]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AudioPanel': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'BackPanel': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ControlsPanel': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'GameplayPanel': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'LanguagePanel': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'BorderSlot_0': Border /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.AudioPanel
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'BorderSlot_0': Border /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.BackPanel
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'BorderSlot_0': Border /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.ControlsPanel
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'BorderSlot_0': Border /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.GameplayPanel
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'BorderSlot_0': Border /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.LanguagePanel
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ComponentDelegateBinding_0': WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'BndEvt__WBP_SettingsScreen_BackButton_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature': WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Construct': WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C
[2025.04.15-12.12.48:162][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_WBP_SettingsScreen': WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'InitTabButtons': WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'PreConstruct': WidgetBlueprintGeneratedClass /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'HorizontalBox': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'HorizontalBoxSlot_0': HorizontalBox /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.HorizontalBox
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'HorizontalBoxSlot_1': HorizontalBox /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.HorizontalBox
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'HorizontalBoxSlot_2': HorizontalBox /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.HorizontalBox
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Spacer_0': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'TextBlock_4': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'TextBlock_5': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'TextBlock_6': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'TextBlock_7': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'TextBlock_8': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ButtonsPanel': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'VerticalBoxSlot_1': VerticalBox /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.ButtonsPanel
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'VerticalBoxSlot_10': VerticalBox /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.ButtonsPanel
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'VerticalBoxSlot_6': VerticalBox /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.ButtonsPanel
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'VerticalBoxSlot_7': VerticalBox /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.ButtonsPanel
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'VerticalBoxSlot_8': VerticalBox /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.ButtonsPanel
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'VerticalBoxSlot_9': VerticalBox /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.ButtonsPanel
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'PanelsSwitcher': WidgetTree /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'WidgetSwitcherSlot_11': WidgetSwitcher /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.PanelsSwitcher
[2025.04.15-12.12.48:163][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'WidgetSwitcherSlot_12': WidgetSwitcher /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.PanelsSwitcher
[2025.04.15-12.12.48:164][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'WidgetSwitcherSlot_13': WidgetSwitcher /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.PanelsSwitcher
[2025.04.15-12.12.48:164][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'WidgetSwitcherSlot_5': WidgetSwitcher /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.PanelsSwitcher
[2025.04.15-12.12.48:164][672]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'WidgetSwitcherSlot_7': WidgetSwitcher /Game/UI/Menu/WBP_SettingsScreen.WBP_SettingsScreen_C:WidgetTree.PanelsSwitcher
[2025.04.15-12.12.53:351][835]LogAssetEditorSubsystem: Opening Asset editor for UserDefinedStruct /Game/UI/Menu/CharacterSelection/FCharacterEntry.FCharacterEntry
[2025.04.15-12.13.01:893][309]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2025.04.15-12.13.01:898][309]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\CharacterSelection\WBP_CharacterSelectionScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C - both will fail to load
[2025.04.15-12.13.01:898][309]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\CharacterSelection\WBP_CharacterSelectionScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C - both will fail to load
[2025.04.15-12.13.01:898][309]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\CharacterSelection\WBP_CharacterSelectionScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C - both will fail to load
[2025.04.15-12.13.01:899][309]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\CharacterSelection\WBP_CharacterSelectionScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C - both will fail to load
[2025.04.15-12.13.01:900][309]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\CharacterSelection\WBP_CharacterSelectionScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C - both will fail to load
[2025.04.15-12.13.01:900][309]LogLinker: Warning: Unable to load Default__WBP_CharacterSelectionScreen_C with outer Package /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen because its class (WBP_CharacterSelectionScreen_C) does not exist
[2025.04.15-12.13.01:900][309]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\CharacterSelection\WBP_CharacterSelectionScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C - both will fail to load
[2025.04.15-12.13.01:901][309]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\CharacterSelection\WBP_CharacterSelectionScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C - both will fail to load
[2025.04.15-12.13.01:901][309]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\CharacterSelection\WBP_CharacterSelectionScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C - both will fail to load
[2025.04.15-12.13.01:902][309]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\CharacterSelection\WBP_CharacterSelectionScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C - both will fail to load
[2025.04.15-12.13.01:902][309]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\CharacterSelection\WBP_CharacterSelectionScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C - both will fail to load
[2025.04.15-12.13.01:902][309]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\Menu\CharacterSelection\WBP_CharacterSelectionScreen.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BasePanel.WBP_BasePanel_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C - both will fail to load
[2025.04.15-12.13.01:941][309]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
[2025.04.15-12.13.03:017][309]LogSlate: Window 'Delete Assets' being destroyed
[2025.04.15-12.13.03:091][309]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2025.04.15-12.13.03:123][309]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2025.04.15-12.13.03:155][309]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms
[2025.04.15-12.13.03:183][309]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_WBP_CharacterSelectionScreen': WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C
[2025.04.15-12.13.03:183][309]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'OnCharacterSelected': WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C
[2025.04.15-12.13.03:183][309]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'OnLoaded_F382210947F95FC64C01F686142F1B5A': WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C
[2025.04.15-12.13.03:183][309]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprintGeneratedClass /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C
[2025.04.15-12.13.03:183][309]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ItemsTileView': WidgetTree /Game/UI/Menu/CharacterSelection/WBP_CharacterSelectionScreen.WBP_CharacterSelectionScreen_C:WidgetTree
[2025.04.15-12.13.10:928][754]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2025.04.15-12.13.10:933][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:933][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:934][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:935][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:935][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:936][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:936][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:936][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:938][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:938][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:939][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:939][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:939][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:939][754]LogLinker: Warning: [AssetLog] C:\Users\BOO\Documents\Unreal Projects\ProjectSerenity\Content\UI\GameMenu\WBP_InventoryItem.uasset: CreateExport: Failed to load WidgetBlueprintGeneratedClass /Game/UI/Common/WBP_BaseButton.WBP_BaseButton_C as Parent for WidgetBlueprintGeneratedClass /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem_C - both will fail to load
[2025.04.15-12.13.10:979][754]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2025.04.15-12.13.12:545][754]LogSlate: Window 'Delete Assets' being destroyed
[2025.04.15-12.13.12:726][754]LogWorld: UWorld::CleanupWorld for World_115, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.13.12:726][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.13.12:739][754]LogWorld: UWorld::CleanupWorld for World_114, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.13.12:739][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.13.12:898][754]LogWorld: UWorld::CleanupWorld for World_113, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.13.12:898][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.13.12:912][754]LogWorld: UWorld::CleanupWorld for World_112, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.13.12:912][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.13.13:042][754]LogWorld: UWorld::CleanupWorld for World_108, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.13.13:042][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.13.13:055][754]LogWorld: UWorld::CleanupWorld for World_107, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.13.13:055][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.13.13:106][754]LogUObjectGlobals: Force Deleting 4 Package(s):
Asset Name: /Game/UI/Modals/WBP_ConfirmationModal.WBP_ConfirmationModal
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/Modals/BP_ModalComponent.BP_ModalComponent
Asset Type: Blueprint
Asset Name: /Game/UI/Modals/WBP_DialogueModal.WBP_DialogueModal
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/Modals/WBP_LootModal.WBP_LootModal
Asset Type: WidgetBlueprint
[2025.04.15-12.13.14:324][754]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms
[2025.04.15-12.13.14:369][754]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms
[2025.04.15-12.13.14:402][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2025.04.15-12.13.14:451][754]LogBlueprint: Warning: Blueprint /Game/Characters/Player/BP_BasePlayerState is missing GeneratedClass asset tag
[2025.04.15-12.13.14:489][754]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms
[2025.04.15-12.13.34:383][492]LogDerivedDataCache: C:/Users/BOO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.04.15-12.13.42:619][908]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-12.13.46:810][908]LogSlate: Window 'Delete Assets' being destroyed
[2025.04.15-12.13.46:910][908]LogUObjectGlobals: Force Deleting 1 Package(s):
Asset Name: /Game/UI/Game/WBP_PlayerStats.WBP_PlayerStats
Asset Type: WidgetBlueprint
[2025.04.15-12.13.48:010][908]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2025.04.15-12.13.48:043][908]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2025.04.15-12.13.48:071][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms
[2025.04.15-12.13.51:553][ 72]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
[2025.04.15-12.13.56:216][ 72]LogSlate: Window 'Delete Assets' being destroyed
[2025.04.15-12.14.00:151][366]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
[2025.04.15-12.14.02:616][366]LogSlate: Window 'Delete Assets' being destroyed
[2025.04.15-12.14.02:667][366]LogUObjectGlobals: Force Deleting 1 Package(s):
Asset Name: /Game/UI/Game/WBP_GameScreen.WBP_GameScreen
Asset Type: WidgetBlueprint
[2025.04.15-12.14.03:702][366]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
[2025.04.15-12.14.03:737][366]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2025.04.15-12.14.03:770][366]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2025.04.15-12.14.11:709][718]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms
[2025.04.15-12.14.14:785][718]LogSlate: Window 'Delete Assets' being destroyed
[2025.04.15-12.14.14:941][718]LogWorld: UWorld::CleanupWorld for World_117, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.14.14:941][718]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.14.14:954][718]LogWorld: UWorld::CleanupWorld for World_116, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.14.14:954][718]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.14.15:026][718]LogUObjectGlobals: Force Deleting 5 Package(s):
Asset Name: /Game/UI/GameMenu/WBP_AbilityWheel.WBP_AbilityWheel
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/GameMenu/WBP_GameMenu.WBP_GameMenu
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/GameMenu/WBP_InventoryItem.WBP_InventoryItem
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/GameMenu/WBP_InventoryScreen.WBP_InventoryScreen
Asset Type: WidgetBlueprint
Asset Name: /Game/UI/GameMenu/WBP_QuestsScreen.WBP_QuestsScreen
Asset Type: WidgetBlueprint
[2025.04.15-12.14.16:258][718]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms
[2025.04.15-12.14.16:299][718]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
[2025.04.15-12.14.16:331][718]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2025.04.15-12.14.16:395][718]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-12.14.29:092][212]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.14.29:111][212]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.14.29:112][212]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.14.29:118][212]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.14.29:124][212]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.748 ms (total: 411.665 ms)
[2025.04.15-12.14.29:127][212]LogPlayLevel: [PlayLevel] Compiling WBP_PauseMenu before play...
[2025.04.15-12.14.29:164][212]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
[2025.04.15-12.14.29:168][212]LogPlayLevel: PlayLevel: Blueprint regeneration took 41 ms (1 blueprints)
[2025.04.15-12.14.29:168][212]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.14.29:201][212]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032148s)
[2025.04.15-12.14.29:201][212]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032196s)
[2025.04.15-12.14.29:225][212]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2025.04.15-12.14.29:228][212]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.14.29:229][212]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.14.29:230][212]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.14.29:230][212]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.14.29:230][212]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.14.29:268][212]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.14.29:268][212]LogWorldPartition: Display: WorldPartition initialize took 38.706 ms (total: 5.63 sec)
[2025.04.15-12.14.29:268][212]LogPlayLevel: PIE: World Init took: (0.040124s)
[2025.04.15-12.14.29:284][212]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True
[2025.04.15-12.14.29:284][212]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.14.29:284][212]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.14.29:285][212]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.14.29:285][212]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.14.29:285][212]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.14.29:285][212]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.14.29:285][212]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.14.29:285][212]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.14.29:285][212]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.14.29:285][212]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.14.29:285][212]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.14.29:287][212]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.14.29:333][212]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.14.29:333][212]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.14.29:333][212]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.14.29:334][212]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.14.29:334][212]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=28
[2025.04.15-12.14.29:334][212]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=28
[2025.04.15-12.14.29:337][212]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28
[2025.04.15-12.14.29:337][212]LogInit: FAudioDevice initialized with ID 28.
[2025.04.15-12.14.29:337][212]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=28
[2025.04.15-12.14.29:337][212]LogAudio: Display: Audio Device (ID: 28) registered with world 'DevMap'.
[2025.04.15-12.14.29:337][212]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28
[2025.04.15-12.14.29:340][212]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.14.29:346][212]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.44.29
[2025.04.15-12.14.29:346][212]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.14.29:348][212]LogWorld: Bringing up level for play took: 0.007803
[2025.04.15-12.14.29:350][212]LogOnline: OSS: Created online subsystem instance for: :Context_109
[2025.04.15-12.14.29:350][212]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.14.29:358][212]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.14.31:551][212]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.14.31:551][212]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.14.31:551][212]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.14.31:553][212]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.14.31:556][212]LogLinker: Warning: Failed to load '/Game/UI/Game/WBP_GameScreen': Can't find file.
[2025.04.15-12.14.31:556][212]LogLinker: Warning: Failed to load '/Game/UI/Game/WBP_GameScreen': Can't find file.
[2025.04.15-12.14.31:557][212]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/UI/Game/WBP_GameScreen.WBP_GameScreen_C'
[2025.04.15-12.14.31:573][212]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.14.31:589][212]PIE: Server logged in
[2025.04.15-12.14.31:590][212]PIE: Play in editor total start time 2.478 seconds.
[2025.04.15-12.14.31:626][212]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.14.34:986][295]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.14.34:986][295]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.14.41:761][546]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.14.41:761][546]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.14.41:956][546]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.14.41:957][546]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.14.41:957][546]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.14.41:957][546]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.14.41:957][546]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.14.41:957][546]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.14.41:969][546]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.14.41:987][546]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.14.42:019][546]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.14.42:056][546]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 28
[2025.04.15-12.14.42:056][546]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28
[2025.04.15-12.14.42:058][546]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28
[2025.04.15-12.14.42:125][546]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms
[2025.04.15-12.14.42:234][547]LogPlayLevel: Display: Destroying online subsystem :Context_109
[2025.04.15-12.15.21:127][243]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.15.21:416][243]LogSlate: Window 'Open Asset' being destroyed
[2025.04.15-12.15.41:664][344]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2025.04.15-12.15.42:254][370]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.15.42:340][370]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.15.42:344][370]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.15.42:344][370]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.15.42:344][370]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.15.42:357][370]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.15.42:358][370]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu455DCB9E4295870D048FF093F35BF976.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.15.42:389][370]LogFileHelpers: InternalPromptForCheckoutAndSave took 134.912 ms (total: 53.1 sec)
[2025.04.15-12.15.42:472][370]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.15.42:472][370]LogContentValidation: Enabled validators:
[2025.04.15-12.15.42:472][370]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.15.42:472][370]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.15.42:472][370]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.15.42:472][370]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.15.42:473][370]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.15.45:823][540]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.15.45:851][540]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.15.45:851][540]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.15.45:859][540]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.15.45:864][540]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.439 ms (total: 424.104 ms)
[2025.04.15-12.15.45:866][540]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.15.45:866][540]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.15.45:897][540]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031411s)
[2025.04.15-12.15.45:897][540]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031458s)
[2025.04.15-12.15.45:923][540]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
[2025.04.15-12.15.45:929][540]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.15.45:931][540]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.15.45:931][540]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.15.45:931][540]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.15.45:931][540]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.15.45:970][540]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.15.45:970][540]LogWorldPartition: Display: WorldPartition initialize took 39.037 ms (total: 5.67 sec)
[2025.04.15-12.15.45:970][540]LogPlayLevel: PIE: World Init took: (0.040840s)
[2025.04.15-12.15.45:986][540]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True
[2025.04.15-12.15.45:986][540]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.15.45:986][540]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.15.45:986][540]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.15.45:986][540]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.15.45:986][540]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.15.45:986][540]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.15.45:986][540]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.15.45:986][540]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.15.45:986][540]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.15.45:986][540]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.15.45:986][540]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.15.45:988][540]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.15.46:031][540]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.15.46:032][540]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.15.46:032][540]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.15.46:032][540]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.15.46:032][540]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=29
[2025.04.15-12.15.46:032][540]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=29
[2025.04.15-12.15.46:035][540]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=29
[2025.04.15-12.15.46:035][540]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=29
[2025.04.15-12.15.46:035][540]LogInit: FAudioDevice initialized with ID 29.
[2025.04.15-12.15.46:035][540]LogAudio: Display: Audio Device (ID: 29) registered with world 'DevMap'.
[2025.04.15-12.15.46:035][540]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 29
[2025.04.15-12.15.46:038][540]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.15.46:045][540]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.45.46
[2025.04.15-12.15.46:045][540]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.15.46:047][540]LogWorld: Bringing up level for play took: 0.008286
[2025.04.15-12.15.46:049][540]LogOnline: OSS: Created online subsystem instance for: :Context_112
[2025.04.15-12.15.46:049][540]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.15.46:056][540]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.15.48:488][540]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.15.48:488][540]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.15.48:488][540]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.15.48:491][540]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.15.48:511][540]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.15.48:528][540]PIE: Server logged in
[2025.04.15-12.15.48:528][540]PIE: Play in editor total start time 2.684 seconds.
[2025.04.15-12.15.48:574][540]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.15.49:398][551]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.15.49:398][551]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.15.55:084][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.15.55:084][753]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.15.55:273][753]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.15.55:274][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.15.55:274][753]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.15.55:274][753]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.15.55:274][753]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.15.55:274][753]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.15.55:307][753]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.15.55:325][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.15.55:389][753]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.15.55:390][753]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 29
[2025.04.15-12.15.55:390][753]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29
[2025.04.15-12.15.55:392][753]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29
[2025.04.15-12.15.55:396][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.15.55:449][753]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms
[2025.04.15-12.15.55:557][754]LogPlayLevel: Display: Destroying online subsystem :Context_112
[2025.04.15-12.16.58:889][338]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode
[2025.04.15-12.17.17:807][596]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 25529.289062
[2025.04.15-12.17.18:177][610]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-12.17.18:177][611]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 25529.638672, Update Interval: 356.834015
[2025.04.15-12.17.28:611][118]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
[2025.04.15-12.17.47:072][446]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.17.47:147][446]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.17.47:147][446]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.17.47:147][446]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.17.47:159][446]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.17.47:160][446]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController3527E5C5480C57D1B33948A427EE3E82.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.17.47:184][446]LogFileHelpers: InternalPromptForCheckoutAndSave took 112.111 ms (total: 53.2 sec)
[2025.04.15-12.17.47:263][446]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.17.47:263][446]LogContentValidation: Enabled validators:
[2025.04.15-12.17.47:263][446]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.17.47:263][446]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.17.47:263][446]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.17.47:263][446]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.17.47:263][446]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.17.52:623][678]LogWorld: UWorld::CleanupWorld for World_93, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.17.52:623][678]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.17.52:748][678]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms
[2025.04.15-12.18.05:016][183]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-12.18.10:451][405]LogEditorClassViewer: Warning: AssetRegistry Blueprint /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState is missing tag value for GeneratedClass. Blueprint will not be available to ClassViewer when unloaded.
[2025.04.15-12.18.33:913][615]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
[2025.04.15-12.18.34:464][633]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.18.34:573][633]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-12.18.34:573][633]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-12.18.34:573][633]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-12.18.34:589][633]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-12.18.34:591][633]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD2D8EDFC646542D3DBEA224A9EEF2B483.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-12.18.34:619][633]LogFileHelpers: InternalPromptForCheckoutAndSave took 153.930 ms (total: 53.4 sec)
[2025.04.15-12.18.34:702][633]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.18.34:702][633]LogContentValidation: Enabled validators:
[2025.04.15-12.18.34:702][633]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.18.34:702][633]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.18.34:702][633]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.18.34:702][633]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-12.18.34:702][633]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-12.18.35:366][665]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.18.35:394][665]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.18.35:394][665]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.18.35:402][665]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.18.35:406][665]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.595 ms (total: 436.700 ms)
[2025.04.15-12.18.35:408][665]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.18.35:408][665]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.18.35:441][665]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032046s)
[2025.04.15-12.18.35:441][665]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032092s)
[2025.04.15-12.18.35:465][665]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2025.04.15-12.18.35:470][665]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.18.35:471][665]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.18.35:472][665]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.18.35:472][665]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.18.35:472][665]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.18.35:510][665]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.18.35:511][665]LogWorldPartition: Display: WorldPartition initialize took 39.146 ms (total: 5.71 sec)
[2025.04.15-12.18.35:511][665]LogPlayLevel: PIE: World Init took: (0.040500s)
[2025.04.15-12.18.35:526][665]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True
[2025.04.15-12.18.35:526][665]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.18.35:526][665]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.18.35:526][665]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.18.35:526][665]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.18.35:526][665]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.18.35:526][665]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.18.35:526][665]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.18.35:526][665]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.18.35:526][665]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.18.35:526][665]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.18.35:526][665]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.18.35:528][665]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.18.35:575][665]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.18.35:576][665]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.18.35:576][665]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.18.35:576][665]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.18.35:577][665]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=30
[2025.04.15-12.18.35:577][665]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=30
[2025.04.15-12.18.35:579][665]LogInit: FAudioDevice initialized with ID 30.
[2025.04.15-12.18.35:579][665]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=30
[2025.04.15-12.18.35:579][665]LogAudio: Display: Audio Device (ID: 30) registered with world 'DevMap'.
[2025.04.15-12.18.35:579][665]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=30
[2025.04.15-12.18.35:579][665]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 30
[2025.04.15-12.18.35:641][665]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.18.35:642][665]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.18.35:650][665]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.48.35
[2025.04.15-12.18.35:650][665]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.18.35:652][665]LogWorld: Bringing up level for play took: 0.009726
[2025.04.15-12.18.35:654][665]LogOnline: OSS: Created online subsystem instance for: :Context_115
[2025.04.15-12.18.35:655][665]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.18.35:662][665]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.18.37:932][665]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.18.37:932][665]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.18.37:932][665]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.18.37:934][665]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.18.37:952][665]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.18.37:974][665]PIE: Server logged in
[2025.04.15-12.18.37:975][665]PIE: Play in editor total start time 2.588 seconds.
[2025.04.15-12.18.38:013][665]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.19.02:257][237]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.19.02:257][237]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.19.02:257][237]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.19.02:515][237]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.19.02:516][237]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.19.02:516][237]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.19.02:516][237]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.19.02:516][237]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.19.02:516][237]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.19.02:766][237]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.19.02:785][237]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.19.02:815][237]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.19.02:853][237]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 30
[2025.04.15-12.19.02:853][237]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30
[2025.04.15-12.19.02:855][237]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30
[2025.04.15-12.19.02:910][237]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms
[2025.04.15-12.19.03:029][238]LogPlayLevel: Display: Destroying online subsystem :Context_115
[2025.04.15-12.19.25:948][400]LogSlate: Window 'Revision Control Login' being destroyed
[2025.04.15-12.23.48:015][249]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 25919.105469
[2025.04.15-12.23.49:015][252]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-12.23.49:016][253]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 25919.773438, Update Interval: 334.673920
[2025.04.15-12.27.17:949][925]LogWorld: UWorld::CleanupWorld for World_97, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.27.17:949][925]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.27.18:509][925]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms
[2025.04.15-12.27.37:037][727]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.27.37:125][727]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.27.37:125][727]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.27.37:125][727]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.27.37:138][727]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.27.37:139][727]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerD03D5701422299D0CD871894DF8F7725.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.27.37:172][727]LogFileHelpers: InternalPromptForCheckoutAndSave took 134.702 ms (total: 53.5 sec)
[2025.04.15-12.27.37:274][727]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.27.37:274][727]LogContentValidation: Enabled validators:
[2025.04.15-12.27.37:274][727]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.27.37:274][727]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.27.37:274][727]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.27.37:274][727]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.27.37:274][727]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.27.50:418][371]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2025.04.15-12.27.50:904][390]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.27.51:005][390]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-12.27.51:005][390]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-12.27.51:005][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-12.27.51:022][390]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-12.27.51:024][390]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD9F37D6A2430A5AEBA07AAEB0C955DB53.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-12.27.51:053][390]LogFileHelpers: InternalPromptForCheckoutAndSave took 150.129 ms (total: 53.7 sec)
[2025.04.15-12.27.51:149][390]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.27.51:149][390]LogContentValidation: Enabled validators:
[2025.04.15-12.27.51:149][390]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.27.51:149][390]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.27.51:149][390]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.27.51:149][390]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-12.27.51:149][390]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-12.27.52:041][438]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.27.52:071][438]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.27.52:071][438]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.27.52:078][438]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.27.52:085][438]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.747 ms (total: 450.447 ms)
[2025.04.15-12.27.52:087][438]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.27.52:087][438]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.27.52:120][438]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032993s)
[2025.04.15-12.27.52:120][438]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.033050s)
[2025.04.15-12.27.52:146][438]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
[2025.04.15-12.27.52:152][438]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.27.52:154][438]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.27.52:154][438]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.27.52:154][438]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.27.52:154][438]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.27.52:192][438]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.27.52:192][438]LogWorldPartition: Display: WorldPartition initialize took 38.555 ms (total: 5.75 sec)
[2025.04.15-12.27.52:192][438]LogPlayLevel: PIE: World Init took: (0.040007s)
[2025.04.15-12.27.52:208][438]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True
[2025.04.15-12.27.52:208][438]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.27.52:208][438]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.27.52:208][438]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.27.52:208][438]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.27.52:208][438]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.27.52:208][438]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.27.52:208][438]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.27.52:208][438]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.27.52:208][438]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.27.52:208][438]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.27.52:208][438]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.27.52:210][438]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.27.52:258][438]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.27.52:259][438]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.27.52:259][438]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.27.52:259][438]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.27.52:259][438]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=31
[2025.04.15-12.27.52:259][438]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=31
[2025.04.15-12.27.52:262][438]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=31
[2025.04.15-12.27.52:262][438]LogInit: FAudioDevice initialized with ID 31.
[2025.04.15-12.27.52:262][438]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=31
[2025.04.15-12.27.52:262][438]LogAudio: Display: Audio Device (ID: 31) registered with world 'DevMap'.
[2025.04.15-12.27.52:262][438]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 31
[2025.04.15-12.27.52:346][438]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.27.52:347][438]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.27.52:353][438]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.57.52
[2025.04.15-12.27.52:354][438]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.27.52:356][438]LogWorld: Bringing up level for play took: 0.009082
[2025.04.15-12.27.52:358][438]LogOnline: OSS: Created online subsystem instance for: :Context_116
[2025.04.15-12.27.52:358][438]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.27.52:366][438]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.27.54:590][438]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.27.54:590][438]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.27.54:590][438]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.27.54:593][438]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.27.54:610][438]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.27.54:628][438]PIE: Server logged in
[2025.04.15-12.27.54:629][438]PIE: Play in editor total start time 2.566 seconds.
[2025.04.15-12.27.54:665][438]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.27.56:804][458]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.27.56:804][458]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.28.01:245][601]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.28.01:245][601]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.28.01:246][601]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.28.01:538][601]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.28.01:540][601]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.28.01:540][601]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.28.01:540][601]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.28.01:540][601]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.28.01:540][601]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.28.01:559][601]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.28.01:580][601]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.28.01:653][601]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.28.01:653][601]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 31
[2025.04.15-12.28.01:653][601]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31
[2025.04.15-12.28.01:655][601]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31
[2025.04.15-12.28.01:721][601]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms
[2025.04.15-12.28.01:823][602]LogPlayLevel: Display: Destroying online subsystem :Context_116
[2025.04.15-12.28.23:567][168]LogWorld: UWorld::CleanupWorld for World_99, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.28.23:568][168]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.28.23:688][168]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
[2025.04.15-12.28.36:083][863]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms
[2025.04.15-12.28.37:576][934]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.28.37:651][934]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.28.37:654][934]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.28.37:654][934]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.28.37:654][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.28.37:666][934]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.28.37:668][934]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenuDF28660C44613D336B159797D24C447B.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.28.37:691][934]LogFileHelpers: InternalPromptForCheckoutAndSave took 115.420 ms (total: 53.8 sec)
[2025.04.15-12.28.37:776][934]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.28.37:777][934]LogContentValidation: Enabled validators:
[2025.04.15-12.28.37:777][934]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.28.37:777][934]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.28.37:777][934]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.28.37:777][934]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.28.37:778][934]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.28.38:413][972]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.28.38:436][972]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.28.38:437][972]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.28.38:444][972]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.28.38:449][972]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.746 ms (total: 463.194 ms)
[2025.04.15-12.28.38:450][972]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.28.38:451][972]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.28.38:483][972]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031732s)
[2025.04.15-12.28.38:483][972]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031778s)
[2025.04.15-12.28.38:505][972]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
[2025.04.15-12.28.38:512][972]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.28.38:513][972]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.28.38:513][972]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.28.38:513][972]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.28.38:513][972]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.28.38:551][972]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.28.38:551][972]LogWorldPartition: Display: WorldPartition initialize took 38.247 ms (total: 5.78 sec)
[2025.04.15-12.28.38:551][972]LogPlayLevel: PIE: World Init took: (0.039642s)
[2025.04.15-12.28.38:567][972]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True
[2025.04.15-12.28.38:567][972]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.28.38:567][972]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.28.38:567][972]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.28.38:567][972]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.28.38:567][972]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.28.38:567][972]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.28.38:567][972]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.28.38:567][972]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.28.38:567][972]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.28.38:567][972]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.28.38:567][972]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.28.38:569][972]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.28.38:612][972]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.28.38:613][972]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.28.38:613][972]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.28.38:613][972]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.28.38:613][972]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=32
[2025.04.15-12.28.38:613][972]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=32
[2025.04.15-12.28.38:616][972]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=32
[2025.04.15-12.28.38:616][972]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=32
[2025.04.15-12.28.38:616][972]LogInit: FAudioDevice initialized with ID 32.
[2025.04.15-12.28.38:616][972]LogAudio: Display: Audio Device (ID: 32) registered with world 'DevMap'.
[2025.04.15-12.28.38:616][972]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 32
[2025.04.15-12.28.38:680][972]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.28.38:680][972]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.28.38:688][972]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.58.38
[2025.04.15-12.28.38:689][972]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.28.38:690][972]LogWorld: Bringing up level for play took: 0.009200
[2025.04.15-12.28.38:693][972]LogOnline: OSS: Created online subsystem instance for: :Context_117
[2025.04.15-12.28.38:693][972]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.28.38:700][972]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.28.40:880][972]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.28.40:880][972]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.28.40:880][972]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.28.40:882][972]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.28.40:900][972]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.28.40:917][972]PIE: Server logged in
[2025.04.15-12.28.40:919][972]PIE: Play in editor total start time 2.485 seconds.
[2025.04.15-12.28.40:957][972]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.28.42:923][ 17]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.28.42:923][ 17]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.28.48:094][179]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.28.48:094][179]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.28.48:095][179]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.28.48:349][179]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.28.48:349][179]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.28.48:350][179]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.28.48:350][179]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.28.48:350][179]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.28.48:350][179]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.28.48:379][179]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.28.48:398][179]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.28.48:465][179]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 32
[2025.04.15-12.28.48:467][179]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32
[2025.04.15-12.28.48:468][179]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32
[2025.04.15-12.28.48:526][179]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms
[2025.04.15-12.28.48:587][180]LogPlayLevel: Display: Destroying online subsystem :Context_117
[2025.04.15-12.29.06:588][989]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
[2025.04.15-12.29.07:308][ 8]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.29.07:333][ 8]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.29.07:333][ 8]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.29.07:341][ 8]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.29.07:347][ 8]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 14.389 ms (total: 477.584 ms)
[2025.04.15-12.29.07:349][ 8]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.29.07:350][ 8]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.29.07:382][ 8]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033060s)
[2025.04.15-12.29.07:382][ 8]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.033113s)
[2025.04.15-12.29.07:409][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms
[2025.04.15-12.29.07:415][ 8]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.29.07:416][ 8]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.29.07:416][ 8]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.29.07:416][ 8]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.29.07:416][ 8]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.29.07:456][ 8]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.29.07:456][ 8]LogWorldPartition: Display: WorldPartition initialize took 40.236 ms (total: 5.82 sec)
[2025.04.15-12.29.07:456][ 8]LogPlayLevel: PIE: World Init took: (0.041663s)
[2025.04.15-12.29.07:471][ 8]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True
[2025.04.15-12.29.07:471][ 8]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.29.07:471][ 8]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.29.07:471][ 8]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.29.07:471][ 8]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.29.07:471][ 8]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.29.07:471][ 8]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.29.07:471][ 8]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.29.07:471][ 8]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.29.07:471][ 8]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.29.07:471][ 8]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.29.07:471][ 8]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.29.07:473][ 8]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.29.07:521][ 8]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.29.07:521][ 8]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.29.07:521][ 8]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.29.07:521][ 8]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.29.07:522][ 8]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=33
[2025.04.15-12.29.07:522][ 8]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=33
[2025.04.15-12.29.07:524][ 8]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=33
[2025.04.15-12.29.07:524][ 8]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=33
[2025.04.15-12.29.07:524][ 8]LogInit: FAudioDevice initialized with ID 33.
[2025.04.15-12.29.07:524][ 8]LogAudio: Display: Audio Device (ID: 33) registered with world 'DevMap'.
[2025.04.15-12.29.07:524][ 8]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 33
[2025.04.15-12.29.07:616][ 8]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.29.07:616][ 8]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.29.07:625][ 8]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.59.07
[2025.04.15-12.29.07:625][ 8]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.29.07:627][ 8]LogWorld: Bringing up level for play took: 0.010983
[2025.04.15-12.29.07:630][ 8]LogOnline: OSS: Created online subsystem instance for: :Context_118
[2025.04.15-12.29.07:631][ 8]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.29.07:638][ 8]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.29.09:845][ 8]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.29.09:845][ 8]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.29.09:845][ 8]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.29.09:847][ 8]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.29.09:863][ 8]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.29.09:884][ 8]PIE: Server logged in
[2025.04.15-12.29.09:886][ 8]PIE: Play in editor total start time 2.555 seconds.
[2025.04.15-12.29.09:922][ 8]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.29.11:466][ 42]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.29.11:466][ 42]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.29.13:632][106]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.29.13:632][106]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.29.13:634][106]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.29.13:863][106]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.29.13:864][106]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.29.13:864][106]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.29.13:864][106]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.29.13:864][106]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.29.13:864][106]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.29.13:885][106]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.29.13:904][106]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.29.13:972][106]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.29.13:973][106]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 33
[2025.04.15-12.29.13:973][106]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33
[2025.04.15-12.29.13:975][106]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33
[2025.04.15-12.29.14:033][106]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms
[2025.04.15-12.29.14:097][107]LogPlayLevel: Display: Destroying online subsystem :Context_118
[2025.04.15-12.29.14:443][122]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.29.14:539][122]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.29.14:544][122]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.29.14:544][122]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.29.14:544][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.29.14:557][122]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.29.14:560][122]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu72DC61704AA4730991DEA39679FC4A69.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.29.14:579][122]LogFileHelpers: InternalPromptForCheckoutAndSave took 136.677 ms (total: 53.9 sec)
[2025.04.15-12.29.14:666][122]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.29.14:666][122]LogContentValidation: Enabled validators:
[2025.04.15-12.29.14:666][122]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.29.14:666][122]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.29.14:666][122]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.29.14:666][122]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.29.14:667][122]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.29.14:875][128]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.29.14:968][128]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.29.14:968][128]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.29.14:968][128]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.29.14:982][128]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.29.14:983][128]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu8958A2C94920CEF7647EEAB4322A5E07.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.29.15:017][128]LogFileHelpers: InternalPromptForCheckoutAndSave took 141.629 ms (total: 54.1 sec)
[2025.04.15-12.29.15:114][128]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.29.15:114][128]LogContentValidation: Enabled validators:
[2025.04.15-12.29.15:114][128]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.29.15:114][128]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.29.15:114][128]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.29.15:114][128]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.29.15:116][128]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.29.16:822][193]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2025.04.15-12.29.16:956][196]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
[2025.04.15-12.29.17:164][201]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2025.04.15-12.29.18:882][311]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms
[2025.04.15-12.29.20:665][389]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms
[2025.04.15-12.29.20:856][396]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
[2025.04.15-12.29.21:019][401]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
[2025.04.15-12.29.22:367][457]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.29.22:391][457]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.29.22:391][457]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.29.22:401][457]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.29.22:406][457]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 15.576 ms (total: 493.160 ms)
[2025.04.15-12.29.22:408][457]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.29.22:408][457]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.29.22:440][457]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031466s)
[2025.04.15-12.29.22:440][457]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031514s)
[2025.04.15-12.29.22:466][457]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-12.29.22:469][457]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.29.22:471][457]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.29.22:471][457]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.29.22:471][457]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.29.22:472][457]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.29.22:513][457]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.29.22:514][457]LogWorldPartition: Display: WorldPartition initialize took 42.211 ms (total: 5.87 sec)
[2025.04.15-12.29.22:514][457]LogPlayLevel: PIE: World Init took: (0.043798s)
[2025.04.15-12.29.22:528][457]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True
[2025.04.15-12.29.22:529][457]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.29.22:529][457]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.29.22:529][457]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.29.22:529][457]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.29.22:529][457]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.29.22:529][457]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.29.22:529][457]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.29.22:529][457]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.29.22:529][457]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.29.22:529][457]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.29.22:529][457]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.29.22:531][457]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.29.22:576][457]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.29.22:576][457]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.29.22:576][457]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.29.22:576][457]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.29.22:577][457]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=34
[2025.04.15-12.29.22:577][457]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=34
[2025.04.15-12.29.22:579][457]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=34
[2025.04.15-12.29.22:579][457]LogInit: FAudioDevice initialized with ID 34.
[2025.04.15-12.29.22:579][457]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=34
[2025.04.15-12.29.22:579][457]LogAudio: Display: Audio Device (ID: 34) registered with world 'DevMap'.
[2025.04.15-12.29.22:579][457]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 34
[2025.04.15-12.29.22:662][457]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.29.22:662][457]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.29.22:670][457]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-17.59.22
[2025.04.15-12.29.22:670][457]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.29.22:672][457]LogWorld: Bringing up level for play took: 0.009195
[2025.04.15-12.29.22:676][457]LogOnline: OSS: Created online subsystem instance for: :Context_119
[2025.04.15-12.29.22:676][457]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.29.22:683][457]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.29.25:016][457]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.29.25:016][457]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.29.25:016][457]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.29.25:018][457]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.29.25:034][457]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.29.25:055][457]PIE: Server logged in
[2025.04.15-12.29.25:057][457]PIE: Play in editor total start time 2.668 seconds.
[2025.04.15-12.29.25:094][457]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.29.27:137][500]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.29.27:137][500]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.29.28:339][532]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.29.28:339][532]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.29.28:339][532]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.29.28:564][532]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.29.28:565][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.29.28:565][532]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.29.28:565][532]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.29.28:565][532]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.29.28:566][532]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.29.28:571][532]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.29.28:589][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.29.28:614][532]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.29.28:651][532]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 34
[2025.04.15-12.29.28:651][532]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34
[2025.04.15-12.29.28:653][532]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34
[2025.04.15-12.29.28:714][532]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms
[2025.04.15-12.29.28:775][533]LogPlayLevel: Display: Destroying online subsystem :Context_119
[2025.04.15-12.29.51:217][548]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.29.51:285][548]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.29.51:288][548]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.29.51:288][548]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.29.51:288][548]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.29.51:301][548]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.29.51:302][548]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu7D6475204AA02608DA3C64A3618D68A1.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.29.51:328][548]LogFileHelpers: InternalPromptForCheckoutAndSave took 111.744 ms (total: 54.2 sec)
[2025.04.15-12.29.51:414][548]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.29.51:414][548]LogContentValidation: Enabled validators:
[2025.04.15-12.29.51:414][548]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.29.51:414][548]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.29.51:414][548]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.29.51:414][548]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.29.51:415][548]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.30.12:495][507]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 26303.128906
[2025.04.15-12.30.12:878][522]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-12.30.12:879][523]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 26303.492188, Update Interval: 301.345856
[2025.04.15-12.30.19:978][850]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.30.20:049][850]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.30.20:050][850]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.30.20:050][850]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.30.20:062][850]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.30.20:063][850]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenuA62CA39F440A302DF5BE558EE1B090DB.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.30.20:085][850]LogFileHelpers: InternalPromptForCheckoutAndSave took 107.329 ms (total: 54.3 sec)
[2025.04.15-12.30.20:165][850]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.30.20:165][850]LogContentValidation: Enabled validators:
[2025.04.15-12.30.20:165][850]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.30.20:165][850]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.30.20:165][850]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.30.20:165][850]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.30.20:166][850]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.30.37:307][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2025.04.15-12.30.38:134][674]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.30.38:158][674]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.30.38:158][674]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.30.38:165][674]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.30.38:170][674]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.274 ms (total: 505.435 ms)
[2025.04.15-12.30.38:171][674]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.30.38:172][674]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.30.38:203][674]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031689s)
[2025.04.15-12.30.38:203][674]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031735s)
[2025.04.15-12.30.38:225][674]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2025.04.15-12.30.38:230][674]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.30.38:231][674]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.30.38:231][674]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.30.38:231][674]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.30.38:231][674]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.30.38:270][674]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.30.38:270][674]LogWorldPartition: Display: WorldPartition initialize took 38.387 ms (total: 5.90 sec)
[2025.04.15-12.30.38:270][674]LogPlayLevel: PIE: World Init took: (0.039753s)
[2025.04.15-12.30.38:285][674]LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True
[2025.04.15-12.30.38:285][674]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.30.38:285][674]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.30.38:285][674]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.30.38:285][674]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.30.38:285][674]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.30.38:285][674]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.30.38:285][674]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.30.38:285][674]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.30.38:285][674]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.30.38:285][674]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.30.38:285][674]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.30.38:286][674]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.30.38:331][674]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.30.38:331][674]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.30.38:332][674]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.30.38:332][674]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.30.38:332][674]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=35
[2025.04.15-12.30.38:332][674]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=35
[2025.04.15-12.30.38:335][674]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=35
[2025.04.15-12.30.38:335][674]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=35
[2025.04.15-12.30.38:335][674]LogInit: FAudioDevice initialized with ID 35.
[2025.04.15-12.30.38:335][674]LogAudio: Display: Audio Device (ID: 35) registered with world 'DevMap'.
[2025.04.15-12.30.38:335][674]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 35
[2025.04.15-12.30.38:426][674]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.30.38:430][674]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.30.38:436][674]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.00.38
[2025.04.15-12.30.38:438][674]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.30.38:440][674]LogWorld: Bringing up level for play took: 0.008580
[2025.04.15-12.30.38:442][674]LogOnline: OSS: Created online subsystem instance for: :Context_120
[2025.04.15-12.30.38:442][674]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.30.38:449][674]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.30.40:743][674]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.30.40:743][674]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.30.40:743][674]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.30.40:745][674]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.30.40:763][674]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.30.40:785][674]PIE: Server logged in
[2025.04.15-12.30.40:786][674]PIE: Play in editor total start time 2.631 seconds.
[2025.04.15-12.30.40:823][674]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.30.42:959][719]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.30.42:959][719]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.30.45:782][800]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.30.45:782][800]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.30.45:783][800]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.30.46:014][800]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.30.46:015][800]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.30.46:015][800]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.30.46:015][800]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.30.46:015][800]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.30.46:015][800]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.30.46:022][800]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.30.46:040][800]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.30.46:105][800]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.30.46:105][800]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 35
[2025.04.15-12.30.46:105][800]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35
[2025.04.15-12.30.46:107][800]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35
[2025.04.15-12.30.46:172][800]LogUObjectHash: Compacting FUObjectHashTables data took 2.62ms
[2025.04.15-12.30.46:231][801]LogPlayLevel: Display: Destroying online subsystem :Context_120
[2025.04.15-12.30.47:253][848]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.30.47:334][848]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.30.47:337][848]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.30.47:337][848]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.30.47:337][848]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.30.47:350][848]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.30.47:351][848]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu74911CE646044B52BEB2C0A4038EF81A.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.30.47:374][848]LogFileHelpers: InternalPromptForCheckoutAndSave took 121.241 ms (total: 54.4 sec)
[2025.04.15-12.30.47:452][848]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.30.47:453][848]LogContentValidation: Enabled validators:
[2025.04.15-12.30.47:453][848]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.30.47:453][848]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.30.47:453][848]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.30.47:453][848]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.30.47:454][848]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.31.24:596][646]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.31.24:689][646]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.31.24:692][646]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.31.24:692][646]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.31.24:692][646]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.31.24:705][646]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.31.24:707][646]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu2165D8A44C1D5745BCCE57BACD3F57E5.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.31.24:753][646]LogFileHelpers: InternalPromptForCheckoutAndSave took 156.815 ms (total: 54.6 sec)
[2025.04.15-12.31.24:854][646]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.31.24:854][646]LogContentValidation: Enabled validators:
[2025.04.15-12.31.24:854][646]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.31.24:854][646]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.31.24:854][646]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.31.24:854][646]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.31.24:855][646]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.31.30:604][852]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Layout/WBP_PrimaryLayout.WBP_PrimaryLayout
[2025.04.15-12.32.06:649][457]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.32.06:673][457]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.32.06:673][457]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.32.06:682][457]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.32.06:687][457]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.738 ms (total: 519.174 ms)
[2025.04.15-12.32.06:689][457]LogPlayLevel: [PlayLevel] Compiling WBP_PauseMenu before play...
[2025.04.15-12.32.06:838][457]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms
[2025.04.15-12.32.06:848][457]LogPlayLevel: PlayLevel: Blueprint regeneration took 158 ms (1 blueprints)
[2025.04.15-12.32.06:848][457]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.32.06:879][457]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031312s)
[2025.04.15-12.32.06:879][457]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031363s)
[2025.04.15-12.32.06:906][457]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
[2025.04.15-12.32.06:909][457]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.32.06:910][457]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.32.06:910][457]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.32.06:910][457]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.32.06:910][457]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.32.06:949][457]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.32.06:949][457]LogWorldPartition: Display: WorldPartition initialize took 39.098 ms (total: 5.94 sec)
[2025.04.15-12.32.06:949][457]LogPlayLevel: PIE: World Init took: (0.040447s)
[2025.04.15-12.32.06:965][457]LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True
[2025.04.15-12.32.06:965][457]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.32.06:965][457]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.32.06:965][457]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.32.06:965][457]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.32.06:965][457]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.32.06:965][457]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.32.06:965][457]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.32.06:965][457]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.32.06:965][457]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.32.06:965][457]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.32.06:965][457]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.32.06:966][457]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.32.07:013][457]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.32.07:013][457]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.32.07:013][457]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.32.07:013][457]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.32.07:013][457]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=36
[2025.04.15-12.32.07:014][457]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=36
[2025.04.15-12.32.07:015][457]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=36
[2025.04.15-12.32.07:017][457]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=36
[2025.04.15-12.32.07:017][457]LogInit: FAudioDevice initialized with ID 36.
[2025.04.15-12.32.07:017][457]LogAudio: Display: Audio Device (ID: 36) registered with world 'DevMap'.
[2025.04.15-12.32.07:017][457]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 36
[2025.04.15-12.32.07:115][457]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.32.07:116][457]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.32.07:123][457]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.02.07
[2025.04.15-12.32.07:123][457]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.32.07:125][457]LogWorld: Bringing up level for play took: 0.009111
[2025.04.15-12.32.07:128][457]LogOnline: OSS: Created online subsystem instance for: :Context_123
[2025.04.15-12.32.07:128][457]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.32.07:135][457]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.32.09:612][457]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.32.09:612][457]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.32.09:612][457]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.32.09:615][457]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.32.09:632][457]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.32.09:654][457]PIE: Server logged in
[2025.04.15-12.32.09:657][457]PIE: Play in editor total start time 2.985 seconds.
[2025.04.15-12.32.09:697][457]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.32.13:338][533]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.32.13:338][533]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.32.17:721][659]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.32.17:721][659]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.32.17:722][659]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.32.17:951][659]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.32.17:951][659]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.32.17:951][659]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.32.17:952][659]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.32.17:952][659]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.32.17:952][659]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.32.17:958][659]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.32.17:980][659]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.32.18:056][659]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 36
[2025.04.15-12.32.18:056][659]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36
[2025.04.15-12.32.18:058][659]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36
[2025.04.15-12.32.18:118][659]LogUObjectHash: Compacting FUObjectHashTables data took 2.54ms
[2025.04.15-12.32.18:205][660]LogPlayLevel: Display: Destroying online subsystem :Context_123
[2025.04.15-12.32.26:176][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms
[2025.04.15-12.32.26:766][978]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.32.26:856][978]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.32.26:859][978]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.32.26:859][978]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.32.26:859][978]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.32.26:872][978]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.32.26:873][978]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenuFC4729D94BA807F8F75B62B376CAB187.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.32.26:916][978]LogFileHelpers: InternalPromptForCheckoutAndSave took 150.033 ms (total: 54.7 sec)
[2025.04.15-12.32.27:011][978]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.32.27:011][978]LogContentValidation: Enabled validators:
[2025.04.15-12.32.27:011][978]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.32.27:011][978]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.32.27:011][978]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.32.27:011][978]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.32.27:012][978]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.32.27:451][996]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.32.27:473][996]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.32.27:473][996]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.32.27:481][996]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.32.27:487][996]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.145 ms (total: 532.319 ms)
[2025.04.15-12.32.27:489][996]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.32.27:489][996]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.32.27:520][996]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031425s)
[2025.04.15-12.32.27:520][996]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031474s)
[2025.04.15-12.32.27:544][996]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2025.04.15-12.32.27:553][996]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.32.27:554][996]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.32.27:554][996]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.32.27:554][996]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.32.27:554][996]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.32.27:592][996]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.32.27:592][996]LogWorldPartition: Display: WorldPartition initialize took 38.325 ms (total: 5.98 sec)
[2025.04.15-12.32.27:592][996]LogPlayLevel: PIE: World Init took: (0.039693s)
[2025.04.15-12.32.27:607][996]LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True
[2025.04.15-12.32.27:607][996]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.32.27:607][996]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.32.27:607][996]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.32.27:607][996]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.32.27:607][996]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.32.27:607][996]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.32.27:608][996]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.32.27:608][996]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.32.27:608][996]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.32.27:608][996]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.32.27:608][996]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.32.27:609][996]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.32.27:653][996]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.32.27:653][996]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.32.27:653][996]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.32.27:653][996]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.32.27:654][996]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=37
[2025.04.15-12.32.27:654][996]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=37
[2025.04.15-12.32.27:656][996]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=37
[2025.04.15-12.32.27:656][996]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=37
[2025.04.15-12.32.27:656][996]LogInit: FAudioDevice initialized with ID 37.
[2025.04.15-12.32.27:656][996]LogAudio: Display: Audio Device (ID: 37) registered with world 'DevMap'.
[2025.04.15-12.32.27:656][996]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 37
[2025.04.15-12.32.27:727][996]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.32.27:729][996]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.32.27:736][996]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.02.27
[2025.04.15-12.32.27:736][996]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.32.27:738][996]LogWorld: Bringing up level for play took: 0.009150
[2025.04.15-12.32.27:740][996]LogOnline: OSS: Created online subsystem instance for: :Context_124
[2025.04.15-12.32.27:740][996]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.32.27:747][996]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.32.30:003][996]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.32.30:003][996]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.32.30:003][996]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.32.30:005][996]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.32.30:023][996]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.32.30:040][996]PIE: Server logged in
[2025.04.15-12.32.30:043][996]PIE: Play in editor total start time 2.572 seconds.
[2025.04.15-12.32.30:083][996]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.32.32:413][ 51]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.32.32:413][ 51]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.32.35:442][141]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.32.35:443][141]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.32.35:443][141]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.32.35:665][141]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.32.35:665][141]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.32.35:666][141]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.32.35:666][141]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.32.35:666][141]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.32.35:666][141]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.32.35:674][141]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.32.35:693][141]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.32.35:765][141]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.32.35:766][141]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 37
[2025.04.15-12.32.35:766][141]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37
[2025.04.15-12.32.35:768][141]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37
[2025.04.15-12.32.35:828][141]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms
[2025.04.15-12.32.35:896][142]LogPlayLevel: Display: Destroying online subsystem :Context_124
[2025.04.15-12.33.16:675][957]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.33.16:752][957]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.33.16:760][957]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.33.16:760][957]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.33.16:760][957]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.33.16:775][957]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.33.16:776][957]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu1B96BDE542C64FDE4ECAB38A2265F84A.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.33.16:801][957]LogFileHelpers: InternalPromptForCheckoutAndSave took 126.045 ms (total: 54.9 sec)
[2025.04.15-12.33.16:886][957]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.33.16:886][957]LogContentValidation: Enabled validators:
[2025.04.15-12.33.16:886][957]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.33.16:886][957]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.33.16:886][957]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.33.16:886][957]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.33.16:887][957]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.33.18:246][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-12.33.18:919][ 31]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.33.18:944][ 31]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.33.18:944][ 31]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.33.18:951][ 31]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.33.18:958][ 31]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.234 ms (total: 545.554 ms)
[2025.04.15-12.33.18:959][ 31]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.33.18:959][ 31]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.33.18:992][ 31]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032339s)
[2025.04.15-12.33.18:992][ 31]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032388s)
[2025.04.15-12.33.19:018][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms
[2025.04.15-12.33.19:026][ 31]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.33.19:027][ 31]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.33.19:027][ 31]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.33.19:027][ 31]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.33.19:027][ 31]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.33.19:065][ 31]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.33.19:065][ 31]LogWorldPartition: Display: WorldPartition initialize took 38.546 ms (total: 6.02 sec)
[2025.04.15-12.33.19:065][ 31]LogPlayLevel: PIE: World Init took: (0.039937s)
[2025.04.15-12.33.19:082][ 31]LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True
[2025.04.15-12.33.19:084][ 31]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.33.19:084][ 31]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.33.19:084][ 31]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.33.19:084][ 31]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.33.19:084][ 31]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.33.19:084][ 31]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.33.19:084][ 31]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.33.19:084][ 31]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.33.19:084][ 31]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.33.19:084][ 31]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.33.19:084][ 31]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.33.19:086][ 31]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.33.19:131][ 31]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.33.19:131][ 31]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.33.19:131][ 31]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.33.19:131][ 31]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.33.19:131][ 31]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=38
[2025.04.15-12.33.19:131][ 31]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=38
[2025.04.15-12.33.19:134][ 31]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=38
[2025.04.15-12.33.19:134][ 31]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=38
[2025.04.15-12.33.19:134][ 31]LogInit: FAudioDevice initialized with ID 38.
[2025.04.15-12.33.19:134][ 31]LogAudio: Display: Audio Device (ID: 38) registered with world 'DevMap'.
[2025.04.15-12.33.19:134][ 31]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 38
[2025.04.15-12.33.19:214][ 31]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.33.19:214][ 31]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.33.19:220][ 31]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.03.19
[2025.04.15-12.33.19:220][ 31]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.33.19:222][ 31]LogWorld: Bringing up level for play took: 0.007286
[2025.04.15-12.33.19:224][ 31]LogOnline: OSS: Created online subsystem instance for: :Context_125
[2025.04.15-12.33.19:225][ 31]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.33.19:232][ 31]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.33.21:507][ 31]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.33.21:507][ 31]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.33.21:507][ 31]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.33.21:509][ 31]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.33.21:527][ 31]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.33.21:549][ 31]PIE: Server logged in
[2025.04.15-12.33.21:551][ 31]PIE: Play in editor total start time 2.608 seconds.
[2025.04.15-12.33.21:588][ 31]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.33.23:732][ 72]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.33.23:732][ 72]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.33.33:188][340]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.33.33:188][340]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.33.33:189][340]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.33.33:402][340]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.33.33:403][340]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.33.33:403][340]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.33.33:403][340]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.33.33:403][340]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.33.33:403][340]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.33.33:433][340]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.33.33:452][340]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.33.33:520][340]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.33.33:520][340]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 38
[2025.04.15-12.33.33:520][340]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38
[2025.04.15-12.33.33:521][340]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38
[2025.04.15-12.33.33:606][340]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms
[2025.04.15-12.33.33:675][341]LogPlayLevel: Display: Destroying online subsystem :Context_125
[2025.04.15-12.33.37:626][516]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.33.37:735][516]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.33.37:742][516]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.33.37:743][516]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.33.37:743][516]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.33.37:754][516]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.33.37:757][516]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu41C738014EAD1D10BBFED3BAA52B7FAC.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.33.37:781][516]LogFileHelpers: InternalPromptForCheckoutAndSave took 155.645 ms (total: 55.0 sec)
[2025.04.15-12.33.37:860][516]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.33.37:860][516]LogContentValidation: Enabled validators:
[2025.04.15-12.33.37:860][516]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.33.37:860][516]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.33.37:860][516]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.33.37:860][516]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.33.37:862][516]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.34.27:158][438]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.34.27:258][438]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.34.27:262][438]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.34.27:262][438]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.34.27:262][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.34.27:274][438]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.34.27:276][438]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu51513DF1498E2929E681968F79E43B70.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.34.27:307][438]LogFileHelpers: InternalPromptForCheckoutAndSave took 148.619 ms (total: 55.2 sec)
[2025.04.15-12.34.27:443][438]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.34.27:443][438]LogContentValidation: Enabled validators:
[2025.04.15-12.34.27:443][438]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.34.27:443][438]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.34.27:443][438]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.34.27:443][438]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.34.27:444][438]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.34.28:102][464]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms
[2025.04.15-12.34.29:548][506]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.34.29:573][506]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.34.29:573][506]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.34.29:581][506]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.34.29:588][506]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 14.732 ms (total: 560.286 ms)
[2025.04.15-12.34.29:589][506]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.34.29:590][506]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.34.29:624][506]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034207s)
[2025.04.15-12.34.29:624][506]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.034267s)
[2025.04.15-12.34.29:652][506]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms
[2025.04.15-12.34.29:661][506]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.34.29:663][506]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.34.29:663][506]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.34.29:663][506]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.34.29:663][506]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.34.29:703][506]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.34.29:703][506]LogWorldPartition: Display: WorldPartition initialize took 40.196 ms (total: 6.06 sec)
[2025.04.15-12.34.29:703][506]LogPlayLevel: PIE: World Init took: (0.042057s)
[2025.04.15-12.34.29:720][506]LogAudio: Display: Creating Audio Device: Id: 39, Scope: Unique, Realtime: True
[2025.04.15-12.34.29:720][506]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.34.29:720][506]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.34.29:720][506]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.34.29:720][506]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.34.29:720][506]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.34.29:720][506]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.34.29:720][506]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.34.29:720][506]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.34.29:720][506]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.34.29:720][506]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.34.29:720][506]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.34.29:722][506]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.34.29:773][506]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.34.29:773][506]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.34.29:773][506]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.34.29:773][506]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.34.29:774][506]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=39
[2025.04.15-12.34.29:774][506]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=39
[2025.04.15-12.34.29:776][506]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=39
[2025.04.15-12.34.29:776][506]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=39
[2025.04.15-12.34.29:776][506]LogInit: FAudioDevice initialized with ID 39.
[2025.04.15-12.34.29:776][506]LogAudio: Display: Audio Device (ID: 39) registered with world 'DevMap'.
[2025.04.15-12.34.29:776][506]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 39
[2025.04.15-12.34.29:865][506]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.34.29:866][506]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.34.29:877][506]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.04.29
[2025.04.15-12.34.29:877][506]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.34.29:879][506]LogWorld: Bringing up level for play took: 0.013261
[2025.04.15-12.34.29:882][506]LogOnline: OSS: Created online subsystem instance for: :Context_126
[2025.04.15-12.34.29:883][506]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.34.29:890][506]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.34.32:162][506]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.34.32:162][506]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.34.32:162][506]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.34.32:164][506]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.34.32:182][506]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.34.32:205][506]PIE: Server logged in
[2025.04.15-12.34.32:206][506]PIE: Play in editor total start time 2.635 seconds.
[2025.04.15-12.34.32:244][506]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.34.33:481][513]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.34.33:481][513]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.34.46:506][904]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.34.46:506][904]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.34.46:507][904]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.34.46:772][904]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.34.46:773][904]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.34.46:773][904]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.34.46:773][904]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.34.46:773][904]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.34.46:773][904]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.34.46:796][904]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.34.46:815][904]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.34.46:881][904]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.34.46:881][904]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 39
[2025.04.15-12.34.46:881][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39
[2025.04.15-12.34.46:883][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39
[2025.04.15-12.34.46:943][904]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms
[2025.04.15-12.34.47:018][905]LogPlayLevel: Display: Destroying online subsystem :Context_126
[2025.04.15-12.34.54:060][290]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Game/BPFL_UI.BPFL_UI
[2025.04.15-12.34.59:022][596]LogSlate: Window 'BPFL_UI' being destroyed
[2025.04.15-12.36.00:225][797]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 26650.470703
[2025.04.15-12.36.00:524][817]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-12.36.00:524][817]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 26650.748047, Update Interval: 327.301849
[2025.04.15-12.36.34:952][ 84]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.36.35:032][ 84]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.36.35:032][ 84]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.36.35:032][ 84]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.36.35:044][ 84]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.36.35:046][ 84]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerA90CCF794B6BCD25EC15A5A2EDDB28CE.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.36.35:070][ 84]LogFileHelpers: InternalPromptForCheckoutAndSave took 118.370 ms (total: 55.3 sec)
[2025.04.15-12.36.35:146][ 84]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.36.35:146][ 84]LogContentValidation: Enabled validators:
[2025.04.15-12.36.35:146][ 84]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.36.35:146][ 84]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.36.35:146][ 84]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.36.35:146][ 84]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.36.35:147][ 84]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.36.35:199][ 85]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.36.35:277][ 85]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.36.35:277][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.36.35:277][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.36.35:290][ 85]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.36.35:291][ 85]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerD34613474163595D01A104A8C932AF77.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.36.35:317][ 85]LogFileHelpers: InternalPromptForCheckoutAndSave took 118.262 ms (total: 55.4 sec)
[2025.04.15-12.36.35:321][ 85]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.36.35:453][ 85]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.36.35:453][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.36.35:453][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.36.35:469][ 85]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.36.35:472][ 85]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerDA96852F4ECB47C7EFA58DBFC12E273B.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.36.35:508][ 85]LogFileHelpers: InternalPromptForCheckoutAndSave took 188.260 ms (total: 55.6 sec)
[2025.04.15-12.36.35:513][ 85]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.36.35:590][ 85]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.36.35:590][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.36.35:590][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.36.35:603][ 85]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.36.35:604][ 85]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerAC56E6514079A22D3046D99C4BE45606.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.36.35:626][ 85]LogFileHelpers: InternalPromptForCheckoutAndSave took 112.262 ms (total: 55.7 sec)
[2025.04.15-12.36.35:715][ 85]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.36.35:715][ 85]LogContentValidation: Enabled validators:
[2025.04.15-12.36.35:715][ 85]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.36.35:715][ 85]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.36.35:715][ 85]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.36.35:715][ 85]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.36.35:716][ 85]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.36.49:927][237]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
[2025.04.15-12.36.51:963][319]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.36.52:048][319]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.36.52:048][319]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.36.52:048][319]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.36.52:060][319]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.36.52:061][319]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController3DE143F340B2B0B0C68728A9762C21CA.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.36.52:096][319]LogFileHelpers: InternalPromptForCheckoutAndSave took 132.419 ms (total: 55.8 sec)
[2025.04.15-12.36.52:186][319]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.36.52:186][319]LogContentValidation: Enabled validators:
[2025.04.15-12.36.52:186][319]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.36.52:186][319]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.36.52:186][319]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.36.52:186][319]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.36.52:186][319]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.36.57:822][633]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.36.57:903][633]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.36.57:903][633]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.36.57:903][633]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.36.57:914][633]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.36.57:917][633]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController4A29A4A649CDA01ABFC2DAA43D7D9240.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.36.57:941][633]LogFileHelpers: InternalPromptForCheckoutAndSave took 118.185 ms (total: 55.9 sec)
[2025.04.15-12.36.58:037][633]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.36.58:037][633]LogContentValidation: Enabled validators:
[2025.04.15-12.36.58:037][633]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.36.58:037][633]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.36.58:037][633]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.36.58:037][633]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.36.58:037][633]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.36.59:141][689]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.36.59:166][689]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.36.59:167][689]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.36.59:174][689]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.36.59:179][689]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.301 ms (total: 573.588 ms)
[2025.04.15-12.36.59:181][689]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.36.59:181][689]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.36.59:220][689]LogPlayLevel: PIE: StaticDuplicateObject took: (0.037966s)
[2025.04.15-12.36.59:220][689]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.038015s)
[2025.04.15-12.36.59:246][689]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2025.04.15-12.36.59:253][689]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.36.59:254][689]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.36.59:254][689]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.36.59:254][689]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.36.59:254][689]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.36.59:293][689]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.36.59:293][689]LogWorldPartition: Display: WorldPartition initialize took 38.573 ms (total: 6.10 sec)
[2025.04.15-12.36.59:293][689]LogPlayLevel: PIE: World Init took: (0.040138s)
[2025.04.15-12.36.59:308][689]LogAudio: Display: Creating Audio Device: Id: 40, Scope: Unique, Realtime: True
[2025.04.15-12.36.59:308][689]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.36.59:308][689]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.36.59:308][689]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.36.59:308][689]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.36.59:308][689]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.36.59:308][689]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.36.59:308][689]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.36.59:308][689]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.36.59:308][689]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.36.59:308][689]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.36.59:308][689]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.36.59:310][689]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.36.59:355][689]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.36.59:355][689]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.36.59:355][689]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.36.59:355][689]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.36.59:356][689]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=40
[2025.04.15-12.36.59:356][689]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=40
[2025.04.15-12.36.59:359][689]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=40
[2025.04.15-12.36.59:359][689]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=40
[2025.04.15-12.36.59:359][689]LogInit: FAudioDevice initialized with ID 40.
[2025.04.15-12.36.59:359][689]LogAudio: Display: Audio Device (ID: 40) registered with world 'DevMap'.
[2025.04.15-12.36.59:359][689]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 40
[2025.04.15-12.36.59:424][689]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.36.59:424][689]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.36.59:431][689]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.06.59
[2025.04.15-12.36.59:431][689]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.36.59:433][689]LogWorld: Bringing up level for play took: 0.008884
[2025.04.15-12.36.59:436][689]LogOnline: OSS: Created online subsystem instance for: :Context_128
[2025.04.15-12.36.59:436][689]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.36.59:443][689]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.37.01:814][689]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.37.01:814][689]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.37.01:814][689]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.37.01:816][689]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.37.01:832][689]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.37.01:850][689]PIE: Server logged in
[2025.04.15-12.37.01:851][689]PIE: Play in editor total start time 2.687 seconds.
[2025.04.15-12.37.01:890][689]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.37.03:686][725]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.37.03:686][725]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.37.06:399][814]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.37.06:400][814]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.37.06:400][814]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.37.06:659][814]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.37.06:660][814]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.37.06:660][814]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.37.06:660][814]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.37.06:660][814]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.37.06:660][814]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.37.06:682][814]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.37.06:703][814]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.37.06:780][814]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.37.06:780][814]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 40
[2025.04.15-12.37.06:780][814]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40
[2025.04.15-12.37.06:782][814]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40
[2025.04.15-12.37.06:844][814]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
[2025.04.15-12.37.06:951][815]LogPlayLevel: Display: Destroying online subsystem :Context_128
[2025.04.15-12.37.25:289][868]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms
[2025.04.15-12.37.27:375][971]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.37.27:398][971]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.37.27:398][971]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.37.27:405][971]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.37.27:410][971]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.881 ms (total: 586.469 ms)
[2025.04.15-12.37.27:412][971]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.37.27:412][971]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.37.27:445][971]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031739s)
[2025.04.15-12.37.27:445][971]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031786s)
[2025.04.15-12.37.27:469][971]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms
[2025.04.15-12.37.27:475][971]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.37.27:477][971]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.37.27:477][971]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.37.27:477][971]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.37.27:477][971]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.37.27:515][971]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.37.27:515][971]LogWorldPartition: Display: WorldPartition initialize took 38.476 ms (total: 6.14 sec)
[2025.04.15-12.37.27:515][971]LogPlayLevel: PIE: World Init took: (0.039865s)
[2025.04.15-12.37.27:531][971]LogAudio: Display: Creating Audio Device: Id: 41, Scope: Unique, Realtime: True
[2025.04.15-12.37.27:531][971]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.37.27:531][971]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.37.27:531][971]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.37.27:531][971]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.37.27:531][971]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.37.27:531][971]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.37.27:531][971]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.37.27:531][971]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.37.27:531][971]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.37.27:531][971]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.37.27:531][971]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.37.27:533][971]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.37.27:577][971]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.37.27:578][971]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.37.27:578][971]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.37.27:578][971]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.37.27:579][971]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=41
[2025.04.15-12.37.27:579][971]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=41
[2025.04.15-12.37.27:582][971]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=41
[2025.04.15-12.37.27:582][971]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=41
[2025.04.15-12.37.27:582][971]LogInit: FAudioDevice initialized with ID 41.
[2025.04.15-12.37.27:582][971]LogAudio: Display: Audio Device (ID: 41) registered with world 'DevMap'.
[2025.04.15-12.37.27:582][971]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 41
[2025.04.15-12.37.27:654][971]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.37.27:654][971]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.37.27:662][971]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.07.27
[2025.04.15-12.37.27:662][971]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.37.27:664][971]LogWorld: Bringing up level for play took: 0.009444
[2025.04.15-12.37.27:667][971]LogOnline: OSS: Created online subsystem instance for: :Context_129
[2025.04.15-12.37.27:667][971]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.37.27:675][971]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.37.29:937][971]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.37.29:937][971]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.37.29:937][971]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.37.29:940][971]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.37.29:957][971]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.37.29:973][971]PIE: Server logged in
[2025.04.15-12.37.29:975][971]PIE: Play in editor total start time 2.579 seconds.
[2025.04.15-12.37.30:013][971]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.37.31:344][999]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.37.31:344][999]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.37.34:562][ 99]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.37.34:562][ 99]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.37.34:562][ 99]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.37.34:800][ 99]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.37.34:800][ 99]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.37.34:800][ 99]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.37.34:801][ 99]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.37.34:801][ 99]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.37.34:801][ 99]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.37.34:822][ 99]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.37.34:841][ 99]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.37.34:869][ 99]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.37.34:906][ 99]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 41
[2025.04.15-12.37.34:907][ 99]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=41
[2025.04.15-12.37.34:908][ 99]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=41
[2025.04.15-12.37.34:971][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms
[2025.04.15-12.37.35:027][100]LogPlayLevel: Display: Destroying online subsystem :Context_129
[2025.04.15-12.38.10:199][519]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.38.10:314][519]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.38.10:315][519]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.38.10:315][519]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.38.10:327][519]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.38.10:329][519]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController0251CE2041DE9BA56894E3A65BFF9B94.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.38.10:365][519]LogFileHelpers: InternalPromptForCheckoutAndSave took 164.728 ms (total: 56.1 sec)
[2025.04.15-12.38.10:464][519]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.38.10:464][519]LogContentValidation: Enabled validators:
[2025.04.15-12.38.10:464][519]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.38.10:464][519]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.38.10:464][519]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.38.10:464][519]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.38.10:464][519]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.38.12:098][598]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2025.04.15-12.38.16:802][801]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.38.16:924][801]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.38.16:927][801]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.38.16:927][801]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.38.16:927][801]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.38.16:941][801]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.38.16:942][801]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu90409BAC4A6CCC04288625938DC65C31.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.38.16:958][801]LogFileHelpers: InternalPromptForCheckoutAndSave took 154.563 ms (total: 56.3 sec)
[2025.04.15-12.38.17:051][801]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.38.17:051][801]LogContentValidation: Enabled validators:
[2025.04.15-12.38.17:051][801]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.38.17:051][801]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.38.17:051][801]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.38.17:051][801]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.38.17:052][801]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.39.50:992][177]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.39.51:079][177]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-12.39.51:079][177]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-12.39.51:079][177]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-12.39.51:094][177]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-12.39.51:095][177]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUDF7A0DD4E4E2682A5E9B2A3AA1FE9A5F9.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-12.39.51:120][177]LogFileHelpers: InternalPromptForCheckoutAndSave took 128.169 ms (total: 56.4 sec)
[2025.04.15-12.39.51:208][177]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.39.51:208][177]LogContentValidation: Enabled validators:
[2025.04.15-12.39.51:208][177]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.39.51:208][177]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.39.51:208][177]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.39.51:208][177]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-12.39.51:208][177]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-12.39.52:175][225]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-12.39.52:898][252]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.39.52:983][252]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-12.39.52:984][252]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-12.39.52:984][252]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-12.39.52:998][252]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-12.39.53:000][252]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD6B1066DD44CFBA557A3ECDA523F3D806.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-12.39.53:035][252]LogFileHelpers: InternalPromptForCheckoutAndSave took 135.561 ms (total: 56.5 sec)
[2025.04.15-12.39.53:128][252]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.39.53:129][252]LogContentValidation: Enabled validators:
[2025.04.15-12.39.53:129][252]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.39.53:129][252]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.39.53:129][252]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.39.53:129][252]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-12.39.53:129][252]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-12.39.53:597][276]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.39.53:625][276]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.39.53:625][276]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.39.53:633][276]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.39.53:639][276]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.338 ms (total: 599.808 ms)
[2025.04.15-12.39.53:641][276]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.39.53:641][276]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.39.53:675][276]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034846s)
[2025.04.15-12.39.53:675][276]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.034897s)
[2025.04.15-12.39.53:702][276]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms
[2025.04.15-12.39.53:709][276]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.39.53:710][276]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.39.53:710][276]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.39.53:711][276]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.39.53:711][276]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.39.53:750][276]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.39.53:750][276]LogWorldPartition: Display: WorldPartition initialize took 39.534 ms (total: 6.18 sec)
[2025.04.15-12.39.53:750][276]LogPlayLevel: PIE: World Init took: (0.041120s)
[2025.04.15-12.39.53:767][276]LogAudio: Display: Creating Audio Device: Id: 42, Scope: Unique, Realtime: True
[2025.04.15-12.39.53:767][276]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.39.53:767][276]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.39.53:767][276]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.39.53:767][276]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.39.53:767][276]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.39.53:767][276]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.39.53:767][276]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.39.53:767][276]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.39.53:767][276]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.39.53:767][276]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.39.53:767][276]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.39.53:769][276]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.39.53:821][276]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.39.53:821][276]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.39.53:821][276]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.39.53:821][276]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.39.53:821][276]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=42
[2025.04.15-12.39.53:823][276]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=42
[2025.04.15-12.39.53:825][276]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=42
[2025.04.15-12.39.53:825][276]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=42
[2025.04.15-12.39.53:825][276]LogInit: FAudioDevice initialized with ID 42.
[2025.04.15-12.39.53:825][276]LogAudio: Display: Audio Device (ID: 42) registered with world 'DevMap'.
[2025.04.15-12.39.53:825][276]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 42
[2025.04.15-12.39.53:940][276]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.39.53:940][276]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.39.53:950][276]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.09.53
[2025.04.15-12.39.53:951][276]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.39.53:955][276]LogWorld: Bringing up level for play took: 0.014070
[2025.04.15-12.39.53:958][276]LogOnline: OSS: Created online subsystem instance for: :Context_130
[2025.04.15-12.39.53:958][276]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.39.53:967][276]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.39.56:323][276]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.39.56:323][276]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.39.56:323][276]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.39.56:326][276]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.39.56:344][276]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.39.56:366][276]PIE: Server logged in
[2025.04.15-12.39.56:366][276]PIE: Play in editor total start time 2.748 seconds.
[2025.04.15-12.39.56:403][276]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.39.59:184][322]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.39.59:184][322]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.40.06:191][535]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.40.06:191][535]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.40.06:192][535]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.40.06:435][535]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.40.06:436][535]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.40.06:436][535]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.40.06:436][535]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.40.06:437][535]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.40.06:437][535]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.40.06:452][535]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.40.06:472][535]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.40.06:545][535]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.40.06:545][535]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 42
[2025.04.15-12.40.06:546][535]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=42
[2025.04.15-12.40.06:547][535]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=42
[2025.04.15-12.40.06:610][535]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
[2025.04.15-12.40.06:717][536]LogPlayLevel: Display: Destroying online subsystem :Context_130
[2025.04.15-12.40.11:137][765]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.40.11:158][765]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.40.11:158][765]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.40.11:167][765]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.40.11:173][765]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.917 ms (total: 613.726 ms)
[2025.04.15-12.40.11:186][765]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.40.11:186][765]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.40.11:220][765]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034375s)
[2025.04.15-12.40.11:220][765]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.034421s)
[2025.04.15-12.40.11:243][765]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms
[2025.04.15-12.40.11:250][765]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.40.11:251][765]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.40.11:251][765]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.40.11:251][765]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.40.11:251][765]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.40.11:293][765]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.40.11:293][765]LogWorldPartition: Display: WorldPartition initialize took 41.625 ms (total: 6.22 sec)
[2025.04.15-12.40.11:293][765]LogPlayLevel: PIE: World Init took: (0.043026s)
[2025.04.15-12.40.11:310][765]LogAudio: Display: Creating Audio Device: Id: 43, Scope: Unique, Realtime: True
[2025.04.15-12.40.11:310][765]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.40.11:310][765]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.40.11:310][765]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.40.11:310][765]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.40.11:310][765]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.40.11:310][765]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.40.11:310][765]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.40.11:310][765]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.40.11:310][765]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.40.11:310][765]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.40.11:310][765]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.40.11:312][765]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.40.11:355][765]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.40.11:356][765]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.40.11:356][765]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.40.11:356][765]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.40.11:356][765]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=43
[2025.04.15-12.40.11:356][765]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=43
[2025.04.15-12.40.11:359][765]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=43
[2025.04.15-12.40.11:359][765]LogInit: FAudioDevice initialized with ID 43.
[2025.04.15-12.40.11:359][765]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=43
[2025.04.15-12.40.11:359][765]LogAudio: Display: Audio Device (ID: 43) registered with world 'DevMap'.
[2025.04.15-12.40.11:359][765]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 43
[2025.04.15-12.40.11:449][765]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.40.11:449][765]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.40.11:456][765]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.10.11
[2025.04.15-12.40.11:456][765]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.40.11:458][765]LogWorld: Bringing up level for play took: 0.008449
[2025.04.15-12.40.11:461][765]LogOnline: OSS: Created online subsystem instance for: :Context_131
[2025.04.15-12.40.11:461][765]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.40.11:469][765]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.40.13:881][765]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.40.13:881][765]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.40.13:881][765]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.40.13:883][765]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.40.13:900][765]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.40.13:922][765]PIE: Server logged in
[2025.04.15-12.40.13:923][765]PIE: Play in editor total start time 2.767 seconds.
[2025.04.15-12.40.13:961][765]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.40.15:311][790]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.40.15:311][790]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.40.17:893][869]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.40.17:893][869]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.40.17:893][869]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.40.18:157][869]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.40.18:158][869]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.40.18:158][869]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.40.18:158][869]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.40.18:158][869]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.40.18:158][869]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.40.18:193][869]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.40.18:213][869]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.40.18:280][869]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 43
[2025.04.15-12.40.18:280][869]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=43
[2025.04.15-12.40.18:282][869]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=43
[2025.04.15-12.40.18:341][869]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
[2025.04.15-12.40.18:446][870]LogPlayLevel: Display: Destroying online subsystem :Context_131
[2025.04.15-12.41.08:123][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
[2025.04.15-12.41.08:669][275]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.41.08:774][275]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.41.08:774][275]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.41.08:774][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.41.08:787][275]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.41.08:789][275]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController663DB7194F5D514191EC02BC7D04044D.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.41.08:804][275]LogFileHelpers: InternalPromptForCheckoutAndSave took 134.628 ms (total: 56.7 sec)
[2025.04.15-12.41.08:888][275]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.41.08:888][275]LogContentValidation: Enabled validators:
[2025.04.15-12.41.08:888][275]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.41.08:888][275]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.41.08:888][275]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.41.08:888][275]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.41.08:888][275]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.41.09:748][311]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.41.09:776][311]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.41.09:776][311]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.41.09:783][311]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.41.09:788][311]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.758 ms (total: 626.484 ms)
[2025.04.15-12.41.09:789][311]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.41.09:790][311]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.41.09:823][311]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033312s)
[2025.04.15-12.41.09:823][311]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.033369s)
[2025.04.15-12.41.09:848][311]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
[2025.04.15-12.41.09:856][311]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.41.09:857][311]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.41.09:857][311]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.41.09:857][311]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.41.09:857][311]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.41.09:896][311]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.41.09:896][311]LogWorldPartition: Display: WorldPartition initialize took 39.558 ms (total: 6.26 sec)
[2025.04.15-12.41.09:896][311]LogPlayLevel: PIE: World Init took: (0.040958s)
[2025.04.15-12.41.09:910][311]LogAudio: Display: Creating Audio Device: Id: 44, Scope: Unique, Realtime: True
[2025.04.15-12.41.09:910][311]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.41.09:910][311]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.41.09:910][311]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.41.09:910][311]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.41.09:910][311]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.41.09:910][311]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.41.09:910][311]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.41.09:910][311]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.41.09:911][311]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.41.09:911][311]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.41.09:911][311]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.41.09:912][311]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.41.09:968][311]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.41.09:969][311]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.41.09:969][311]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.41.09:969][311]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.41.09:970][311]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=44
[2025.04.15-12.41.09:970][311]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=44
[2025.04.15-12.41.09:973][311]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=44
[2025.04.15-12.41.09:973][311]LogInit: FAudioDevice initialized with ID 44.
[2025.04.15-12.41.09:973][311]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=44
[2025.04.15-12.41.09:973][311]LogAudio: Display: Audio Device (ID: 44) registered with world 'DevMap'.
[2025.04.15-12.41.09:973][311]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 44
[2025.04.15-12.41.10:074][311]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.41.10:074][311]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.41.10:082][311]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.11.10
[2025.04.15-12.41.10:082][311]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.41.10:084][311]LogWorld: Bringing up level for play took: 0.009226
[2025.04.15-12.41.10:086][311]LogOnline: OSS: Created online subsystem instance for: :Context_132
[2025.04.15-12.41.10:087][311]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.41.10:094][311]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.41.12:313][311]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.41.12:313][311]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.41.12:313][311]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.41.12:315][311]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.41.12:332][311]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.41.12:353][311]PIE: Server logged in
[2025.04.15-12.41.12:355][311]PIE: Play in editor total start time 2.582 seconds.
[2025.04.15-12.41.12:392][311]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.41.14:069][343]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.41.14:070][343]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.41.15:845][397]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.41.15:845][397]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.41.15:846][397]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.41.16:073][397]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.41.16:074][397]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.41.16:074][397]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.41.16:074][397]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.41.16:074][397]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.41.16:075][397]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.41.16:106][397]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.41.16:126][397]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.41.16:154][397]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.41.16:193][397]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 44
[2025.04.15-12.41.16:193][397]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=44
[2025.04.15-12.41.16:195][397]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=44
[2025.04.15-12.41.16:252][397]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
[2025.04.15-12.41.16:365][398]LogPlayLevel: Display: Destroying online subsystem :Context_132
[2025.04.15-12.41.20:130][575]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms
[2025.04.15-12.41.21:093][609]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.41.21:174][609]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.41.21:175][609]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.41.21:175][609]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.41.21:185][609]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.41.21:187][609]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController1D02A91D46DB9587FAAD5BAE81FB1E0A.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.41.21:212][609]LogFileHelpers: InternalPromptForCheckoutAndSave took 118.348 ms (total: 56.8 sec)
[2025.04.15-12.41.21:304][609]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.41.21:305][609]LogContentValidation: Enabled validators:
[2025.04.15-12.41.21:305][609]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.41.21:305][609]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.41.21:305][609]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.41.21:305][609]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.41.21:305][609]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.41.21:881][639]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.41.21:904][639]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.41.21:904][639]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.41.21:912][639]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.41.21:918][639]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.005 ms (total: 639.490 ms)
[2025.04.15-12.41.21:919][639]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.41.21:920][639]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.41.21:951][639]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031620s)
[2025.04.15-12.41.21:951][639]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031667s)
[2025.04.15-12.41.21:976][639]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2025.04.15-12.41.21:982][639]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.41.21:983][639]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.41.21:983][639]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.41.21:983][639]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.41.21:983][639]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.41.22:022][639]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.41.22:022][639]LogWorldPartition: Display: WorldPartition initialize took 38.497 ms (total: 6.30 sec)
[2025.04.15-12.41.22:022][639]LogPlayLevel: PIE: World Init took: (0.039870s)
[2025.04.15-12.41.22:038][639]LogAudio: Display: Creating Audio Device: Id: 45, Scope: Unique, Realtime: True
[2025.04.15-12.41.22:038][639]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.41.22:038][639]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.41.22:038][639]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.41.22:038][639]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.41.22:038][639]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.41.22:038][639]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.41.22:038][639]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.41.22:038][639]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.41.22:038][639]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.41.22:038][639]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.41.22:038][639]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.41.22:040][639]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.41.22:084][639]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.41.22:084][639]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.41.22:084][639]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.41.22:084][639]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.41.22:085][639]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=45
[2025.04.15-12.41.22:085][639]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=45
[2025.04.15-12.41.22:087][639]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=45
[2025.04.15-12.41.22:087][639]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=45
[2025.04.15-12.41.22:087][639]LogInit: FAudioDevice initialized with ID 45.
[2025.04.15-12.41.22:087][639]LogAudio: Display: Audio Device (ID: 45) registered with world 'DevMap'.
[2025.04.15-12.41.22:087][639]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 45
[2025.04.15-12.41.22:170][639]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.41.22:170][639]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.41.22:178][639]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.11.22
[2025.04.15-12.41.22:178][639]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.41.22:180][639]LogWorld: Bringing up level for play took: 0.008997
[2025.04.15-12.41.22:182][639]LogOnline: OSS: Created online subsystem instance for: :Context_133
[2025.04.15-12.41.22:183][639]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.41.22:190][639]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.41.24:474][639]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.41.24:474][639]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.41.24:474][639]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.41.24:477][639]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.41.24:499][639]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.41.24:518][639]PIE: Server logged in
[2025.04.15-12.41.24:520][639]PIE: Play in editor total start time 2.617 seconds.
[2025.04.15-12.41.24:557][639]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.41.26:359][670]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.41.26:359][670]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.41.26:362][670]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.41.26:576][670]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.41.26:577][670]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.41.26:577][670]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.41.26:577][670]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.41.26:577][670]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.41.26:578][670]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.41.26:600][670]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.41.26:618][670]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.41.26:687][670]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.41.26:687][670]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 45
[2025.04.15-12.41.26:687][670]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=45
[2025.04.15-12.41.26:689][670]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=45
[2025.04.15-12.41.26:747][670]LogUObjectHash: Compacting FUObjectHashTables data took 2.38ms
[2025.04.15-12.41.26:860][671]LogPlayLevel: Display: Destroying online subsystem :Context_133
[2025.04.15-12.41.29:249][781]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-12.41.29:765][796]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.41.29:842][796]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.41.29:842][796]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.41.29:842][796]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.41.29:854][796]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.41.29:856][796]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerEFB41FC34C0341CAA13CC6A73BED264C.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.41.29:881][796]LogFileHelpers: InternalPromptForCheckoutAndSave took 116.820 ms (total: 56.9 sec)
[2025.04.15-12.41.29:971][796]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.41.29:971][796]LogContentValidation: Enabled validators:
[2025.04.15-12.41.29:971][796]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.41.29:971][796]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.41.29:971][796]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.41.29:971][796]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.41.29:971][796]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.41.46:544][670]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.41.46:623][670]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.41.46:623][670]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.41.46:623][670]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.41.46:634][670]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.41.46:636][670]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController49B38FD14E3573DF92D8D3A60A1E6553.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.41.46:660][670]LogFileHelpers: InternalPromptForCheckoutAndSave took 115.703 ms (total: 57.0 sec)
[2025.04.15-12.41.46:740][670]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.41.46:740][670]LogContentValidation: Enabled validators:
[2025.04.15-12.41.46:740][670]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.41.46:740][670]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.41.46:740][670]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.41.46:740][670]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.41.46:740][670]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.41.46:835][674]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.41.46:904][674]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.41.46:904][674]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.41.46:904][674]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.41.46:916][674]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.41.46:918][674]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController956A7A294DD5DEEF9FEF31A0018220C3.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.41.46:941][674]LogFileHelpers: InternalPromptForCheckoutAndSave took 106.787 ms (total: 57.1 sec)
[2025.04.15-12.41.47:021][674]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.41.47:021][674]LogContentValidation: Enabled validators:
[2025.04.15-12.41.47:021][674]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.41.47:021][674]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.41.47:021][674]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.41.47:021][674]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.41.47:021][674]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.41.47:141][678]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.41.47:248][678]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.41.47:248][678]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.41.47:248][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.41.47:261][678]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.41.47:262][678]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController39EC9BD34DC15B60CBDD4C81D5705424.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.41.47:287][678]LogFileHelpers: InternalPromptForCheckoutAndSave took 146.625 ms (total: 57.3 sec)
[2025.04.15-12.41.47:294][678]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.41.47:378][678]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.41.47:378][678]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.41.47:378][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.41.47:389][678]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.41.47:391][678]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerE8AB6299421D19AE98E43096F5B04C53.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.41.47:414][678]LogFileHelpers: InternalPromptForCheckoutAndSave took 120.566 ms (total: 57.4 sec)
[2025.04.15-12.41.47:506][678]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.41.47:506][678]LogContentValidation: Enabled validators:
[2025.04.15-12.41.47:506][678]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.41.47:506][678]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.41.47:506][678]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.41.47:506][678]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.41.47:506][678]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.41.49:182][760]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.41.49:211][760]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.41.49:211][760]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.41.49:218][760]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.41.49:223][760]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.761 ms (total: 652.251 ms)
[2025.04.15-12.41.49:235][760]LogPlayLevel: [PlayLevel] Compiling BP_MainPlayerController before play...
[2025.04.15-12.41.49:356][760]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms
[2025.04.15-12.41.49:365][760]LogPlayLevel: PlayLevel: Blueprint regeneration took 140 ms (1 blueprints)
[2025.04.15-12.41.49:366][760]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.41.49:398][760]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032605s)
[2025.04.15-12.41.49:398][760]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032658s)
[2025.04.15-12.41.49:421][760]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms
[2025.04.15-12.41.49:424][760]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.41.49:425][760]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.41.49:425][760]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.41.49:426][760]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.41.49:426][760]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.41.49:464][760]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.41.49:464][760]LogWorldPartition: Display: WorldPartition initialize took 38.420 ms (total: 6.34 sec)
[2025.04.15-12.41.49:464][760]LogPlayLevel: PIE: World Init took: (0.039878s)
[2025.04.15-12.41.49:480][760]LogAudio: Display: Creating Audio Device: Id: 46, Scope: Unique, Realtime: True
[2025.04.15-12.41.49:481][760]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.41.49:481][760]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.41.49:481][760]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.41.49:481][760]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.41.49:481][760]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.41.49:481][760]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.41.49:481][760]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.41.49:481][760]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.41.49:481][760]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.41.49:481][760]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.41.49:481][760]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.41.49:483][760]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.41.49:527][760]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.41.49:527][760]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.41.49:527][760]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.41.49:527][760]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.41.49:527][760]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=46
[2025.04.15-12.41.49:527][760]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=46
[2025.04.15-12.41.49:529][760]LogInit: FAudioDevice initialized with ID 46.
[2025.04.15-12.41.49:529][760]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=46
[2025.04.15-12.41.49:529][760]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=46
[2025.04.15-12.41.49:529][760]LogAudio: Display: Audio Device (ID: 46) registered with world 'DevMap'.
[2025.04.15-12.41.49:529][760]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 46
[2025.04.15-12.41.49:591][760]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.41.49:591][760]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.41.49:599][760]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.11.49
[2025.04.15-12.41.49:599][760]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.41.49:601][760]LogWorld: Bringing up level for play took: 0.009253
[2025.04.15-12.41.49:603][760]LogOnline: OSS: Created online subsystem instance for: :Context_134
[2025.04.15-12.41.49:604][760]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.41.49:611][760]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.41.52:000][760]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.41.52:001][760]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.41.52:001][760]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.41.52:003][760]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.41.52:020][760]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.41.52:038][760]PIE: Server logged in
[2025.04.15-12.41.52:039][760]PIE: Play in editor total start time 2.836 seconds.
[2025.04.15-12.41.52:089][760]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.41.53:432][784]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.41.53:432][784]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.41.54:789][830]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.41.54:789][830]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.41.55:346][848]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.41.55:346][848]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.41.55:573][851]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.41.55:573][851]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.41.56:016][863]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.41.56:016][863]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.41.56:386][875]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.41.56:386][875]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.41.56:663][884]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.41.56:663][884]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.41.56:845][890]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.41.56:846][890]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.41.56:971][894]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.41.56:971][894]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.41.57:159][899]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.41.57:159][899]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.41.57:277][903]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.41.57:278][903]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.41.57:399][907]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.41.57:401][907]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.41.57:822][920]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.41.57:822][920]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.41.58:118][929]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.41.58:119][929]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.41.58:460][940]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.41.58:460][940]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.42.01:463][ 32]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.42.01:463][ 32]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.42.09:663][219]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.42.09:663][219]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.42.13:091][315]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.42.13:091][315]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.42.14:142][339]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.42.14:142][339]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.42.14:401][345]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 27024.681641
[2025.04.15-12.42.14:647][352]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.42.14:647][352]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.42.14:785][355]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-12.42.14:785][356]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 27025.025391, Update Interval: 301.078522
[2025.04.15-12.42.16:067][387]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.42.16:067][387]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.42.16:530][399]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.42.16:530][399]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.42.21:930][526]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.42.21:930][526]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.42.22:466][538]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.42.22:467][538]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.42.27:651][659]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.42.27:652][659]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.42.28:481][683]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.42.28:481][683]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.42.28:764][691]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.42.28:764][691]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.42.42:598][ 83]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.42.42:598][ 83]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.42.42:598][ 83]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.42.42:902][ 83]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.42.42:903][ 83]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.42.42:903][ 83]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.42.42:903][ 83]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.42.42:904][ 83]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.42.42:904][ 83]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.42.42:927][ 83]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.42.42:948][ 83]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.42.43:030][ 83]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 46
[2025.04.15-12.42.43:030][ 83]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=46
[2025.04.15-12.42.43:032][ 83]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=46
[2025.04.15-12.42.43:099][ 83]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms
[2025.04.15-12.42.43:215][ 84]LogPlayLevel: Display: Destroying online subsystem :Context_134
[2025.04.15-12.42.55:237][789]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
[2025.04.15-12.42.55:921][813]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.42.56:006][813]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.42.56:007][813]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.42.56:007][813]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.42.56:017][813]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.42.56:019][813]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController894144D048DBC13AF8C342B7D749247C.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.42.56:045][813]LogFileHelpers: InternalPromptForCheckoutAndSave took 124.712 ms (total: 57.5 sec)
[2025.04.15-12.42.56:121][813]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.42.56:121][813]LogContentValidation: Enabled validators:
[2025.04.15-12.42.56:121][813]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.42.56:121][813]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.42.56:121][813]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.42.56:121][813]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.42.56:121][813]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.42.58:679][928]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.42.58:710][928]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.42.58:710][928]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.42.58:718][928]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.42.58:724][928]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.422 ms (total: 665.674 ms)
[2025.04.15-12.42.58:725][928]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.42.58:726][928]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.42.58:759][928]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033583s)
[2025.04.15-12.42.58:759][928]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.033637s)
[2025.04.15-12.42.58:786][928]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms
[2025.04.15-12.42.58:793][928]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.42.58:794][928]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.42.58:794][928]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.42.58:794][928]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.42.58:794][928]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.42.58:835][928]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.42.58:835][928]LogWorldPartition: Display: WorldPartition initialize took 41.451 ms (total: 6.38 sec)
[2025.04.15-12.42.58:835][928]LogPlayLevel: PIE: World Init took: (0.042973s)
[2025.04.15-12.42.58:851][928]LogAudio: Display: Creating Audio Device: Id: 47, Scope: Unique, Realtime: True
[2025.04.15-12.42.58:851][928]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.42.58:852][928]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.42.58:852][928]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.42.58:852][928]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.42.58:852][928]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.42.58:852][928]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.42.58:852][928]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.42.58:852][928]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.42.58:852][928]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.42.58:852][928]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.42.58:852][928]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.42.58:854][928]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.42.58:900][928]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.42.58:900][928]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.42.58:900][928]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.42.58:900][928]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.42.58:901][928]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=47
[2025.04.15-12.42.58:902][928]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=47
[2025.04.15-12.42.58:904][928]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=47
[2025.04.15-12.42.58:904][928]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=47
[2025.04.15-12.42.58:904][928]LogInit: FAudioDevice initialized with ID 47.
[2025.04.15-12.42.58:905][928]LogAudio: Display: Audio Device (ID: 47) registered with world 'DevMap'.
[2025.04.15-12.42.58:905][928]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 47
[2025.04.15-12.42.59:004][928]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.42.59:004][928]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.42.59:013][928]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.12.59
[2025.04.15-12.42.59:013][928]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.42.59:015][928]LogWorld: Bringing up level for play took: 0.010551
[2025.04.15-12.42.59:017][928]LogOnline: OSS: Created online subsystem instance for: :Context_135
[2025.04.15-12.42.59:017][928]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.42.59:025][928]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.43.01:220][928]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.43.01:220][928]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.43.01:221][928]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.43.01:223][928]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.43.01:240][928]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.43.01:256][928]PIE: Server logged in
[2025.04.15-12.43.01:257][928]PIE: Play in editor total start time 2.554 seconds.
[2025.04.15-12.43.01:296][928]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.43.02:751][955]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.43.02:751][955]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.43.05:760][ 52]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.43.05:760][ 52]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.43.05:760][ 52]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.43.05:980][ 52]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.43.05:982][ 52]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.43.05:982][ 52]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.43.05:982][ 52]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.43.05:982][ 52]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.43.05:982][ 52]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.43.06:000][ 52]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.43.06:020][ 52]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.43.06:048][ 52]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.43.06:088][ 52]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 47
[2025.04.15-12.43.06:088][ 52]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=47
[2025.04.15-12.43.06:090][ 52]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=47
[2025.04.15-12.43.06:146][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
[2025.04.15-12.43.06:309][ 53]LogPlayLevel: Display: Destroying online subsystem :Context_135
[2025.04.15-12.43.10:644][251]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.43.10:735][251]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.43.10:735][251]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.43.10:735][251]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.43.10:747][251]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.43.10:749][251]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerD17B31FB4A4984FA79447D8F636CEB54.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.43.10:768][251]LogFileHelpers: InternalPromptForCheckoutAndSave took 124.742 ms (total: 57.6 sec)
[2025.04.15-12.43.10:861][251]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.43.10:861][251]LogContentValidation: Enabled validators:
[2025.04.15-12.43.10:861][251]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.43.10:861][251]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.43.10:861][251]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.43.10:861][251]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.43.10:861][251]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.43.11:130][259]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2025.04.15-12.43.11:260][259]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms
[2025.04.15-12.43.11:370][259]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
[2025.04.15-12.44.41:563][659]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.44.41:641][659]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.44.41:645][659]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.44.41:645][659]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.44.41:645][659]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.44.41:659][659]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.44.41:660][659]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu1644BF124461772F6E0E1494E3FFF7DA.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.44.41:687][659]LogFileHelpers: InternalPromptForCheckoutAndSave took 123.970 ms (total: 57.8 sec)
[2025.04.15-12.44.41:771][659]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.44.41:771][659]LogContentValidation: Enabled validators:
[2025.04.15-12.44.41:771][659]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.44.41:771][659]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.44.41:771][659]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.44.41:771][659]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.44.41:772][659]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.44.41:928][665]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.44.42:023][665]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.44.42:023][665]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.44.42:023][665]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.44.42:035][665]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.44.42:036][665]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenuCC9804DA4F15DFFD31EEF8A2BC6BD2BF.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.44.42:063][665]LogFileHelpers: InternalPromptForCheckoutAndSave took 134.782 ms (total: 57.9 sec)
[2025.04.15-12.44.42:176][665]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.44.42:176][665]LogContentValidation: Enabled validators:
[2025.04.15-12.44.42:176][665]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.44.42:176][665]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.44.42:176][665]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.44.42:176][665]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.44.42:177][665]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.44.42:935][697]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-12.44.43:193][698]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
[2025.04.15-12.44.43:852][723]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.44.43:879][723]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.44.43:879][723]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.44.43:888][723]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.44.43:892][723]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.299 ms (total: 678.973 ms)
[2025.04.15-12.44.43:894][723]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.44.43:894][723]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.44.43:927][723]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031452s)
[2025.04.15-12.44.43:927][723]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031497s)
[2025.04.15-12.44.43:951][723]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
[2025.04.15-12.44.43:956][723]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.44.43:958][723]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.44.43:958][723]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.44.43:958][723]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.44.43:958][723]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.44.43:996][723]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.44.43:996][723]LogWorldPartition: Display: WorldPartition initialize took 38.618 ms (total: 6.42 sec)
[2025.04.15-12.44.43:996][723]LogPlayLevel: PIE: World Init took: (0.039980s)
[2025.04.15-12.44.44:012][723]LogAudio: Display: Creating Audio Device: Id: 48, Scope: Unique, Realtime: True
[2025.04.15-12.44.44:012][723]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.44.44:012][723]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.44.44:012][723]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.44.44:012][723]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.44.44:012][723]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.44.44:012][723]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.44.44:012][723]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.44.44:012][723]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.44.44:012][723]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.44.44:012][723]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.44.44:012][723]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.44.44:014][723]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.44.44:060][723]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.44.44:060][723]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.44.44:060][723]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.44.44:060][723]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.44.44:061][723]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=48
[2025.04.15-12.44.44:061][723]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=48
[2025.04.15-12.44.44:063][723]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=48
[2025.04.15-12.44.44:063][723]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=48
[2025.04.15-12.44.44:063][723]LogInit: FAudioDevice initialized with ID 48.
[2025.04.15-12.44.44:064][723]LogAudio: Display: Audio Device (ID: 48) registered with world 'DevMap'.
[2025.04.15-12.44.44:064][723]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 48
[2025.04.15-12.44.44:130][723]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.44.44:130][723]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.44.44:138][723]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.14.44
[2025.04.15-12.44.44:138][723]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.44.44:140][723]LogWorld: Bringing up level for play took: 0.009818
[2025.04.15-12.44.44:143][723]LogOnline: OSS: Created online subsystem instance for: :Context_136
[2025.04.15-12.44.44:143][723]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.44.44:150][723]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.44.46:409][723]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.44.46:409][723]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.44.46:409][723]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.44.46:411][723]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.44.46:430][723]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.44.46:453][723]PIE: Server logged in
[2025.04.15-12.44.46:455][723]PIE: Play in editor total start time 2.582 seconds.
[2025.04.15-12.44.46:496][723]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.44.48:890][768]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.44.48:890][768]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.44.52:965][894]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.44.52:965][894]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.44.52:966][894]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.44.53:219][894]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.44.53:220][894]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.44.53:220][894]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.44.53:220][894]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.44.53:220][894]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.44.53:220][894]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.44.53:238][894]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.44.53:257][894]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.44.53:323][894]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.44.53:324][894]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 48
[2025.04.15-12.44.53:324][894]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=48
[2025.04.15-12.44.53:325][894]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=48
[2025.04.15-12.44.53:385][894]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms
[2025.04.15-12.44.53:450][895]LogPlayLevel: Display: Destroying online subsystem :Context_136
[2025.04.15-12.45.11:313][156]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.45.11:378][156]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-12.45.11:378][156]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-12.45.11:378][156]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-12.45.11:394][156]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-12.45.11:396][156]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD7DC793994EC9B253FD16F5BC0D2BEDB7.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-12.45.11:419][156]LogFileHelpers: InternalPromptForCheckoutAndSave took 105.907 ms (total: 58.0 sec)
[2025.04.15-12.45.11:498][156]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.45.11:498][156]LogContentValidation: Enabled validators:
[2025.04.15-12.45.11:498][156]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.45.11:498][156]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.45.11:498][156]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.45.11:498][156]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-12.45.11:498][156]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-12.45.48:819][687]LogSelectionDetails: Warning: NavigateToFunctionSource: Unable to find source file and line number for 'UWidgetBlueprintLibrary::SetInputMode_UIOnlyEx' [Element not found.]
[2025.04.15-12.47.58:014][153]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 27367.888672
[2025.04.15-12.47.58:330][171]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-12.47.58:330][171]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 27368.189453, Update Interval: 324.895782
[2025.04.15-12.48.10:707][877]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
[2025.04.15-12.48.11:531][906]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.48.11:635][906]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.48.11:639][906]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.48.11:639][906]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.48.11:639][906]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.48.11:653][906]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.48.11:655][906]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenu7050BA4C4426CAEBB5C931ACDBC9F6E0.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.48.11:698][906]LogFileHelpers: InternalPromptForCheckoutAndSave took 166.029 ms (total: 58.2 sec)
[2025.04.15-12.48.11:793][906]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.48.11:793][906]LogContentValidation: Enabled validators:
[2025.04.15-12.48.11:793][906]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.48.11:793][906]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.48.11:793][906]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.48.11:793][906]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.48.11:794][906]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.48.12:313][929]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.48.12:337][929]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.48.12:338][929]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.48.12:345][929]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.48.12:351][929]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.748 ms (total: 691.722 ms)
[2025.04.15-12.48.12:352][929]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.48.12:353][929]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.48.12:385][929]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032059s)
[2025.04.15-12.48.12:385][929]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032103s)
[2025.04.15-12.48.12:406][929]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms
[2025.04.15-12.48.12:412][929]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.48.12:413][929]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.48.12:413][929]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.48.12:413][929]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.48.12:413][929]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.48.12:452][929]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.48.12:452][929]LogWorldPartition: Display: WorldPartition initialize took 38.540 ms (total: 6.45 sec)
[2025.04.15-12.48.12:452][929]LogPlayLevel: PIE: World Init took: (0.040078s)
[2025.04.15-12.48.12:491][929]LogAudio: Display: Creating Audio Device: Id: 49, Scope: Unique, Realtime: True
[2025.04.15-12.48.12:491][929]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.48.12:491][929]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.48.12:491][929]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.48.12:491][929]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.48.12:491][929]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.48.12:491][929]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.48.12:491][929]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.48.12:491][929]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.48.12:491][929]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.48.12:491][929]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.48.12:491][929]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.48.12:492][929]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.48.12:539][929]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.48.12:539][929]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.48.12:539][929]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.48.12:539][929]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.48.12:540][929]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=49
[2025.04.15-12.48.12:540][929]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=49
[2025.04.15-12.48.12:542][929]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=49
[2025.04.15-12.48.12:542][929]LogInit: FAudioDevice initialized with ID 49.
[2025.04.15-12.48.12:542][929]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=49
[2025.04.15-12.48.12:542][929]LogAudio: Display: Audio Device (ID: 49) registered with world 'DevMap'.
[2025.04.15-12.48.12:542][929]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 49
[2025.04.15-12.48.12:626][929]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.48.12:626][929]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.48.12:633][929]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.18.12
[2025.04.15-12.48.12:634][929]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.48.12:636][929]LogWorld: Bringing up level for play took: 0.008763
[2025.04.15-12.48.12:638][929]LogOnline: OSS: Created online subsystem instance for: :Context_137
[2025.04.15-12.48.12:638][929]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.48.12:645][929]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.48.14:959][929]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.48.14:959][929]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.48.14:959][929]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.48.14:961][929]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.48.14:978][929]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.48.15:000][929]PIE: Server logged in
[2025.04.15-12.48.15:002][929]PIE: Play in editor total start time 2.668 seconds.
[2025.04.15-12.48.15:040][929]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.48.16:909][964]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.48.16:910][964]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-12.49.25:127][ 4]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.49.25:127][ 4]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.49.25:129][ 4]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.49.25:385][ 4]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.49.25:385][ 4]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.49.25:385][ 4]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.49.25:386][ 4]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.49.25:386][ 4]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.49.25:386][ 4]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.49.25:429][ 4]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.49.25:450][ 4]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.49.25:481][ 4]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.49.25:519][ 4]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 49
[2025.04.15-12.49.25:519][ 4]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=49
[2025.04.15-12.49.25:521][ 4]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=49
[2025.04.15-12.49.25:585][ 4]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms
[2025.04.15-12.49.25:651][ 5]LogPlayLevel: Display: Destroying online subsystem :Context_137
[2025.04.15-12.50.10:636][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2025.04.15-12.50.11:570][ 73]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.50.11:656][ 73]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-12.50.11:656][ 73]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-12.50.11:656][ 73]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-12.50.11:672][ 73]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-12.50.11:674][ 73]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUDA9EA50B1478FFB99FB76E29FF4B440A2.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-12.50.11:710][ 73]LogFileHelpers: InternalPromptForCheckoutAndSave took 140.336 ms (total: 58.3 sec)
[2025.04.15-12.50.11:809][ 73]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.50.11:809][ 73]LogContentValidation: Enabled validators:
[2025.04.15-12.50.11:809][ 73]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.50.11:809][ 73]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.50.11:809][ 73]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.50.11:809][ 73]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-12.50.11:809][ 73]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-12.50.12:408][101]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.50.12:436][101]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.50.12:436][101]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.50.12:444][101]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.50.12:450][101]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.275 ms (total: 704.997 ms)
[2025.04.15-12.50.12:452][101]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.50.12:452][101]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.50.12:486][101]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033843s)
[2025.04.15-12.50.12:486][101]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.033893s)
[2025.04.15-12.50.12:512][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms
[2025.04.15-12.50.12:517][101]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.50.12:518][101]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.50.12:518][101]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.50.12:518][101]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.50.12:518][101]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.50.12:558][101]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.50.12:558][101]LogWorldPartition: Display: WorldPartition initialize took 40.090 ms (total: 6.49 sec)
[2025.04.15-12.50.12:558][101]LogPlayLevel: PIE: World Init took: (0.041533s)
[2025.04.15-12.50.12:579][101]LogAudio: Display: Creating Audio Device: Id: 50, Scope: Unique, Realtime: True
[2025.04.15-12.50.12:579][101]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.50.12:579][101]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.50.12:579][101]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.50.12:579][101]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.50.12:579][101]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.50.12:579][101]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.50.12:579][101]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.50.12:579][101]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.50.12:579][101]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.50.12:579][101]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.50.12:579][101]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.50.12:582][101]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.50.12:642][101]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.50.12:642][101]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.50.12:642][101]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.50.12:642][101]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.50.12:644][101]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=50
[2025.04.15-12.50.12:644][101]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=50
[2025.04.15-12.50.12:647][101]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=50
[2025.04.15-12.50.12:647][101]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=50
[2025.04.15-12.50.12:647][101]LogInit: FAudioDevice initialized with ID 50.
[2025.04.15-12.50.12:647][101]LogAudio: Display: Audio Device (ID: 50) registered with world 'DevMap'.
[2025.04.15-12.50.12:647][101]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 50
[2025.04.15-12.50.12:735][101]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.50.12:735][101]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.50.12:744][101]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.20.12
[2025.04.15-12.50.12:744][101]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.50.12:746][101]LogWorld: Bringing up level for play took: 0.009454
[2025.04.15-12.50.12:748][101]LogOnline: OSS: Created online subsystem instance for: :Context_138
[2025.04.15-12.50.12:748][101]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.50.12:755][101]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.50.15:032][101]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.50.15:032][101]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.50.15:032][101]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.50.15:035][101]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.50.15:052][101]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.50.15:073][101]PIE: Server logged in
[2025.04.15-12.50.15:074][101]PIE: Play in editor total start time 2.645 seconds.
[2025.04.15-12.50.15:113][101]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.50.16:838][135]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.50.16:838][135]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-12.50.19:892][231]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.50.19:892][231]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.50.19:893][231]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.50.20:124][231]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.50.20:125][231]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.50.20:125][231]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.50.20:125][231]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.50.20:125][231]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.50.20:125][231]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.50.20:140][231]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.50.20:160][231]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.50.20:228][231]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.50.20:228][231]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 50
[2025.04.15-12.50.20:228][231]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=50
[2025.04.15-12.50.20:230][231]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=50
[2025.04.15-12.50.20:292][231]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms
[2025.04.15-12.50.20:405][232]LogPlayLevel: Display: Destroying online subsystem :Context_138
[2025.04.15-12.50.43:707][292]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.50.43:810][292]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-12.50.43:810][292]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-12.50.43:810][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-12.50.43:825][292]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-12.50.43:828][292]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUD0601F6A94543DD560DEC7895CBE866E0.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-12.50.43:869][292]LogFileHelpers: InternalPromptForCheckoutAndSave took 161.022 ms (total: 58.5 sec)
[2025.04.15-12.50.43:982][292]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.50.43:983][292]LogContentValidation: Enabled validators:
[2025.04.15-12.50.43:983][292]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.50.43:983][292]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.50.43:983][292]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.50.43:983][292]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-12.50.43:983][292]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-12.51.32:268][525]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Characters/Player/BP_ManagementMode.BP_ManagementMode
[2025.04.15-12.51.55:400][773]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/UI/Game/WB_HUD.WB_HUD
[2025.04.15-12.52.41:665][245]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.52.41:745][245]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Game/WB_HUD] ([2] browsable assets)...
[2025.04.15-12.52.41:753][245]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Game/WB_HUD.WB_HUD]
[2025.04.15-12.52.41:753][245]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Game/WB_HUD]
[2025.04.15-12.52.41:753][245]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Game/WB_HUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Game/WB_HUD.uasset" SILENT=true
[2025.04.15-12.52.41:959][245]LogSavePackage: Moving output files for package: /Game/UI/Game/WB_HUD
[2025.04.15-12.52.41:961][245]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WB_HUD8B9D3F1440276B83F571CCA85FD72991.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Game/WB_HUD.uasset'
[2025.04.15-12.52.41:984][245]LogFileHelpers: InternalPromptForCheckoutAndSave took 319.514 ms (total: 58.8 sec)
[2025.04.15-12.52.42:076][245]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.52.42:076][245]LogContentValidation: Enabled validators:
[2025.04.15-12.52.42:076][245]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.52.42:076][245]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.52.42:076][245]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.52.42:076][245]LogContentValidation: Display: Validating asset /Game/UI/Game/WB_HUD.WB_HUD
[2025.04.15-12.52.42:079][245]AssetCheck: /Game/UI/Game/WB_HUD Validating asset
[2025.04.15-12.52.43:406][283]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms
[2025.04.15-12.52.46:389][325]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.52.46:488][325]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Game/WB_HUD] ([2] browsable assets)...
[2025.04.15-12.52.46:494][325]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Game/WB_HUD.WB_HUD]
[2025.04.15-12.52.46:494][325]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Game/WB_HUD]
[2025.04.15-12.52.46:494][325]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Game/WB_HUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Game/WB_HUD.uasset" SILENT=true
[2025.04.15-12.52.46:695][325]LogSavePackage: Moving output files for package: /Game/UI/Game/WB_HUD
[2025.04.15-12.52.46:696][325]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WB_HUD87952919450250AEBA3C4E9E8C84FE59.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Game/WB_HUD.uasset'
[2025.04.15-12.52.46:720][325]LogFileHelpers: InternalPromptForCheckoutAndSave took 330.977 ms (total: 59.1 sec)
[2025.04.15-12.52.46:822][325]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.52.46:822][325]LogContentValidation: Enabled validators:
[2025.04.15-12.52.46:822][325]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.52.46:822][325]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.52.46:822][325]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.52.46:822][325]LogContentValidation: Display: Validating asset /Game/UI/Game/WB_HUD.WB_HUD
[2025.04.15-12.52.46:824][325]AssetCheck: /Game/UI/Game/WB_HUD Validating asset
[2025.04.15-12.52.47:611][356]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.52.47:644][356]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.52.47:644][356]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.52.47:652][356]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.52.47:657][356]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.364 ms (total: 718.361 ms)
[2025.04.15-12.52.47:659][356]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.52.47:659][356]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.52.47:691][356]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032234s)
[2025.04.15-12.52.47:691][356]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032282s)
[2025.04.15-12.52.47:819][356]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-12.52.47:827][356]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.52.47:828][356]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.52.47:828][356]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.52.47:828][356]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.52.47:828][356]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.52.47:866][356]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.52.47:866][356]LogWorldPartition: Display: WorldPartition initialize took 38.042 ms (total: 6.53 sec)
[2025.04.15-12.52.47:866][356]LogPlayLevel: PIE: World Init took: (0.039444s)
[2025.04.15-12.52.47:882][356]LogAudio: Display: Creating Audio Device: Id: 51, Scope: Unique, Realtime: True
[2025.04.15-12.52.47:882][356]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.52.47:882][356]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.52.47:882][356]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.52.47:882][356]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.52.47:882][356]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.52.47:882][356]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.52.47:882][356]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.52.47:882][356]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.52.47:882][356]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.52.47:882][356]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.52.47:882][356]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.52.47:884][356]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.52.47:928][356]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.52.47:928][356]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.52.47:928][356]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.52.47:928][356]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.52.47:928][356]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=51
[2025.04.15-12.52.47:929][356]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=51
[2025.04.15-12.52.47:931][356]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=51
[2025.04.15-12.52.47:932][356]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=51
[2025.04.15-12.52.47:932][356]LogInit: FAudioDevice initialized with ID 51.
[2025.04.15-12.52.47:932][356]LogAudio: Display: Audio Device (ID: 51) registered with world 'DevMap'.
[2025.04.15-12.52.47:932][356]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 51
[2025.04.15-12.52.48:000][356]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.52.48:001][356]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.52.48:007][356]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.22.48
[2025.04.15-12.52.48:007][356]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.52.48:008][356]LogWorld: Bringing up level for play took: 0.007770
[2025.04.15-12.52.48:011][356]LogOnline: OSS: Created online subsystem instance for: :Context_142
[2025.04.15-12.52.48:011][356]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.52.48:018][356]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.52.50:279][356]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.52.50:280][356]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.52.50:280][356]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.52.50:282][356]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.52.50:298][356]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.52.50:335][356]PIE: Server logged in
[2025.04.15-12.52.50:351][356]PIE: Play in editor total start time 2.719 seconds.
[2025.04.15-12.52.50:387][356]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.52.54:944][455]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.52.54:944][455]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-12.53.05:774][614]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.53.05:774][614]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.53.05:775][614]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.53.05:984][614]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.53.05:984][614]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.53.05:984][614]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.53.05:984][614]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.53.05:985][614]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.53.05:985][614]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.53.06:003][614]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.53.06:023][614]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.53.06:189][614]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.53.06:192][614]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 51
[2025.04.15-12.53.06:192][614]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=51
[2025.04.15-12.53.06:193][614]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=51
[2025.04.15-12.53.06:251][614]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms
[2025.04.15-12.53.06:319][615]LogPlayLevel: Display: Destroying online subsystem :Context_142
[2025.04.15-12.54.03:831][826]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 27733.228516
[2025.04.15-12.54.04:833][829]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-12.54.04:833][830]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 27733.902344, Update Interval: 351.446899
[2025.04.15-12.56.07:340][617]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.56.07:368][617]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.56.07:368][617]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.56.07:374][617]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.56.07:380][617]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.330 ms (total: 730.692 ms)
[2025.04.15-12.56.07:381][617]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.56.07:381][617]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.56.07:415][617]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032979s)
[2025.04.15-12.56.07:415][617]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.033032s)
[2025.04.15-12.56.07:544][617]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
[2025.04.15-12.56.07:550][617]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.56.07:551][617]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.56.07:551][617]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.56.07:551][617]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.56.07:551][617]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.56.07:594][617]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.56.07:594][617]LogWorldPartition: Display: WorldPartition initialize took 42.239 ms (total: 6.57 sec)
[2025.04.15-12.56.07:594][617]LogPlayLevel: PIE: World Init took: (0.043685s)
[2025.04.15-12.56.07:613][617]LogAudio: Display: Creating Audio Device: Id: 52, Scope: Unique, Realtime: True
[2025.04.15-12.56.07:613][617]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.56.07:613][617]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.56.07:613][617]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.56.07:613][617]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.56.07:613][617]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.56.07:613][617]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.56.07:613][617]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.56.07:613][617]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.56.07:613][617]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.56.07:613][617]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.56.07:613][617]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.56.07:615][617]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.56.07:664][617]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.56.07:664][617]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.56.07:664][617]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.56.07:664][617]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.56.07:665][617]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=52
[2025.04.15-12.56.07:665][617]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=52
[2025.04.15-12.56.07:668][617]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=52
[2025.04.15-12.56.07:668][617]LogInit: FAudioDevice initialized with ID 52.
[2025.04.15-12.56.07:668][617]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=52
[2025.04.15-12.56.07:668][617]LogAudio: Display: Audio Device (ID: 52) registered with world 'DevMap'.
[2025.04.15-12.56.07:668][617]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 52
[2025.04.15-12.56.07:674][617]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.56.07:680][617]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.26.07
[2025.04.15-12.56.07:680][617]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.56.07:682][617]LogWorld: Bringing up level for play took: 0.007072
[2025.04.15-12.56.07:685][617]LogOnline: OSS: Created online subsystem instance for: :Context_143
[2025.04.15-12.56.07:685][617]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.56.07:692][617]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.56.10:147][617]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.56.10:148][617]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.56.10:148][617]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.56.10:150][617]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.56.10:168][617]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.56.10:184][617]PIE: Server logged in
[2025.04.15-12.56.10:186][617]PIE: Play in editor total start time 2.824 seconds.
[2025.04.15-12.56.10:226][617]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.56.20:198][866]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.56.20:198][866]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.56.20:424][866]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.56.20:425][866]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.56.20:425][866]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.56.20:426][866]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.56.20:426][866]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.56.20:426][866]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.56.20:456][866]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.56.20:478][866]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.56.20:612][866]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.56.20:660][866]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 52
[2025.04.15-12.56.20:660][866]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=52
[2025.04.15-12.56.20:662][866]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=52
[2025.04.15-12.56.20:728][866]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms
[2025.04.15-12.56.20:835][867]LogPlayLevel: Display: Destroying online subsystem :Context_143
[2025.04.15-12.56.21:477][874]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.56.21:503][874]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.56.21:503][874]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.56.21:513][874]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.56.21:518][874]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 15.145 ms (total: 745.838 ms)
[2025.04.15-12.56.21:520][874]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.56.21:520][874]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.56.21:560][874]LogPlayLevel: PIE: StaticDuplicateObject took: (0.040103s)
[2025.04.15-12.56.21:560][874]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.040151s)
[2025.04.15-12.56.21:686][874]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2025.04.15-12.56.21:692][874]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.56.21:693][874]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.56.21:693][874]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.56.21:693][874]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.56.21:693][874]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.56.21:731][874]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.56.21:731][874]LogWorldPartition: Display: WorldPartition initialize took 38.515 ms (total: 6.61 sec)
[2025.04.15-12.56.21:731][874]LogPlayLevel: PIE: World Init took: (0.040085s)
[2025.04.15-12.56.21:749][874]LogAudio: Display: Creating Audio Device: Id: 53, Scope: Unique, Realtime: True
[2025.04.15-12.56.21:749][874]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.56.21:749][874]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.56.21:749][874]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.56.21:749][874]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.56.21:749][874]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.56.21:749][874]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.56.21:749][874]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.56.21:749][874]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.56.21:749][874]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.56.21:749][874]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.56.21:749][874]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.56.21:750][874]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.56.21:796][874]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.56.21:796][874]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.56.21:796][874]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.56.21:796][874]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.56.21:797][874]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=53
[2025.04.15-12.56.21:797][874]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=53
[2025.04.15-12.56.21:799][874]LogInit: FAudioDevice initialized with ID 53.
[2025.04.15-12.56.21:799][874]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=53
[2025.04.15-12.56.21:799][874]LogAudio: Display: Audio Device (ID: 53) registered with world 'DevMap'.
[2025.04.15-12.56.21:799][874]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=53
[2025.04.15-12.56.21:799][874]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 53
[2025.04.15-12.56.21:802][874]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.56.21:809][874]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.26.21
[2025.04.15-12.56.21:809][874]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.56.21:810][874]LogWorld: Bringing up level for play took: 0.008452
[2025.04.15-12.56.21:813][874]LogOnline: OSS: Created online subsystem instance for: :Context_144
[2025.04.15-12.56.21:813][874]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.56.21:820][874]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.56.24:164][874]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.56.24:164][874]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.56.24:164][874]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.56.24:166][874]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.56.24:185][874]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.56.24:203][874]PIE: Server logged in
[2025.04.15-12.56.24:203][874]PIE: Play in editor total start time 2.703 seconds.
[2025.04.15-12.56.24:242][874]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.56.29:014][ 5]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.56.29:014][ 5]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.56.29:213][ 5]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.56.29:214][ 5]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.56.29:214][ 5]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.56.29:214][ 5]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.56.29:214][ 5]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.56.29:214][ 5]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.56.29:225][ 5]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.56.29:244][ 5]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.56.29:409][ 5]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.56.29:409][ 5]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 53
[2025.04.15-12.56.29:409][ 5]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=53
[2025.04.15-12.56.29:412][ 5]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=53
[2025.04.15-12.56.29:471][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms
[2025.04.15-12.56.29:567][ 6]LogPlayLevel: Display: Destroying online subsystem :Context_144
[2025.04.15-12.56.30:154][ 22]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.56.30:184][ 22]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.56.30:185][ 22]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.56.30:193][ 22]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.56.30:198][ 22]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.683 ms (total: 759.521 ms)
[2025.04.15-12.56.30:200][ 22]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.56.30:200][ 22]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.56.30:235][ 22]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034291s)
[2025.04.15-12.56.30:235][ 22]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.034350s)
[2025.04.15-12.56.30:360][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
[2025.04.15-12.56.30:365][ 22]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.56.30:366][ 22]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.56.30:366][ 22]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.56.30:366][ 22]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.56.30:366][ 22]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.56.30:404][ 22]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.56.30:404][ 22]LogWorldPartition: Display: WorldPartition initialize took 38.447 ms (total: 6.65 sec)
[2025.04.15-12.56.30:404][ 22]LogPlayLevel: PIE: World Init took: (0.039840s)
[2025.04.15-12.56.30:421][ 22]LogAudio: Display: Creating Audio Device: Id: 54, Scope: Unique, Realtime: True
[2025.04.15-12.56.30:421][ 22]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.56.30:421][ 22]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.56.30:421][ 22]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.56.30:421][ 22]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.56.30:421][ 22]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.56.30:421][ 22]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.56.30:421][ 22]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.56.30:421][ 22]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.56.30:422][ 22]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.56.30:422][ 22]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.56.30:422][ 22]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.56.30:423][ 22]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.56.30:467][ 22]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.56.30:467][ 22]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.56.30:467][ 22]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.56.30:467][ 22]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.56.30:468][ 22]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=54
[2025.04.15-12.56.30:468][ 22]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=54
[2025.04.15-12.56.30:470][ 22]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=54
[2025.04.15-12.56.30:470][ 22]LogInit: FAudioDevice initialized with ID 54.
[2025.04.15-12.56.30:470][ 22]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=54
[2025.04.15-12.56.30:470][ 22]LogAudio: Display: Audio Device (ID: 54) registered with world 'DevMap'.
[2025.04.15-12.56.30:470][ 22]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 54
[2025.04.15-12.56.30:473][ 22]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.56.30:479][ 22]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.26.30
[2025.04.15-12.56.30:479][ 22]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.56.30:481][ 22]LogWorld: Bringing up level for play took: 0.008134
[2025.04.15-12.56.30:484][ 22]LogOnline: OSS: Created online subsystem instance for: :Context_145
[2025.04.15-12.56.30:484][ 22]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.56.30:491][ 22]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.56.32:837][ 22]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.56.32:837][ 22]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.56.32:837][ 22]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.56.32:839][ 22]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.56.32:857][ 22]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.56.32:877][ 22]PIE: Server logged in
[2025.04.15-12.56.32:878][ 22]PIE: Play in editor total start time 2.701 seconds.
[2025.04.15-12.56.32:915][ 22]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.56.33:560][ 29]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.56.33:560][ 29]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
[2025.04.15-12.56.37:000][150]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.56.37:000][150]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.56.37:187][150]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.56.37:188][150]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.56.37:188][150]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.56.37:188][150]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.56.37:188][150]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.56.37:188][150]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.56.37:198][150]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.56.37:219][150]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.56.37:382][150]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.56.37:383][150]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 54
[2025.04.15-12.56.37:383][150]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=54
[2025.04.15-12.56.37:385][150]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=54
[2025.04.15-12.56.37:442][150]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms
[2025.04.15-12.56.37:535][151]LogPlayLevel: Display: Destroying online subsystem :Context_145
[2025.04.15-12.56.44:314][450]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.56.44:393][450]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.56.44:393][450]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.56.44:393][450]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.56.44:406][450]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.56.44:407][450]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController9ADF88B54878BF89FCD5EF84F61C3474.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.56.44:446][450]LogFileHelpers: InternalPromptForCheckoutAndSave took 132.265 ms (total: 59.3 sec)
[2025.04.15-12.56.44:570][450]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.56.44:570][450]LogContentValidation: Enabled validators:
[2025.04.15-12.56.44:570][450]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.56.44:570][450]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.56.44:570][450]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.56.44:570][450]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.56.44:570][450]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.56.50:144][708]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms
[2025.04.15-12.56.50:795][728]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.56.50:890][728]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/UI/Menu/WBP_PauseMenu] ([2] browsable assets)...
[2025.04.15-12.56.50:895][728]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu]
[2025.04.15-12.56.50:895][728]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/Menu/WBP_PauseMenu]
[2025.04.15-12.56.50:895][728]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/Menu/WBP_PauseMenu" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset" SILENT=true
[2025.04.15-12.56.50:910][728]LogSavePackage: Moving output files for package: /Game/UI/Menu/WBP_PauseMenu
[2025.04.15-12.56.50:911][728]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/WBP_PauseMenuD7175E2C4E5919C71AE4ACAE58EA6BF9.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/Menu/WBP_PauseMenu.uasset'
[2025.04.15-12.56.50:940][728]LogFileHelpers: InternalPromptForCheckoutAndSave took 144.782 ms (total: 59.4 sec)
[2025.04.15-12.56.51:042][728]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.56.51:042][728]LogContentValidation: Enabled validators:
[2025.04.15-12.56.51:042][728]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.56.51:042][728]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.56.51:042][728]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.56.51:042][728]LogContentValidation: Display: Validating asset /Game/UI/Menu/WBP_PauseMenu.WBP_PauseMenu
[2025.04.15-12.56.51:044][728]AssetCheck: /Game/UI/Menu/WBP_PauseMenu Validating asset
[2025.04.15-12.56.53:210][800]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.56.53:242][800]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.56.53:242][800]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.56.53:252][800]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.56.53:258][800]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 15.765 ms (total: 775.287 ms)
[2025.04.15-12.56.53:260][800]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.56.53:260][800]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.56.53:298][800]LogPlayLevel: PIE: StaticDuplicateObject took: (0.037293s)
[2025.04.15-12.56.53:298][800]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.037357s)
[2025.04.15-12.56.53:428][800]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms
[2025.04.15-12.56.53:436][800]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.56.53:438][800]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.56.53:438][800]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.56.53:438][800]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.56.53:438][800]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.56.53:487][800]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.56.53:487][800]LogWorldPartition: Display: WorldPartition initialize took 49.800 ms (total: 6.70 sec)
[2025.04.15-12.56.53:487][800]LogPlayLevel: PIE: World Init took: (0.051754s)
[2025.04.15-12.56.53:503][800]LogAudio: Display: Creating Audio Device: Id: 55, Scope: Unique, Realtime: True
[2025.04.15-12.56.53:503][800]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.56.53:504][800]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.56.53:504][800]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.56.53:504][800]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.56.53:504][800]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.56.53:504][800]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.56.53:504][800]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.56.53:504][800]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.56.53:504][800]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.56.53:504][800]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.56.53:504][800]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.56.53:506][800]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.56.53:573][800]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.56.53:573][800]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.56.53:573][800]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.56.53:573][800]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.56.53:574][800]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=55
[2025.04.15-12.56.53:574][800]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=55
[2025.04.15-12.56.53:576][800]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=55
[2025.04.15-12.56.53:576][800]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=55
[2025.04.15-12.56.53:576][800]LogInit: FAudioDevice initialized with ID 55.
[2025.04.15-12.56.53:576][800]LogAudio: Display: Audio Device (ID: 55) registered with world 'DevMap'.
[2025.04.15-12.56.53:576][800]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 55
[2025.04.15-12.56.53:581][800]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.56.53:587][800]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.26.53
[2025.04.15-12.56.53:587][800]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.56.53:589][800]LogWorld: Bringing up level for play took: 0.008447
[2025.04.15-12.56.53:591][800]LogOnline: OSS: Created online subsystem instance for: :Context_146
[2025.04.15-12.56.53:592][800]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.56.53:599][800]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.56.54:474][800]OodleDataCompression: Display: Oodle: OODLE USAGE WARNING : Destination buffer appears to be in uncached or write-combined memory! This is extremely slow. See "How do I decompress to graphics memory quickly?" in the Oodle FAQ. (Probe times 6624,3672,3996,3492,4032)
(Usage warnings can be disabled via Oodle_SetUsageWarnings.)
2 weeks ago
[2025.04.15-12.56.55:840][800]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.56.55:840][800]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.56.55:840][800]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.56.55:842][800]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.56.55:861][800]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.56.55:876][800]PIE: Server logged in
[2025.04.15-12.56.55:887][800]PIE: Play in editor total start time 2.646 seconds.
[2025.04.15-12.56.55:927][800]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.56.57:255][814]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.56.57:255][814]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.56.57:784][823]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.56.57:784][823]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.56.57:999][830]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.56.57:999][830]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.56.58:139][835]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.56.58:139][835]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.56.58:501][848]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.56.58:501][848]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.56.58:926][864]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.56.58:927][864]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.56.59:270][876]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.56.59:270][876]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.56.59:640][890]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.56.59:640][890]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.57.00:044][904]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.57.00:044][904]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.57.00:397][917]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.57.00:398][917]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.57.00:784][931]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.57.00:784][931]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.57.01:217][947]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.57.01:217][947]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.57.01:776][967]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.57.01:776][967]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.57.02:451][992]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.57.02:451][992]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.57.02:594][997]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.57.02:594][997]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.57.02:768][ 3]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.57.02:768][ 3]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.57.02:916][ 8]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.57.02:916][ 8]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.57.03:036][ 12]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.57.03:036][ 12]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.57.03:178][ 16]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.57.03:178][ 16]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.57.03:293][ 20]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.57.03:293][ 20]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.57.03:432][ 25]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.57.03:432][ 25]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.57.03:557][ 29]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.57.03:557][ 29]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.57.04:101][ 45]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.57.04:101][ 45]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.57.04:603][ 60]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-12.57.04:603][ 60]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-12.57.05:082][ 76]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.57.05:082][ 76]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.57.51:822][715]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.57.51:822][715]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.57.52:020][715]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.57.52:021][715]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.57.52:021][715]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.57.52:021][715]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.57.52:021][715]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.57.52:021][715]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.57.52:047][715]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.57.52:067][715]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.57.52:195][715]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.57.52:234][715]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 55
[2025.04.15-12.57.52:234][715]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=55
[2025.04.15-12.57.52:236][715]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=55
[2025.04.15-12.57.52:242][715]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.57.52:297][715]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms
[2025.04.15-12.57.52:383][716]LogPlayLevel: Display: Destroying online subsystem :Context_146
[2025.04.15-12.57.55:626][839]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms
[2025.04.15-12.57.56:215][853]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.57.56:321][853]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.57.56:321][853]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.57.56:321][853]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.57.56:334][853]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.57.56:335][853]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerControllerC9931C6A48CBA7EA5B7D70AC756875C0.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.57.56:350][853]LogFileHelpers: InternalPromptForCheckoutAndSave took 135.196 ms (total: 59.5 sec)
[2025.04.15-12.57.56:429][853]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.57.56:429][853]LogContentValidation: Enabled validators:
[2025.04.15-12.57.56:430][853]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.57.56:430][853]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.57.56:430][853]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.57.56:430][853]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.57.56:430][853]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.57.56:501][854]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.57.56:598][854]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.57.56:598][854]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.57.56:598][854]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.57.56:610][854]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.57.56:612][854]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController239EDAE443CE45E265441BA3C6E627C1.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.57.56:632][854]LogFileHelpers: InternalPromptForCheckoutAndSave took 131.612 ms (total: 59.7 sec)
[2025.04.15-12.57.56:718][854]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.57.56:718][854]LogContentValidation: Enabled validators:
[2025.04.15-12.57.56:718][854]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.57.56:718][854]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.57.56:718][854]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.57.56:718][854]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.57.56:718][854]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.57.58:269][920]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-12.57.58:300][920]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-12.57.58:300][920]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-12.57.58:308][920]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-12.57.58:314][920]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.810 ms (total: 789.097 ms)
[2025.04.15-12.57.58:316][920]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-12.57.58:316][920]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.57.58:350][920]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034016s)
[2025.04.15-12.57.58:350][920]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.034070s)
[2025.04.15-12.57.58:477][920]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-12.57.58:484][920]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-12.57.58:486][920]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-12.57.58:486][920]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-12.57.58:486][920]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-12.57.58:486][920]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-12.57.58:526][920]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-12.57.58:526][920]LogWorldPartition: Display: WorldPartition initialize took 40.477 ms (total: 6.74 sec)
[2025.04.15-12.57.58:526][920]LogPlayLevel: PIE: World Init took: (0.041968s)
[2025.04.15-12.57.58:542][920]LogAudio: Display: Creating Audio Device: Id: 56, Scope: Unique, Realtime: True
[2025.04.15-12.57.58:543][920]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-12.57.58:543][920]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-12.57.58:543][920]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-12.57.58:543][920]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-12.57.58:543][920]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-12.57.58:543][920]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-12.57.58:543][920]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-12.57.58:543][920]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-12.57.58:543][920]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-12.57.58:543][920]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-12.57.58:543][920]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-12.57.58:545][920]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-12.57.58:594][920]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-12.57.58:594][920]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-12.57.58:594][920]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-12.57.58:594][920]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-12.57.58:595][920]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=56
[2025.04.15-12.57.58:595][920]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=56
[2025.04.15-12.57.58:597][920]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=56
[2025.04.15-12.57.58:598][920]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=56
[2025.04.15-12.57.58:598][920]LogInit: FAudioDevice initialized with ID 56.
[2025.04.15-12.57.58:598][920]LogAudio: Display: Audio Device (ID: 56) registered with world 'DevMap'.
[2025.04.15-12.57.58:598][920]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 56
[2025.04.15-12.57.58:665][920]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.57.58:665][920]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-12.57.58:674][920]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.27.58
[2025.04.15-12.57.58:675][920]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-12.57.58:676][920]LogWorld: Bringing up level for play took: 0.011743
[2025.04.15-12.57.58:680][920]LogOnline: OSS: Created online subsystem instance for: :Context_147
[2025.04.15-12.57.58:680][920]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-12.57.58:688][920]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-12.58.01:134][920]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.58.01:135][920]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-12.58.01:135][920]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.58.01:137][920]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-12.58.01:156][920]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-12.58.01:180][920]PIE: Server logged in
[2025.04.15-12.58.01:181][920]PIE: Play in editor total start time 2.888 seconds.
[2025.04.15-12.58.01:223][920]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-12.58.02:897][951]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-12.58.02:897][951]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-12.58.14:029][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-12.58.14:029][300]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-12.58.14:029][300]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-12.58.14:284][300]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.58.14:284][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.58.14:284][300]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-12.58.14:285][300]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-12.58.14:285][300]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-12.58.14:285][300]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-12.58.14:311][300]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-12.58.14:331][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.58.14:500][300]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-12.58.14:500][300]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 56
[2025.04.15-12.58.14:500][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=56
[2025.04.15-12.58.14:502][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=56
[2025.04.15-12.58.14:560][300]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms
[2025.04.15-12.58.14:675][301]LogPlayLevel: Display: Destroying online subsystem :Context_147
[2025.04.15-12.58.17:632][427]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2025.04.15-12.58.18:245][445]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-12.58.18:325][445]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Game/BP_MainPlayerController] ([2] browsable assets)...
[2025.04.15-12.58.18:325][445]OBJ SavePackage: Finished generating thumbnails for package [/Game/Game/BP_MainPlayerController]
[2025.04.15-12.58.18:325][445]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Game/BP_MainPlayerController" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset" SILENT=true
[2025.04.15-12.58.18:337][445]LogSavePackage: Moving output files for package: /Game/Game/BP_MainPlayerController
[2025.04.15-12.58.18:338][445]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainPlayerController6EA6D5DF4CCFCE286C86B592F2D11ED4.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Game/BP_MainPlayerController.uasset'
[2025.04.15-12.58.18:368][445]LogFileHelpers: InternalPromptForCheckoutAndSave took 122.754 ms (total: 59.8 sec)
[2025.04.15-12.58.18:456][445]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-12.58.18:456][445]LogContentValidation: Enabled validators:
[2025.04.15-12.58.18:456][445]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-12.58.18:456][445]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-12.58.18:456][445]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-12.58.18:456][445]LogContentValidation: Display: Validating asset /Game/Game/BP_MainPlayerController.BP_MainPlayerController
[2025.04.15-12.58.18:456][445]AssetCheck: /Game/Game/BP_MainPlayerController Validating asset
[2025.04.15-12.58.37:204][771]LogWorld: UWorld::CleanupWorld for World_136, bSessionEnded=true, bCleanupResources=true
[2025.04.15-12.58.37:205][771]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-12.58.37:432][771]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
[2025.04.15-13.00.33:643][403]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 28122.785156
[2025.04.15-13.00.34:644][406]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-13.00.34:644][406]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 28123.451172, Update Interval: 319.964600
[2025.04.15-13.05.28:360][287]LogEOSSDK: LogEOSAuth: Refreshing authentication session. AccessTokenExpired: No RefreshRequired: Yes VerifyRequired: No UserId: dba...a76
[2025.04.15-13.05.28:361][288]LogEOSSDK: LogEOSAuth: Refresh authentication session. AuthState: 1 AccessExpires: 99.76 RefreshExpires: 1.552e+07
[2025.04.15-13.05.29:358][290]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: dba...a76 Access[Expires: 2025.04.15-15.08.22 Remaining: 7200.24] Refresh[Expires: 2025-10-12T04:42:14.142Z Remaining: 15521632.14] State: Valid
[2025.04.15-13.06.50:372][533]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 28499.546875
[2025.04.15-13.06.51:373][536]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-13.06.51:373][536]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 28500.214844, Update Interval: 343.368011
[2025.04.15-13.10.11:306][174]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-13.10.11:393][174]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Characters/Player/BP_ManagementMode] ([2] browsable assets)...
[2025.04.15-13.10.11:393][174]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Player/BP_ManagementMode]
[2025.04.15-13.10.11:454][174]LogSavePackage: Moving output files for package: /Game/Characters/Player/BP_ManagementMode
[2025.04.15-13.10.11:455][174]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_ManagementMode31DCE37E495B24FEED89B0B5A66D28B2.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Characters/Player/BP_ManagementMode.uasset'
[2025.04.15-13.10.11:480][174]LogFileHelpers: InternalPromptForCheckoutAndSave took 173.661 ms (total: 1:00 min)
[2025.04.15-13.10.11:573][174]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-13.10.11:573][174]LogContentValidation: Enabled validators:
[2025.04.15-13.10.11:573][174]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-13.10.11:573][174]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-13.10.11:573][174]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-13.10.11:573][174]LogContentValidation: Display: Validating asset /Game/Characters/Player/BP_ManagementMode.BP_ManagementMode
[2025.04.15-13.10.11:573][174]AssetCheck: /Game/Characters/Player/BP_ManagementMode Validating asset
[2025.04.15-13.10.12:917][251]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms
[2025.04.15-13.10.39:816][832]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-13.10.39:908][832]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Player/BP_CharacterMode] ([2] browsable assets)...
[2025.04.15-13.10.40:073][832]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode]
[2025.04.15-13.10.40:074][832]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Player/BP_CharacterMode]
[2025.04.15-13.10.40:128][832]LogSavePackage: Moving output files for package: /Game/Characters/Player/BP_CharacterMode
[2025.04.15-13.10.40:129][832]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_CharacterMode8DDBD7D44BB04137BCAE9AB9BF5CEC5F.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Characters/Player/BP_CharacterMode.uasset'
[2025.04.15-13.10.40:152][832]LogFileHelpers: InternalPromptForCheckoutAndSave took 336.451 ms (total: 1:00 min)
[2025.04.15-13.10.40:247][832]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-13.10.40:248][832]LogContentValidation: Enabled validators:
[2025.04.15-13.10.40:248][832]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-13.10.40:248][832]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-13.10.40:248][832]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-13.10.40:248][832]LogContentValidation: Display: Validating asset /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode
[2025.04.15-13.10.40:248][832]AssetCheck: /Game/Characters/Player/BP_CharacterMode Validating asset
[2025.04.15-13.10.55:866][639]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
[2025.04.15-13.11.10:343][284]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms
[2025.04.15-13.11.11:457][303]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-13.11.11:532][303]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Player/BP_CharacterMode] ([2] browsable assets)...
[2025.04.15-13.11.11:626][303]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode]
[2025.04.15-13.11.11:626][303]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Player/BP_CharacterMode]
[2025.04.15-13.11.11:677][303]LogSavePackage: Moving output files for package: /Game/Characters/Player/BP_CharacterMode
[2025.04.15-13.11.11:678][303]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_CharacterMode1369658242D43E816D64DFA5A85382E5.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Characters/Player/BP_CharacterMode.uasset'
[2025.04.15-13.11.11:704][303]LogFileHelpers: InternalPromptForCheckoutAndSave took 246.486 ms (total: 1:00 min)
[2025.04.15-13.11.11:789][303]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-13.11.11:789][303]LogContentValidation: Enabled validators:
[2025.04.15-13.11.11:789][303]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-13.11.11:789][303]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-13.11.11:789][303]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-13.11.11:789][303]LogContentValidation: Display: Validating asset /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode
[2025.04.15-13.11.11:789][303]AssetCheck: /Game/Characters/Player/BP_CharacterMode Validating asset
[2025.04.15-13.11.16:559][485]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-13.11.16:584][485]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-13.11.16:584][485]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-13.11.16:592][485]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-13.11.16:597][485]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.849 ms (total: 801.946 ms)
[2025.04.15-13.11.16:600][485]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-13.11.16:600][485]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.11.16:631][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031442s)
[2025.04.15-13.11.16:631][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031490s)
[2025.04.15-13.11.16:757][485]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
[2025.04.15-13.11.16:769][485]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-13.11.16:770][485]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-13.11.16:770][485]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-13.11.16:770][485]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-13.11.16:770][485]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-13.11.16:808][485]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-13.11.16:808][485]LogWorldPartition: Display: WorldPartition initialize took 38.289 ms (total: 6.78 sec)
[2025.04.15-13.11.16:808][485]LogPlayLevel: PIE: World Init took: (0.039743s)
[2025.04.15-13.11.16:825][485]LogAudio: Display: Creating Audio Device: Id: 57, Scope: Unique, Realtime: True
[2025.04.15-13.11.16:825][485]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-13.11.16:825][485]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-13.11.16:825][485]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-13.11.16:825][485]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-13.11.16:825][485]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-13.11.16:825][485]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-13.11.16:825][485]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-13.11.16:825][485]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-13.11.16:825][485]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-13.11.16:825][485]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-13.11.16:825][485]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-13.11.16:828][485]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-13.11.16:874][485]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-13.11.16:875][485]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-13.11.16:875][485]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-13.11.16:875][485]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-13.11.16:875][485]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=57
[2025.04.15-13.11.16:875][485]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=57
[2025.04.15-13.11.16:877][485]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=57
[2025.04.15-13.11.16:877][485]LogInit: FAudioDevice initialized with ID 57.
[2025.04.15-13.11.16:877][485]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=57
[2025.04.15-13.11.16:877][485]LogAudio: Display: Audio Device (ID: 57) registered with world 'DevMap'.
[2025.04.15-13.11.16:877][485]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 57
[2025.04.15-13.11.16:881][485]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-13.11.16:888][485]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.41.16
[2025.04.15-13.11.16:888][485]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-13.11.16:889][485]LogWorld: Bringing up level for play took: 0.008263
[2025.04.15-13.11.16:892][485]LogOnline: OSS: Created online subsystem instance for: :Context_148
[2025.04.15-13.11.16:892][485]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-13.11.16:900][485]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-13.11.19:126][485]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.11.19:126][485]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.11.19:126][485]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.11.19:128][485]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-13.11.19:151][485]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.11.19:166][485]PIE: Server logged in
[2025.04.15-13.11.19:167][485]PIE: Play in editor total start time 2.587 seconds.
[2025.04.15-13.11.19:206][485]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-13.11.26:188][667]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.11.26:188][667]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.11.26:373][667]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.11.26:374][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.11.26:374][667]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-13.11.26:374][667]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-13.11.26:375][667]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-13.11.26:375][667]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-13.11.26:400][667]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-13.11.26:419][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.11.26:586][667]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-13.11.26:586][667]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 57
[2025.04.15-13.11.26:587][667]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=57
[2025.04.15-13.11.26:588][667]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=57
[2025.04.15-13.11.26:592][667]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.11.26:646][667]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
[2025.04.15-13.11.26:737][668]LogPlayLevel: Display: Destroying online subsystem :Context_148
[2025.04.15-13.11.41:733][415]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-13.11.41:822][415]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Player/BP_CharacterMode] ([2] browsable assets)...
[2025.04.15-13.11.41:995][415]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode]
[2025.04.15-13.11.41:995][415]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Player/BP_CharacterMode]
[2025.04.15-13.11.42:051][415]LogSavePackage: Moving output files for package: /Game/Characters/Player/BP_CharacterMode
[2025.04.15-13.11.42:052][415]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_CharacterMode5A049FAF469EBE31E7505F84C95ACFB8.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Characters/Player/BP_CharacterMode.uasset'
[2025.04.15-13.11.42:105][415]LogFileHelpers: InternalPromptForCheckoutAndSave took 371.753 ms (total: 1:00 min)
[2025.04.15-13.11.42:217][415]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-13.11.42:217][415]LogContentValidation: Enabled validators:
[2025.04.15-13.11.42:217][415]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-13.11.42:217][415]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-13.11.42:217][415]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-13.11.42:217][415]LogContentValidation: Display: Validating asset /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode
[2025.04.15-13.11.42:217][415]AssetCheck: /Game/Characters/Player/BP_CharacterMode Validating asset
[2025.04.15-13.11.50:667][915]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-13.11.50:759][915]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Characters/Player/BP_ManagementMode] ([2] browsable assets)...
[2025.04.15-13.11.50:759][915]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Player/BP_ManagementMode]
[2025.04.15-13.11.50:819][915]LogSavePackage: Moving output files for package: /Game/Characters/Player/BP_ManagementMode
[2025.04.15-13.11.50:820][915]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_ManagementMode30682FC045D735CB19887DAAA7619C46.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Characters/Player/BP_ManagementMode.uasset'
[2025.04.15-13.11.50:845][915]LogFileHelpers: InternalPromptForCheckoutAndSave took 177.802 ms (total: 1:01 min)
[2025.04.15-13.11.50:938][915]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-13.11.50:938][915]LogContentValidation: Enabled validators:
[2025.04.15-13.11.50:938][915]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-13.11.50:938][915]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-13.11.50:938][915]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-13.11.50:938][915]LogContentValidation: Display: Validating asset /Game/Characters/Player/BP_ManagementMode.BP_ManagementMode
[2025.04.15-13.11.50:938][915]AssetCheck: /Game/Characters/Player/BP_ManagementMode Validating asset
[2025.04.15-13.11.51:034][918]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-13.11.51:122][918]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Characters/Player/BP_ManagementMode] ([2] browsable assets)...
[2025.04.15-13.11.51:122][918]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Player/BP_ManagementMode]
[2025.04.15-13.11.51:180][918]LogSavePackage: Moving output files for package: /Game/Characters/Player/BP_ManagementMode
[2025.04.15-13.11.51:182][918]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_ManagementMode95E0C9B94D90E6BFE7FA5FBAB1C9957A.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Characters/Player/BP_ManagementMode.uasset'
[2025.04.15-13.11.51:204][918]LogFileHelpers: InternalPromptForCheckoutAndSave took 171.215 ms (total: 1:01 min)
[2025.04.15-13.11.51:296][918]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-13.11.51:296][918]LogContentValidation: Enabled validators:
[2025.04.15-13.11.51:296][918]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-13.11.51:297][918]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-13.11.51:297][918]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-13.11.51:297][918]LogContentValidation: Display: Validating asset /Game/Characters/Player/BP_ManagementMode.BP_ManagementMode
[2025.04.15-13.11.51:297][918]AssetCheck: /Game/Characters/Player/BP_ManagementMode Validating asset
[2025.04.15-13.11.51:651][923]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms
[2025.04.15-13.11.52:464][923]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
[2025.04.15-13.11.53:491][944]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-13.11.53:621][944]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Characters/Player/BP_ManagementMode] ([2] browsable assets)...
[2025.04.15-13.11.53:621][944]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Player/BP_ManagementMode]
[2025.04.15-13.11.53:699][944]LogSavePackage: Moving output files for package: /Game/Characters/Player/BP_ManagementMode
[2025.04.15-13.11.53:701][944]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_ManagementMode52E3534B42898FE015BAA6854CA758CA.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Characters/Player/BP_ManagementMode.uasset'
[2025.04.15-13.11.53:745][944]LogFileHelpers: InternalPromptForCheckoutAndSave took 253.940 ms (total: 1:01 min)
[2025.04.15-13.11.53:873][944]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-13.11.53:873][944]LogContentValidation: Enabled validators:
[2025.04.15-13.11.53:875][944]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-13.11.53:875][944]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-13.11.53:875][944]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-13.11.53:875][944]LogContentValidation: Display: Validating asset /Game/Characters/Player/BP_ManagementMode.BP_ManagementMode
[2025.04.15-13.11.53:875][944]AssetCheck: /Game/Characters/Player/BP_ManagementMode Validating asset
[2025.04.15-13.11.56:940][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms
[2025.04.15-13.11.57:777][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms
[2025.04.15-13.12.02:710][296]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-13.12.02:791][296]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Player/BP_CharacterMode] ([2] browsable assets)...
[2025.04.15-13.12.02:915][296]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode]
[2025.04.15-13.12.02:916][296]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Player/BP_CharacterMode]
[2025.04.15-13.12.02:964][296]LogSavePackage: Moving output files for package: /Game/Characters/Player/BP_CharacterMode
[2025.04.15-13.12.02:966][296]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_CharacterModeC2AF05F24CADE1E39A093DB149A609BB.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Characters/Player/BP_CharacterMode.uasset'
[2025.04.15-13.12.03:018][296]LogFileHelpers: InternalPromptForCheckoutAndSave took 308.083 ms (total: 1:01 min)
[2025.04.15-13.12.03:103][296]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-13.12.03:104][296]LogContentValidation: Enabled validators:
[2025.04.15-13.12.03:104][296]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-13.12.03:104][296]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-13.12.03:104][296]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-13.12.03:104][296]LogContentValidation: Display: Validating asset /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode
[2025.04.15-13.12.03:104][296]AssetCheck: /Game/Characters/Player/BP_CharacterMode Validating asset
[2025.04.15-13.12.03:704][313]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
[2025.04.15-13.12.04:209][313]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms
[2025.04.15-13.12.04:764][314]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-13.12.04:887][314]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Player/BP_CharacterMode] ([2] browsable assets)...
[2025.04.15-13.12.05:017][314]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode]
[2025.04.15-13.12.05:017][314]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Player/BP_CharacterMode]
[2025.04.15-13.12.05:069][314]LogSavePackage: Moving output files for package: /Game/Characters/Player/BP_CharacterMode
[2025.04.15-13.12.05:071][314]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_CharacterMode18C667AA4E2F67B8DEE091A358AA5A5E.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Characters/Player/BP_CharacterMode.uasset'
[2025.04.15-13.12.05:086][314]LogFileHelpers: InternalPromptForCheckoutAndSave took 322.639 ms (total: 1:02 min)
[2025.04.15-13.12.05:187][314]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-13.12.05:187][314]LogContentValidation: Enabled validators:
[2025.04.15-13.12.05:187][314]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-13.12.05:187][314]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-13.12.05:187][314]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-13.12.05:187][314]LogContentValidation: Display: Validating asset /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode
[2025.04.15-13.12.05:187][314]AssetCheck: /Game/Characters/Player/BP_CharacterMode Validating asset
[2025.04.15-13.12.11:178][590]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
[2025.04.15-13.12.11:708][590]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms
[2025.04.15-13.12.12:571][608]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-13.12.12:667][608]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Player/BP_CharacterMode] ([2] browsable assets)...
[2025.04.15-13.12.12:792][608]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode]
[2025.04.15-13.12.12:792][608]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Player/BP_CharacterMode]
[2025.04.15-13.12.12:842][608]LogSavePackage: Moving output files for package: /Game/Characters/Player/BP_CharacterMode
[2025.04.15-13.12.12:843][608]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_CharacterModeD27F2C2B42398576951A4B91C70D812A.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/Characters/Player/BP_CharacterMode.uasset'
[2025.04.15-13.12.12:859][608]LogFileHelpers: InternalPromptForCheckoutAndSave took 288.123 ms (total: 1:02 min)
[2025.04.15-13.12.12:939][608]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-13.12.12:939][608]LogContentValidation: Enabled validators:
[2025.04.15-13.12.12:939][608]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-13.12.12:939][608]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-13.12.12:939][608]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-13.12.12:939][608]LogContentValidation: Display: Validating asset /Game/Characters/Player/BP_CharacterMode.BP_CharacterMode
[2025.04.15-13.12.12:939][608]AssetCheck: /Game/Characters/Player/BP_CharacterMode Validating asset
[2025.04.15-13.12.14:393][662]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-13.12.14:423][662]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-13.12.14:424][662]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-13.12.14:431][662]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-13.12.14:437][662]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.767 ms (total: 814.713 ms)
[2025.04.15-13.12.14:438][662]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-13.12.14:438][662]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.12.14:469][662]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031197s)
[2025.04.15-13.12.14:469][662]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031243s)
[2025.04.15-13.12.14:592][662]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms
[2025.04.15-13.12.14:597][662]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-13.12.14:599][662]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-13.12.14:599][662]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-13.12.14:599][662]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-13.12.14:599][662]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-13.12.14:637][662]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-13.12.14:638][662]LogWorldPartition: Display: WorldPartition initialize took 38.486 ms (total: 6.82 sec)
[2025.04.15-13.12.14:638][662]LogPlayLevel: PIE: World Init took: (0.039911s)
[2025.04.15-13.12.14:653][662]LogAudio: Display: Creating Audio Device: Id: 58, Scope: Unique, Realtime: True
[2025.04.15-13.12.14:653][662]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-13.12.14:653][662]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-13.12.14:653][662]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-13.12.14:653][662]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-13.12.14:653][662]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-13.12.14:653][662]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-13.12.14:653][662]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-13.12.14:653][662]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-13.12.14:653][662]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-13.12.14:653][662]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-13.12.14:653][662]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-13.12.14:655][662]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-13.12.14:701][662]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-13.12.14:701][662]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-13.12.14:701][662]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-13.12.14:701][662]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-13.12.14:701][662]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=58
[2025.04.15-13.12.14:701][662]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=58
[2025.04.15-13.12.14:704][662]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=58
[2025.04.15-13.12.14:704][662]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=58
[2025.04.15-13.12.14:704][662]LogInit: FAudioDevice initialized with ID 58.
[2025.04.15-13.12.14:704][662]LogAudio: Display: Audio Device (ID: 58) registered with world 'DevMap'.
[2025.04.15-13.12.14:704][662]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 58
[2025.04.15-13.12.14:707][662]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-13.12.14:713][662]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.42.14
[2025.04.15-13.12.14:713][662]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-13.12.14:716][662]LogWorld: Bringing up level for play took: 0.008287
[2025.04.15-13.12.14:718][662]LogOnline: OSS: Created online subsystem instance for: :Context_149
[2025.04.15-13.12.14:718][662]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-13.12.14:725][662]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-13.12.17:174][662]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.12.17:174][662]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.12.17:174][662]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.12.17:175][662]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-13.12.17:193][662]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.12.17:209][662]PIE: Server logged in
[2025.04.15-13.12.17:210][662]PIE: Play in editor total start time 2.797 seconds.
[2025.04.15-13.12.17:250][662]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-13.12.23:207][824]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.12.23:207][824]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.12.26:907][956]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.12.26:907][956]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.12.27:223][967]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.12.27:223][967]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.12.27:474][976]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.12.27:474][976]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.12.27:806][987]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.12.27:806][987]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.12.28:063][996]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.12.28:064][996]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.12.28:361][ 5]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.12.28:361][ 5]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.12.29:725][ 47]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.12.29:725][ 47]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.12.29:921][ 47]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.12.29:922][ 47]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.12.29:922][ 47]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-13.12.29:922][ 47]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-13.12.29:922][ 47]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-13.12.29:922][ 47]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-13.12.29:932][ 47]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-13.12.29:952][ 47]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.12.30:123][ 47]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-13.12.30:123][ 47]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 58
[2025.04.15-13.12.30:124][ 47]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=58
[2025.04.15-13.12.30:126][ 47]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=58
[2025.04.15-13.12.30:131][ 47]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.12.30:182][ 47]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
[2025.04.15-13.12.30:268][ 48]LogPlayLevel: Display: Destroying online subsystem :Context_149
[2025.04.15-13.12.53:310][396]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2025.04.15-13.12.55:409][487]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-13.12.55:435][487]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-13.12.55:435][487]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-13.12.55:442][487]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-13.12.55:447][487]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.818 ms (total: 827.532 ms)
[2025.04.15-13.12.55:449][487]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-13.12.55:449][487]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.12.55:481][487]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031812s)
[2025.04.15-13.12.55:481][487]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031871s)
[2025.04.15-13.12.55:603][487]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms
[2025.04.15-13.12.55:607][487]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-13.12.55:608][487]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-13.12.55:608][487]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-13.12.55:608][487]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-13.12.55:608][487]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-13.12.55:648][487]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-13.12.55:648][487]LogWorldPartition: Display: WorldPartition initialize took 39.205 ms (total: 6.86 sec)
[2025.04.15-13.12.55:648][487]LogPlayLevel: PIE: World Init took: (0.040763s)
[2025.04.15-13.12.55:666][487]LogAudio: Display: Creating Audio Device: Id: 59, Scope: Unique, Realtime: True
[2025.04.15-13.12.55:666][487]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-13.12.55:666][487]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-13.12.55:666][487]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-13.12.55:666][487]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-13.12.55:666][487]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-13.12.55:666][487]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-13.12.55:666][487]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-13.12.55:666][487]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-13.12.55:666][487]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-13.12.55:666][487]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-13.12.55:666][487]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-13.12.55:668][487]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-13.12.55:715][487]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-13.12.55:715][487]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-13.12.55:715][487]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-13.12.55:715][487]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-13.12.55:716][487]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=59
[2025.04.15-13.12.55:716][487]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=59
[2025.04.15-13.12.55:719][487]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=59
[2025.04.15-13.12.55:719][487]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=59
[2025.04.15-13.12.55:719][487]LogInit: FAudioDevice initialized with ID 59.
[2025.04.15-13.12.55:719][487]LogAudio: Display: Audio Device (ID: 59) registered with world 'DevMap'.
[2025.04.15-13.12.55:719][487]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 59
[2025.04.15-13.12.55:817][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.12.55:817][487]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-13.12.55:826][487]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.42.55
[2025.04.15-13.12.55:826][487]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-13.12.55:827][487]LogWorld: Bringing up level for play took: 0.010159
[2025.04.15-13.12.55:830][487]LogOnline: OSS: Created online subsystem instance for: :Context_150
[2025.04.15-13.12.55:830][487]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-13.12.55:839][487]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-13.12.58:358][487]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.12.58:358][487]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.12.58:358][487]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.12.58:360][487]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-13.12.58:377][487]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.12.58:405][487]PIE: Server logged in
[2025.04.15-13.12.58:412][487]PIE: Play in editor total start time 2.98 seconds.
[2025.04.15-13.12.58:449][487]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-13.13.03:125][600]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.13.03:125][600]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.13.03:126][600]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-13.13.03:365][600]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.13.03:365][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.13.03:366][600]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-13.13.03:366][600]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-13.13.03:366][600]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-13.13.03:366][600]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-13.13.03:656][600]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-13.13.03:677][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.13.03:810][600]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-13.13.03:856][600]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 59
[2025.04.15-13.13.03:856][600]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=59
[2025.04.15-13.13.03:858][600]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=59
[2025.04.15-13.13.03:922][600]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms
[2025.04.15-13.13.04:324][601]LogPlayLevel: Display: Destroying online subsystem :Context_150
[2025.04.15-13.13.25:396][157]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 28894.484375
[2025.04.15-13.13.25:693][178]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-13.13.25:693][179]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 28894.765625, Update Interval: 344.615021
[2025.04.15-13.13.28:146][304]LogWorld: UWorld::CleanupWorld for World_122, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.13.28:146][304]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.13.28:389][304]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
[2025.04.15-13.13.29:820][370]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2025.04.15-13.13.29:820][370]LogWorld: UWorld::CleanupWorld for World_121, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.13.29:820][370]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.13.30:314][370]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2025.04.15-13.13.30:978][397]LogWorld: UWorld::CleanupWorld for World_131, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.13.30:978][397]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.13.30:994][397]LogWorld: UWorld::CleanupWorld for World_130, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.13.30:994][397]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.13.31:226][397]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2025.04.15-13.13.31:765][420]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2025.04.15-13.13.31:765][420]LogWorld: UWorld::CleanupWorld for World_141, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.13.31:765][420]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.13.32:260][420]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms
[2025.04.15-13.13.32:638][438]LogWorld: UWorld::CleanupWorld for World_143, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.13.32:638][438]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.13.32:653][438]LogWorld: UWorld::CleanupWorld for World_142, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.13.32:653][438]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.13.33:462][438]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
[2025.04.15-13.13.34:283][468]LogWorld: UWorld::CleanupWorld for World_119, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.13.34:283][468]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.13.34:300][468]LogWorld: UWorld::CleanupWorld for World_118, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.13.34:300][468]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.13.34:384][468]LogDerivedDataCache: C:/Users/BOO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.001 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2025.04.15-13.13.34:561][468]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms
[2025.04.15-13.13.48:898][148]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Game/BP_Gamemode.BP_Gamemode
[2025.04.15-13.14.06:627][123]LogEditorClassViewer: Warning: AssetRegistry Blueprint /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState is missing tag value for GeneratedClass. Blueprint will not be available to ClassViewer when unloaded.
[2025.04.15-13.14.54:496][ 38]LogAssetEditorSubsystem: Opening Asset editor for ControlRigBlueprint /ControlRigModules/Modules/Piston.Piston
[2025.04.15-13.14.54:663][ 38]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.14.54:664][ 38]LogTexture: Display: Building textures: /ControlRigModules/Modules/Icons/ModRigPiston256.ModRigPiston256 (TFO_AutoDXT, 192x192 x1x1x1) (Required Memory Estimate: 5.875 MB), EncodeSpeed: Fast
[2025.04.15-13.14.54:672][ 38]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheValues RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.14.54:803][ 38]LogSkeletalMesh: Building Skeletal Mesh SKM_Chain_Template...
[2025.04.15-13.14.54:804][ 38]LogSkeletalMesh: Display: Waiting for skinned assets to be ready 0/1 (SKM_Chain_Template) ...
[2025.04.15-13.14.54:804][ 38]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.14.54:804][ 38]LogSkeletalMeshReduction: Reducing skeletal mesh for LOD 1
[2025.04.15-13.14.54:805][ 38]LogSkeletalMeshReduction: Reducing skeletal mesh for LOD 2
[2025.04.15-13.14.54:805][ 38]LogSkeletalMesh: Built Skeletal Mesh [0.00s] /ControlRigModules/Modules/Meshes/SKM_Chain_Template.SKM_Chain_Template
[2025.04.15-13.14.54:806][ 38]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheValues RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.14.54:903][ 38]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.14.54:947][ 38]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.14.54:952][ 38]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.14.54:985][ 38]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Floor_Mesh) ...
[2025.04.15-13.14.55:135][ 38]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_149:PersistentLevel.AnimationEditorPreviewActor_0.ControlRigSkeletalMeshComponent_0) Already registered. Aborting.
[2025.04.15-13.14.55:136][ 38]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_149:PersistentLevel.AnimationEditorPreviewActor_0.ControlRigSkeletalMeshComponent_0) Already registered. Aborting.
[2025.04.15-13.14.56:889][ 38]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.14.56:963][ 38]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheValues RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.14.56:965][ 38]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheValues RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.14.57:512][ 39]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheValues RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.14.57:512][ 39]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheValues RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.15.02:530][311]LogWorld: UWorld::CleanupWorld for World_148, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.15.02:530][311]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.15.02:601][311]LogWorld: UWorld::CleanupWorld for World_149, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.15.02:601][311]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.15.02:737][311]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.15.02:737][311]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.15.02:737][311]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.15.02:751][311]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.15.02:856][311]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.15.03:061][311]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.15.03:061][311]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.15.03:061][311]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.15.03:110][311]LogUObjectHash: Compacting FUObjectHashTables data took 2.68ms
[2025.04.15-13.15.03:264][317]LogDerivedDataCache: Display: ZenLocal: Error response received from PutCacheRecords RPC: from POST http://[::1]:8558//z$/$rpc -> 507
[2025.04.15-13.15.06:402][542]LogShaderCompilers: Display: ================================================
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Total job queries 327, among them cache hits 47 (14.37%), DDC hits 244 (74.62%), Duplicates 2 (0.61%)
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Tracking 278 distinct input hashes that result in 228 distinct outputs (82.01%)
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: RAM used: 6.06 MiB of 1.20 GiB budget. Usage: 0.49%
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: === Shader Compilation stats ===
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Shaders Compiled: 34
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Jobs assigned 34, completed 34 (100%)
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Average time worker was idle: 2350.10 s
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Time job spent in pending queue: average 0.23 s, longest 5.68 s
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Job execution time: average 2.22 s, max 5.94 s
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Job life time (pending + execution): average 2.45 s, max 6.20
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Shader code size: average 32.701 KiB, min 4.656 KiB, max 59.199 KiB
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 18.27 s
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.02%
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Jobs were issued in 34 batches (only local compilation was used), average 1.00 jobs/batch
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Average processing rate: 1.86 jobs/sec
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Total thread time: 20.047 s
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Total thread preprocess time: 6.326 s
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Percentage time preprocessing: 31.56%
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Effective parallelization: 1.10 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 10 times, average 0.80 sec, max 1.07 sec, min 0.59 sec)
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: FHitProxyVS (compiled 2 times, average 0.61 sec, max 0.74 sec, min 0.48 sec)
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 9 times, average 0.56 sec, max 0.79 sec, min 0.44 sec)
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: FLumenCardVS (compiled 6 times, average 0.46 sec, max 0.64 sec, min 0.36 sec)
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 5 times, average 0.45 sec, max 0.65 sec, min 0.32 sec)
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 39.92% of total time (compiled 10 times, average 0.80 sec, max 1.07 sec, min 0.59 sec)
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: FLumenCardPS<false> - 25.20% of total time (compiled 9 times, average 0.56 sec, max 0.79 sec, min 0.44 sec)
[2025.04.15-13.15.06:403][542]LogShaderCompilers: Display: FLumenCardVS - 13.89% of total time (compiled 6 times, average 0.46 sec, max 0.64 sec, min 0.36 sec)
[2025.04.15-13.15.06:404][542]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 11.22% of total time (compiled 5 times, average 0.45 sec, max 0.65 sec, min 0.32 sec)
[2025.04.15-13.15.06:404][542]LogShaderCompilers: Display: FHitProxyVS - 6.08% of total time (compiled 2 times, average 0.61 sec, max 0.74 sec, min 0.48 sec)
[2025.04.15-13.15.06:404][542]LogShaderCompilers: Display: === Material stats ===
[2025.04.15-13.15.06:404][542]LogShaderCompilers: Display: Materials Cooked: 0
[2025.04.15-13.15.06:404][542]LogShaderCompilers: Display: Materials Translated: 178
[2025.04.15-13.15.06:404][542]LogShaderCompilers: Display: Material Total Translate Time: 0.22 s
[2025.04.15-13.15.06:404][542]LogShaderCompilers: Display: Material Translation Only: 0.11 s (50%)
[2025.04.15-13.15.06:404][542]LogShaderCompilers: Display: Material DDC Serialization Only: 0.01 s (2%)
[2025.04.15-13.15.06:404][542]LogShaderCompilers: Display: Material Cache Hits: 70 (39%)
[2025.04.15-13.15.06:404][542]LogShaderCompilers: Display: ================================================
[2025.04.15-13.15.42:455][493]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
[2025.04.15-13.15.42:463][493]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/DevMap' took 0.140
[2025.04.15-13.15.42:465][493]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/ControlRigModules/Modules/Piston] ([2] browsable assets)...
[2025.04.15-13.15.42:469][493]OBJ SavePackage: Rendered thumbnail for [ControlRigBlueprint /ControlRigModules/Modules/Piston.Piston]
[2025.04.15-13.15.42:469][493]OBJ SavePackage: Finished generating thumbnails for package [/ControlRigModules/Modules/Piston]
[2025.04.15-13.15.43:294][493]LogSavePackage: Moving output files for package: /Temp/Autosaves/ControlRigModules/Modules/Piston_Auto1
[2025.04.15-13.15.43:294][493]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Piston_Auto1B6C256564494ECD8C1684F8AB37FEE86.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/Autosaves/ControlRigModules/Modules/Piston_Auto1.uasset'
[2025.04.15-13.15.43:405][493]LogFileHelpers: Auto-saving content packages took 0.942
[2025.04.15-13.18.33:204][157]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-13.18.33:229][157]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-13.18.33:230][157]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-13.18.33:238][157]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-13.18.33:245][157]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 15.286 ms (total: 842.819 ms)
[2025.04.15-13.18.33:247][157]LogPlayLevel: [PlayLevel] Compiling Piston before play...
[2025.04.15-13.18.33:494][157]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms
[2025.04.15-13.18.33:501][157]LogPlayLevel: PlayLevel: Blueprint regeneration took 254 ms (1 blueprints)
[2025.04.15-13.18.33:502][157]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.18.33:533][157]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031588s)
[2025.04.15-13.18.33:533][157]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.031638s)
[2025.04.15-13.18.33:558][157]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2025.04.15-13.18.33:562][157]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-13.18.33:563][157]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-13.18.33:563][157]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-13.18.33:563][157]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-13.18.33:563][157]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-13.18.33:601][157]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-13.18.33:601][157]LogWorldPartition: Display: WorldPartition initialize took 38.537 ms (total: 6.90 sec)
[2025.04.15-13.18.33:601][157]LogPlayLevel: PIE: World Init took: (0.040221s)
[2025.04.15-13.18.33:619][157]LogAudio: Display: Creating Audio Device: Id: 60, Scope: Unique, Realtime: True
[2025.04.15-13.18.33:619][157]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-13.18.33:619][157]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-13.18.33:619][157]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-13.18.33:619][157]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-13.18.33:619][157]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-13.18.33:619][157]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-13.18.33:619][157]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-13.18.33:619][157]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-13.18.33:619][157]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-13.18.33:619][157]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-13.18.33:619][157]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-13.18.33:621][157]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-13.18.33:669][157]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-13.18.33:670][157]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-13.18.33:670][157]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-13.18.33:670][157]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-13.18.33:670][157]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=60
[2025.04.15-13.18.33:670][157]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=60
[2025.04.15-13.18.33:672][157]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=60
[2025.04.15-13.18.33:672][157]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=60
[2025.04.15-13.18.33:673][157]LogInit: FAudioDevice initialized with ID 60.
[2025.04.15-13.18.33:673][157]LogAudio: Display: Audio Device (ID: 60) registered with world 'DevMap'.
[2025.04.15-13.18.33:673][157]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 60
[2025.04.15-13.18.33:677][157]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-13.18.33:685][157]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.48.33
[2025.04.15-13.18.33:685][157]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-13.18.33:687][157]LogWorld: Bringing up level for play took: 0.009289
[2025.04.15-13.18.33:689][157]LogOnline: OSS: Created online subsystem instance for: :Context_155
[2025.04.15-13.18.33:690][157]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-13.18.33:697][157]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-13.18.36:024][157]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.18.36:024][157]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.18.36:024][157]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.18.36:027][157]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-13.18.36:046][157]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.18.36:067][157]PIE: Server logged in
[2025.04.15-13.18.36:068][157]PIE: Play in editor total start time 2.842 seconds.
[2025.04.15-13.18.36:119][157]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-13.18.41:315][284]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.18.41:317][284]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.18.41:510][284]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.18.41:511][284]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.18.41:511][284]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-13.18.41:511][284]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-13.18.41:511][284]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-13.18.41:511][284]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-13.18.41:532][284]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-13.18.41:553][284]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.18.41:585][284]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.18.41:591][284]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 60
[2025.04.15-13.18.41:591][284]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=60
[2025.04.15-13.18.41:593][284]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=60
[2025.04.15-13.18.41:680][284]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms
[2025.04.15-13.18.41:795][285]LogPlayLevel: Display: Destroying online subsystem :Context_155
[2025.04.15-13.18.42:656][309]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-13.18.42:687][309]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-13.18.42:687][309]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-13.18.42:696][309]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-13.18.42:702][309]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 14.471 ms (total: 857.291 ms)
[2025.04.15-13.18.42:703][309]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-13.18.42:704][309]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.18.42:742][309]LogPlayLevel: PIE: StaticDuplicateObject took: (0.037715s)
[2025.04.15-13.18.42:742][309]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.037766s)
[2025.04.15-13.18.42:768][309]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms
[2025.04.15-13.18.42:774][309]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-13.18.42:775][309]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-13.18.42:776][309]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-13.18.42:776][309]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-13.18.42:776][309]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-13.18.42:817][309]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-13.18.42:817][309]LogWorldPartition: Display: WorldPartition initialize took 41.635 ms (total: 6.94 sec)
[2025.04.15-13.18.42:817][309]LogPlayLevel: PIE: World Init took: (0.043181s)
[2025.04.15-13.18.42:834][309]LogAudio: Display: Creating Audio Device: Id: 61, Scope: Unique, Realtime: True
[2025.04.15-13.18.42:834][309]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-13.18.42:834][309]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-13.18.42:834][309]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-13.18.42:834][309]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-13.18.42:834][309]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-13.18.42:834][309]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-13.18.42:834][309]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-13.18.42:834][309]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-13.18.42:834][309]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-13.18.42:834][309]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-13.18.42:834][309]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-13.18.42:836][309]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-13.18.42:880][309]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-13.18.42:882][309]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-13.18.42:882][309]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-13.18.42:882][309]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-13.18.42:882][309]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=61
[2025.04.15-13.18.42:882][309]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=61
[2025.04.15-13.18.42:884][309]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=61
[2025.04.15-13.18.42:884][309]LogInit: FAudioDevice initialized with ID 61.
[2025.04.15-13.18.42:884][309]LogAudio: Display: Audio Device (ID: 61) registered with world 'DevMap'.
[2025.04.15-13.18.42:884][309]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=61
[2025.04.15-13.18.42:884][309]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 61
[2025.04.15-13.18.42:890][309]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-13.18.42:902][309]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.48.42
[2025.04.15-13.18.42:902][309]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-13.18.42:903][309]LogWorld: Bringing up level for play took: 0.012493
[2025.04.15-13.18.42:906][309]LogOnline: OSS: Created online subsystem instance for: :Context_156
[2025.04.15-13.18.42:906][309]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-13.18.42:914][309]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-13.18.45:195][309]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.18.45:195][309]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.18.45:195][309]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.18.45:197][309]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-13.18.45:215][309]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.18.45:235][309]PIE: Server logged in
[2025.04.15-13.18.45:236][309]PIE: Play in editor total start time 2.552 seconds.
[2025.04.15-13.18.45:277][309]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-13.18.56:227][651]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.18.56:227][651]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.18.56:418][651]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.18.56:419][651]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.18.56:419][651]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-13.18.56:419][651]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-13.18.56:419][651]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-13.18.56:419][651]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-13.18.56:424][651]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-13.18.56:446][651]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.18.56:514][651]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.18.56:515][651]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 61
[2025.04.15-13.18.56:515][651]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=61
[2025.04.15-13.18.56:517][651]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=61
[2025.04.15-13.18.56:582][651]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms
[2025.04.15-13.18.56:699][652]LogPlayLevel: Display: Destroying online subsystem :Context_156
[2025.04.15-13.18.57:377][668]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-13.18.57:401][668]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-13.18.57:401][668]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-13.18.57:409][668]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-13.18.57:416][668]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 14.931 ms (total: 872.222 ms)
[2025.04.15-13.18.57:418][668]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-13.18.57:419][668]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.18.57:462][668]LogPlayLevel: PIE: StaticDuplicateObject took: (0.043327s)
[2025.04.15-13.18.57:462][668]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.043389s)
[2025.04.15-13.18.57:489][668]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
[2025.04.15-13.18.57:496][668]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-13.18.57:497][668]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-13.18.57:497][668]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-13.18.57:497][668]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-13.18.57:497][668]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-13.18.57:541][668]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-13.18.57:541][668]LogWorldPartition: Display: WorldPartition initialize took 43.177 ms (total: 6.98 sec)
[2025.04.15-13.18.57:541][668]LogPlayLevel: PIE: World Init took: (0.044791s)
[2025.04.15-13.18.57:560][668]LogAudio: Display: Creating Audio Device: Id: 62, Scope: Unique, Realtime: True
[2025.04.15-13.18.57:560][668]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-13.18.57:560][668]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-13.18.57:560][668]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-13.18.57:560][668]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-13.18.57:560][668]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-13.18.57:560][668]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-13.18.57:560][668]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-13.18.57:560][668]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-13.18.57:560][668]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-13.18.57:560][668]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-13.18.57:560][668]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-13.18.57:563][668]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-13.18.57:611][668]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-13.18.57:611][668]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-13.18.57:611][668]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-13.18.57:611][668]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-13.18.57:612][668]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=62
[2025.04.15-13.18.57:612][668]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=62
[2025.04.15-13.18.57:615][668]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=62
[2025.04.15-13.18.57:615][668]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=62
[2025.04.15-13.18.57:615][668]LogInit: FAudioDevice initialized with ID 62.
[2025.04.15-13.18.57:615][668]LogAudio: Display: Audio Device (ID: 62) registered with world 'DevMap'.
[2025.04.15-13.18.57:615][668]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 62
[2025.04.15-13.18.57:621][668]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-13.18.57:630][668]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.48.57
[2025.04.15-13.18.57:630][668]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-13.18.57:632][668]LogWorld: Bringing up level for play took: 0.011299
[2025.04.15-13.18.57:636][668]LogOnline: OSS: Created online subsystem instance for: :Context_157
[2025.04.15-13.18.57:636][668]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-13.18.57:644][668]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-13.19.00:093][668]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.19.00:093][668]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.19.00:093][668]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.19.00:095][668]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-13.19.00:113][668]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.19.00:133][668]PIE: Server logged in
[2025.04.15-13.19.00:135][668]PIE: Play in editor total start time 2.736 seconds.
[2025.04.15-13.19.00:173][668]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-13.19.00:795][675]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.00:795][675]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.05:999][863]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.05:999][863]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.06:274][873]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.06:274][873]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.06:561][883]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.06:561][883]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.06:787][891]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.06:787][891]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.07:116][903]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.07:116][903]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.07:426][914]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.07:426][914]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.07:829][930]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.07:829][930]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.07:999][936]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.08:000][936]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.08:131][941]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.08:131][941]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.08:289][946]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.08:289][946]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.08:457][950]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.08:457][950]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.08:571][953]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.08:571][953]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.08:942][962]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.08:942][962]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.09:307][972]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.09:308][972]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.09:656][982]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.09:656][982]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.09:858][988]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.09:858][988]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.10:260][ 3]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.10:260][ 3]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.10:491][ 11]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.10:491][ 11]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.11:020][ 31]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.11:020][ 31]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.11:269][ 40]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.11:269][ 40]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.11:706][ 57]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.11:706][ 57]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.12:071][ 70]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.12:071][ 70]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.12:407][ 83]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.12:407][ 83]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.12:767][ 96]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.12:768][ 96]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.15:940][209]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.19.15:940][209]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.19.17:113][250]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.19.17:113][250]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.19.22:881][460]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.19.22:881][460]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.19.23:084][460]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.19.23:084][460]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.19.23:084][460]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-13.19.23:085][460]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-13.19.23:085][460]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-13.19.23:085][460]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-13.19.23:090][460]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-13.19.23:110][460]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.19.23:180][460]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.19.23:181][460]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 62
[2025.04.15-13.19.23:181][460]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=62
[2025.04.15-13.19.23:183][460]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=62
[2025.04.15-13.19.23:248][460]LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms
[2025.04.15-13.19.23:364][461]LogPlayLevel: Display: Destroying online subsystem :Context_157
[2025.04.15-13.19.59:486][613]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 29288.400391
[2025.04.15-13.20.00:486][616]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-13.20.00:487][616]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 29289.070312, Update Interval: 349.410675
[2025.04.15-13.26.26:039][991]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 29674.935547
[2025.04.15-13.26.27:039][994]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2025.04.15-13.26.27:039][994]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 29675.603516, Update Interval: 327.589355
[2025.04.15-13.27.42:000][565]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-13.27.42:024][565]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-13.27.42:024][565]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-13.27.42:031][565]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-13.27.42:036][565]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 12.468 ms (total: 884.691 ms)
[2025.04.15-13.27.42:038][565]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-13.27.42:038][565]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.27.42:072][565]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033287s)
[2025.04.15-13.27.42:072][565]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.033362s)
[2025.04.15-13.27.42:099][565]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
[2025.04.15-13.27.42:108][565]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-13.27.42:109][565]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-13.27.42:109][565]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-13.27.42:109][565]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-13.27.42:109][565]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-13.27.42:149][565]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-13.27.42:149][565]LogWorldPartition: Display: WorldPartition initialize took 38.836 ms (total: 7.02 sec)
[2025.04.15-13.27.42:149][565]LogPlayLevel: PIE: World Init took: (0.040308s)
[2025.04.15-13.27.42:166][565]LogAudio: Display: Creating Audio Device: Id: 63, Scope: Unique, Realtime: True
[2025.04.15-13.27.42:166][565]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-13.27.42:166][565]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-13.27.42:166][565]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-13.27.42:166][565]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-13.27.42:166][565]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-13.27.42:166][565]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-13.27.42:166][565]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-13.27.42:166][565]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-13.27.42:167][565]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-13.27.42:167][565]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-13.27.42:167][565]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-13.27.42:168][565]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-13.27.42:217][565]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-13.27.42:217][565]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-13.27.42:217][565]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-13.27.42:217][565]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-13.27.42:218][565]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=63
[2025.04.15-13.27.42:218][565]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=63
[2025.04.15-13.27.42:221][565]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=63
[2025.04.15-13.27.42:221][565]LogInit: FAudioDevice initialized with ID 63.
[2025.04.15-13.27.42:221][565]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=63
[2025.04.15-13.27.42:221][565]LogAudio: Display: Audio Device (ID: 63) registered with world 'DevMap'.
[2025.04.15-13.27.42:221][565]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 63
[2025.04.15-13.27.42:225][565]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-13.27.42:231][565]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.57.42
[2025.04.15-13.27.42:231][565]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-13.27.42:233][565]LogWorld: Bringing up level for play took: 0.007543
[2025.04.15-13.27.42:235][565]LogOnline: OSS: Created online subsystem instance for: :Context_158
[2025.04.15-13.27.42:235][565]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-13.27.42:244][565]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-13.27.44:630][565]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.27.44:630][565]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.27.44:630][565]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.27.44:632][565]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-13.27.44:651][565]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.27.44:674][565]PIE: Server logged in
[2025.04.15-13.27.44:675][565]PIE: Play in editor total start time 2.653 seconds.
[2025.04.15-13.27.44:714][565]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-13.27.50:777][720]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.27.50:777][720]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.27.53:173][806]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.27.53:173][806]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.27.53:520][818]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.27.53:520][818]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.27.53:853][830]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.27.53:853][830]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.27.54:135][840]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.27.54:135][840]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.27.54:488][853]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
[2025.04.15-13.27.54:488][853]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently
[2025.04.15-13.27.54:918][867]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.27.54:918][867]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.28.03:116][137]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.28.03:117][137]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.28.03:321][137]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.28.03:322][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.28.03:322][137]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-13.28.03:322][137]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-13.28.03:322][137]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-13.28.03:322][137]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-13.28.03:343][137]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-13.28.03:363][137]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.28.03:439][137]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-13.28.03:439][137]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 63
[2025.04.15-13.28.03:440][137]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=63
[2025.04.15-13.28.03:441][137]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=63
[2025.04.15-13.28.03:447][137]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.28.03:510][137]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms
[2025.04.15-13.28.03:614][138]LogPlayLevel: Display: Destroying online subsystem :Context_158
[2025.04.15-13.28.07:565][224]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-13.28.16:063][633]LogEditorClassViewer: Warning: AssetRegistry Blueprint /Game/Characters/Player/BP_BasePlayerState.BP_BasePlayerState is missing tag value for GeneratedClass. Blueprint will not be available to ClassViewer when unloaded.
[2025.04.15-13.28.19:079][805]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
[2025.04.15-13.28.19:613][823]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2025.04.15-13.28.19:709][823]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/UI/BP_MainHUD] ([2] browsable assets)...
[2025.04.15-13.28.19:710][823]OBJ SavePackage: Finished generating thumbnails for package [/Game/UI/BP_MainHUD]
[2025.04.15-13.28.19:710][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/UI/BP_MainHUD" FILE="../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset" SILENT=true
[2025.04.15-13.28.19:724][823]LogSavePackage: Moving output files for package: /Game/UI/BP_MainHUD
[2025.04.15-13.28.19:726][823]LogSavePackage: Moving '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Saved/BP_MainHUDADF4302C40363E0DDA9D5BB4575011D5.tmp' to '../../../../../../Users/BOO/Documents/Unreal Projects/ProjectSerenity/Content/UI/BP_MainHUD.uasset'
[2025.04.15-13.28.19:757][823]LogFileHelpers: InternalPromptForCheckoutAndSave took 144.334 ms (total: 1:02 min)
[2025.04.15-13.28.19:853][823]LogContentValidation: Display: Starting to validate 1 assets
[2025.04.15-13.28.19:854][823]LogContentValidation: Enabled validators:
[2025.04.15-13.28.19:854][823]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2025.04.15-13.28.19:854][823]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2025.04.15-13.28.19:854][823]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2025.04.15-13.28.19:854][823]LogContentValidation: Display: Validating asset /Game/UI/BP_MainHUD.BP_MainHUD
[2025.04.15-13.28.19:854][823]AssetCheck: /Game/UI/BP_MainHUD Validating asset
[2025.04.15-13.28.20:565][853]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2025.04.15-13.28.20:592][853]LogContentBundle: [DevMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2025.04.15-13.28.20:592][853]LogWorldPartition: Display: GenerateStreaming for 'DevMap' started...
[2025.04.15-13.28.20:599][853]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2025.04.15-13.28.20:604][853]LogWorldPartition: Display: GenerateStreaming for 'DevMap' took 13.029 ms (total: 897.720 ms)
[2025.04.15-13.28.20:605][853]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2025.04.15-13.28.20:606][853]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.28.20:638][853]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032064s)
[2025.04.15-13.28.20:638][853]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/DevMap.DevMap to /Game/Maps/UEDPIE_0_DevMap.DevMap (0.032115s)
[2025.04.15-13.28.20:663][853]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
[2025.04.15-13.28.20:671][853]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2025.04.15-13.28.20:672][853]LogWorldPartition: ULevel::OnLevelLoaded(DevMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2025.04.15-13.28.20:672][853]LogWorldPartition: Display: WorldPartition initialize started...
[2025.04.15-13.28.20:672][853]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.04.15-13.28.20:672][853]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2025.04.15-13.28.20:712][853]LogContentBundle: [DevMap(Standalone)] Creating new container.
[2025.04.15-13.28.20:712][853]LogWorldPartition: Display: WorldPartition initialize took 38.790 ms (total: 7.06 sec)
[2025.04.15-13.28.20:712][853]LogPlayLevel: PIE: World Init took: (0.040225s)
[2025.04.15-13.28.20:726][853]LogAudio: Display: Creating Audio Device: Id: 64, Scope: Unique, Realtime: True
[2025.04.15-13.28.20:726][853]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.04.15-13.28.20:726][853]LogAudioMixer: Display: Sample Rate: 48000
[2025.04.15-13.28.20:726][853]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.04.15-13.28.20:726][853]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.04.15-13.28.20:726][853]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.04.15-13.28.20:726][853]LogAudioMixer: Display: Max Channels (voices): 32
[2025.04.15-13.28.20:726][853]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.04.15-13.28.20:726][853]LogAudio: Display: AudioDevice MaxSources: 32
[2025.04.15-13.28.20:726][853]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.04.15-13.28.20:726][853]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.04.15-13.28.20:726][853]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.04.15-13.28.20:728][853]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2025.04.15-13.28.20:773][853]LogAudioMixer: Display: Using Audio Hardware Device Headset Earphone (6- Arctis 7 Chat)
[2025.04.15-13.28.20:773][853]LogAudioMixer: Display: Initializing Sound Submixes...
[2025.04.15-13.28.20:774][853]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2025.04.15-13.28.20:774][853]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2025.04.15-13.28.20:774][853]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=64
[2025.04.15-13.28.20:774][853]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=64
[2025.04.15-13.28.20:777][853]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=64
[2025.04.15-13.28.20:777][853]LogInit: FAudioDevice initialized with ID 64.
[2025.04.15-13.28.20:777][853]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=64
[2025.04.15-13.28.20:777][853]LogAudio: Display: Audio Device (ID: 64) registered with world 'DevMap'.
[2025.04.15-13.28.20:777][853]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 64
[2025.04.15-13.28.20:892][853]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.28.20:892][853]LogLoad: Game class is 'BP_Gamemode_C'
[2025.04.15-13.28.20:902][853]LogWorld: Bringing World /Game/Maps/UEDPIE_0_DevMap.DevMap up for play (max tick rate 0) at 2025.04.15-18.58.20
[2025.04.15-13.28.20:902][853]LogGameSession: Error: Player State class is invalid for game mode: BP_Gamemode_C_0!
[2025.04.15-13.28.20:904][853]LogWorld: Bringing up level for play took: 0.010585
[2025.04.15-13.28.20:907][853]LogOnline: OSS: Created online subsystem instance for: :Context_160
[2025.04.15-13.28.20:907][853]LogPlayerController: AController::InitPlayerState: the PlayerStateClass of game mode BP_Gamemode_C_0 is null, falling back to APlayerState.
[2025.04.15-13.28.20:914][853]LogStreaming: Display: FlushAsyncLoading(): 299 QueuedPackages, 0 AsyncPackages
[2025.04.15-13.28.23:304][853]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.28.23:304][853]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2025.04.15-13.28.23:304][853]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.28.23:306][853]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
[2025.04.15-13.28.23:309][853]LogBlueprintUserMessages: [WB_HUD_C_0] Contructed
[2025.04.15-13.28.23:326][853]LogGameState: Match State Changed from WaitingToStart to InProgress
[2025.04.15-13.28.23:345][853]PIE: Server logged in
[2025.04.15-13.28.23:347][853]PIE: Play in editor total start time 2.759 seconds.
[2025.04.15-13.28.23:389][853]LogAudio: Warning: Detected orphaned sound which is not a one-shot 'Build_Mode'. Sounds which are not one-shots need to have audio components or they risk being orphaned.
[2025.04.15-13.28.27:482][927]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
[2025.04.15-13.28.27:482][927]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> CaptureDuringMouseDown
[2025.04.15-13.28.44:825][424]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.04.15-13.28.44:826][424]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_DevMap
[2025.04.15-13.28.44:826][424]LogSlate: Window 'ProjectSerenity Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
[2025.04.15-13.28.45:145][424]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.28.45:147][424]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.28.45:147][424]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/UEDPIE_0_DevMap.DevMap
[2025.04.15-13.28.45:148][424]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-13.28.45:148][424]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-13.28.45:148][424]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-13.28.45:165][424]LogPlayLevel: Display: Shutting down PIE online subsystems
[2025.04.15-13.28.45:190][424]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.28.45:231][424]LogAudio: Display: Audio Device unregistered from world 'None'.
[2025.04.15-13.28.45:282][424]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 64
[2025.04.15-13.28.45:283][424]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=64
[2025.04.15-13.28.45:285][424]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=64
[2025.04.15-13.28.45:360][424]LogUObjectHash: Compacting FUObjectHashTables data took 2.80ms
[2025.04.15-13.28.45:505][425]LogPlayLevel: Display: Destroying online subsystem :Context_160
[2025.04.15-13.30.37:979][901]LogVSAccessor: Warning: Visual Studio is open but could not be queried - it may be blocked by a modal operation
[2025.04.15-13.30.37:991][901]LogVSAccessor: Warning: Visual Studio is open but could not be queried - it may be blocked by a modal operation
[2025.04.15-13.30.40:065][902]LogVSAccessor: Warning: Visual Studio is open but could not be queried - it may be blocked by a modal operation
[2025.04.15-13.32.44:199][455]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2025.04.15-13.32.46:417][455]LogSlate: Window 'Save Content' being destroyed
[2025.04.15-13.32.46:481][455]LogStall: Shutdown...
[2025.04.15-13.32.46:489][455]LogStall: Shutdown complete.
[2025.04.15-13.32.46:604][455]LogWorld: UWorld::CleanupWorld for World_96, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.46:604][455]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.46:782][455]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2025.04.15-13.32.46:782][455]LogWorld: UWorld::CleanupWorld for World_151, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.46:782][455]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.46:873][455]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2025.04.15-13.32.46:873][455]LogWorld: UWorld::CleanupWorld for World_147, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.46:873][455]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.46:975][455]LogSlate: Window 'ProjectSerenity - Unreal Editor' being destroyed
[2025.04.15-13.32.46:976][455]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2025.04.15-13.32.47:800][455]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2025.04.15-13.32.47:863][455]Cmd: QUIT_EDITOR
[2025.04.15-13.32.47:864][456]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2025.04.15-13.32.47:874][456]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2025.04.15-13.32.47:875][456]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2025.04.15-13.32.47:875][456]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2025.04.15-13.32.48:227][456]LogWorld: UWorld::CleanupWorld for DevMap, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:228][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:228][456]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Maps/DevMap.DevMap
[2025.04.15-13.32.48:231][456]LogContentBundle: [DevMap(Standalone)] Deleting container.
[2025.04.15-13.32.48:234][456]LogWorldMetrics: [UWorldMetricsSubsystem::Deinitialize]
[2025.04.15-13.32.48:235][456]LogWorldMetrics: [UWorldMetricsSubsystem::Clear]
[2025.04.15-13.32.48:249][456]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2025.04.15-13.32.48:411][456]LogWorld: UWorld::CleanupWorld for World_68, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:411][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:416][456]LogWorld: UWorld::CleanupWorld for World_46, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:416][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:421][456]LogWorld: UWorld::CleanupWorld for World_41, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:422][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:427][456]LogWorld: UWorld::CleanupWorld for World_40, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:427][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:431][456]LogWorld: UWorld::CleanupWorld for World_47, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:431][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:435][456]LogWorld: UWorld::CleanupWorld for World_69, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:435][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:440][456]LogWorld: UWorld::CleanupWorld for World_34, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:440][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:444][456]LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:445][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:448][456]LogWorld: UWorld::CleanupWorld for World_32, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:448][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:453][456]LogWorld: UWorld::CleanupWorld for World_31, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:453][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:457][456]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:458][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:462][456]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:462][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:467][456]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:467][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:471][456]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:471][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:475][456]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:475][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:480][456]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:480][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:485][456]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:485][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:489][456]LogWorld: UWorld::CleanupWorld for World_100, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:489][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:493][456]LogWorld: UWorld::CleanupWorld for World_150, bSessionEnded=true, bCleanupResources=true
[2025.04.15-13.32.48:493][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.04.15-13.32.48:716][456]LogStudioTelemetry: Ended StudioTelemetry Session
[2025.04.15-13.32.48:721][456]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider
[2025.04.15-13.32.48:721][456]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session
[2025.04.15-13.32.48:721][456]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider
[2025.04.15-13.32.48:875][456]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2025.04.15-13.32.48:875][456]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2025.04.15-13.32.48:875][456]LogAudio: Display: Audio Device unregistered from world 'DevMap'.
[2025.04.15-13.32.48:875][456]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2025.04.15-13.32.48:876][456]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2025.04.15-13.32.48:878][456]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
[2025.04.15-13.32.48:890][456]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2025.04.15-13.32.48:890][456]LogAudio: Display: Audio Device Manager Shutdown
[2025.04.15-13.32.48:915][456]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2025.04.15-13.32.48:915][456]LogExit: Preparing to exit.
[2025.04.15-13.32.49:260][456]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms
[2025.04.15-13.32.49:281][456]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:285][456]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:300][456]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:303][456]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:304][456]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:304][456]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:304][456]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:304][456]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:304][456]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:304][456]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:304][456]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:304][456]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:305][456]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:305][456]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:305][456]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:305][456]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:305][456]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:305][456]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:306][456]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:308][456]LogPython: Display: Object '/Engine/PythonTypes.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.49:308][456]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2025.04.15-13.32.50:127][456]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2025.04.15-13.32.50:166][456]LogExit: Editor shut down
[2025.04.15-13.32.50:172][456]LogExit: Transaction tracking system shut down
[2025.04.15-13.32.51:414][456]LogExit: Object subsystem successfully closed.
[2025.04.15-13.32.51:493][456]LogShaderCompilers: Display: Shaders left to compile 0
[2025.04.15-13.32.52:075][456]MemoryProfiler: Shutdown
[2025.04.15-13.32.52:075][456]NetworkingProfiler: Shutdown
[2025.04.15-13.32.52:075][456]LoadingProfiler: Shutdown
[2025.04.15-13.32.52:075][456]TimingProfiler: Shutdown
[2025.04.15-13.32.52:317][456]LogOpenImageDenoise: OIDN shutting down
[2025.04.15-13.32.52:862][456]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module
[2025.04.15-13.32.52:902][456]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 2 outstanding Http Requests:
[2025.04.15-13.32.52:902][456]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BC0932D24-44C6-886D-4E70-38AA138B0C4F%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.4.4-35576357%2B%2B%2BUE5%2BRelease-5.4&UserID=f779668e45100695b242c79ccc911da5%7Cdba6f91866174962b5d22d5e21b9ca76%7Cd4e656d6-e911-4e9d-bdfe-c0fb53dfea6a&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[3] status=Processing
[2025.04.15-13.32.52:902][456]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BC0932D24-44C6-886D-4E70-38AA138B0C4F%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.4.4-35576357%2B%2B%2BUE5%2BRelease-5.4&UserID=f779668e45100695b242c79ccc911da5%7Cdba6f91866174962b5d22d5e21b9ca76%7Cd4e656d6-e911-4e9d-bdfe-c0fb53dfea6a&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
[2025.04.15-13.32.53:964][456]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2025.04.15-13.32.53:965][456]RenderDocPlugin: plugin has been unloaded.
[2025.04.15-13.32.53:982][456]LogPakFile: Destroying PakPlatformFile
[2025.04.15-13.32.55:720][456]LogD3D12RHI: ~FD3D12DynamicRHI
[2025.04.15-13.32.55:770][456]LogExit: Exiting.
[2025.04.15-13.32.55:848][456]Log file closed, 04/15/25 19:02:55